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Posted: Thu Nov 20, 2008 6:53 pm
For those of us that just plain can't write a short one, or those of us who looove our details. 8D Or the people who are curious about others characters.
There is no restrictions of profile length, but give detail. :3 I <3 detail. xD If you want to post a short profile, see the other profile topic. :3
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Posted: Fri Nov 21, 2008 12:35 pm
I'll add mine in soon. heart
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Posted: Mon Dec 08, 2008 4:38 pm
Name: Audrey ( 桜藤莉, Ou-dou-ri), Stryker
Nickname: Aud
Age: 17
Weight: 120
Height: 5'7
Appearance: N/A
ESP'er Rank: N/A
Game Status: Player
Partner: N/A Personality: Audrey is of course an Audiophile, and with the term comes the usual territory. High-end audio electronics, extensive knowledge of the scientific nature and spiritual nature of sound, and even a philosophy of which includes even the idea that every living being exists by a certian frequency of sound--A philosophy that very well shows it's self in her psyche. Then we have the more fanatical design of our lovable music fanatic....The apparent curse of going into 'music withdraw', unbelievable urges to buy every possible item of audio reproduction upon sight--Whether it be for personal use or simply for 'historical purposes'.
Want to make her happy? Give her a gift card on itunes, a CD, or even a record so old that it only has one song on it--She'll be set on the bubbly and insanely happy dial for the rest of the month....
However with all of this...Who's to say she's not just a fanatic...But an escapist? Meet Audrey Stryker...The girl who fears the darkness of the future and uses the realm of sound to escape it.
Brief History: N/A
Entry Fee: Audrey's most valued possession appears to be the ability to escape from reality with just the comforting tone of music. She soon finds herself in a world of which she can't escape, a world that appears to be without music.Battle Style: Pin/Psyche: - Psyche Design: (Editing Currently in Progress.)Noise Filtration and Tune creation: ||||||||||||||||Due to Audrey Stryker ‘s strange conditioning and design, her psyche appears capable of breaking down the forming code of the Noise and creating like entities to assist her in battle.
To further explain this ability one must fully understand that the forming code is the imagination.
Just as a blue print is used to guide the creation of a building, imagination is used to guide the creation of a physical manifestation. An abundant amount of soul in conjunction with focused energy can be used to create any particular form if a sufficient amount of imagination is present.
From there it is easier to understand that she possesses the ability to break down the existing code of the Noise and replace it with her own, absorb and reuse the soul, and filter the negative energies to more fit the design of the like entities. However, it takes more than just one Noise to make these beings; In fact, up to ten may have to be absorbed to create an ally worthy of handling the threats present in Shibuya’s UG. Despite this, the issue involving the synchronization and positive energy levels of the player have a very helpful affect. Apparently, her amount of Soul and Imagination allows her to get away with as few as three or four depending on the state of her synchronization and emotional stability.
In the end the result can end in two ways depending on the design of the player’s new code. If the code is meant to stand alone 'Tunes' or 'Refined Noise' are created. If the design is more directed to a supportive and enhancing role the player's own code is altered to create an entirely new and temporary form for battle purposes.
Whichever outcome that occurs, the amount of power the Tune or the player’s fusion will have will be all up to the level of synchronization with her partner and the amount of positive energy she is capable of maintaining. If for any reason the synchronization percentage proves to be too low, or she appears to be in an emotional state too problematic to stabilize the positive frequency of her creation the potential of power will not be reached.
Theoretically because of this one can assume that she may possibility be able to even narrowly dodge erasure if the right amount of imagination is present and a number of other conditions are met—Though such an occurrence is highly unlikely.
One can only assume what on earth gave her this ability, however it’s been narrowed down to a number of possibilities. The conditioning and willful evolution of the player’s soul through constant exposure through imprinting codes from the very affective design of music (Which she is notably obsessed with.), the apparently naturally born ability of empathy (Which was once mild but apparently steadily increased in strength due to her obsession and the use of conveying emotion through tones.), and the spiritual instability of the player herself due to emotional confusion ,and the issue that apparently feeds that confusion.
Stages and other information involving the ability have been noted and listed for further understanding of how the ability appears to work:
Tune Creation and Summoning: Stages: Search → Upload/Process → Select → PlayStage One: Search: ||||||||||||||||This appears to be an ability that can be used both in the battle and standby modes of the player’s code. Simply put the action of using the frequency vibe (Or just simply vibe) of an entity to track, evaluate strength, and record to memory the type of ‘tone’ used for that particular creature. In doing so this naturally allows her to pick worthy candidates for a ‘base idea’ on what she would like out of a Tune. Seeing as Noise are actually in a different plane that simply straddles the RG and UG together the shared but slightly altered ‘tone’ of Noise and other entities of differing vibes are thus easy for her to track somehow by ear.
This seems to of course branch back to her musical obsessions and how it has affected her code and soul. This naturally allows room for assumption that the mind simply assigns familiar musical tones and perhaps even feelings to different vibes to avoid negative affects due to being so sensitive to them. Because of this, she may actually be more capable of tolerating vibes that would normally cause great amounts of stress on the average player’s mental and physical beings.Stage Two: Upload/Process: ||||||||||||||||An action that may only occur during battle, that apparently allows her to forcefully break down the designing code of a chosen Noise, ultimately erasing them, and absorbing both the soul and the fragments of code that allowed their manifestation’s design. Using her own imagination she ether rewrites or completely replaces the code with a new code and stores the information into her Ipod (Which has now taken on the job and design of being a medium.), from there the soul involved in the absorption and the negative energy are processed with-in her own body and converted through filtering of the impurities and use of her already present positive energies.
The more positive energy her existence gives off the easier the job can be performed, the lesser the more dangerous for the player—As the negative energies can in turn take over the body of the player and cause spiritual damage or maybe even worse— Reverse conversion.
With that said this could also be a problem worth considering if the action of being a filter for the energy’s impurities starts to wear on the player as she constantly performs the processes. Theoretically one may assume that if some form of ‘cleansing’ does not occur eventually the negative energies will build up with-in her..Thus impeding the process and causing a reverse process that may remove whatever positive energy she contains with-in herself. This may cause her personal code to collapse, or fragment.
( If conditions favor it may be expected for her to prove once and for all if somehow she can reconfigure her own code to avoid erasure, though such an experiment would probably not yield very favorable results.)Stage Four: Select: ||||||||||||||||From this point in the First phase we reach a forked road, though for now we will only focus on one. When this ability becomes available the player in question has ‘Uploaded/Processed’ from three to ten different Noise codes and by now has rewritten each fragment of code to make one special and new code. Negative energies have been filtered out and converted, and at this point enough soul is present to cause a manifestation to occur.
At this point the creation of the ‘Tune’ is possible with just the mere press of a button. The code has naturally been carefully formed together by the fragments required to make a fully operational ‘allied’ entity who is more so blessed with a drive of more productive design…The unconditional desire to protect it’s creator, which is nearly comparable to the desire of offspring (Of humans) to protect their parent.
This alone is actually baffling in it’s design as one would assume that the player would straight on cause the created being to work more as a tool or a weapon—However it seems that even interaction between the two is possible though it be more telepathic then directly physical. One can only suppose it be a subconscious design drawn from the past of the creator, or maybe a defense mechanism to ensure that they will not turn on the creator. Final Stage: Play: ||||||||||||||||Finally the manifestation of the player’s ability and the fruit’s of it’s almost invisible labor is revealed. Ether by recent creation or by a saved work that was strong enough to last beyond one battle (Which is actually somewhat common apparently, as long as the player’s levels of positive energy radiation remain at the required amount to keep the Tune well fed.), the player uses her medium, the Ipod to focus her abilities to activate the more visible part of her psyche, Tune -summoning. In this very aptly named action she simply has to press the play button of the Ipod or simply concentrate well enough to activate the medium without physical interaction.
Once the simple condition is met the selected ‘Tune Code’ manifests it’s self by pulling the soul of the surrounding area to gather near the immediate position of the player and uses her energy to stabilize it’s manifested form and give level to it’s power. At this point other abilities activate as well…Such as the ability to ‘raise the volume’ of positive energy the Tune is able to intake from her person, while she breaks down even more noise with her upload ability and simply ditches the code altogether for the mere need of soul and energy to increase the power of the already selected Tune. She may also dispel the summoning by pressing ‘Stop’, summon the same Tune again by pressing ‘Rewind’, and increasing her own and/or the Tune’s speed by pressing ‘Fast Forward’.
One more notable ability is the apparent ability to cause a slight pause in time for possibly a split second—Which can make for some very wild escapes—that is apparently the act of sending a disruptive frequency to offset the currently acting code of a particular tuning alteration. Because of this such a move is more affective when a group of the same vibe type is being affected by it or when one particular vibe type is being focused on..But that does not cut away from the usefulness of such ability.
This of course only seems to work on ‘self working codes’
Psyche Medium: Headphones ,and Ipod Nano.
Current Pin Deck: -Yoshimitsu (JotM) [x] Class: A Obtained: Awoke with it in her palm.
-Fresh Line (WB) [x] Class: A Obtained: -----
-Lightning Anger (TP) [x] Class: B Obtained: -----
-Wolf (N/A) [x] Class: Angel Obtained: -----
-Lazy Bomber (WB) [x] Class: A Obtained: -----
-Konohana (JotM) [x] Class: A Obtained: -----
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Posted: Sat Dec 13, 2008 7:49 am
Name: Devante Garcia “Dev”
Age: 18
Weight: 180 lbs.
Height: 6' 2"
Appearance: 
History up until the Game: Devante grew up in a so-far unnamed city in Mexico until the age of ten or eleven. I forget. He grew up with little parental influence on his life. Very rarely were either of his parents in his life; his poor social status called for as much work as possible. And so he lived most of his childhood with a mother and father. The path was wrought with pain and hunger, but he didn’t walk this path alone. His little brother, two years younger than him, was Devante’s shadow. Inseparable since birth, Devante became his brother’s keeper. He protected and took care of Estefan; the boy’s safety and health became his number one concern.
Power became his second.
In his city there we many gangs, which of course isn’t unusual in urban areas. It was here that Devante’s life as a criminal started. He gained a reputation among his violent peers as the little boy that did el trabaje sucio, the dirty work, if the end result was worth it. He did the actual stealing and fighting of the gang’s illegal plans, stuck his neck out for both the thrill, the payment, and the sense of respect that came with it. A constant guardian to his brother, over the years Devante was slowly rising the ranks.
It was at age seven that the gang life caught up to him, and he was brutally tortured for information by the police. Out of the seven questioned he was the only survivor; it pushed him further into crime life and left him fearful of death and pain.
And then his family moved to America, Detroit to be specific. Honestly, it was more like moving from a small ghetto to a big one, the major difference being the language barrier. Estefan always at his side, Devante once again immersed himself into the life of the gang MS-13, American style. The pattern of rising in power seemed basically the same.
That is, until his mother died when Devante was fifteen. Murdered, to be specific. Though Devante hadn’t had much of a relationship with her, his little brother had, and he had to watch helplessly as his kin spiraled into depression. It was the one thing he couldn’t protect Estefan from. In addition to the grief their mother’s death brought, financial issues began to arise. Untraditionally, she had been the one with the job, while her dominant husband drank all the money away. With this financial pinch he was forced to appease his frightening, drunken father with the street money he earned. Alcoholism plagued the miserable family’s life, and the brothers were often on the streets more than they were at home. Home had the smell of vodka, the sight of the lowest point in human life, and in Devante’s case, the pain of bruises and broken bones.
His gang life remained intact. His heart was gradually hardening from the effects of a rough life, and he became more ruthless with his street jobs. He now offered to threaten people through stalking and other techniques, to rob convenience stores, to rape. But at age sixteen and in the prime of his illegal life, a new kind of customer gave him a startling job: to kill someone for him. Devante was obviously reluctant, but the money it promised to bring was staggering to the immigrant. He accepted the instructions and received his first and only revolver.
Here was the twist: the target was, for some reason or another, his own alcoholic father. He refused to do it, still fearing the man and wondering if it would send Estefan into an ever deeper depression. Yet the gun remained in his pocket.
A week had hardly gone by since his agreement with the customer, when one night they made the mistake of sleeping at home. Estefan had recently gotten a fever, and their usual sanctuary when they were sick was the house of their father. That night, Devante awakened to the sound of someone screaming his name.
His father was drunk; he could tell by the slurred, spanglish insults. The screaming had come from Estefan’s room, but the sound of his brother’s voice had been cut off. Instinctively Devante snatched the gun out of its hiding place, stormed into Estefan’s room, and saw the sick tween weakly grappling with his father. Just as Devante was about to pull the trigger, he hesitated. It was his own father. How could he kill him?
And then a knife that Devante had failed to see appeared in the drunk man’s partially covered hand. Before Devante could react, the man pulled away from Estefan and made a vicious swipe into the air. Estefan crumbled to the floor, and before he’d even hit the ground Devante pulled the trigger on his father. The man was dead, but his brother still clung to life. The knife had clipped a section of his throat, and twice they told Devante that he had “died” in the ambulance on the way to the hospital. Devante, a killer, was taken into custody.
In court he pleaded self defense, claiming that the gun was his dad’s. He won the case without incident, unscathed, but the fact that his brother had almost died haunted him for the rest of his life. It had been his decision to go home that night, his decision not to kill his father a week earlier.
A twisted logic formed in Devante’s head from that day forth. If men like his father were purged, then nothing could harm Estefan (or his deceased mother, a victim of gang violence). He cast off his hesitation to kill, motivated by the sick idea that everyone was out to hurt Estefan. His reputation soared, the skeletons in his closet were countless, and the contract killer quickly became one of the most effective hitmen of the city. Life prospered, watered with blood and fertilized by the decaying flesh of his targets.
Four months before he died, after three years of contract killing, Devante finally made another mistake. He was told to kill a young woman, and it had to be in a crowded place to add on to the fear factor. It was tricky, but he’d done it before and was confident. Too confident.
He found her at the mall; she was a bit younger than the picture he had been supplied with, but he’d learned from his first job that hesitation only got other people hurt. Got Estefan hurt. He shot her in the back, a lethal shot, and watched as an older woman rushed over to the dying target. They looked so alike...
Devante realized with horror that he’d killed his target’s younger sister. He felt guilt for the first time in years, for this was as bad as someone else killing Estefan instead of himself. Failure became a lasting fear in him, for both times that he’s made a mistake others and himself had been by harmed because of it.
The accidental murder held more significance than anyone would know. It would cause the suicide of a distraught teenager over 200 miles away about four months later. This teenager, as fate would have it, would become Devante’s Partner in the Game.
Devante’s last moments alive had been a happy one. The eighteen year old was surrounded by friends and his only surviving family, ready to get drunk as a celebration for one of his more tricky assassinations. He poured himself a shot of vodka, reared his head back as the liquor met his lips...
...and he awakened in a daze at the Scramble.
Personality: Devante Garcia talks kinda like he ain’t had a good education, ya get me? At first glance he appears to be a foul mouthed, good-for-nothing delinquent. And that first glance sums him up pretty accurately. To be fair, he also has a scrap of redeeming qualities to slightly balance out the bad. He’s extremely loyal and protective of loved ones and, when not being provoked, quite laid-back. This docile side of him holds a sense of humor and actual common courtesy. A nice personality. Whoa!
Dev reacts poorly to any form of disrespect or lack of fear towards him. A bloody, murderous life at the top of the food chain had inflated his ego to elephantine proportions, a sort of sanctuary for the insecurity he tried so hard to cover up. This lawless life as well as his traumatic childhood has resulted in a defiance of all authority, but his current situation as a Reaper is forcing him, unwillingly, to follow the rules. He’s got the stereotypical “tough guy” demeanor, but if you put him in an uncertain position (such as a hard fight) he’ll choose to run for his life. In this way he’s smart, but also a coward. As I say often, it only takes so much courage to creep up behind a person and blow their brains out. Psyche Design! [[Bare with me, I've never read all of the reports. xD]] ______ [ ] ___| ~~~~~---- D [ ] J [ ] Devante's method of attack revolves around something called Negative Vibe. "NV" is created whenever a person feels any kind of unpleasant emotion, such as anger, fear, envy, lust, and so on. This energy is naturally unstable and hard to work with, due to the fact that it's natural state is an invisible, mass-less energy, and can only be converted into a usable energy source under specific circumstances.
Dev happens to be able to activate one of these specific circumstances and actually use NV as an attack. But why? How?
The answer lies in his weapon.
As a Player, his method of attack was a strange one. He would have to spin the cylinder of the revolver for it to activate. A single bullet forms in one of the six slots in the cylinder-- but which one? That's when it gets risky.
Devante could simply just point at the Noise and keep pulling the trigger until the bullet came out, but the resulting attack would be pitifully weak. It wouldn't be worth it. So how does he make the bullet stronger?
Simple: Russian Roulette! For those that don't know, what it is, go look it up. This thing is long enough. stare
Either himself or his Partner (preferably her) guesses where the bullet might be by picking a number between one and six. Say they pick three. Devante will then put the gun to himself and pull the trigger three times. Assuming that he doesn't shoot himself, the bullet inside the gun will get stronger and stronger with each trigger pull. Now his attack will be a lot more devastating. Yay! He pulls the gun away and aims at the Noise, shooting until the bullet comes out. Once it does, he spins the cylinder, and the cycle starts all over again.
But how does this all happen? The answer has to do with that Negative Vibe. Devante is an individual who gives off so much negative emotion that his 'supply' of NV is almost unlimited. When he formed a pact with his Partner, Lacey, the combined energy of their pact formation (which I'll call Pact Energy) and his own Negative Vibe crafted together to form his gun. But that doesn't explain how he gets his ammo, or why it gets stronger.
The trick is spinning the cylinder. Without the bullet inside, the gun is hollow and useless, almost weightless. That's because the inside is only full of Negative Vibe in its natural state. By spinning the cylinder he triggers a complicated process within the gun, forcing all of the NV into a single concentrated spot within one of the bullet slots of the cylinder. The NV is so tightly compacted that it turns into a single, severely unstable bullet. Now the gun is heavy and full of deadly fun. Huzzah!
Now, as to how it gets stronger...
As I said before, the bullet was created through massive amounts of NV compacted into an impossibly small area. But it can still get more. Every time Devante pulls the trigger on himself, he's going to feel a bit of fear. And there also might be some anger, depending on the situation in battle (such as his Partner getting hurt by someone). Either way these emotions that come with the rush of battle turn into NV, and are fed into the already unstable and compacted bullet every time he pulls the trigger. The more times he pulls the trigger, the higher the risk is of shooting himself, the more fear and anger he feels. The result is a faster, stronger, more explosive bullet towards the end. If luck is on the pact's side, the bullet will end up injuring the Noise and not himself.
Of course, sometimes luck isn't always on his side... Luckily, Devante's own entry fee in the Game prevents him from blowing his head off every time a game of Roulette doesn't end so nicely. He lost his ability to kill anyone-- and that includes himself. Never, ever will it just take a bullet from his own gun to kill him and his Partner.
Speaking of his Partner, it sounds an awful lot like he doesn't even need one. He could just go around shooting Noise without her help, right? WRONG! The gun, if you remember, is made out of the combined power of his NV and the energy that forms after a pact is made. Without a Partner nothing else can hold the unstable NV into a physical form. The bullet is also a physical object, but it's nature is unstable and explosive, and will quickly dissipate back into useless, raw energy if not used. The gun, on the other hand, has no risk of disappearing because of their Pact Energy binding it together. So as long as he's in a pact, (distance isn't a factor), the gun will always work.
Also, for reasons that even I haven't thought of yet, the guesses of how many times Devante should shoot himself is more accurate when his Partner says them. She's got a 1:3 chance of guessing correctly, while Devante only has the normal statistic of 1:6 (6 because there are six slots for the bullet to form in). The point of this is, Devante needs a Partner to fight top-notch. End of story.
Synchronization happens whenever his Partner makes a correct guess as to where the bullet is. Say she told him to shoot himself twice. He does, and then takes a shot at the Noise. If that first shot at the Noise holds the bullet in it, this proves that she and Devante are completely in sync and ready to kick a**.
When sychronized, the Pact Energy increases dramatically. By dramatically I mean a lot. There is so much energy present at that moment, that it once again combines with Devante's well of NV to create another revolver. This new gun is the one his Partner uses.
Now both Partners have a gun. But don't think that's all! Both guns are fully loaded, six bullets each, so there's no need for them to shoot themselves to make their attack stronger. These bullets are all EXTREMELY UNSTABLE because of how much NV and Pact Energy has been stuffed into them. They're strong and deadly, but they have to be shot out of the guns quickly or else explode while still inside the gun. o_0
Devante's Partner's bullets are unique. Each one has its own characteristics, depending on which pins she has equipped. For example, if she had a flame-based pin, one of her bullets would hold some sort of fire element to its attack. Explodes into a big ball of fire when it hits someone or something. Any healing pins she has on will automatically be used on their pact once she fires the healing-based bullet, no matter who she's aiming at. I'll repeat that. Healing-based bullets only work on herself and Devante.
Unfortunately, once they run out of ammo, that's it. No more. By then all of the extra Pact Energy created from their synchronization is all used up, and there isn't enough to reload the guns with bullets. Nor is there enough to keep Dev's Partner's gun into its physical form. Once she uses up all of her ammo, the gun dissipates back into raw NV, and she once again goes back to using regular pins to attack. Reaper Powers (Revealed so far):Explanation: The last thing Devante wanted was to become a Reaper. And so, naturally, here we are. The Reaper wings emit a great source of NV, and it doesn't help that having them has caused great feelings of hate and bitterness on Devante's part. He was pretty pumped full of Negative Vibe as a Player, but with these additional limbs and his own bitterness to contribute, the poor kid is practically drowning in NV. The result, to look at the silver lining, means that Devante has the potential to be an extremely strong Reaper. The big question is though, will he have the will enough to make it to that point?
-Revolver. This gun is fully loaded at all times because the supply of NV into the gun never runs out.
-Flight/ Air Sprinting. An unconscious gesture, where NV concentrates just below his feet, allowing him to hover and 'run' through the air as if it were solid ground.
-Teleportation. Basic unexplainable Reaper power, only able to teleport to areas that he can see.
-Frequency Sensitivity. Basic unexplainable Reaper power, only able to detect dramatic changes in frequency (such as a Player coming into the UG).
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Posted: Wed Jan 14, 2009 2:04 pm
Name - Asuka Kimuchi (Or simply Asu. You decide)
Age - 17
Blood type - -O
Gender: Female. (Can't you tell dummy?!)
Height - 4'11 (She's somewhat a shortie.)
Weight - 115lbs
Appearance - http://i13.photobucket.com/albums/a286/rila_chan/Reaper-2.png
(Asuka, tends to hide her face under a large hood tailored with a bunny's face including with rabbit ears on top. Asuka removes her hood, only if she wants to or if she's comfortable around someone or with her partner... It's rare to see Asu without her hood without the whole jacket. There's nothing special under other than the fact, it's 3 SIZES too big for her.
Asuka does have a body and a face, she's a short haired brunnette with light tan skin; somewhat skinny wearing a light pink shirt with a bunny icon on it. There's nothing much to look at, but she's a normal girl wearing a big hood.)
Theme song: http://www.youtube.com/watch?v=Pb6fSiMBbv4&feature=channel_page
Bio- A native of Shibuya, When you first meet her she's pretty much, a quiet but somewhat low confident, obedient girl who seems to have alot going on for her but not really happy herself. Asuka's lived a normal life like any normal kid but as we know even the simplest of people has issues on way or another.
Asu's life wasn't sad nor tragic...but empty..very
Asuka's parents are both good people who both own a family health clinic but they seem to lack emotional love often busy. Asuka only receiving a few I love you's and etc. Asuka, simply didn't get much emotional attention from her parents than a normal kid should in there lifetime, this made Asuka feel very empty and dispatched as she tried to get the attention from her parents.
The best Asuka would only get out of her parents emotionally was when she was praised for good things, behaving well, good grades and etc. So in an effect to get that love or any sort of love from her parents whatsoever. Asuka did her best to make them proud in many ways possible which worked amazingly; finally getting some notice from her parents. Yet later on Asuka realized she wasn't happy with herself doing theses kind of things as a desperate attention from her parents. It's like they only 'love' her because she was only making them proud not as there daughter.
But she didn't want things to go back, the way things were. So she kept at it being a 'Good girl' so her parents will notice her and making some sacrifices in her social life to do it.
It soon became somewhat was a habit for Asu to not make her parents happy but everyone else around her which resulted her to be complete of a door mat personality to others. This resulted her to be bullied and used in school many times at school by the older schoolgirls who took advantage of Asuka's smarts to do there assignments for them and often beat her up if she refused or just for the hell of it. Often, it was the lattar.
Asuka didn't fight back but merely went along with the flow of abuse even though she did attempt to get a teacher to help her once or twice. Didn't work and she assumed to live with it till the end of high school.
But Asuka did have other desires in life but often hidden her hobbies often reading Manga, to pass the time when she should be studying or being with friends if she have the time. Asuka even admit to wanted to get away from once, just she didn't know how or have the confidence to do it. Runaway didn't seem a smart idea and Asuka was completely against committing suicide. So, she just bit her lip and moved on.
Yet on another day at school, Asuka was on her way to class ignoring the girls teasing her again. They decided to pull a prank and made Asuka drop her book near the top of the stairs; when she went to pick it up. They pushed her down the stairs in front of everyone; they laughed saying Asu was being clumsy until they noticed nobody was laughing.
Nor Asuka wasn't even moving on the bottom of the stairs, with blood leaking from the side of her head. Asuka was later taken to the hospital by a teacher yet she died an hour later due to head trauma.
Which she later woke up in the scramble feeling something was missing.
Personality - In the RG, Asuka used to be the type of calm, well behaved girl with a doormat personality. But without her retains taken as an entry fee, Asuka's personality had taken a 180 turn.
To put it simply, Asuka's personality has somewhat been overrun by the overwhelming emotions. Asuka's held in for so many years of her life. So Asuka is often letting out her emotions when it comes to different situation, just often in outrageous levels. Thus she is very unpredictable and often changes mood often depending on the situation but Asu remains to be very honest and blunt when she talks no matter how stupid or bad as it sounds, she will just say it right off the bat. All this in a scarstic manner. Asuka, just follows instinct emotions half of the time.
Another thing, you can tell how's she's feeling by her actions as well; Asuka if she's feeling shy, nervous or embarrassed or simply doesn't know you. Asu tends to pull her hood a little lower if she becomes more nervous or something.
But still she does retain some of her old personality just only when things are settle down. Asuka does become her calm and well mannered self but she still speaks bluntly half of the time.
Sadly, the new change has made Asu to become very stubborn is willing to go her own way unless you mangued to steer her to the right path. Forcing her will cause her to be less likely to follow, Asu hates being bossed around considering what happened in the past and her new emotions allow her to speak up without care. She will not follow unless there is reason to otherwise you have a stubborn mule on you're hands.
If angered or annoyed for some reason will cause Asuka to become aggressive to the point of openly hitting you. It varies from a light smack to the head or a full on punch to the face. Asuka is unable to hold her anger down and it's basically when Asu is at her worse states. If you further make her angry, you will regret it until you calm her down or redirect her anger.
Lastly, Asuka hates being lonely or bored. The rements of her past makes her somewhat clingy or attention craving to anyone or her partner. If left alone or give her the silent treatment it will affect Asu varies on how long. It just bugs, the hell out of her to be alone or ignored.
If you could handle all of that. Asuka will prove to be a reliable and honest player, you'll ever come across. Don't expect her to lie cause she can't but don't push her buttons unless you want to be at the end of her fist.
Battle style -
In Asuka's words; 'I Hit fast and I hit hard.' Asuka has become a psych user where her body and emotions are her weapon. In the past of abuse, Asuka has developed a habit of memorizing how the girl's punch and hit her and other varies as they whack her around. Odd, yes but true. But, Asuka never had the guts to ever use it till after her death that is.
No more emotional restraint equals no way to stop Asu from pummeling you're a** to the pavement. Asuka uses her fists and fighting moves, she learned directly but they are basic moves..very. None of the girls were not martial artists and she she never threw a punch once, often onto he receiving end. (Note, Asuka's fighting moves will improve over the coarse of the week.)
So, all Asuka does is punch and kick and occasionally just grabbing a nearest item then just proceed to beat you're a**. But, there is another thing. Emotion. All of the emotions, Asu has held in all of those years has come spilling out and must be released somehow though battle.
Various emotions strengthen and affect Asuka's moves not in strength but in fighting style, making quick on her feet and be able to punch quite hard . But, at the same time they could weaken her as well it all varies on the current emotions running though Asu, not mention the leatgh of the fight. High energy emotions like Anger,confidence or bravely help Asu and enable her to rush into combat. (Aura around her fists and leg becomes bright red, dark pink)
Low energy like sadness, worry or fear will cause Asuka to become withdrawn and weaken in her skills plus she tends to run around avoiding attacks, becoming more evasive than fighting back. (Aura becomes blueish green )
In battle normally Asuka tends to attack head on and rushes into combat as various parts of her body often the fists and feet become surrounded by an emotional aura signaling her battle status. Still, Asu is a close range fighter and needs to get up close and personal with the noise or reapers, she has zero range attacks unless you count throwing random objects. The girl is bound to get several punches, Asu may be able to tolerate a good beating but eventually without help she will go down rather quickly.
So, Meru needs to support Asuka..in reference like TF2 Medic/heavy. Support Asu's health and you got a raging a** kicker on you're side. X3
Partner(s) - Zain Stardust Meru Lee
Classification - Player (Don't kill her please. ^^; )
Entry fee - The ability to restrain her emotions.
Psyche Medium: Her Fists and feet encased of emotional aura (Looks like stylish flames.) basically Asu's body is her own weapon.
Asuka extra: (How to deal with her. :3 ) -Asuka has no limits, she often needs her partner to hold her down or stop her if she goes to far. -Asuka will openly hit her if she feels like it. If she's angery, stressed or just plain annoyed, she'll hit you. If you're friend, it might be just a light smack. -The name of her family's clinic is the Kimuchi clinic, located around Molco. They often help low-income families with health care, cheack-u's and vaccinations...but not surgery or mental care, they had to suggest a real hospital. Yes, Asu's parents are licensed professional. (Asu will get offended, if you say the opposite) -Asuka has developed a habit of first judging people by first encounter's. If you treat her bad then expect Asu to treat you back, just as harsh. -Asuka only knows japanese, she cannot speak english very well even though she was taking a class. -Asuka does study alot when she was alive in result; she's quite smart but it's hard to think straight when you have alot of emotions running though you're head. -Asuka oddly enough has no hate for her parents often saying 'They are good people just bad parenting.' -The meaning of Asuka's name means 'Tomorrow's fragrance.' -Asuka's hoodie was a present from her friends, they were planning to go to an anime-con that was a month before she died. -Yes, Asuka has a face and a body under that big hoodie of her's. -Yes, Asuka cannot control her emotions, her actions often are affected by them, sometimes to the point of thinking straight. -Asuka is fairly confused of her current situation. - Asuka's actions are often influenced by her emotions and acts on instinct. -Dispite the craziness, Asuka is a fairly good kid. XD
(CURRENTLY UNDER MASS EDITING!)
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Posted: Fri Jan 16, 2009 11:09 am
[[PSSSH, IT'S EXTREMELY MESSY, I'LL CLEAN IT LATER, READ AT YOUR OWN RISK. lolololololol]]
Name: Ashita Saisho (Ashi)
Gender: Female [[WOW, BRILLIANT OBSERVATION]]
Age: 17 [[Birthday: 12/20/1991]]
Height: 5'8"
Weight: 100lbs
Hair: Black, goes down to her mid-thigh, usually keeps it up in two ponytails on the sides of her head with big white bows, rarely seen with her hair down. Wavy, but in the ponytails it looks really curly
Eyes: dark, almost black.
Picture(s):
Occupation: She is an 11th grader
Personality: Ashi is very odd. She is very smart, but sometimes it’s hard to tell because she doesn’t like speaking much, she‘s very shy and thinks that speaking out of turn is rude, or that if she does then she‘ll annoy someone. She will, however, speak if spoken too, and occasionally she will give her opinions. She obeys orders quite well, except if she doesn‘t like the order, in that case she will disobey it no matter what the cost is. She’s also very excepting of the consequences of her actions. If she disobeys an order or law, she knows she’ll be punished, she expects that, and she doesn’t fear the punishment. If she does feel strongly about something she will share her opinion about it, and she will state it very well, clearly with facts which makes it hard to deny. That doesn't happen very often though. She hates being bothersome/annoying/a burden to people, which is why she is so obedient. If she likes someone; which she can find good in almost everyone, then she will try her hardest to help them. she is a pacifist, but that doesn't mean she wont fight if needed, when she does fight she is smart about it, she wont just rush head first into something. She will stay calm and composed, and unfrightened until she can either get away and avoid the fight altogether, or she can find a way to incapacitate them. She isn’t really afraid of much… She believes fear is fruitless, you can be afraid of something, but what does that change? She also likes hanging around people who are ambitious, she isn’t really ambitious herself, but she likes trying to accomplish things, so she will most likely look up to people who have something they want to accomplish, and become close to them. The few people she gets really close to and feels really comfortable around see a different side of her. She is playful and enjoys messing with them. She’s really happy and sometimes hyper, and she loves hugs, so she also might seem clingy. She’s also really trusting of these people, which, she might be nice, but usually she’s not very trusting of others. Ashi doesn’t open up to many people, she’s just learned not to. So, good luck Devante and Sephimaru. 8D She doesn’t tell anyone how she feels or what has happened to her in the past. If she does, feel special. The reasons on why she doesn’t open up are because she feels awkward talking about herself, the second is that she doesn’t want to worry people or make them sad or anything.
NOW, FOR ALL OF YOU THAT SKIMMED THAT; SHE’S SHY, REALLY NICE, SHE DOESN’T OPEN UP OR TRUST PEOPLE UNLESS SHE REALLY LIKES YOU, AND THERE’S AN INTERESTING SURPRISE IF YOU BECOME GOOD FRIENDS WITH HER. 8D
Biography: [[THE PART YOU WERE ALL WAITING FOR. LOL not.]] Ashi was born and raised in Japan. In a small town near Shibuya. Her family consists of; Her mother, her younger brother, and her step-father. Her real father left when she was 6 years old, upon finding out his wife had gotten drunk, had sex, and had gotten pregnant with another man.
Her mother was wild. Having her first child at 17, getting married at 20, and then cheating on her husband with someone she didn’t really know at the age of 23. Besides hanging out with the ‘wrong crowd’ when she was a teen, she is a good lady. She’s one of the people Ashi looks up to, because despite how wild she is, she’s really humorous and kind.
Her brother is only ten, and he’s really cute. He’s the type of kid that runs up to random people and hugs them. He’s really kind and was taking after his sister, until she died that is. Unlike his sister, however, he’s not shy. He’s outspoken and really hyper and isn’t afraid to drive you insane. He does listen quite well for a ten year old though.
Her father was really nice and patient, he didn’t believe in violence, and much of what Ashi thinks she got from him. He’s another person she looked up too, but he stepped out of her life when her mother made a mistake, and she hasn’t seen him since.
Now, onto her actual past. She was born into a decent family. Her mom couldn’t work very much, because of medical issues, but she tried, and her father had a good job and was paid well. During this time she lived in Shibuya, but everything changed once her father left. Steve, her brothers’ father, even though he barely had any relation with Ashi’s mom, decided to stay with and take care of the family.
Ashi’s mom had always been advised not to have children, she had too many medical issues, and after she had Ashi, she had even more. The doctors didn’t think she’d survive giving birth to Takeshi. They didn’t think either her or her baby would survive, but luckily, they did. The birth ended up making Ashi’s mother worse though, and she was in the hospital more often, and for longer.
Steve didn’t have a good paying job, and between him ‘needing’ alcohol all the time, and her mothers medical bills, they lived in poverty. She got moved to a small house in a small city a little while away from Shibuya.
Steve took care of the family, he fed and clothed them, and he was kind to Taky, but, he did not treat Ashi the same. In the ten years Ashi had spent with him, he had done horrible things to her. At first it was rare, for he’d only do them while her brother was gone, but as he grew up, it grew more frequent. Her ‘step-father’ beat, sexually abused, and verbally abused her. He had even learned ways of doing things in front of her brother without him noticing and in public. He would hug her, extremely tightly, to the point of hurting, and whisper cruel things in her ear. Or other such means.
As the girl got older she became noticeably quieter, shyer. Her friends from when she was young started to move away, and she didn’t try to make new ones. She would just stay by herself. This is excluding her brother, she loved her brother a lot and tried to spend as much time as she could with him. As she got older she also stayed outside more and more and more until she ended up sleeping outside on some nights. It eventually got to the point where she’d live outside, only coming home on those nights it was freezing, or raining, or she was sick. She would come home for food as well, but she tried not to, she ate at school for free, and she only ate at her house a few times a week.
When she was 14 her step-father raped her for the first time. He did so a few more times throughout the remainder of her life. That was around the time she started living outside, claiming to her mom that her brother needed to have his own bed and couldn’t sleep next to her or his father his entire life, and that she was fine staying outside. Her mother protested saying she could sleep in the living room if she felt that strongly about it, Ashi refused stating that she didn’t want to get in Steve’s way in the morning, she eventually got her way.
One day, Ashi came home. Her brother was gone, he went to a friends house. The girl had come to get him to take him to the park or something to play. She was about to leave when her step father noticed her. He called her over, slurring his words. He was drunk. It really didn’t matter if he was drunk or not, he’d still beat her, but when he was drunk, it was worse. She had went to the hospital countless times because of his rampages when he was drunk. She claimed she had ‘fell’ or some other means of accidentally causing harm to herself.
She reluctantly walked over to the drunken figure, and he started to yell at her. Swearing at her and calling her cruel things. She closed her eyes tightly and looked down, she had long ago learned not to cry at his words, even if they still hurt. The girl knew what to expect next as well, and sure enough, he hit her across the face, making her fall to the ground. She coughed and reluctantly got up since he was yelling at her to get up. He swore at and hit her more, until one time he hit her so hard that she fell on the ground and bashed her head against the corner of a cupboard. He realized his mistake when she didn’t get up when he yelled at her and lightly kicked her, along with the fact that there was blood all over. [[god he’s stupid]]
He never did tell her mother or brother that she had died. He [[somehow]] disposed of her body and never brought it up. He hopes they will assume that she either got killed on the street, or that she ‘ran off’ with a boy or something. Both her mother and brother are worried sick about her.
If you don’t understand why she never fought back or told anyone, it’s simple. First, she was of course terrified. And second, he was the only one that was able to take care of her family. If something happened to him, which if she ever told her mom something would, then her family wouldn’t be able to pay her mothers medical bills, or have food or a house. Also, her brother adored Steve. He had never done anything to little Taky, and Taky loved him a lot
Short thing about her school life now. 8D Well, she was the shy one who always seemed to study hard and get decent grades, As and Bs. She had a few friends she would sit by and listen to, but they only talked to her in school, and they didn’t know her very well. She generally seemed happy at school. Though sometimes she was bullied for being the ‘silent’ one. She never let that bother her because it was nothing that bad, usually just teasing.
[[Most of this probably makes no sense because I just sat here for, like, five hours typing it all up in absolutely no order. 8D; Bare with me, and I’ll eventually clean it. XDDD]]
Hobbies: Besides being afraid to go home, she also loved the outdoors. She loved watching birds and squirrels and she spent a lot of time in trees, becoming adept at climbing them. She loved anything that had to do with nature, and her dream was to study and help protect wildlife.
She also loves reading. Being taken into another world through the wonders of books. She would sit in a tree and read for hours, getting books from the school library.
When her father was around, she used to take a gymnastics course. Which is where she got her agility and flexibility from. So she also loves doing that.
Random things: ~A GUIDEBOOK TO THE WORLD OF ASHI~
-Usually she stutters a lot, not because she has problems speaking, but because she’s not used to it. Many times she’s nervous when she speaks, which also causes her to stutter.
-She apologizes… A LOT… reasons why? -She actually has a reason to apologize (rare) -She has nothing to say -She doesn’t want to answer a question -She’s nervous -She thinks she should apologize -She thinks she made someone feel a negative emotion; sad, angry, frustrated, worried, ex. -She feels a negative emotion -She doesn’t want to do something someone told her to do -and that’s all I remember right now. 8D
-I’ll add more later. 8D
Psyche: she can make a thin, blade/needle like substance things float above her fingers, they appear and disappear whenever she chooses. She can make them about three inches long at longest and as far away from her fingers as half an inch. Obviously she cuts with them, usually by dragging her fingers along whatever it is she’s attacking, usually it causes internal damage because the knife substance appears inside of the target, but it is up to her whether she wants internal or external, though, if they move that could decide it too. She is very calm and is silent and fluent in her movements, but she isn’t really that fast in attacking, basically, unless she decides to sneak up on you, it's easy to dodge. She is quite fast when it comes to dodging attacks though. The reason her attacks are slower than her ability to move is because she is very precise with her cuts, and she drags her fingers across the target slowly rather than slashing. [[-steals from shorter bio-]]
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Posted: Sun Mar 22, 2009 5:51 pm
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