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Mana The Cat Demon Vice Captain
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Posted: Tue Nov 18, 2008 7:54 pm
Tar Valon
Tar Valon is an island city amidst the River Erinin, within sight of Dragonmount, and the center of Aes Sedai power.The population is roughly 500,000 today, and was built shortly after the Breaking of the World, on the order of the first Amyrlin Seat. It has remained independent ever since.
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Posted: Tue Nov 18, 2008 7:56 pm
Far Madding
A city-state in the east central part of the Westlands. It lies at the north end of the Plains of Maredo near the borders of Andor, Illian, and Tear. Far Madding lies on an island in the center of a lake. There are three gates and three bridges connecting the city to the mainland.In the Hall of the Counsels there is a ter'angreal known as the guardian. This ter'angreal simulates the effects of an Ogier Stedding, rendering it impossible for channellers to sense or touch the True Source. The area of influence is far greater for men than for women. The ter'angreal will also pinpoint the location of anyone channelling in the vicinity.
Unlike most cities/nations, society in Far Madding is matriarchal. All the merchants are women, and men are the ones cared for with allowances or money willed to them.
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Mana The Cat Demon Vice Captain
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Mana The Cat Demon Vice Captain
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Posted: Tue Nov 18, 2008 7:58 pm
Falme
Since the Breaking of the world, the anchorage on the Toman Peninsula has been a coveted port location. It has not been confirmed, but supposedly there has always been a city where Falme now stands since soon after the Breaking. The first country Falme belonged to was Safer, ruled by King Eawynd. We know that in 209 AB, Safer joined the Compact of the Ten Nations. At that time, the city where Falme now stands was called Miereallen. Safer survived the Trolloc Wars, but in a greatly weakened condition. Eventually the country collapsed, though the city struggled on . Apparently the next country to control the city was Darmovan. It is likely that the residents of Falme participated significantly in the famous "People’s Uprising" that squashed a rebellion against High King Artur Hawkwing (exact date unknown, but some time between FY 963 and 986). After the War of the Hundred Years, the nation of Almoth came into being. It controlled most of the Almoth Plain, as well as Toman Head and thus Falme. All that is known at this point is that the country simply faded away sometime before 600 NE.
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Posted: Tue Nov 18, 2008 8:00 pm
Aringill
Intriguingly, the nation of Andor does not include much land on the west bank of River Erinin. Cairhien holds most of both banks to the north (except the very north where Andor controls a small portion of both banks). The southern half of Andor's eastern border is some miles inland, thus in this area the Erinin actually falls outside national boundaries. Here is located the large city Aringill on the west bank, the small and unwalled town of Maerone on the east bank, and several villages nearby. There is much speculation as to why Andor chooses not to annex Aringill. The question is all the more striking since the Andoran presence is pronounced, extending to the garrisoning of a considerable number of the Queen's Guard---apparently at the invitation of Aringill. Aringill is a fairly new city, having been either unoccupied or no larger than a small town as recently as 800 NE
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Mana The Cat Demon Vice Captain
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Mana The Cat Demon Vice Captain
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Posted: Tue Nov 18, 2008 8:02 pm
Tear
Tear is one of the richest nations in the land. This comes in part from controlling the greatest port on the Sea of Storms, at the mouth of the River Erinin. A great deal of Tear's wealth comes from the oil produced on the country's numerous olive farms. Lucrative trade in grain, fish and spices also will brings money into the rich nation of Tear. Tear's distribution of wealth is highly top-heavy; the vast majority of it resides with the Tairen nobility. Tairen lords believe that commoners are actually lesser beings, and the societal rift between haves and have-nots is intense, to the point where they even dress differently. Furthermore, the inner city of the capital is surrounded by a high wall of gray stone, which protects the finer houses and palaces of the nobles, which line streets paved with stone. Outside the wall, commoners trudge through unpaved, muddy streets. Unlike most nations, Tear is not ruled by a king or queen, but rather a council of High Lords. The number of High Lords has varied over time from six to twenty, as they are chosen by societal rank.
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Posted: Tue Nov 18, 2008 8:03 pm
Tarabon
The nation of Tarabon was formed after the demise of Artur Hawkwing's empire, and the founders set a pattern that continues to modern times: joint rule by a male King and a female Panarch, with clear division of responsibility and authority. Its capital, Tanchico, is located on the coast of the Aryth Ocean, about five miles up the River Andahar. The city is built on and around three prominent peninsulas. Taraboners believe that they have some of the most ancient lineage of all nations, and refer to themselves as the "Tree of Man". They wear veils that cover all but their eyes.
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Mana The Cat Demon Vice Captain
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Mana The Cat Demon Vice Captain
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Posted: Tue Nov 18, 2008 8:06 pm
Mayene
Mayene is a small but wealthy city-state, historically dominated by its powerful neighbor Tear. The ruler of Mayene is called the First claims to be a direct descendant of the famous king Artur Paendrag Tanreall (Artur Hawkwing), the most powerful ruler since the Breaking of the World. Similarly, Mayene's sign is a golden hawk, Artur Hawkwing's sign. This affectation probably has claim in truth---given that Mayene is small and weak among modern city-states and nations---and the Wheel of Time's habit of "Raising up that which was cast down, and casting down that which was raised up." That relative insignificance (small and out-of-the-way) may be what has allowed the remnant of Hawkwing's line to continue uninterrupted thus far. The First's primary duty is to keep Mayene independent from Tear, which claims Mayene as a province. Mayene's independence despite these designs relies on the Mayener's knowledge of the location of the secret oilfish shoals, which oil is highly valued and competes with similar products from Tear, Illian, and Tarabon.
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Posted: Tue Nov 18, 2008 8:08 pm
Illian
Illian is a powerful merchant nation north of the Sea of Storms, with a capital city of the same name. It is a center of commerce specializing in fishing, shipping, shipbuilding, and smuggling. Political deadlock often leaves residents free to pursue their mercantile ambitions without official interference. Illian has a thousand-year rivalry with its eastern neighbor, Tear. The nation of Illian grew outward from the city after the War of the Hundred Years. The nearly circular anchorage at the city of Illian is considered "the greatest." Whenever the Great Hunt for the Horn is called, would-be Hunters seek the blessing in the Great Square of Tammuz in the city of Illian. A new Hunt has been called in Illian, the first in many years.
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Mana The Cat Demon Vice Captain
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Mana The Cat Demon Vice Captain
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Posted: Tue Nov 18, 2008 8:11 pm
Arad Doman
Arad Doman is a coastal nation in the north-west of the main continent, lying between the Aryth Ocean on the west and the Mountains of Mist in the east. Domani women are the source of the nation's fame; only the Sea Folk women are thought to be more graceful. Domani women wear diaphanous, form-fitting clothing considered scandalous in most countries, and have raised the practice of seduction to an art. It is said that Domani mothers begin teaching their daughters this business at an early age. If Arad Doman owes its fame to its women, it similarly owes its national wealth to them. Most Domani merchants are women, and few men can best them in a bargaining session. Most men, however, consider losing to be worth the experience.
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Posted: Tue Nov 18, 2008 8:12 pm
Altara
Altara is a country located between Illian and Amadicia. The nation is not united and often some nobles have more power than the King or Queen. Its capital, a port, is Ebou Dar, located in the south. Ebou Dar celebrates more festivals and feastdays than any other city on the map. Even so, it is a wild and dangerous place, especially in the Rahad, where the poorer classes live. Women in Altara are dominant, especially in Ebou Dar. In fact, in many situations an Altaran woman has the right to kill a man unquestioned. Knives and swords are an important part of Altaran life.
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Mana The Cat Demon Vice Captain
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Mana The Cat Demon Vice Captain
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Posted: Tue Nov 18, 2008 8:14 pm
Murandy
Murandy is a landlocked nation in the south of the main continent, bordered on the north by Andor, the north-west by Ghealdan, the south-west by Altara, and the south by Illian. To the east, across the River Cary, are the Hills of Kintara, which are part of no nation. The capital city is Lugard. The people of Murandy, much like the people of Altara, do not really consider themselves the residents of a nation, owing allegiance instead to a town or to a local lord. The capital city of Lugard is located in central Murandy, and at a major crossroads. Trade always flourishes there, regardless of whatever political upheaval may be engulfing the city or nation; it is this trade which keeps the city alive.
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Posted: Tue Nov 18, 2008 8:16 pm
Ghealdan
Ghealdan is a relatively minor country, known for its production of alum. The capital is the city of Jehannah. Ghealdan is landlocked, surrounded by Andor, Altara, Amadicia, Murandy, and Tarabon. The city is traditionally ruled by a queen, but loyalty is mostly given to town or city leaders. The few soldiers if contains are good tough men, but the lack of numbers is not made up by their military experience. Therefore they aren’t a very powerful nation.
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Mana The Cat Demon Vice Captain
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Mana The Cat Demon Vice Captain
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Posted: Tue Nov 18, 2008 8:20 pm
Cairhien
Cairhien is located in the east central part of the Westlands, on the east it borders with the Spine of the World. The sign of Cairhien is a golden sun rising on a field of deep blue. Cairhienin are known to all but have invented Daes Dae'mar (the Game of Houses), a system of intrigue and plotting. Cairhienin are usually short in stature and of rather pale complexion. They are also, outwardly at least, a very reserved people. Their love of order and control is best illustrated by the perfect grid of their capital's streets.
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Posted: Tue Nov 18, 2008 8:23 pm
Andor
Andor is the strongest single country in the Westlands . It is located in the middle of the Westlands, and is one of the largest nations. After the death of the High King Artur Hawkwing, Ishara, the first Queen of Andor, persuaded her husband Souran Maravaile to lift his siege of Tar Valon and instead establish a country. Ishara believed in holding on to a relatively small section of Hawkwing's vast but crumbling empire, instead of fighting for the whole. The capital of Andor is Caemlyn. Andor's ruler has traditionally been a Queen.
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Mana The Cat Demon Vice Captain
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Mana The Cat Demon Vice Captain
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Posted: Tue Nov 18, 2008 8:28 pm
Amadicia
Amadicia is a landlocked nation in the southwest of the main continent, stretching from the southern end of the Mountains of Mist to the northern edge of the Shadow Coast. It is best known as the home of the Children of the Light, a highly militaristic religious order that claims to serve the Light and oppose the Dark One "wherever he is found."
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