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Originally known as Kingdom Hearts : First Generation, we pride ourselves in our literate KH roleplays & community. 

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-x Assassin Keet x-

PostPosted: Tue Oct 28, 2008 8:30 am


http://www.gaiaonline.com/forum/extended-discussion/video-game-violence-the-gaian-citizens-view/t.44656817/

Check it out and tell me what you think ^^
PostPosted: Tue Oct 28, 2008 3:24 pm


Well, I'd say the biggest part of whether a kid commits violent acts or not is if he's a violent person or not OVERALL. I'm a pacifist. You watch me play some violent game, with blood 'n' stuff, and I still get really into it, and curse plenty.

But here's the thing. I don't commit any REAL acts of violence. In fact, these games help me with that. Being a pacifist, I use the games to get the frustration, anger, and violence out virtually rather than to actually hurt anyone.

There are probably kids who get pumped up by these games, and try to go so far as to imitate them in real life. But I bet they would have committed a violent act sooner or later anyways. The video game may have sped it up, may have slowed it down a little. But either way, it was bound to happen eventually if the person was violent by nature, and the video game had less to do with it than the person themselves.

Kichi Kuronagi


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PostPosted: Sat Nov 08, 2008 11:16 am


One thing I do hate about some games, is the explicit sexual content, that exposed to kids waaaaay before their mature enough to handle it.
Or should handle it.
Like that one about that professional skater. Their's a level where you go into a stripper club and eventually end up getting to rub a girl down nakid.

Oh joy>_>.. a 10 year old gonna LOVE that.

Mostly it's the parents fault for asuming all games are just fine, but some fault does lie with the gaming companies for just choosing to put it in there.
Even if it's rated, they must be prepared for the random idiotic parent who doesn't pay attention to the rating.
And even if so..
saying " Oh too bad for that kid- not our fault your folks are idiots." really make it ok?


Does that really relieve them of the responsability it's effects will have?

I hang out with gamers all the time, and luckily I'm tom boyish enough to blend in, but that doesn't stop me from witnessing that most of their humer surounding making fun of h*rish female figures in games, and relating them to being plausible examples of real woman.

That influence carries over into how they treat real women. Brinign over a joke over a game character, into real life.
I've witnessed it first hand.
I had one just the other day, had one guy in our group make a joke and say to me when we were going home, "Hey babe- how much?"
He may thought it was cute, I certainly didn't like it. And they all wonder why they don't have girlfriends?>_>'''

The problem is, sure the ratio of uneffected people does exist, but we're living ina world, were video games and tv takes up more parental time then real parents do. why are we taught anything from a young age, if it wasn't expected to sink in. Do you really think kids that young would- or care- to make a difference between mommy, daddy, the teacher, and tv?
Even I admit some programing must've left an imprint on me as a child, but thankfully my parents were smart enough to watch it themselves and assess if it was a good thing to show. The good and bad, for some lessons were due to be learned.

Like: " hey mommy- why doesn't Bambi's mom get up after being shot?" or: " Hey daddy- why is it important for us to protect the envoirment like captian planet?" (hehehe captian planet- I still can't believe I watched thatXD) and :" Hey teacher- I saw this movie where there's planes dropping bombs on a city- why are they doing it?"

Some things and questions that sink in are very important.

But I doubt anyone wants their 7 year old to ask after comming home from their friends house saying- " hey dad- why was that lady slidding up and down that poll like that? why were they putting monnies in her underwear?"


It all depends on the individual in the end, but it doesn't erase the fact that some rights are being taken away from us before we're ready.

PostPosted: Sat Nov 08, 2008 8:22 pm


Amen, Kyla, amen.

But I have a counter-argument against video games increasing violence in today's youth. You ready for it? Here it is.

Even before the first video game was ever so much as dreamed of, children have been playing violent games. Video games aren't the only violent pastimes that children have. Here are a few examples:

Cops and Robbers
Cowboys and Indians
Football
Hockey
Boxing
Wrestling
Snowball fights
Dodge-ball
Let's Pretend

Do any of those sound familiar to anyone? They should. Children have been playing these and similar games since the dawn of Man, and will continue to play violent games until the human race is wiped from the face of existence. So, regardless of whether or not a video game is violent, or completely innocent, there is always going to be some kind of violent game, video or otherwise, that children will play.

Also: Even before the onset of virtual gaming, children have played games that reflect upon the world in which they live. Think about that for a bit.

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