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Posted: Fri Oct 10, 2008 3:07 pm
Say, I think it's safe to say that the Valley will need to be added soon, especially if Vence want's to train to be a weapons master 3nodding anything else need to be added?
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Posted: Fri Oct 10, 2008 3:41 pm
We need a place in the moutains like a snow sumit and also a Oriental Land across the sea for the Samurai and Ninja training.
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Posted: Fri Oct 10, 2008 4:43 pm
Well, isn't that for later? We have 3 land massses available, perhaps Zxerithiel can work for that?
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Posted: Fri Oct 10, 2008 5:16 pm
Just throwing it out there I mean it would be kinda odd if we had Samurai being trained by a white guy in a western setting. Last Samurai!!!!!!!!
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Posted: Fri Oct 10, 2008 5:43 pm
Ah, but Zxerithiel is full of elves and stuff. Not exactly western, either. Come to think on it, the world is the same in China/Japan as in the US, if you think about geographhy. confused Anywho, we can have some samaurai thee, too.
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Posted: Fri Oct 10, 2008 5:50 pm
Okay. Who dosent like Samurai I mean they are freaken awsome.
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Posted: Sat Oct 11, 2008 2:42 am
Well let's see.... We have for the next level:
Necromancer ~ There's a woman in the desolate lands for this Elementalist Psychic
Priest/priestess ~ there's a drow lady in the mountains near the udnerdark for this
Weaons Master ~ Valley
Assasin Hunter
Bowman ~ There's Dara in the valley for this
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I recjon for teh samyrai and ninja a sea crossing will be needed. which is useful, ebacsue the pirate training is near`dragons teeth if i recall
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Posted: Sat Oct 11, 2008 7:42 am
Elementalist: most likely an elf, either in Zxerithiel(the forests) or in Northwood in Emania. As for who plays it...eh, who knows. I think Aqira want's the job as much as I do. She's good with water, and I'm good with fire, Renten is good with earth.......do we need 6 people to teach elementalism? one for each element? xd
Weapons master-the Valley: It will be in a town called dwstein(doo-stighn), at the base of the mountains' beginning stretch.
assassin: would probably be found in the underdark. Seriously, drow are good at killing, why not learn from one? That is, if you can...
Hunter: probably somewhere else, maybe in the northern lands of the country of Euronto? Sort of a long distance, but worth it. tThe scenery there is beautiful. 3nodding
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Posted: Sat Oct 11, 2008 7:44 am
I got it for the elementalist It shouldent be one it should be a group of powerful Elementalist. How about it?
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Posted: Sat Oct 11, 2008 10:01 am
That's what I just suggested, and I'm starting to think it's a good idea. We need to find people who speciallize in an element. Andy, your good with earth, Aqira is good with water, I'm good with fire. A drow would be good at shadow. Light....no clue. nature.....and elf?
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Posted: Sat Oct 11, 2008 1:47 pm
one per element could be cool smile
well, for nature we have wood elves and centaurs who specialise in it. Light would probably be rnomal elves (incidentally a few elves in Northwood are craban's relatives if it's in any way helpful). Dark is probably drow or can be the necromancer's dual job.
as for getting into the underdark. The drow priestess acts a a guide for benevolent people wanting to go to the underdark - she's a noble and a priestess of elistraee, with merchant trade links in the underdark so she's a good lady who's useful to find.
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Posted: Sat Oct 11, 2008 1:49 pm
Earth could be a dwarf. 3nodding
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Posted: Sat Oct 11, 2008 1:56 pm
oooh yes - we haven't had any dwarf characters yet :3
incidentally, I relaised we haven't had any monster-bashing sessions yet. methinks that travelling might be an excuse to hold a couple of these and get some nifty items
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Posted: Sat Oct 11, 2008 1:58 pm
Oooh, Coool. razz -sharpens ancestral sword AND broadsword-
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Posted: Sat Oct 11, 2008 2:01 pm
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