RolePlaying Profiles:Username:Anchou
Name:Lishkra Magaera
Age:23
Race:Human
Bio:He is a young man that most would think was helpless. He is frail as most humans are, but he walks with a certain strength in his stride. Whenever he casts a spell his body can barely withstand, his eyes dilate rapidly, his skin turns deathly pale, and when it's done he falls unconscious.
Any spell drains him somewhat, as they do for all mages.
Appearance:His skin is very pale. His iris' are a deeply entrancing gold, his pupils red and shaped like diamonds; the whites of his eyes are lightly tinted yellow. He always wears black robes (this signifies that he is aligned with evil). His hair is black, graying and long, hanging about his shoulders. His hair is wavy and thin. His face has a wasted look. He has high cheekbones. His skin is smooth and flawless. His eyebrows are black with some gold and white streaked in. His lips are golden red. He has a huge assortment of pouches on his body from the size of ones fingertip, all the way to the size of ones head. He wears old leather shoes, filthy from the road. Suspended around his neck is a beautiful red gem about the size of a pinky nail gripped in a fine silver chain. He leans on a wooden staff with an ordinary crystal encircled in a tower shaped wooden twist. He is very skinny and frail.

History:His parents died trying to protect him from evil spirits, bent on consuming his soul. The evil spirits failed, but an evil influence was put on his magic. He became a black robed mage partially because of the influence, but also because he grew up alone, as an outcast. He never quite got accepted into society, but he doesn't mind. Most do not even comprehend the color of his robes. He is now quite powerful, and the owner of an inn named "The Inn of the Blackdart".
Abilities:He is able to commune with the gods, nature, and spirits.
He is immune to curses.
Weapons:His staff. It can make vegetation part, and it can distort the air around the area he picks, making invisible things visible momentarily. It also enhances his magic spells. He has hidden daggers all over his body.
Spells:Shrink Item - shrinks item - magic incantation: Shrikus Illfador.
Shroud - turn anything I cast it on to turn invisible - magic incantation: Meershirak.
Summon Drake - summons a black drake (his oldest friend) - magic incantation: Fallag Es Ka Magicka.
Grow Item - grows an item - magic incantation: Grekem Fallshuek.
Un-Shroud - turns what it's cast on to turn visible - magic incantation: Nesgai.
Vicious Wind - sends a hurricane strength wind in the direction I choose - magic incantation: Airias Gustica.
Natures Call - enchant an animal or a plant - magic incantation: Livius Gaoga.
Fire Wall - makes a wall of fire that surrounds what it's cast on - magic incantation: Firiaga Leva.
Pure Light - creates a floating light in the air - magic incantation: Purfious Leit.
Healing Love - heals others but weakens self - magic incantation: Healka Luvnar.
Summon Raven - I use this raven for scouting out places - magic incantation: Rek Bosak.
Ignite - lights a flame on object that is cast on - magic incantation: Nagudam Nes Magicka.
Reveal Magic Guises - reveals invisible magical seals, then breaks them - magical incantation: Elrich Megisu.
Guise Magically - makes things invisible, and seals them magically - magical incantation: Trigadum Fife.
Detect Invisible Units - makes anything invisible visible within 50 ft. - magic incantation: Melgora Telskrie - reverse incantation: Trekic Lemar.
Lightning Shot - shoots lightning from his fingertips (this lightning is slower than real lightning, but when it hits, it paralyses the thing it hits and makes it unconcious) - magic incantation: Ligeros El Trica.
Fire Strike - shoots a huge flaming shot at the object it's cast on - magic incantation: Infernom Fagra.
Magic dart - shoots two lethal darts at whatever direction it's cast; it shoots from the casters fingertips with deadly speed - magic incantation: none.
Sense magic - creates an aura around magical weapons that only the caster can see; it let's him know what items are magical, and which aren't - magic incantation: Ilcrius Mieght.
Unlock - magically releases all the tumblers in a lock - magic incantation: Kenderus Il Fuen.
(I have more I just didn't want to post them).
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Username:The Frogger
Name:Seza
Age:19
Race:Human
Bio:Seza is a very talkative person when it comes to researching, but is really quiet about everything else. She is pretty nice to everyone, which is usually her downfall. She is smart, but has a hard time saying no to people.
Appearance:Seza is a short girl, standing at about 5'1". She has short brown hair, going down to her shoulders. Her skin tone is slightly tan and has bright green eyes. She has a petite build.
History:Seza was brought up in a small village close to the inn. She had never stepped foot in the inn until recently, but always looked at it as she passed by. When she became older, she decided to become a researcher and now spends most of her time in the forest around the Inn , and now in the inn.
Abilities:Super strength (for a female human)
Weapons:Her fists
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CURRENTLY GONE!Username:NativeForeigner
Name:Sergio Manzuelo
Age:29
Race:Human
Bio:Sergio is a young knight, and despite his age, he has seen a lot of the world. Though he prefers weaponry over magic, he still has taken a slight interest in the latter and has managed to learn several simple spells over the years, some for show and others for more important tasks. He also possesses extremely limited stealth skills, though he has been practicing lately to get better. He is a very kind person and does his best to help whoever he can. He his very prideful and takes care to do things right the first time.
Appearance:Sergio is tall, tan-skinned, with medium-length brown hair and kind, brown eyes. He usually wears some sort of lighter armor in preference to heavy armor and has his bow at his back and longsword at his hip. Rather than a helmet, he either wears nothing or a simple hood. Around his neck he wears a pendent of unknown origins and he has several rings decorating his fingers.
History:Sergio was born with the aspiration to always help those in need, becoming a knight was just another step closer to fulfilling that need. His parents weren’t bad in any sense of the word, they were caring, like anyone’s parents should be, but he knew he couldn’t fulfill his wish if he were to stay with them, and becoming a knight meant he would have to leave, so he did. Ever since, he’s traveled the lands, performing his duties as a knight and accomplishing his own goals as he did. Recently, however, things have been slack, and he has been searching for a temporary job in the meantime to make some extra funds, and then he came across the inn.
Abilities:Expertise in most kinds of weaponry (excluding spears and blunt weaponry)
He is extremely persuasive and likeable, able to talk his way or others into or out of almost anything.
Weapons:Sergio uses a simple variety of weapons, ranging from bows, daggers, short/hunting swords, and an enchanted longsword. He usually only carries the bow with some arrows, a dagger, and his longsword.
Spells(Mandatory only if you use magic):((U/C)) It’s just a bunch of basic spells, I’ll have a list up soon.
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CURRENTLY GONE!Username:Fujiwara Kazunari
Name:Jack Spirit, aka Reaper
Age:17
Race:Human
Bio:A cold, ruthless mercenary, Jack takes a lot of... questionable contracts. Of course, he has specific rules that he will never break, other than that, free game.
Appearance: Reaper has the scythe.
History:Reaper doesn't really talk about his past. He's a merc, he's killed people, he helped slaughter his whole village. End of story.
Almost sure he killed his girlfriend with his own hands, and helped wipe out his own village. Doesn't remember a thing about it though.
Abilities:Reaper is faster, stronger, more agile and thinks quicker than nearly anyone, with his magic backing up his natural abilities.
You really don't want to get your face in the way of his fist.
Weapons:[urlhttp://i161.photobucket.com/albums/t216/nighraider/SjachCayosin.jpg?t=1272478544] Ignore the writing in the corner.
Along side the scythe, he's trained to use swords, shields, polearms, bows, crossbows, throwing weapons, staffs, and many many more.
Spells:He uses Seals, instead of Incantations. While slower, they are normally far more powerful.
Three Point Seal: Shadow Bolt
A spell he had been trying to learn for a while, it's a very basic shadow magic attack. Just as it says, a bolt of black energy. Not amazingly powerful, the plan is to use it to knock people off balance to move in for a killing blow. Or, it will be. Once he can stop it blowing up in his face.
Seven Point Seal: Dark Seal Release
In exchange for his humanity, Reaper gains exponential power. Each use makes him go insane if used for too long, but he becomes so strong, he can crush rock, and so fast, he can move like a blur. So the soldier's myths about him go.
Eleven Point Seal: Finale
A crazy huge burst of magical energy courses through Reaper's body, and allows him to either lash out, with increased range, speed and power with his hands or feet, for one devastating attack, or channel it into an object, like his scythe, and strike with unbreakable steel.
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CURRENTLY GONE!Username:Stelle Cadenti
Name:Abyssinia Estos
Age:21
Race:Human
Bio:Abyssinia (Sinia for short) is a woman one would not usually take much notice of, and she prefers it that way. She is practiced at keeping her head down and being invisible in crowds, and not for bad reasons either. She is the type of person to give you a straightforward answer, that, and no more. One cannot expect elaborations from her. All that is not to say she isn't a kind person, just one to keep to herself.
Appearance:Abyssinia has a rather unusual appearance for the area where the Inn is located. She has brown black skin common to the people far down south, but rare farther up north. Her hair is the same dark brown as her skin and is usually pulled tight into a bun at the nape of her neck. If let loose her hair becomes a wild halo surrounding her head, if pulled straight it would be just past her shoulders. The white of her almond shaped eyes stands out against her skin, though the irises are even darker. They are not brown, but a midnight black. She has high cheekbones, a wide mouth, and a strong jaw. She stands at about 5'8", with long limbs and a very straight figure.
History:Abyssinia was born and raised in Agria, a small city-state very far down south. She lived with no want for money or possessions, her family was in a position of power in Agria, and with power, comes money. Though her family was well off, the rest of Agria was not. Poverty, illness, general unrest. All were factors to her families eventual downfall. Her father tried to keep things under control in Agria for as long as he could, though that was not long. This was where his daughter comes in, Abyssinia, he needed a scapegoat.
Abyssinia was born with some magic, not much, but it was there. Her parents knew about it, but it was kept hidden from everyone else for the longest time. Magic was frowned upon greatly by the Agrians, it was thought to be a curse given only to those who would use it for destruction. Only a select few were allowed to be trained in the arts of magic, though even they were whispered about around dinner tables and in dark corners. Sinia's Father revealed her magic to the population, he blamed all of their troubles on his wayward daughter. Before the population of Agria, he banished his daughter, and had a curse put upon her to limit her magic even further. She has been wandering farther ad farther North ever since.
Abilities: Because of the curse, she is limited only to one ability. She can make a connection between herself and spiders, she can use them to find out information and the like.
Weapons:None
Spells:None
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Username: KeatonIshTak05
Name: Klaudia
Age: 18
Race: Human
Bio: She is a quiet girl with a soft spot for animals and plant life. People bother her, so she tries to ignore them. She loves to read and sing, and will do one, the other, or both when she is alone. She is cold, quiet, and polite, but can be friendly when she meets someone she feels is worthy of good will.
Appearance: Small and thin, she only stands at 5'. She has long, dark blond hair that is pulled back into a tight bun or braid. Her eyes are a dark blue with almost violet edges. She wears very simple tan dress with a brown leather vest and dark brown trousers under the skirt. She has one earring with a small lapis lazuli stone that she uses to aide her in meditation and intuition. Her other earring has a small bloodstone in it for when she is injured.
History: Klaudia came from a small town far to the east. It sat near the forest and had a relatively peaceful coexistence with the forest inhabitants. She was the daughter of a merchant, who had taken her with him on a trip to the market to sell his wares. They were attacked by bandits, her father was killed, and she was taken along with her father's valuables. Because she was incredibly stubborn and almost escaped several times, they decided it would be better to train her in their ways than use her and kill her, so they taught her to be a thief as well. She learned quickly. After a few months, she swindled them and ran for it. She didn't even stop when she'd reached her village. She just kept going and found her way through the forest to the inn.
Abilities: Incredible accuracy with small weapons, fast runner, a little magic that mostly includes extreme awareness of her surroundings and the ability to heal her own minor wounds such as cuts and scrapes.
Weapons: Daggers, Throwing needles
Spells:Binding - She can paralyze a person for one minute, but only uses this as a last ditch effort if she has to flee - Incantation: Bidi ferma
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DEAD!Username: (serene[[..]]destruction)
Name: Jonath Stryyks
Age: 25
Race: Human
Bio: A wily man of sorts, Jonath enjoys mischief and mayhem. He is physically fit and fast. He has a knack for thievery, but hates stealing. Jonath has a certain charm about him, making it easier to deceive or convince people.
Appearance:History:Jonath is a pirate that sailed the sea from the time he was born. he has only been off of a ship for about three years, wanting to change his life. He has a neutral balance towards good and evil. Jonath wandered for quite some time with his terrier Samuel before finding the inn. He is now applying for a job as a Bartender, knowing his way around alcohol.
Abilities: He has proficiency with blunt weapons. He can also climb and jump quite well, almost at the human limit.
Weapons: A large steel maul, and bolas.
Spells:N/A
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Username: KeatonIshTak05
Name: Alonzo
Age: 15
Race: Human
Bio: Quiet, obedient, timid
Appearance:
Without the eye patch.
History: He was found by the bandits as they chased after a girl who’d stolen a stone from them. Since they felt they needed all the men they could get, they pulled him into their ranks and taught him to fight quickly, so he isn’t very good. He learned how to handle his weapons, but practice was a luxury he couldn’t have.
Abilities: None
Weapons: Short Sword, Crossbow with poisoned bolts.
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Username:Admiral Ice Dragon 44
Name:Athena Santee
Age:19
Race:Forest elf
Bio:Very outspoken. She is always kind and cheerful. Athena loves wildlife and is mainly seen with a white stag. Athena is royalty, she does not like it and wished her family would leave her alone and let her choose who she wants to be with. She hates people who try to tell her what to do and how to do it. Athena is shy around other elves. She ran away from home when she turned 18 and has been living off fruit and bread for a year in the forest. Athena had a brother but no one knows what happened to him. Has a pet deer name "Salem" and pet pegasus named "Amor".
Appearance:
History:Does not speak of the past.
Abilities:Can use a bow and two swords. Also uses the wind and fire elements. Talks to animals and can communicate using her mind when talking to people.
Weapons:Silver bow and two swords.
Spells:N/A
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Username:Anchou
Name:Paulo Montoya
Age:29
Race:Human
Bio:Paulo is smooth and very charming. He likes talking to a lot of people. Though, he doesn’t usually have the purest of intentions. Whether his real reason on getting to know you is information on how to rob your house, or pickpocket your person, Paulo is still very likable.
Appearance:Paulo has dark brown hair that is cut short (about two inches). He has a dark brown, short cut beard (1/4 inch) and he is very handsome. His eyes are dark brown and his skin is a dark tan. Paulo is well muscled and toned, but not huge. Paulo wears average desert clothes. He wears a tan t-shirt, tan pants, leather sandals, and a tan face cowl. All of his clothes are made out of camel wool. He wears one scimitar on his left hip. It is a thick and heavy scimitar, built for use with two hands. Knives are hidden all over his person along with knife holders strapped across his chest and around his arms and legs. He carries a leather back pack full of food and other supplies. He has a water canteen (made from camel intestine) resting on his pack with a leather strap across his chest to hold it.
History:Paulo grew up in the port city of Meshiek. He was a street rat until a man at the Jesters College recognized his talent with sleight of hand. While Paulo was stealing fruit and bread from vendors just to stay alive, others watched his talent and contemplated its uses. One day, Paulo was especially hungry and took one apple too many. The vendor sensed something off and looked down to see a dirty little child taking his merchandise. This vendor wasn’t one for sympathy and called the guards immediately. With that, Paulo was on the move. Bobbing in between people and down alleyways, he seemed a blur. He would have lost the guards if he didn’t turn into an unlucky street. Guards were all around him, and soon he was completely surrounded. Paulo thought it was the end of him. He couldn’t see a way out. Before he realized it, Paulo was choking on smoke and being carried off with a bag over his head. Disoriented, he didn’t realize where he was carried off to. Once the bag was lifted, Paulo entered a new life; a life where he didn’t have to worry about hunger. Paulo began his training at once and soon realized that the Jesters College was a front for the Thieves’ Guild. Along with learning the front of entertainment that is associated with jesters, Paulo also learned how to handle knives; more specifically, how to throw, twirl, and kill with knives. Stealing and sneaking was of course taught. All of the marks of thievery and deception came to Paulo’s command over the years.
Abilities:He is nimble, deft and extremely agile. He is very adept at sleight of hand, jester tricks and performances. Knife throwing is his specialty, and he excels in it. Paulo is very talented with all knife skills, whether it be twirling, slashing, or throwing them. He is also very skilled at wielding his scimitar. Paulo grew up in a desert, so he knows all of the survival skills of living in one (he isn’t nearly as talented at surviving in the north). Paulo doesn’t know how to shoot a bow or hunt deer, but he can set up traps for pheasant and other large birds.
Weapons:A large scimitar, strapped to his left hip.

A huge assortment of knives, hidden all over his person, including knife holders strapped across his chest and on his arms and legs.
Spells:(mandatory only if you use magic) N/A
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