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The Inn of the Blackdart (OPEN / ALWAYS ACCEPTING) Goto Page: 1 2 3 ... 4 ... 46 47 48 49 [>] [>>] [»|]

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Anchou
Captain

PostPosted: Sat Oct 04, 2008 10:40 am


You must fill out this application to start Roleplaying in this thread!
Username:
Name:
Age:
Race:
Bio:
Appearance:
History:
Abilities:
Weapons:
Spells: (mandatory only if you use magic)

Important!:
I didn't think I had to post this. Some of you don't know how powerful, or weak to make your character. Look at the character profiles I've posted so far. That's how powerful they need to be.

Posting:
Okay, I know this is asking a lot of some of you, but you need to make long posts. Try to make your posts a paragraph or longer. I know some of you have writers block and you can't come up with much; it's okay if you make a post that's only one sentence, just don't make a habit of it. Also, some of you may want to put modern day stuff into your posts. Don't! This RolePlay is set in the past. So, no cars, T.V., cellphones, or anything like that.

Story:
This building was built for refuge in dark times, but that is now scarcely mentioned, it's now an inn named "The Inn of the Blackdart".

Information on "The Inn of the Blackdart":
Here in this inn you'll have great service, excellent food, and best of all, employees willing to befriend you. This inn is near the border of a forest, it is also surrounded by magic sentries for protection. The inn has an underground bunker, in case a disaster is to occur. The inn is made of granite, and wood, and is very durable. The outside of the building has hot springs for relaxation, and guards that patrol the inn, inside and out. The inside of the building is very cozy; the inn has a main hall, which is where you enter into first, and where you check in; there are also many other large rooms. There's the employee lounge (in the top left hand corner inside the restaurant/bar), the main lounge (through the right wall by the staircase), the bar/restaurant(through the left wall by the staircase), the kitchen (through the left wall by the inn's double doors), and a secret room (through the right wall by the inn's double doors). At the end of the main hall there is a giant flight of stairs (54 stairs) that lead to a narrow hallway (with the bedrooms all along the hallway), the indoor hot springs (at the end of the right hallway, through the right wall), and a giant balcony (at the end of the right hallway, through the left wall). There's also a weapons storage (in a storage closet next to the indoor hot springs, under a hidden trap door that leads to a hidden cellar).

Gods and Avatars:
There are three moons, all pale white in color to those who don't worship the Magic Gods. The moons actual colors are Silver (for the white robe mages; those who are good), Red (for the red robe mages; those who are neutral), and Black (for the black robe mages; those who are evil). If you are a black robe mage you can only see the black moon, the other two are pale white; same goes for the red robes, and the white robes. Usually only mages know the names of the Magic Gods. The Gods don't let you worship more than one.
The Magic God's names; Black:Lecishire White:Puisulant RedDarleit. The Supreme God's names; White:Ilcuimen Black:Ilcubus Red:Illarven. (I can't think of lesser God names at the moment.) The Magic God's Avatars; Black:The black moon White:The white moon Red:The red moon. The Supreme God's Avatars; White:A Unicorn with wings, a muscular man Black:A Swamp Turtle Dragon, a lithe sexy woman, a devilishly beautiful woman with the body and legs of a spider Red:A extremely thin wizard with almost no substance.

The Currency:
The currency is steel coins. There is war looming over the continent, so steel seemed like a fitting choice for currency.

The World:
(PM me with the details about the place your characters are from. I'll post them here, after tweaking them. This makes it easier on me. It also expands on the information of the world we're RolePlaying in).

The area Jack's from:
It's a small village to the north, multiple villages surrounding it. The village is in the mountains; there's hundreds of caverns, lakes and other interesting terrain. Dragons can be found in the mountains as well, however most of them are younglings. The names of the villages are unknown, many people doubt if they even have a name. Because of the villages position in the world, all of the people that live there are strong willed, slightly boosting their minds and they're also very hardy, so they're good warriors as well. Many are good hunters, because they have to be to survive. While many of them have access to magic, they can only augment their own abilities, and cast basic spells.

Agria:
Located on the Anand peninsula at the southern border, it is partly cut off from the rest of the country geographically. The Atlias mountain range blocks the entrance to the peninsula, cutting off Agria from most other people and cultures. Physical characteristics of Agrians include very dark skin, hair and eyes, usually tall with thin builds, strong jaws and wide mouths. The Estos family holds power in Agria, as a hierarchy, not a democracy. They live in the very center of the city, where the wealthier houses and people are. The farther from the center you move, the poorer the city gets. Agria is reliant on fishing as it is surrounded by water on three sides. It has little arable land, so trade is necessary for their survival. Agrians are fearful of magic and it is generally outlawed except in the cases of mages working under strict control for the city.

Meshiek:
Meshiek is a desert city at the southern edge of the continent. It is like many cities, in that it has poverty and slums with a few rich leading the pack. However, Meshiek is different in the fact that it is a wealthy city and thus has a great deal of middle class mixed into it. There are merchants galore in this winding cityscape, looking to sell to passersby or making contracts and delivering their wares.

Forest:
The forest is said to be the home of dragons, not younglings, these dragons are middle aged and full grown, as big as the inn, or even bigger. It is also rumored that there are spirits and undead that roam the woods at night. If that wasn't exciting and horrifying enough, there are also stories from wizards saying that there are powerful magical artifacts protected by the dragons, sentinels, and worse. Usually no one gets bothered by any of this when they wander the woods; some say that it's because all of that talk is just talk, nothing more, while others say that the beings of the forest don't bother those that stick to the main forest paths. There's only one way to find out.

Things you can do:
Relax, swim, interact, walk in the woods, explore the woods, ride your animal, and much more.

Important info!:
If you want a job just pm me what job you want. You also have to ask the owner of the inn while RolePlaying to get the job.

Owner:
1.Anchou
Employees:
Co-Owners:
1.
2.
Guards:
1.NativeForeigner
2.
3.
4.
5.
Bartenders:
1.
2.
Cooks:
1.Fujiwara Kazunari
2.
Stable Tenders:
1.Admiral Ice Dragon 44
2.

Rules!
1.Follow Gaiaonline TOS!
2.NO FLAMING!
3.NO CYBERING!
4.No talking outside of brackets unless you're RolePlaying, examples (( )), { },[[ ]], or just saying OOC:.
5.NO BUMPING!
6.No harassing anyone.
7.No God modding.
8.Don't kill another player without his/her permission.
9.Don't have more than two characters.
10.No Auto Hitting.

Info!

DON’T MAKE ME POST MORE RULES (A lot of rules are unnecessary to post due to them being obvious).
PostPosted: Sat Oct 04, 2008 10:51 am


RolePlaying Profiles:

Username:Anchou
Name:Lishkra Magaera
Age:23
Race:Human
Bio:He is a young man that most would think was helpless. He is frail as most humans are, but he walks with a certain strength in his stride. Whenever he casts a spell his body can barely withstand, his eyes dilate rapidly, his skin turns deathly pale, and when it's done he falls unconscious.
Any spell drains him somewhat, as they do for all mages.
Appearance:His skin is very pale. His iris' are a deeply entrancing gold, his pupils red and shaped like diamonds; the whites of his eyes are lightly tinted yellow. He always wears black robes (this signifies that he is aligned with evil). His hair is black, graying and long, hanging about his shoulders. His hair is wavy and thin. His face has a wasted look. He has high cheekbones. His skin is smooth and flawless. His eyebrows are black with some gold and white streaked in. His lips are golden red. He has a huge assortment of pouches on his body from the size of ones fingertip, all the way to the size of ones head. He wears old leather shoes, filthy from the road. Suspended around his neck is a beautiful red gem about the size of a pinky nail gripped in a fine silver chain. He leans on a wooden staff with an ordinary crystal encircled in a tower shaped wooden twist. He is very skinny and frail.
User Image
User Image
History:His parents died trying to protect him from evil spirits, bent on consuming his soul. The evil spirits failed, but an evil influence was put on his magic. He became a black robed mage partially because of the influence, but also because he grew up alone, as an outcast. He never quite got accepted into society, but he doesn't mind. Most do not even comprehend the color of his robes. He is now quite powerful, and the owner of an inn named "The Inn of the Blackdart".
Abilities:
He is able to commune with the gods, nature, and spirits.
He is immune to curses.
Weapons:His staff. It can make vegetation part, and it can distort the air around the area he picks, making invisible things visible momentarily. It also enhances his magic spells. He has hidden daggers all over his body.
Spells:
Shrink Item - shrinks item - magic incantation: Shrikus Illfador.

Shroud - turn anything I cast it on to turn invisible - magic incantation: Meershirak.

Summon Drake - summons a black drake (his oldest friend) - magic incantation: Fallag Es Ka Magicka.

Grow Item - grows an item - magic incantation: Grekem Fallshuek.

Un-Shroud - turns what it's cast on to turn visible - magic incantation: Nesgai.

Vicious Wind - sends a hurricane strength wind in the direction I choose - magic incantation: Airias Gustica.

Natures Call - enchant an animal or a plant - magic incantation: Livius Gaoga.

Fire Wall - makes a wall of fire that surrounds what it's cast on - magic incantation: Firiaga Leva.

Pure Light - creates a floating light in the air - magic incantation: Purfious Leit.

Healing Love - heals others but weakens self - magic incantation: Healka Luvnar.

Summon Raven - I use this raven for scouting out places - magic incantation: Rek Bosak.

Ignite - lights a flame on object that is cast on - magic incantation: Nagudam Nes Magicka.

Reveal Magic Guises - reveals invisible magical seals, then breaks them - magical incantation: Elrich Megisu.

Guise Magically - makes things invisible, and seals them magically - magical incantation: Trigadum Fife.

Detect Invisible Units - makes anything invisible visible within 50 ft. - magic incantation: Melgora Telskrie - reverse incantation: Trekic Lemar.

Lightning Shot - shoots lightning from his fingertips (this lightning is slower than real lightning, but when it hits, it paralyses the thing it hits and makes it unconcious) - magic incantation: Ligeros El Trica.

Fire Strike - shoots a huge flaming shot at the object it's cast on - magic incantation: Infernom Fagra.

Magic dart - shoots two lethal darts at whatever direction it's cast; it shoots from the casters fingertips with deadly speed - magic incantation: none.

Sense magic - creates an aura around magical weapons that only the caster can see; it let's him know what items are magical, and which aren't - magic incantation: Ilcrius Mieght.

Unlock - magically releases all the tumblers in a lock - magic incantation: Kenderus Il Fuen.

(I have more I just didn't want to post them).

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Username:The Frogger
Name:Seza
Age:19
Race:Human
Bio:Seza is a very talkative person when it comes to researching, but is really quiet about everything else. She is pretty nice to everyone, which is usually her downfall. She is smart, but has a hard time saying no to people.
Appearance:Seza is a short girl, standing at about 5'1". She has short brown hair, going down to her shoulders. Her skin tone is slightly tan and has bright green eyes. She has a petite build.
User Image
History:Seza was brought up in a small village close to the inn. She had never stepped foot in the inn until recently, but always looked at it as she passed by. When she became older, she decided to become a researcher and now spends most of her time in the forest around the Inn , and now in the inn.
Abilities:Super strength (for a female human)
Weapons:Her fists

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CURRENTLY GONE!
Username:NativeForeigner
Name:Sergio Manzuelo
Age:29
Race:Human
Bio:Sergio is a young knight, and despite his age, he has seen a lot of the world. Though he prefers weaponry over magic, he still has taken a slight interest in the latter and has managed to learn several simple spells over the years, some for show and others for more important tasks. He also possesses extremely limited stealth skills, though he has been practicing lately to get better. He is a very kind person and does his best to help whoever he can. He his very prideful and takes care to do things right the first time.
Appearance:Sergio is tall, tan-skinned, with medium-length brown hair and kind, brown eyes. He usually wears some sort of lighter armor in preference to heavy armor and has his bow at his back and longsword at his hip. Rather than a helmet, he either wears nothing or a simple hood. Around his neck he wears a pendent of unknown origins and he has several rings decorating his fingers.
History:Sergio was born with the aspiration to always help those in need, becoming a knight was just another step closer to fulfilling that need. His parents weren’t bad in any sense of the word, they were caring, like anyone’s parents should be, but he knew he couldn’t fulfill his wish if he were to stay with them, and becoming a knight meant he would have to leave, so he did. Ever since, he’s traveled the lands, performing his duties as a knight and accomplishing his own goals as he did. Recently, however, things have been slack, and he has been searching for a temporary job in the meantime to make some extra funds, and then he came across the inn.
Abilities:Expertise in most kinds of weaponry (excluding spears and blunt weaponry)
He is extremely persuasive and likeable, able to talk his way or others into or out of almost anything.
Weapons:Sergio uses a simple variety of weapons, ranging from bows, daggers, short/hunting swords, and an enchanted longsword. He usually only carries the bow with some arrows, a dagger, and his longsword.
Spells(Mandatory only if you use magic):((U/C)) It’s just a bunch of basic spells, I’ll have a list up soon.

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CURRENTLY GONE!
Username:Fujiwara Kazunari
Name:Jack Spirit, aka Reaper
Age:17
Race:Human
Bio:A cold, ruthless mercenary, Jack takes a lot of... questionable contracts. Of course, he has specific rules that he will never break, other than that, free game.
Appearance: Reaper has the scythe.
History:Reaper doesn't really talk about his past. He's a merc, he's killed people, he helped slaughter his whole village. End of story.
Almost sure he killed his girlfriend with his own hands, and helped wipe out his own village. Doesn't remember a thing about it though.
Abilities:Reaper is faster, stronger, more agile and thinks quicker than nearly anyone, with his magic backing up his natural abilities.
You really don't want to get your face in the way of his fist.
Weapons:
[urlhttp://i161.photobucket.com/albums/t216/nighraider/SjachCayosin.jpg?t=1272478544] Ignore the writing in the corner.
Along side the scythe, he's trained to use swords, shields, polearms, bows, crossbows, throwing weapons, staffs, and many many more.
Spells:He uses Seals, instead of Incantations. While slower, they are normally far more powerful.

Three Point Seal: Shadow Bolt
A spell he had been trying to learn for a while, it's a very basic shadow magic attack. Just as it says, a bolt of black energy. Not amazingly powerful, the plan is to use it to knock people off balance to move in for a killing blow. Or, it will be. Once he can stop it blowing up in his face.

Seven Point Seal: Dark Seal Release
In exchange for his humanity, Reaper gains exponential power. Each use makes him go insane if used for too long, but he becomes so strong, he can crush rock, and so fast, he can move like a blur. So the soldier's myths about him go.

Eleven Point Seal: Finale
A crazy huge burst of magical energy courses through Reaper's body, and allows him to either lash out, with increased range, speed and power with his hands or feet, for one devastating attack, or channel it into an object, like his scythe, and strike with unbreakable steel.

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CURRENTLY GONE!
Username:Stelle Cadenti
Name:Abyssinia Estos
Age:21
Race:Human
Bio:Abyssinia (Sinia for short) is a woman one would not usually take much notice of, and she prefers it that way. She is practiced at keeping her head down and being invisible in crowds, and not for bad reasons either. She is the type of person to give you a straightforward answer, that, and no more. One cannot expect elaborations from her. All that is not to say she isn't a kind person, just one to keep to herself.
Appearance:Abyssinia has a rather unusual appearance for the area where the Inn is located. She has brown black skin common to the people far down south, but rare farther up north. Her hair is the same dark brown as her skin and is usually pulled tight into a bun at the nape of her neck. If let loose her hair becomes a wild halo surrounding her head, if pulled straight it would be just past her shoulders. The white of her almond shaped eyes stands out against her skin, though the irises are even darker. They are not brown, but a midnight black. She has high cheekbones, a wide mouth, and a strong jaw. She stands at about 5'8", with long limbs and a very straight figure.
History:Abyssinia was born and raised in Agria, a small city-state very far down south. She lived with no want for money or possessions, her family was in a position of power in Agria, and with power, comes money. Though her family was well off, the rest of Agria was not. Poverty, illness, general unrest. All were factors to her families eventual downfall. Her father tried to keep things under control in Agria for as long as he could, though that was not long. This was where his daughter comes in, Abyssinia, he needed a scapegoat.

Abyssinia was born with some magic, not much, but it was there. Her parents knew about it, but it was kept hidden from everyone else for the longest time. Magic was frowned upon greatly by the Agrians, it was thought to be a curse given only to those who would use it for destruction. Only a select few were allowed to be trained in the arts of magic, though even they were whispered about around dinner tables and in dark corners. Sinia's Father revealed her magic to the population, he blamed all of their troubles on his wayward daughter. Before the population of Agria, he banished his daughter, and had a curse put upon her to limit her magic even further. She has been wandering farther ad farther North ever since.
Abilities: Because of the curse, she is limited only to one ability. She can make a connection between herself and spiders, she can use them to find out information and the like.
Weapons:None
Spells:None

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Username: KeatonIshTak05
Name: Klaudia
Age: 18
Race: Human
Bio: She is a quiet girl with a soft spot for animals and plant life. People bother her, so she tries to ignore them. She loves to read and sing, and will do one, the other, or both when she is alone. She is cold, quiet, and polite, but can be friendly when she meets someone she feels is worthy of good will.
Appearance: Small and thin, she only stands at 5'. She has long, dark blond hair that is pulled back into a tight bun or braid. Her eyes are a dark blue with almost violet edges. She wears very simple tan dress with a brown leather vest and dark brown trousers under the skirt. She has one earring with a small lapis lazuli stone that she uses to aide her in meditation and intuition. Her other earring has a small bloodstone in it for when she is injured.
History: Klaudia came from a small town far to the east. It sat near the forest and had a relatively peaceful coexistence with the forest inhabitants. She was the daughter of a merchant, who had taken her with him on a trip to the market to sell his wares. They were attacked by bandits, her father was killed, and she was taken along with her father's valuables. Because she was incredibly stubborn and almost escaped several times, they decided it would be better to train her in their ways than use her and kill her, so they taught her to be a thief as well. She learned quickly. After a few months, she swindled them and ran for it. She didn't even stop when she'd reached her village. She just kept going and found her way through the forest to the inn.
Abilities: Incredible accuracy with small weapons, fast runner, a little magic that mostly includes extreme awareness of her surroundings and the ability to heal her own minor wounds such as cuts and scrapes.
Weapons: Daggers, Throwing needles
Spells:
Binding - She can paralyze a person for one minute, but only uses this as a last ditch effort if she has to flee - Incantation: Bidi ferma

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DEAD!
Username: (serene[[..]]destruction)
Name: Jonath Stryyks
Age: 25
Race: Human
Bio: A wily man of sorts, Jonath enjoys mischief and mayhem. He is physically fit and fast. He has a knack for thievery, but hates stealing. Jonath has a certain charm about him, making it easier to deceive or convince people.
Appearance:
History:Jonath is a pirate that sailed the sea from the time he was born. he has only been off of a ship for about three years, wanting to change his life. He has a neutral balance towards good and evil. Jonath wandered for quite some time with his terrier Samuel before finding the inn. He is now applying for a job as a Bartender, knowing his way around alcohol.
Abilities: He has proficiency with blunt weapons. He can also climb and jump quite well, almost at the human limit.
Weapons: A large steel maul, and bolas.User Image - Blocked by "Display Image" Settings. Click to show.
Spells:N/A

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Username: KeatonIshTak05
Name: Alonzo
Age: 15
Race: Human
Bio: Quiet, obedient, timid
Appearance:User Image Without the eye patch.
History: He was found by the bandits as they chased after a girl who’d stolen a stone from them. Since they felt they needed all the men they could get, they pulled him into their ranks and taught him to fight quickly, so he isn’t very good. He learned how to handle his weapons, but practice was a luxury he couldn’t have.
Abilities: None
Weapons: Short Sword, Crossbow with poisoned bolts.

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Username:Admiral Ice Dragon 44
Name:Athena Santee
Age:19
Race:Forest elf
Bio:Very outspoken. She is always kind and cheerful. Athena loves wildlife and is mainly seen with a white stag. Athena is royalty, she does not like it and wished her family would leave her alone and let her choose who she wants to be with. She hates people who try to tell her what to do and how to do it. Athena is shy around other elves. She ran away from home when she turned 18 and has been living off fruit and bread for a year in the forest. Athena had a brother but no one knows what happened to him. Has a pet deer name "Salem" and pet pegasus named "Amor".
Appearance:User Image
History:Does not speak of the past.
Abilities:Can use a bow and two swords. Also uses the wind and fire elements. Talks to animals and can communicate using her mind when talking to people.
Weapons:Silver bow and two swords.
Spells:N/A

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Username:Anchou
Name:Paulo Montoya
Age:29
Race:Human
Bio:Paulo is smooth and very charming. He likes talking to a lot of people. Though, he doesn’t usually have the purest of intentions. Whether his real reason on getting to know you is information on how to rob your house, or pickpocket your person, Paulo is still very likable.
Appearance:Paulo has dark brown hair that is cut short (about two inches). He has a dark brown, short cut beard (1/4 inch) and he is very handsome. His eyes are dark brown and his skin is a dark tan. Paulo is well muscled and toned, but not huge. Paulo wears average desert clothes. He wears a tan t-shirt, tan pants, leather sandals, and a tan face cowl. All of his clothes are made out of camel wool. He wears one scimitar on his left hip. It is a thick and heavy scimitar, built for use with two hands. Knives are hidden all over his person along with knife holders strapped across his chest and around his arms and legs. He carries a leather back pack full of food and other supplies. He has a water canteen (made from camel intestine) resting on his pack with a leather strap across his chest to hold it.
History:Paulo grew up in the port city of Meshiek. He was a street rat until a man at the Jesters College recognized his talent with sleight of hand. While Paulo was stealing fruit and bread from vendors just to stay alive, others watched his talent and contemplated its uses. One day, Paulo was especially hungry and took one apple too many. The vendor sensed something off and looked down to see a dirty little child taking his merchandise. This vendor wasn’t one for sympathy and called the guards immediately. With that, Paulo was on the move. Bobbing in between people and down alleyways, he seemed a blur. He would have lost the guards if he didn’t turn into an unlucky street. Guards were all around him, and soon he was completely surrounded. Paulo thought it was the end of him. He couldn’t see a way out. Before he realized it, Paulo was choking on smoke and being carried off with a bag over his head. Disoriented, he didn’t realize where he was carried off to. Once the bag was lifted, Paulo entered a new life; a life where he didn’t have to worry about hunger. Paulo began his training at once and soon realized that the Jesters College was a front for the Thieves’ Guild. Along with learning the front of entertainment that is associated with jesters, Paulo also learned how to handle knives; more specifically, how to throw, twirl, and kill with knives. Stealing and sneaking was of course taught. All of the marks of thievery and deception came to Paulo’s command over the years.
Abilities:He is nimble, deft and extremely agile. He is very adept at sleight of hand, jester tricks and performances. Knife throwing is his specialty, and he excels in it. Paulo is very talented with all knife skills, whether it be twirling, slashing, or throwing them. He is also very skilled at wielding his scimitar. Paulo grew up in a desert, so he knows all of the survival skills of living in one (he isn’t nearly as talented at surviving in the north). Paulo doesn’t know how to shoot a bow or hunt deer, but he can set up traps for pheasant and other large birds.
Weapons:A large scimitar, strapped to his left hip. User Image
A huge assortment of knives, hidden all over his person, including knife holders strapped across his chest and on his arms and legs.
Spells:(mandatory only if you use magic) N/A

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Anchou
Captain


Anchou
Captain

PostPosted: Sun Oct 05, 2008 3:38 pm


Lishkra walked into view of his inn and sighed It has been such a long time, I thought at one point that I'd never return, but how could I do that?He made the trek across the barren field that surrounded his inn; beyond the field was an immense forest, although it was mostly behind the inn. It was still intimidating. Lishkra felt awe himself, and he owned the place! Well I'll get used to the forest again, eventually.

He finally reached the huge double doors decorated with silver fixtures. He reached into his pocket and fished around. Lishkra pulled out a key, grinning he fitted into the lock and twisted. A bunch of tiny tumblers locked into place, a dead bolt slid grudgingly out of it's supposed final resting place. I'll have to get that fixed Lishkra frowned.

He had to shove the doors inward with a great deal of strain, but they finally shifted all the way. The great hall was now open to sunlight. Dust drifted lazily in the suns rays. Lishkra walked slowly into his inn trying to remeber where the supply closet was. Finding it he chided himself for a fool.

He opened a cabinet and pulled out some black wax candles. He carried them to the holders in the great hall. Taking his time he removed the old candles and cleaned out their holders, then put the new candles in. This is going to take awhile. Lishkra sighed.

((Let the posting commence!))
PostPosted: Sun Oct 05, 2008 4:15 pm


A short female busted out of the forest, appearing to be chased by some wild bear. I knew I shouldn't have gotten that close to it's cubs..she thought as she ran further into the clearing, which was occupied by the Inn. She ran up to the door and looked behind her. He bear seemed to stop all of a sudden and turned around back into the forest. Seza, the female, sighed with relief and put her back against the door.

The Frogger
Crew

Hotheaded Pie-Maker


Anchou
Captain

PostPosted: Sun Oct 05, 2008 4:27 pm


A slit of sunlight burst from the door as Seza leaned against it. This happened because the doors weren't closed all the way, but they were still stiff, so they only opened a crack. The sunlight glinted in the side of Lishkra's eye. Lishkra frowned and looked back at the door I thought I closed that all the way. He set down the candles and walked over to the door oh well, I might as well open them all the way again, I need the light Lishkra gripped a door and tugged, making it swing open so fast that Lishkra fell on his butt.

"Damn door!" Lishkra cursed loudly "One minute it's hard to open it, the next it's like a greased pig!"
PostPosted: Sun Oct 05, 2008 4:33 pm


Seza felt the support of the door slip away from behind her when Lishkra opened them. She quickly lost her balanced and fell backwards through the doorway. Since Lishkra was already fallen on the floor, she fell back on him, not on purposed though."Ack...what happened..?" she asked quietly, sitting up, still on the man under her without her knowledge.

The Frogger
Crew

Hotheaded Pie-Maker


Anchou
Captain

PostPosted: Sun Oct 05, 2008 4:42 pm


Lishkra was trying to get up when the woman fell on him. He gave a barily audible "ooff" as he fell back down his head hitting the soft carpet, barely making a sound. It took him a few moments to find out she was blocking his breathing. He struggled silently trying to crawl out from under her, but alas he was a weak man and it was in vain. He didn't want to grab her and try to push her off lest he touch something that would make the situation even more awkward then it was.

So I die a coward, suffocated because I was too afraid to touch a woman. Lishkra decided it didn't matter and he tried pulling her off him by grabbing her left side.
PostPosted: Sun Oct 05, 2008 4:49 pm


Seza felt something struggle underneath her, and saw she was sitting on a man. She jumped up when she realized this and looked down at him."Ah, I'm so sorry about that..I just the floor was really soft..and lumpy.." she said, sort of embarrassed. She bent over to lend him a hand to help him up. She hoped he wouldn't have been too mad.

The Frogger
Crew

Hotheaded Pie-Maker


Anchou
Captain

PostPosted: Sun Oct 05, 2008 4:58 pm


Lishkra caught his breath. He cast a scathing glance at her helping hand then took it with his own. After he got up he straightened his pouches. Then he looked at her, really looked at her, seems strong. "Would you be interested in helping out with a few odd jobs for some steel?" Lishkra asked eagerly.

((Steel is the main currancy, gold and silver aren't worth as much. There's a lot of uneasiness in the world and war is a high possibility. This is copieing Dragonlance a lot, but that idea of using steel as curancy instead of gold isn't really a special idea, it's a practical idea. Oh and the jobs I'm talking about aren't permanent and probably won't take too long.))
PostPosted: Sun Oct 05, 2008 5:04 pm


((Ah okay.))
Seza brought the hand up to the back of her head and rubbed it."Yeah,sorry about that again...and what sort of jobs?" she asked him, wondering why he was looking at her like he did. She crossed her her arms and waited for an answer.

The Frogger
Crew

Hotheaded Pie-Maker


Anchou
Captain

PostPosted: Sun Oct 05, 2008 5:16 pm


"For starters these doors" Lishkra said glaring balefully behind her at the double doors. "Hmm, I need help setting up the whole inn. I still haven't replaced all the old candles, I haven't restocked on supplies. You can imagine all the other things that need to be done." Lishkra said listing off things dully.

He really hated setting up the inn after it was in such misuse. It should go a lot faster with her though. If she accepts my offer.
PostPosted: Sun Oct 05, 2008 5:22 pm


"Hm...I guess I'll help. You want me to work on these doors first?" Seza asked him and turned around to look at them."I think they just need new door hinges," she said, examining the sides of the door. The hinges that were there were a bit rusted, which might explain why it was so hard to open at first, but then way too easy afterwards.

The Frogger
Crew

Hotheaded Pie-Maker


Anchou
Captain

PostPosted: Sun Oct 05, 2008 5:28 pm


"You want to take off the whole door!?" Lishkra asked dumbfounded. "If you're a good smithy maybe, but..." Lishkra trailed off. I wonder where she's from... Lishkra's mind wandered to his adventures. They were bittersweet memories.
PostPosted: Sun Oct 05, 2008 5:31 pm


"Well, if you want to have this place fixed, you are going to have to take some of it apart," Seza said calmly."Hm...well, I guess you can make me a list of things you need, and I can go to the nearest town and buy them for you," she suggested to him.

The Frogger
Crew

Hotheaded Pie-Maker


Anchou
Captain

PostPosted: Sun Oct 05, 2008 5:40 pm


Good she's buying my act of idiocy. Although I hate to do it..., I don't know if I can trust her. Damn it all, why can't I trust people!? Because they're deceptive coniving thieves! Lishkra sighed "I need oil, new hinges, some polish for the silver fixtures and the brass handles, and get yourself something special."

Lishkra handed her more steel than she needed, though not much, it was a generous gesture on his part.
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