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vineco
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PostPosted: Wed Sep 17, 2008 7:26 pm


Three large magical portals is on the world called Stir Jades. A world big enough for so many people. They come from the portal, or are 'born' into this world like so, though breeding can be done normally with man and woman here on this world, the firsts of every kind on this planet once came through one of these portals as they still do now but on a lesser note than a time before.
Three Nations arose around these portals. There is _Elore_ to the north, _Ricell_ to the east, and _Elemmiire_ to the west near the sea. For the most part these Nations have lived in harmony. The portal has different nature sprouting out around the lands where it is placed and these trees and other shrubs cannot grow in other parts of the world not touched by a portal's roots. Making a trade system between nations, the north and south portal roots crash borders unlike the western one, causing a chaotic torn up land and wild plants, giving its name The Twisted Forest. The Western nation has its odds too, there is a lake in its lands that has water so crystal clear that one can see a Portal root out of the bottom of the lake and twisting its way upward, stopping 5 feet from the top of the lake's water. A cult lives nearby, who worships the lake and warn anyone not to go into the waters, only able to see the roots from a hill over looking the lake.
PostPosted: Thu Sep 18, 2008 7:53 am


Portals


The three portals have been on the planet for millions of years, many years before the time when someone or something or themselves activated them, causing the world to be populated with living creatures. It is still unsure if the portals were created by themselves or a magical presence in the atmosphere some many years ago or if some ancient race placed the portals on this planet, plenty of magicians and scientists are studying portals every day.
What is known is that the portals has adopted a plant like life source for itself, sending large oddly colored roots deep across the planet and as far as the roots could go it equally is followed by a certain vegetation until the roots under the planet stops growing outward, where it normally greets a part of the planet that is a wasteland of nothingness.
Their is only one known place where lifeforms can view a portal root and that is from a hill overlooking an forbidding lake. Unknown to the public why its forbidden, the guardians of the lake spend night and day making sure no one would go into the lake. Its crystal clear and though the root doesnt reached the surface the creatures can still seeing it about 5 feet before the top of the lake's waters.

Two nations share a border where the roots from there different portals collided a long time ago, creating a mystical but strange forest that is overrun by the magical unknown. The ones studying the portals often go on expeditions to this forest to learn more about the roots that seem to create the food of which they eat (Besides animals) but so far the explorers have found out very little.

vineco
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Muraculous

PostPosted: Fri Sep 26, 2008 4:37 pm


Elore


The Nation of hope, peace, and dreams. This Nation is covered by open sea to the west and south, and grassy knowles to the east and north. With mostly clear and sunny days, the crops that grow just outside the city are always plentiful with good food and produce. The grass is always green, and the water is always blue. With peacful relations to all the nations in Stir Jades, there is very little reason to wage war, so the people are joyous all year round. The city is abundant in Moogles, Elves, Humans, and other races that live in harmony with each other. There is a large plot of land, surrounded by water in the center of the city, where meetings and other special events are held for, and by the people of Elore. Districts are specially designated areas for those with talents different to others. The Mage district is made for those who excel at magic, spells, charms, and the sort. The Warrior district is for those of strength related skills, and those who wish to enhance their melee and long range fighting ability. Both districts are similar, for they hold different species, but the Elven district is different. Since Elore is mostly populated by the elven race, they are given a district where they can be separated if needed. This district of course, is for those elves that want restrictions, but there are some elves who choose to live in other parts of the Republic. As for the Warriors and the Mages that wish to test their skills, there is a Colosseum in the center of the city for tournaments and special event fights. The Colosseum is truly a sight to behold, but when there are people visiting the city, they come not only for the glorious battles of the Colosseum, they come for the splendid glory of the Castle. The Royal Families, the rulers of the Republic, are residence inside the city castle. The Castle is large, and made of marble and crystal. As the castle breaks the sky, the citizens of the Republic are sometimes found awed by this spectacle of their homeland, seen from miles and miles away. Possibly the most important part of the castle, lies in secret, and in safety. This important object is called The Portal. The portal is the center of trades between the nations and also full of mystery. Sometimes, it is said that the Portal releases a song, a melody that puts all those within it's area to sleep, a deep sleep that occurs at midnight every night. The Republic of Elore is truly a vast nation of beauty. From it's many citizens, the districts that contain many talented people, and the Beautiful sights of the Colosseum and the Castle, to it's many environmental advances. But for most, it's a sign of hope, and prosperity, and the perfect world for everyone...
PostPosted: Sat Feb 28, 2009 10:21 am


Elemmiire


Elemmiire is the kingdom of colliding forces. Where upper class is forced to mingle with the lower class slums. Two power houses reside within this kingdom, the current king and his wealthy family and a local slums gang who go unmatched around the city.
The city Elemmiire is split into different sections. Even with a local crime lord and his gang doing work, the crime itself resides from the worst crimes being down in the slums and lesser crimes going on from this gang elsewhere within the city. Drows or 'dark elves' is the populated race residing in Elemmiire and Fennihks being close in population though its the drows that run the city as they have a king in the seat at the moment and has for generations. Drow culture is seen throughout the city especially the gods statues in the church though the worship of other gods is permitted, the worship of them is done within their own household. But for a kingdom run mainly by drow and drow culture, other cultures are not hidden and often enjoyed by the drows themselves. Holidays of Fennihks and moogles give chance for parades, and the city can become very artistic.

The kingdom's main export is the fish from the sea though the wood from Elemmiire's popular trees is also a fairly prosperous export for craftsmen and carpenters. The kingdom of course imports from Elore, a kingdom popular for produce and sends their fish and other exports to Ricell's city Barinn which is a popular vacationing city for Elemmiire's citizens.
|V1.2 Addition|
Lorulm Town
This small trading town is home to the Elemmiire Ranger Guild. It is on the main road that takes one from Elemmiire to Elore or vise-versa, just 70 miles from the capital city. Lorulm is a newer town compared to other settlements in the kingdom but has a impressive growth rate as more and more wish to remove themselves from the ever increasing crime in Elemmiire or desire a more open place to live compared to the tight. Besides the Ranger's Guild, Lorulm Town other important feature is a church featuring more diverse deities than just Drow ones in Elemmiire

vineco
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vineco
Captain

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PostPosted: Sun Mar 22, 2009 8:44 pm


Ricell


As the kingdom nicknamed 'The land of many waters', Ricell was a hidden gem in the past. After the troubles of floods went away Ricell started to become a stable kingdom and was first and currently the only kingdom to bring casinos to Stir Jades. Due to these casinos, Ricell became a popular tourist attraction to other kingdoms and there citizens. It also gave another nickname to Ricell as being 'The richest Nation'. But the casinos wasn't the only thing to contribute to that nickname for Ricell is rich in minerals such as gold, ebony, and glass which bring in a good profit.
Ricell's races include diverse and unique races such as the Aanins who are born blind and live their life always blind and the Reikas who are humanoid sharks and fit perfect in the land of many lakes. Of course other races of Ricell mingle together in harmony due to the plentiful jobs and the always exciting life of living in a city that has casinos. The humans of Stir Jade are more populated here than in any other kingdom due to man's desire to be extremely rich. Unlike other nations, Ricell has only one dominate Elven race and that being the Sun Elves. Common with other Nations, Ricell also has Hobbits and Moggles in the kingdom because they are peaceful loving races.

Ricell is rumored to be home to the infamous Thieves Guild which is a ideal location for there base of operations due to the casinos, minerals, and other things that bring in money. Ricell is also home to a Divine Guild of which insure to bring the good word to its citizens and fight back lurking evil.

Ricell's relations with the other two nations have been edgy. It is currently repairing its relations with Elore after the help they gave Ricell in making Ricell a livable city but its relations with Elemmiire have not been doing so well due to the two guilds of Ricell and their dislike for the Shadows Guild of Elemmiire.
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