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Pandora Talie Vice Captain
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Posted: Mon Sep 15, 2008 10:39 am
There's not much known about the Seralie clan all is know is that they live in the region of Jadde, a grassland/wetland area along the coast; and that their leader is deceased.
Starts: Sept 15th Ends: Last day of the event Prize- Growing simple edit normal lines
What we wanna know from you:
We want some history on this clan...
What is the clan like? How did their leader die? What were they like? Were they male or female? ...you tell us!
*One entry per person...post entries here!
Good Luck!
The more info the better!
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Posted: Tue Sep 16, 2008 8:24 pm

I wasn't too sure what kind of format you wanted it in; from the Meosian's point of view or from a story perspective, so I've done both. I hope that's alright; if not, just tell me and I'll take one down. <3
Meosian Perspective Hello there, young traveller. I see you've stumbled across our packlands. My name is Taliesin and I am the bard of my tribe. I’m not sure how you’ve managed to make your way this far into our land; unless our guards and patrols are on a break again. Well, now that you’re here, why don’t you stay a while and make yourself comfortable? I’d like to tell you the story of our tribe… We were a mighty and proud tribe, many moons ago. We were two-score* strong and defended our lands with a vigour and force that had to be seen to be believed. And seen it was; we conquered many lands and many tribes. There are tales of the conquests of the Serealie, our tribe was the most feared in all Taliserera. But that was before the diseased came. It began with only one or two Meosian. They came, fierce-looking warriors, and our leader Ares happily welcomed them into our tribe. But they were infected, diseased. It spread through our tribe like brushfire, weakening and killing until there was but a dozen left. Ares - proud Ares - was the strongest of us all yet even he felt the effects of the disease. With the last of his strength he gathered his followers around him. ‘Friends, family, warriors…’ He said, ‘My time has come, but the tribe’s time is only beginning. I see now the wrong and pain I’ve caused our tribe. Go forth into new areas. Find new tribes and make alliances. Be happy and at peace’Struggling to move, he turned to me, ‘Taliesin, young bard- remember these times, and the times that have been. Pass on the stories so that you may learn from my mistakes’And with that, he smiled and was still. From then on, young traveller, we have spread and expanded our territory through alliances and friendships. We live in times of peace, even if the world is at war. Here- in our packlands, in our tribe- we welcome any and every Meosian that is searching for a home and a place to belong. *two-score means fourty.
Normal Story Perspective The Serealie tribe was once a mighty tribe. Fourty-Meosian strong, they conquered the surrounding tribes with a fierceness that was uncommon for Meosian. Ares, the clan leader, was the strongest of them all and had an ego to match. Named after the Greek God of Savage War, he lived up to his namesake. Ares took the strongest of the clan’s warriors to overthrow other tribes while the weaker warriors were left in the packlands to protect the mates and children. Not that the females were unable to protect themselves, but the kits needed someone to protect them while the hunting party was away. Ares had just returned from a scouting expedition for the tribe’s next battle when they arrived. The diseased. On the outside they looked perfectly normal- muscular, fierce-looking warriors asking to join the tribe. Ares welcomes them with open arms. Then it started spreading. The disease, killing and weakening the tribe until only a dozen remained. Even Ares, the strongest leader the Serealie had seen, was no left unaffected. With the last of his energy he told those who remained to go forth and make allies and friends, to find peace even if the world is at war and to welcome all those who wish to live the same. And so they have. The Serealie tribe now live in times of constant peace, even as wars come and go around them.
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Posted: Wed Sep 17, 2008 4:42 am
On the Serealie...
Travelers along the coast often tell tales of these cats watching them, but who's to say that they're telling the truth? After all, they might not have seen anything! The Serealie prefer to keep to themselves, really, for they know than an outsider would probably try their hardest to take advantage of their leaderless situation. When an outsider enters their lands, the Serealie use their knowledge of the terrain to conceal themselves perfectly, hiding with great ease to observe the intruder. If it appears that the stranger is intent upon staying, more observation is given, and it can be weeks before an outsider is unknowingly accepted into the clan. The only exception is for the sick or injured, who they take care of immediately, as their leader always did. A thin, suspicious bunch, this clan has seen much strife since the passing of their leader. There are dangers in even their relatively kind lands: Every year, three or four perish in the bogs, or disappear on the moors, never to be seen again. They whisper amongst themselves that perhaps the gods have whisked away their loved ones to serve them, but deep down, they know that this is probably not the case. As such, families are very close, parents and siblings incredibly protective of their kittens. A religious bunch, they believe that the gods are not merely watching them, but take a hand in day-to-day activities, communicating with the clan through dreams. While their gods are many and varied, there is one celestial being that each and every member of the Serealie hopes with all their heart to be blessed by. Her name is Askane, and she was once their leader.
Askane was a delicate, beautiful, and most importantly, old female. Her bones were thin, like a bird's, and her coat was white with age, and there were whispers that her grandchildren did all her hunting for her. But those were reserved for a few grumbly dissenters who would snap at the chance to insult anything. The clan dearly loved Askane, for she was wise, even beyond her lengthy years, and braver than any expected. With a maternal paw, she settled disputes between even the largest and angriest of her followers, creating friends from enemies. A weathered nymph, her greatest joys were playing with and teaching kittens, and she could often be seen on sunny days rolling and tumbling with them in the grass, leading them on safe paths through the boggy wetlands, or reciting myths to them in dramatic voice.
The clan was happy. Very, very happy. But time pays no attention to mundane, mortal things like the balance of power, and as the years continued to pass, Askane began to lag behind. Her whiskers, once proud and stiff, began to droop, and waking up became harder as each morning dawned. Although the clan did not notice (or simply refused to), time was finally catching up to their beloved leader. Askane was dying, and there was nothing anybody could do about it. No magic herb or sacred water could save her, and she knew it. Much to the protests of the clan, she accepted this and took it in stride, living each day to the fullest until one morning, she simply couldn't get up. Calling her clan to her side, she briefly explained to them that now was her time, and she was going to go to sleep now if they wanted to say goodbye. She dozed peacefully, occasionally stirring to depart some final wisdom to her clan. Eventually, she stopped stirring, merely waking up every now and again. "Don't be sad," she said, "And don't try to bring me back. I've earned my rest, and besides, death is but the next adventure." Hours later, she briefly roused herself and raised her head for a final time. "If I can, I'll let you know how it goes." She left smiling amidst the weeping of her clan, leaving no set heir. For all her wisdom, she'd forgotten that one important thing. The Serealie were left leaderless, which, in their minds, made it as if she'd only left on a brief trip. Some of the clan is still waiting for her to come back and are violently opposed to the taking of a new leader.
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Posted: Sun Jan 18, 2009 10:54 am
~Shadowmane Clan History/Bio Contest~
Known info of area and leader...
Leader: E'endra (female) Area:Tropical lush land •Home of the Shadowmane Clan -32+ followers -Live in the trees -Hunters/Gathers/Patrol/Guards/Healers/Teachers/Bards •high rainfall,annual rainfall between 1750–2000 mm
What we want:
We want to know how this clan came to be. How did E'endra become leader? What is her personality? What is the clan like as a group?..ect.... Anything you can think of to add to the story revolving around the bit of info above will be sufficient! More info the better :3
See winning entry for the Serealie Clan for a great example....CLICK ME
Starts:Jan 18th Ends:Feb 1st Prize:Simple Edited Adult Custom
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Posted: Thu Jan 29, 2009 11:57 am
E'endra, Eminence of the Shadowmane, is a storyteller and a bard. While she might be in charge of a clowder of Meosians, there's little more she likes to do than sing a good story to a rapt audience. He favorite is that of the birth of the clan, for it is a tale of adventure, of love, and of her very own family. A listener would hear her name her genealogy, all the way back to an intrepid female called Marien. Marien had three sisters; Mina the Scarlet, Johanna the Small, and Ellen-Dell, while she herself was Marien the Maned, so called for the ruff of dark grey and black fur about her face. The four females were rogues, their parents exiles of the clan that would one day come to be known as the Serealie. Domoria was a hard, horrible place for the warmland-bred cats, and Marien and her sisters clung together at night, dreaming of a better life. Even though it seemed like they would be trapped in Domoria forever, Marien, cleverest of the four, came up with a way. Their parents were concerned for the safety of her plan, for their former clan's leader was a fierce tyrant known for his harsh judgment and pride, but the girls were determined. Domoria was no place for their aging parents to freeze to death, and so, they quietly began to live on the borders of the warmer lands, moving as quietly as they could towards the Sahar in the center. It was there that they found their refuge, and, for Marien, love. A handsome young healer named Sparrowhawk was quite taken with her from the beginning, and she with him. But there were troubles for the family: While her parents integrated nicely into the Sahar clan, Marien found it lacking. She didn't like the desert; it was horribly dry, and while the Sahar were nice enough, she felt like a refugee. One day, while walking with Sparrowhawk, she began to ask about the jungle that surrounded the Sahar territory to the south. Now, this jungle was said to be haunted by the spirits of long-gone Meosians and inhabited by demons, but Marien didn't think it was so. When she pressed him, Sparrowhawk had to reveal that nobody had ever actually heard of cats living in the Falori jungle. Another plan began to form in Marien's mind. Sparrowhawk attempted to put it out of her head by asking her to become his mate, but she had to decline his offer. She had jungle fever, and she had it bad. So, together with her sisters and Sparrowhawk, they began explorations of the Falori. What they found was astonishing.
There wasn't a single demon in the jungle; however, there were several superstitious bands of rogues living there! They were living paw to mouth, with no leader to guide them. Under Marien's charismatic paws, they coalesced into what became known as the Shadowmane clan. All the sisters contributed in some way. Mina, the strongest, taught them how to stand together to hunt and defend themselves. Ellen-Dell taught them stories and songs, weaving superstition into legends, which were spread all around the Talisereran continent. And Johanna the Small, youngest of the sisters, told Marien and the clan of the disappearing trick. It was a way of seemingly melting into the scenery. Any cat could learn it, but to the untrained, it looked supernatural. While this originated as a defensive technique for protecting the young and old against possible antagonists and as a valuable hunting technique, rumors of this strange talent spread to the other clans. Marien led the clan for years; when she grew old, her and Sparrowhawk's eldest son, Robinwing, took over. She and her beloved traveled to the misty island off the shores of Shadowmane territory, where it is rumored they still live today, her will and their love keeping them alive...
As she finishes her tale, her audience notices that all they can hear of her is her voice. She's no longer there; she's disappeared into the trees like a good Shadowmane. Laughing, she comes back, stepping quietly out of the trees. She's fooled her audience, and she knows it. Jokes are an integral part of the young Eminence's personality; she tends to repress her problems and hide them with laughter. In truth, the Shadowmane is in a spot of trouble. As it was born of a loose confederation of rival groups, so it seems to remain at times today. The Shadowmane leader must be strong enough to hold the clan together, yet flexible enough to listen to the needs and wants of all. And this time, it's E'edra herself the factions are arguing about. Shadowmane rule has been heriditary for generations, with the most capable kitten of the current leader inheriting the position. The reasoning is that if one family has been capable for so long, it's likely that there's something about their spirit that keeps the Shadowmane together. Upon the retirement, abdication, or death of a leader, the clan gathers and names the successor to the throne. The other interested children, along with the relatives of the previous ruler, serve as an advisory board combined with a conscience for the new leader, keeping them in check and giving them valuable insights about the state of the clan. However, E'endra, is an only child. While she seems to be doing a very good job, a few cats have begun to speak up about a change in leadership, grumbling that this time, they didn't really have a choice in the matter. E'endra is doing her best to come to terms with these rebels; while she's no tyrant, she also doesn't want the clan to be torn apart from the inside; a house divided simply cannot stand...
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Posted: Sun Feb 01, 2009 1:11 am
E'endra, current Shadowmane Clan leader, is one for tricks and stealth. Mostly keeping to herself, she keeps a handful close to her to help her as a leader to keep her clan strong. Though she may come off cold-hearted, E'endra is kind to all her clan members and always welcomes newcomers. How this clever Miauen came to be at such a high position was quite a tale to be told.
Originally starting off in a small feral pack of Miauen, E'endra was the second daughter to Aberahama who the leader of this small pack. After encountering another small pack, a rough quarrel over land ensued with Aberahama to be left dead. Left with no sons to carry on the pack, his first daughter Chavali stepped to the high position to continue the pack. After many years of her strong guidance, Chavali had fallen quite ill and had died only a few weeks after. With E'endra last in line and in great grief that the last of her family had gone, she had gone to where she felt most comfortable which was the jungle. Left with no leader, a few pack members had disappeared while the rest had followed their last shred of hope. E'endra had taken to the trees quickly, while the rest of her clan stayed on the ground. However, the pack soon succumbed to the safety of the higher ground and moved to the treetops and began to form their clan.
The pack soon grew to become one of the most well-known clans within the jungle due to the fact they are one of the only clans in the treacherous jungle. To make it in this clan, the member must be swift and clever. Only the actual clan members know of the hideaway, any intruder is quickly taken care of. However even if the secret had been whispered in the shadows, to make it through the thick underbrush, hidden quicksand traps, and withstand all the rainfall the area brought was a trial of it's own.
Through all this, E'endra had become their beloved leader that could get the clan out of the stickiest situations. However, this is no easy task for such a menacing atmosphere..
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