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Posted: Sun Sep 07, 2008 8:19 pm
Quicksilver -The New Vampire Legend- 1. Rules 2. Setting 3. Character Outline 4. Crimson Society/C.S. Characters 5. Human Liberation Army/H.L.A. Characters 6. Paranormal Special Operations Group/P.S.O.G. Characters 7. Human Characters (No Side) 8. Vampire Characters (No Side) 9. The Quicksilver 10. Whitelist/Blacklist
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Posted: Sun Sep 07, 2008 9:38 pm
Quicksilver -Rules- Character deaths will more than likely commence once the bullets begin to fly. Be prepared for anything, and remember to take cover. Drama is acceptable. In fact, it breeds a better overall story. Stir stuff up. No violations of the AMP. For those that don't know, that's the anti-munch project, which can be found here. Follow its guidelines if you hope to remain in the game. Romance is highly acceptable. Create relationships, destroy them. But remember the concequences of your actions; you have a girlfriend or beau in another faction, they might try and convince you to join. Be swayed if you want to, but just remember; every choice has its repercussions. In addendum to the above, keep it PG-13. Vampires in this roleplay have the following strengths:Quote: Enhanced speed and balance. 25% stronger than a healthy human male at peak physical ability. Higher vertical leap. Natural healing factor that requires the subject to cease movement. This healing factor is increased via drinking fresh blood. Cold blood is useless; plus, it tastes bad. Enhanced resistance to pain, unless hit with a weakness described after this post. In other words, anything normal will neither slow them down nor stop them. Reports have been made of a vampire continuing to move after being shot through the heart with a standard bullet... Natural night vision. Vampires are The Virus. Their bite will turn a normal Human. This is done through the transferrance of their own blood into one's bloodstream. Even a small amount will begin the process, and the more that's introduced, the faster it happens. Thus it could take anywhere from three weeks to three seconds for a complete Turning. So if a vampire has bitten you and they've cut their bottom lip in the process... pray to whatever gods you believe in. With that said, there's more than one way than a bite to turn someone... Blood Rage, a berserker state in which vision turns red and the vampire's traits are doubled, at the expense of the loss of logic and sanity. Not all Vampires have this. Some that do can control when and how it happens, due to their strength of will, making them extremely dangerous. Utilized in situations of extreme anger or desperation (character is about to die). This does not make them invincible. They have the following weaknesses:Quote: Sunlight hurts. Bad. A Vampire's skin is extremely sensitive to ultraviolet rays, and will burn quickly. Most smart Vampires usually carry along some sunblock, but the majority stay in the dark. After all, they don't want to be like a human. That said, it won't kill them outright, but it will do much to slow them down. Silver Nitrate hurts. In fact, it's fatal. In a place where a shot or stab won't necessarily kill, the wound that is made will heal human slow from the silver entering the blood stream and disrupting things. Laceration wounds from a silver blade will definitely leave scars, and they won't fade. In a place that would be deemed fatal to any normal piercing attack however... they will die in one clean shot. Suggested that one takes cover or uses those supernatural reflexes to evade. Vampires require blood, and not just for a boost in healing. Fresh blood must be kept running through the circulatory system, which means feeding must occur at least once every month, whether willing or not. A vampire can survive at least two weeks without a fresh drink after that time period, but any longer than that... and they will go into a coma that is extremely difficult to rise from. During this time, they are very, very easy targets... It takes at least two humans to take a Vampire. One vampire cannot take out five humans, no matter how fast they are, and especially if said humans are coordinated and have good communication. Suggested that one calls for backup or finds a good piece of cover to get behind. Reaction time is something that one isn't born with. It remains the same as it was before the Vampire was turned. All that speed counts for nothing if one can't make the split-second decision needed to put it into motion. The faster the mind responds to a stimulus, the faster one can move, period. Those that know this, train hard to improve it. Those that do not... will more than likely eat a few knives or bullets. Holy Emblems have a devastating effect, but only within range of contact. If you can't touch them with that crucifix, you can't do much to them. If you can, their skin will burn just as easily as if it were caught on fire. Yes, literally. Touch them with it long enough, and it will kill them. This is an awful crazy way to do it, though... As usual, cut off a vampire's head... and they're dead, regardless of what kind of metal cuts it. Follow the TOS. Please. Keep your RL business out of IC business. If you have drama other than the one that your character is creating, please settle it before you begin playing. Remain seperate from your character for as long as possible, and they will come into their own. Most Important Rule: Have fun. Imagination is the key to good RP. (PM suggestions on what I should change about the strengths and weaknesses!)
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Posted: Sun Sep 07, 2008 9:55 pm
Quicksilver -Setting-
No one knows where they came from, really. No one knows why they started attacking. But in the year 2043, they just started moving. Sure it was slow at frst, a bit by bit thing, but they started gathering power, gathering allies.
Their weapons at first were their teeth; they'd literally bite someone and the one that had been bitten would just... change. The sun damn near killed them over time, they couldn't drink anything but the one thing they were forbidden to, and any sort of holy sign, a cross or the like, gave them the chills for some reason they couldn't explain.
They had no choice but to turn to those that turned them into beasts for help. And they help they gave was simple; make others like them, so that the world would not be so different. They'd all be in the same boat.
Three years after it had begun, a declaration of war was sounded by a much larger force that had come up under the nose of humanity. It was overwhelming, the power they had. Over time, it became obvious that situations were not getting better.
That was when the nuke was launched. A tactical thermonuclear missile was headed straight towards a major Vampire breeding ground, set to detonate at the very center of it. The city was in complete and total ruins by the time the one-second flash was over...
...And all it did was piss 'em off. Every Vampire in the area survived, and they wanted revenge.
A few of them were amazed by the sheer force that the explosive generated however, and they were afraid of what the human race would do if they were ever really, truly, trapped in a corner like a fox. These select few secretly broke off from the campaign of their own kind and decided to even things out. They taught humans how to fight what could not be fought with conventional tactics and to kill what could not be killed by any normal means.
Ten years have passed since then. It's one big stalemate. Those Vampires that helped were rewarded with citizenship, and now they're everywhere, hiding in plain sight, taking jobs, lovers, raising families. What was once a nightmare is now part of every day life, and they're getting along just fine.
But the bad guys are still out there, licking their wounds, waiting to strike again... and soon it'll happen.
The only thing that could possibly stop them is something out of the blue.
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Posted: Sun Sep 07, 2008 10:28 pm
Quicksilver -Character Outline- This is the following character outline that has to be filled out before anything else happens. Make sure to be clear on what you put down. [b]Player:[/b] Your username here.
[b]Name:[/b]
[b]Age:[/b]
[b]True Age:[/b] Vampire only.
[b]Gender:[/b] Let's not double dip, okay?
[b]Height:[/b]
[b]Weight:[/b]
[b]Faction:[/b] If you're not with anyone, put none.
[b]Appearance:[/b] Pictures tend to clutter up a bio, so I don't like them. If you want to put one in, that's fine. But what I do require is at least one good paragraph of how they usually appear on first sight. Make the description as vivid as possible so no assumptions are made.
[b]Personality:[/b] This is what makes the character tick, so please be thourough about this one as well. One to two good paragraphs will do nicely.
[b]History:[/b] The big one. Two paragraphs minimum and please be as descriptive as possible. The better this one is, the more I'll consider your character, but that doesn't mean it's the end-all, be-all. You have a bad appeareance or personality paragraph, I'll take the whole thing into less consideration.
[b]Personal Weapons:[/b] Don't make this one too rediculous. I'm allowing firearms and knives alike, but remember that certain characters can handle heavier weapons with more ease than others. Limited to two.
[b]Other:[/b] Anything you think would make this character stand out. Optional.
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Posted: Sun Sep 07, 2008 11:01 pm
Quicksilver -The Crimson Society- Secretive, discreet, ominous. These words are a few that would describe any kind of organization that resembles the Illuminati. But this Illuminati is real, it's dangerous, and it has its roots everywhere. The worst part? It consists almost entirely of vampires.
Their main philosophy is that peace and unity are possible, but mankind is weak and stupid in their current state. The only way to 'save' these 'poor creatures' is to transform them into superior beings. It's bacically another form of facism. These Vampires have an age-old grudge with humans though, and they've been aching to settle it the old-fashioned way. But for the moment, since the laws bind all men women and children, they have to do it the sneaky way: politics.
Said sneaky way is also achieved through an elite team of specialists designed to subvert, sabotage, and assasinate anyone in the way of their more subtle plans. Known as the Crimson Arrows, just one team of twelve vampires can take out an entire platoon of soldiers if necessary. They're just that damn good.
But mostly, they're relegated to clean up work: handling the messes that the higher-ups wouldn't dare touch. Keeping the general existance of their dirtier actions out of the public eye, getting rid of someone too close to their secrets, things of that sort.
When the real war comes though... they will be at the front line. Make no mistake.
-Characters-
High Lord
The big boss and head honcho. This guy is revered more as a messiah than anything else; the savior of the human race from its own destruction. But the truth is far more mundane, and thus far uglier. This guy will stop at nothing to keep hold of the reins of his flock.
(Bio here.)
Council of Five
The advisors to the High Lord, and responsible for managing political affairs in other nations. The goal is to put one of their people in every major government and begin converting the masses to their ideals. Simple as that.
(Bios here, accepting... well, five.)
Crimson Arrows
Subtle, silent, supreme. This is the SAS from Hell. Split into ten different units with twelve operatives each, the Crimson Arrows enforce the precepts, as well as clean up any dirty messes that politicians of their faction leave behind. You mess with these guys, you'd better be damn good.
(12 spots open, only one unit will be covered in this RP)
Followers
Vampires only are allowed in this faction, and they are definitely up to no good. You could find anyone just passing through, walking down the street, and they could very well be plotting against you. They are required to wear red in designated safe houses, and will not, under any circumstances, walk around in broad daylight. After all, they have their pride to consider.
In other words, these are your standard prowlers.
(As many as necessary.)
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Posted: Mon Sep 08, 2008 12:09 am
Quicksilver -Human Liberation Army- Ah, the days of the war. When everything was legal as far as executing the goddamned bloodsuckers, and peace could be obtained through eliminating as many of the enemy as possible. Sadly with the changes in times came the law that freelance hunting equalled vigilantism.
So the only way to counter the law was to go over it... or rather, underneath it. The underground movement known as the Human Liberation Army is a group of like-minded citizens with one particular goal- erasing the virus known as the Vampire at all costs. The bad news? It's illegal because some of those same Vampires are upstanding citizens.
Do they care? Not really.
Siding with these guys means that you're tired of living in fear every day, hoping for a sort of normalcy again. It also means you're willing to be arrested for domestic terrorism and other lawbreaking acts. But hey, you're making the world a safer place! Right!?
The problem with these guys is that they don't have the funding or the equipment necessary to carry on a full-scale conflict. Most of the time, they have to make do with what they can scrounge up. But one thing's clear; they won't accept a Vampire in their ranks, whether they are well-meaning or not.
However, that doesn't mean that they don't have their own elite unit... if you could call them that. They don't have any real name for them, just a bunch of fighters that execute guerilla actions against known safe houses. Sometimes they go out on supply raids as well, also known as robberies. But it's all for the cause. Not to mention that they are assigned to hunt down any vampires, good, bad, or neutral.
Good people, right? Right... or maybe they're just crazy and desperate.
-Characters-
The Leader
Someone who's seen a lot of bad things and just wants them to end. It's a shame that this person isn't allowed to fight on fair terms anymore. But hey, all in the name of justice and clearing out that which should not exist.
(Bio here.)
Guerilla Unit
Just as their name suggests. The organization of these guys leaves something to be desired, but they have a common purpose. Their jobs range from 'foraging' for supplies to ouright raids on clubs that are suspected enemy hideouts. Then again, not all Vampires are bad... but they don't care.
(Six needed. As stated, their organization leaves much to be desired.)
Refugees
Those that are hiding from the vampires and refuse to live peacefully among them. Or you could be one of those who can't find a good home, job, money, or whatever. Either way, welcome to the club.
(As many as necessary.)
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Posted: Mon Sep 08, 2008 12:50 am
Quicksilver -Paranormal Special Operations Group- One can't just stand around and let the human race come to an end, now can they? The organized governments of the world, in the form of the United Nations Security Council, have banded together to create a response to the threat. Ever since the days of the war, these men and women have existed as a safeguard against the oncoming tides.
Back then, any Vampires that would join the cause of defending humanity were placed in the best of the best, regardless of gender: Navy SEALS, Delta Force, SAS, Marine Force Recon, et cetera. Working hand in hand with their human counterparts, they taught them how to beat that which conventional weapons could not defeat.
These days, they are known as the Paranormal Special Operations Group, shortened to P.S.O.G. These guys are the equivalent of the Crimson Arrows. Top-notch equipment, training, reflexes, timing, strength, everything. It doesn't matter if one is human or not; everyone's got a chance to be something.
The thing is, the organized governments don't always have the goal of fighting off the main enemy. No, sometimes they need the big bad things that go bump in the night to fight other wars for them. But such is the price to pay for being in a team that can tear apart a main battle tank wtihout having to rely on explosives to do so.
-Characters-
Commanding Officer
Experience in the war has taught this person much about his or her adversary. When a call comes up for his or her outfit, they know exactly what to expect; either something important that actualy requires their attention, or something petty that needs to be cleaned up.
Either way, this person does what they have to do. Nothing more or less.
(Bio here.)
Squad Leader
The team may have changed members now and then, but this person is the same in all regards. Tough, a good leader, a powerful fighter, and a good individual in general to have around when things get bad, as well as when things are good.
(Only need one, for only one unit will be covered in this RP.)
P.S.O.G.
Brave men and women who dedicate their lives to stopping a major conflict from breaking out... and being the first to fight when one does. "If you want peace, make ready for war" is a code they live by, and as always they adhere to it, regardless of the mission. A great bunch of guys without their gear on, but when it's time to go to work, they're no joke. `Mitsuki Yamada` Player: `Mitsuki Yamada`
Name: Vivian
Age: 23
True Age: 480
Gender: Female
Height: 5'7
Weight: 125 lbs.
Faction: P.S.O.G.
Appearance: Vivian stands at a height of five foot seven and she weighs’ in at 125 pounds. Back in the 1500s the woman would always be found in floor length ball gowns and her long black hair would be a cascade of curls down to a few inches below the middle of her back. Her light blue eyes would be highlighted by mascara and eye shadow. The abnormally pale color of her fair skin on her face would be covered with blush, and the rest of her body covered with clothing. In the present all trace of make-up is gone, considering she does not need it nor does she like it. Her pale skin is even more pale from being turned as well as even more fair. The only other change's to Vivian's face is the colder light blue in her eyes, almost grey, and instead of a smile her heart shaped mouth is usually found in a straight line, a frown, or a scowl.
Her wardrobe choice has also changed considerably. She is usually always found wearing a short sleeved black leather zip up suit, with a long black leather trench coat to cover it. Leather boots are her choice of footwear. She also now chooses to wear her hair straight in a braid or pony tail. Hardy ever is her hair let down free.
Personality: In the 1500s Vivian was like most of the ladies of the court. She was cheerful, nice, friendly, and a bit of an airhead. She prided herself in being some what smarter then the others, and she was also very shy. Her shyness only grew worse when she was hit with smallpox.
Years later in present times Vivian has become a strong, and somewhat cold person. No longer is she shy or in any way stupid. Speaking her mind and not taking anything from anyone are among the traits she acquired. After her lover's death is when she grew cold. No trusting or talking to anyone, focusing on becoming a good fighter, and snapping at anyone that bothered her were the other traits she gained. After joining up with P. S. O. G. some of those negative traits lessened but seeing the cold shielded look in her eyes and her very outward appearance showed the traits still lived.
Inside somewhere is still the happy lady of the court just waiting to come back and play though. She'll never be the woman she was before, that's for sure, but the cold shield around her heart could be melted if the right person came along.
History: Vivian grew up in the early 1500s. Her family was of a slightly above average wealth and so she was every so often spoiled with pretty dresses and jewelry. When she became of age she was immediately turned into a lady of the court. Though, she was smart enough not to be courted by the King as she had heard the many stories of many women being courted by him and they were never the same, and not in a good way. Instead she did allow some of the lesser men to court her but like the others, she never got serious.
Years passed and at the age of 23 Vivian was hit with a the disease, smallpox. Vivian's world crashed around her ears when she got the news. As soon as she received the news it seemed everyone else did as well. She was kicked from the court at the fear that she would infect everyone else. Her parents had longed since died and so she was on her own. It only took a short while before she was on her death bed, well, not literally.
Vivian was a fighter and so she refused to lay down and await her fate or go to a doctor. The night she was reaching her last few moments of life Vivian collapsed in an alleyway. She did not know how, but a man came upon her, and she did not know why, but he stopped and knelt before her. He simply asked if she was dying and with the little strength she had left Vivian nodded. Then he asked if she would like a second chance at life and she was not stupid enough to disagree, and so he gave her that second chance. She fell in to darkness and then awoke in to her new life, the life of the undead. She was a Vampire.
She stayed with her sire the time she was allowed, learning the ways of the night. When it was time for her to break away she followed her sire to America. In America she laid low for many years, considering she was supposed to be dead. Then after many centuries she got word of her kind beginning to move and so she moved along with them. Vivian wanted nothing to do with the fighting and so she continued to lay low until everything had settled down.
Vivian had examined how life had become, and she wanted a part of it. Never had she had a committed relationship but she found that in the new age she wanted one. It didn't take long for Vivian to fall in love and couple with a human male. She was happy, and blinded by love. That all changed when the vampires came. Michael, her human lover, was a member of the Human Liberation Army. Vivian had known that but didn't care until she decided to see if she could surprise her lover at work. It was all planned, she knew where he was at the time and so she went, not a care in the world. Arriving at the spot where Michael was Vivian was horrified to see him in the middle of a fight with a few of his allies against a group of vampires.
Stupidly, she called out to Michael and ran to him. It only took the split second, Michael turned to tell her to go back, the vampires advanced, her lover's allies weren't quick enough, and she got to watch with them as the vampires killed her lover. In a rage Vivian helped the other men kill the vampires. Then after going home and mourning for her lover Vivian decided that she finally needed to take part in the fight. She knew she could not take the vampires side, and she didn't exactly want to take the human's side considering she knew not all of the vampires weren't bad. So, she decided on the P. S. O. G. Fueled by the rage of her lover's death and the motivation to stop the stupid fighting it didn't take long for Vivian to move up in the ranks. Her only hope is that she can stop the useless fighting and hopefully take her place beside her lover.
Personal Weapons: Two Stainless Steel 7 7/8" 45AP Caliber Semi-Automatic Pistols. One on each hip. (11 spots open. Only one unit will be covered in this RP.)
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Posted: Mon Sep 08, 2008 1:09 am
Quicksilver
-Normal Vampires-
These are the red-eyed guys and gals who just try to get by with everyday life. Any job, any title, anywhere at any time, they are simply trying to live in peace with humanity. There's a certain thing to be said about drinking one's blood: it can be done safely. As long as one doesn't get their blood into anyone, it's pretty much a safe instance. Seal up the wounds and have the very willing drink have plenty of orange juice later, and you're good to go.
They don't want any part of this silent war, and would rather live their lives the way they want to, just like anyone else.
Having children is possible, yes. But one has to take into consideration the effects... A half-vampire, half-human has many strengths of a full vampire wthout the aversion to sunlight or the weakness to silver/holy emblems. One would think that this would make them strong like bull, but there's a catch.
Anything, and I mean anything, can take them out. Silver or not, they can die easily if they're not careful or well-protected. The tolerance to pain isn't there either, due to the fact that they're part human, so one has to really pay attention to their surroundings. They still need that drink now and then, too, and the Blood Rage is inaccessible.
(Bios go in this spot. Need a good entrance? Start out here!)
-Normal Humans-
Nothing special here, just your standard human being. To be honest though, not all of them are happy with their worst nightmares come to life, living potentially next door. But for the majority, life has reached some sort of equillibrium. The Vampires are actually nice, try to get along and adapt, and don't do anything to overshadow their new friends unless it requires defending themselves. All in all, it's turning out to be surprisingly harmonious.
Some of them have even taken a Vampire as a lover, and that's where things get interesting. Imagine all those romance novels come to life! The possibilities are endless! No wonder it's so tempting...
(Ditto with the above; start here if you're confused!)
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Posted: Mon Sep 08, 2008 1:34 am
Quicksilver -The Quicksilver-
"There's a legend amongst us Vampires, y'know. Kinda like the humans have their boogeymen. Silver is our bane, the source of our death. It's the one thing that can permanently destroy us. But theoretically, there's a vampire out there that can survive the effects, the pain, the mental agony.
"If it's at all possible... it's said that their blood turns into silver itself. The chains that bind them to our immortal fate are broken, and they become able to live normal lives while retaining their full Vampire abilities. Speed, strength, stamina, the tolerance to pain, everything. They don't even have to drink blood anymore for anything but the sheer pleasure of it.
"If such a creature existed... I don't know if I'd want to mess with one of 'em. They could very well be the most poweful man or woman in the world... but there's a way to kill them. If they do exist, and you do piss one of 'em off, have some silver handy. You heard me, silver. You shoot or stab them through the heart or head, the two centers that control all the body's systems, and they will still die.
"Anywhere else... and you're ******** the legend of the Quicksilver is no legend... it is real. The part about the blood turning to silver is made up, but the part about the body being able to tolerate the high amount of it in the bloodstream is true. Should a Vampire be filled with enough of it, the body will do what it is designed to do: adapt.
The weaknesses to silver and holy emblems are nullified. The sun is no longer an enemy. One can eat, drink, sleep, live. And all without the weaknesses that a Vampire traditionally has. This makes these rare creatures a force to be reckoned with, and whoever controls a Quicksilver... can change the world.
So far, there is only one, and he is keeping himself well-hidden...
...So any character that wants to be a Quicksilver had better show me their stuff. I mean the best you can turn out. I will be watching for candidates for this title, and even after you get it you will be monitored for rule breaking, godmodding, and anything else I can possibly catch you for. You break any rule once, you get a warning not to do it again. Twice, and you're forcefully stripped of Quicksilver status. A third time and you're blacklisted.
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Posted: Mon Sep 08, 2008 1:43 am
Quicksilver Blacklist/Whitelist
Blacklist
Yeah, you know what this is. These are the folks that aren't so nice. They are not allowed to enter these hallowed halls. You see 'em, you burn 'em at the stake.
(None here, and hopefully none will be.)
Whitelist
Always welcome, always in the mix, they are the helpful creatures that drive the RP along a sure and steady path. God bless them! Listen to them, take their advice, and you will go far.
(I sure hope I get a few people on here. They'll be my buddies and helpers.)
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Posted: Mon Sep 08, 2008 2:15 am
((Okay, done with the formalities. I'm setting this one free!))
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