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Dead Space

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Evalad
Captain
PostPosted: Sat Sep 06, 2008 5:13 pm


Platforms: PC, PS3, and 360

Dead Space is a third-person action video game, being developed by EA Redwood Shores for Microsoft Windows, PlayStation 3 and the Xbox 360. It is currently scheduled for release on October 14, 2008 for consoles and October 20 for Windows. The player takes on the role of an engineer named Isaac Clarke, who battles a polymorphic alien species called the 'Necromorphs' on board a stricken interstellar mining ship.

Gameplay
The players must fight their way through various levels of a stricken mining ship, which has been infested with an alien species known as the 'Necromorphs'. The game features an 'over the shoulder' third-person perspective, similar to games such as Gears of War and Grand Theft Auto IV. The interface does not feature a traditional head-up display. Instead, information is relayed to the player via lights and translucent screens which hover over Isaac's weapons and armor.

There are weightless and decompressed environments, which Isaac can navigate using a pressurized suit equipped with magnetic boots. Some levels will even lead out onto the surface of the ship's hull. Floating debris will present a hazard, and Isaac can lose his footing and simply float off into space. In keeping with Isaac's profession as an engineer rather than a soldier, weapons in the game are mostly improvised, and consist of an array of bolt cutters, stasis guns and rudimentary energy weapons.


Isaac battles a NecromorphCombat in the game is complicated by the fact that Necromorphs are not simply rendered 'dead' after a certain number of rounds have been fired at them. Rather, they must be dismembered a certain way to be dead, but they can adopt new stances and tactics, and even sprout new limbs, based upon where they have been wounded. The game's Executive Producer, Glen Schofield, has said that 'the primary theme of Dead Space is dismemberment', and early previews of the game have noted the high levels of gore.

Plot
The game's plot revolves around Isaac Clarke, a space engineer who works for the Concordance Extraction Corporation (C.E.C), a company that operates "giant mining ships" throughout the galaxy. His company receives a distress call from the USG Ishimura, a “Planet Cracker” class ship that destroys planets in order to extract valuable ore. Assuming that the ship has had a mechanical failure, Isaac and two other C.E.C employees set out to rendezvous with the Ishimura. They soon discover that the ship has been overrun by a hostile alien race. After boarding the ship, Clarke is separated from his party and must battle his way through various hazardous environments to safety. Based on the five graphic art videos released for the game, it seems that a mysterious "artifact" had been found near one of the colony planets and was brought aboard the Ishimura despite the fact that it seemed to make the miners who extracted it go insane. This artifact seems to not only play a large role in the game's story but also seems to be closely followed by a cult, known as the Unitologists. Graphic novelist Warren Ellis, through his Bad Signal mailing list, writes on August 7, 2008:

"I got released from an NDA the other day, so I can finally say that I wrote a bunch of the groundwork, backstory and structure on the forthcoming EA videogame DEAD SPACE... I believe there was at least one other writer on the project, but I'm sure there's some of me in there somewhere."


Backstory
The events leading up to the game's story are being shown in a series of comics, mostly featuring a P-SEC operative named Abraham Neumann and a doctor named Tom Shairello. There is also a movie coming out in Fall that will detail the plight of the Ishimura titled Dead Space: Downfall.
PostPosted: Mon Sep 08, 2008 10:17 am


watch this trailer

http://io9.com/5028038/the-dead-space-trailer-so-scary-its-banned
this game gives me chills, this will fit nicely next to doom 4 when it comes out to.

Mergelfuchs


Evalad
Captain
PostPosted: Mon Sep 08, 2008 4:36 pm


Nice,...I was thinking doom also when I was collecting the info...
PostPosted: Tue Sep 09, 2008 5:37 am


the next few years are going to be gd for horror gaming, just because of dead space and id software is making stuff again.

Mergelfuchs


Evalad
Captain
PostPosted: Wed Sep 10, 2008 5:01 pm


Aye, I will have to play them more, I've seemed to of lost my self in Fantasy, Action, and Simulation games....


Quize question: xd

What is Dead Space? (no, not a video game, and no you don't have to answer it...)
PostPosted: Thu Sep 11, 2008 2:08 am


It's band in German , so that makes me want this game. How s**t is marketing when they use fact like that to help sell a game?

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Mergelfuchs

PostPosted: Thu Sep 11, 2008 7:46 am


dead space is space were nothing lives, ie empty
PostPosted: Thu Sep 11, 2008 2:30 pm


true, but another definition, in physiology, dead space is air that is inhaled by the body in breathing, but does not partake in gas exchange. Haha! also what you said, but in outer space... biggrin

Evalad
Captain

Mergelfuchs

PostPosted: Mon Sep 15, 2008 8:07 am


dint know that. interesting fact.
PostPosted: Mon Sep 15, 2008 2:28 pm


Aye, when I was searching the game, I found those...so I thought I would share...

Evalad
Captain
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