Each Character gets a turn like a Turn based rpg
Each Battle must be posted as a new thread but you must pm that person inorder to issue the challenge if they say no. no complaining and don't b***h about it.
Battle Example:

Cassius Challenges Player 2
Player 2 Accepts

Cassius creates a thread labelled

CASSIUS VS. PLAYER 2

Our rp has a unique system of Hp/ Mp/ Rank points and stats

The stats are as follows:

Taijutsu -

Ninjutsu -

Genjutsu -

Each stat adds to the ammount of damage each attack will do

So say cassius's stats are

Taijutsu - 3

Ninjutsu - 4

Genjutsu - 4

and player two's stats are

Taijutsu - 3

Ninjutsu - 5

Genjutsu - 2

Each stat adds to the damage an attack does

How do you know how much each attack does?

Simple -Dice Rolling-

you will roll one 10 sided dice to determine you're damage

How do the stats attribute to the battle?

if you use a taijustu attack ~warning~ to use taijutsu you must be close to the enemy obviously ~warning~

Ninjutsu (depending on the skill) will be close range or far range

Finally genjutsu can be used from anywhere


Example battle using the stats from above between Cassius-40 hp 140 chakra Hokage and Player 2- 43 hp 112 chakra Hokage


Cassius runs toward Player two pulling out two Kunai
He goes to throw them at player two
-Dice roll- (note this is just an example in a real fight you will actually have to roll dice by using the Post Action roll dice)

Cassius rolls an 8 +4 for genjutsu bonus


Player two not expecting the kunai takes a hit for 12 damage
43-12 = 31

"Damn you i wasn't expecting that buti gues you weren't expecting this!"

Player two casts Water Dragon Jutsu -13 chackra
-Dice roll-
Player two rolls a whopping 10! +5 for ninjustu bonus crippling Cassius


Cassius after being hit by a major attack suffers damage of 15

40-15 = 25

Cassius strikes back with a Rasengan attack -16 chakra

-dice roll-

Cassius rolls a 6 +4!
Cassius Strikes Player two with a direct hit from the rasengan

Player two thrown back by the attak suffers
10 damage
31-10=21

"arg "
Player two Throws a mass of kunai with a wind shuriken hidden in the back
...

As you can see that is how the fights go
obviously they end and players take turns posting

What you post:
You're attack
-Dice roll-

Since you can't see what you get before you post you're opponent must look at the result add you're stats to it and post there health

Partner Post:
Damage Taken x-z=y
Retaliation attack

back and forth till a person runs out of health or chakra