Healings back to the beginning
Healers are vital to any fight. We heal and support the warriors, mages, and ninja on the front lines. And we are well known for our success and popularity. Unfortunately, this would also make us the most targeted.
Any healer can cast a cure spell, but the pride of the healer faction is the self sufficiency of our healers. Healers will need to know at least one offensive spell. Its recommended that each healer is 25% offensive, and 75% support. But how do we level up with that lack of power? Healers will need to team up with other faction members as often as possible. The other factions will benefit from you by being able to survive stronger enemies with you as support. You will benefit by sharing experience with the other faction member, as well as dealing some magic damage.
Naturally, healers are weak. But as a leader, it will be my job to make sure the other factions concentrate on defending us healers. And its each of the other faction leaders to make sure this happens. There leader for a reason and they have my, and Leon's trust.
Of course, when the going gets tough. Retreating is always an option, and not frowned upon. The other faction members can bounce back after death much easier then we can. And no matter what anyone says, slow and safe is the best way to go for us.
Any questions should be brought to me. And although I am new at this, I have the full support of Leon. And he will make sure I do the right thing. So don't hesitate to ask.