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The Focal Point (Accepting | Not Started)

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Xaimee

Lonely Elder

18,325 Points
  • Citizen 200
  • Invisibility 100
  • Elocutionist 200
PostPosted: Mon Aug 11, 2008 9:20 am


INTRODUCTION

-----

SUBJECT: The Focal Point
CLEARANCE LEVEL: GAMMA TERTIUS
AUTHOR: Alliance Science Directorate

The Focal Point is at the very centre of our galaxy. It remains one of the most mysterious realm in our galaxy and so far retains the record for the most failed missions to explore it.

As everyone knows, the Focal Point draws ships to it, constantly forcing all ships to constantly maintain a thrust away from the centre of the galaxy in order to maintain course. In fact, all navigators are trained on how to take this force into account when making jumps and for sub-light travel.

So far, the main thing that has prevented exploration of the Focal Point is the Anomaly Barrier. It is a strange chaotic manifestation in space that caused terrible sheers that tear unprotected ships to pieces in seconds and seriously damages even protected ships to the point of destruction if they do not leave quickly.

With long range telescopes we have managed to discover that the Focal Point itself is a mass of debris that has been gathering for millennia to form a massive maze like structure. Whether it forms a solid mass or just a dense field of destroyed ships is unknown which puts possible navigation an impossible question to answer.

The Focal Point remains one of the greatest mysteries of our galaxy and it may remain so even if one day a ship successfully returns from its heart.

-- End Report

-----

SUBJECT: Operation Focus
CLEARANCE LEVEL: ALPHA TERTIUS
AUTHOR: Explorer Captain Vontes (Presumed Dead)

December 11 3063


It is almost unholy to be assigned this mission so close to Christmas but I guess being such a multi-cultural alliance, Command no longer thinks about such things. In any case, I have to admit being given the honour of being the first Alliance ship to traverse the Anomaly Barrier and enter the Focal Point without being a derelict hulk will be an honour. Maybe I'll get a school named after me or something if we make it back in one piece.

December 14 3063

We have begun traversing the Anomaly Barrier. To be honest, now that we are charting it as best we can, it would be more accurate to describe it like a sort of field of ruined and distorted space that surrounds the mass of ships we call the Focal Point. What we've found most worrying is that the field is regular in size although once inside then everything inside is complete chaos. To be honest, we've been lucky to only escape with minor hull damage and our weapons are unable to work within the radiation that permeates this part of space. The doctor does reassure me that it is not harmful to living beings so we carry on.

December 24 3063

It has been a week since we had to stop at the very edge of the field. It appears that at the most inner point the anomalies become so dense that they cannot be navigated around. We have tried our best to travel around the field to find an opening but we have found none. I think we're going to try to punch through and that means we'll have to stay at this place while we finish our modification to our field generators which should hopefully hold the hull together while we try to navigate through.

December 25 3063

Merry Christmas. This will be our last transmission as we have detected a jamming field immediate following the Barrier. It appears that we will not be able to transmit our logs back until we return from exploring the Focal Point.

No more transmissions were ever received from Captain Vontes or his ship, The Excelon. It is presumed that it has joined the mass of debris that forms the core of the Focal Point like all ships that are not salvaged quickly in this galaxy.

-- End Report  
PostPosted: Mon Aug 11, 2008 9:21 am


SETTING

Operation Refocus

Command has assigned your ship, The Solace, to travel to the infamous Focal Point and carry out the following objectives:

1. Discover the fate of the Excelon and retrieve any data and any survivors that can be found.
2. Resume the mission of the Excelon in exploring the Focal Point and gathering as much data as possible.

Ranks in the Alliance

Command - A multitude of ranks that are not relevant to a single ship. Minimum Clearance Level: ALPHA PRIMUS PLUS

Senior Staff

Captain: Commands a single ship. Clearance Level: ALPHA PRIMUS
Commander: Second in command of a single ship. Clearance Level: ALPHA SECONDUS
Chief Armoury Officer and Tactical Officer: In charge of all on-board weaponry, security and battle situations under the direction of the captain. Clearance Level: ALPHA TERTIUS
Chief Engineer: In charge of Engineering. Clearance Level: ALPHA TERTIUS
Chief Science Officer: Performs analysis and commonly works with Engineering to create devices to maintain the ship in unusual situations. Clearance Level: BETA PRIMUS
Chief Navigator: Pilots ship for the most part and makes calculations for 'Jumps'. Clearance Level: BETA SECONDUS
Chief Medical Officer: In charge of all medical decisions on the ship. Only officer on-board who can overrule a Captain so long as it is on medical grounds and with substantial evidence. Clearance Level: BETA TERTIUS

Crewmen Ranks

The Solace is a deep space explorer and therefore does not have the capacity for many crew and so is given over to a skeleton crew of senior officers only. Clearance Level: Range from GAMMA PRIMUS to GAMMA TERTIUS depending on rank and areas of responsibility.  

Xaimee

Lonely Elder

18,325 Points
  • Citizen 200
  • Invisibility 100
  • Elocutionist 200

Xaimee

Lonely Elder

18,325 Points
  • Citizen 200
  • Invisibility 100
  • Elocutionist 200
PostPosted: Mon Aug 11, 2008 9:22 am


THE SOLACE

The Solace is a deep space explorer vessel. It has a small amount of weaponry, although extremely powerful for its relative size, and the fastest possible engines giving it far greater manoeuvrability than the average ship and, thanks to its small size, greater speed than ships fitted with the same engine.

Due to its small size, the crew consist only of senior officers and to cover for the lack of replacement crew members, all officers have basic training in the responsibilities of their fellow officers (Field medicine, basic navigation and jump calculation, maintenance procedures for ship systems and personal and ship weapons training).

The ships is comprised of three decks. The upper deck houses the bridge at the front, the galley in the centre and the science lab in the rear. The middle deck consists of crews quarters and the medical bay. The lower deck consists of the armoury at the front, shuttle bay in the middle and engineering at the rear. The shuttle bay also doubles as an exterior airlock to allow people to enter and exit the ship while landed as well as ferry goods aboard. Air locks can also be found on mid deck level on port and starboard side.

Navigation through the ship is purely through ladders, to conserve power and space, and traversing corridors (Except for a cargo lift in the shuttle bay and an emergency elevator that can only be used for medical emergencies as it leads directly between the medical bay and the deck directly above and below). Every few metres are slots in the ceiling for emergency bulkheads. Should sections of the ship become decompressed they are set to automatically seal affected areas to preserve pressure, regardless of who may be sealed off because of it. Only the captain may authorise the override of the emergency procedures.

Crews quarters consist of a single bed, desk, bathroom with shower, sink and toilet as well as a moderately sized wardrobe. Due to the nature of is mission, the crew are not expected to wear standard uniform except for the insignias denoting rank and allegiance -- Also the Captain has final say on whether they deem an outfit suitable.

The Bridge consists of two consoles at the front for the navigator and the tactical officer. Two consoles at the rear for the science officer and the second in command and a central console for the captain.

The ship as two small shuttles than can hold about four people comfortably with full equipment each and six at a pinch with minimal equipment, eight in extreme cases although all portable equipment would have to be left behind.  
PostPosted: Mon Aug 11, 2008 9:25 am


RULES

1. Follow the Gaia ToS
2. Follow the Guild Rules
3. This is a literate RP. Third person narrative. No ** for actions and use quotes for speech. Minimum two paragraphs or five lines, whichever is less.
4. If you have writers block then please include it as OOC although bear in mind you can't use that excuse forever.
5. Post all OOC in (( )), [[ ]], || ||, {{ }} or in some other way that makes it clearly OOC. Also try to keep it to a minimum.
6. You can reserve a position by sending me a PM titled: 'Holding Focus'.
7. Please send all profiles to me by PM with the title: 'Focussing on Solace' (Highlight) .
8. Add a ninja at the bottom of your profile.
9. Failure to submit a profile correctly will result in rejection.
10. I retain the right to alter these rules at any time.

PROFILE SKELETON

Do not alter this skeleton in any way.

[b]Username:[/b]
[b]Name:[/b] (First and Last)
[b]Rank:[/b]
[b]Race:[/b] (Human, Xylan (Elf), Caroni (Neko), Vere (Werewolf) or Wari (Vampire). No cross-breeds allowed.)
[b]Gender:[/b]
[b]Personality:[/b]
[b]Background:[/b]
[b]Appearance:[/b] (As link)
[b]Other Details:[/b]
 

Xaimee

Lonely Elder

18,325 Points
  • Citizen 200
  • Invisibility 100
  • Elocutionist 200

Xaimee

Lonely Elder

18,325 Points
  • Citizen 200
  • Invisibility 100
  • Elocutionist 200
PostPosted: Mon Aug 11, 2008 9:25 am


RANKS & PROFILES

Ranks

Captain: Reserved by Xaimee
Commander:
Tactical:
Engineer:
Medical:
Science:
Navigator:

Profiles  
PostPosted: Mon Aug 11, 2008 9:31 am


SOME FINAL NOTES

If you have been paying attention to the posts above then you'll realise that there is no room for NPCs while on the Solace. So do not make up any NPCs or I will smite you.

If I choose to add NPCs then they will be under my control only. I'm sorry if that sounds control freaky but this is my RP and it does have a plot which I am willing to be flexible with to a large degree but only with how your characters react to situations rather than everything being in the hands of the players.

Also the RP will start off a few days from the Anomaly Banner.  

Xaimee

Lonely Elder

18,325 Points
  • Citizen 200
  • Invisibility 100
  • Elocutionist 200

Xaimee

Lonely Elder

18,325 Points
  • Citizen 200
  • Invisibility 100
  • Elocutionist 200
PostPosted: Mon Aug 11, 2008 11:22 am


Reserved  
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