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TrueKensai

PostPosted: Thu Jul 31, 2008 11:54 am


this is where you can talk out of charector and ill fill you in about certain thingsthis is also where you post your charectors and keep them up to date(level them up)
PostPosted: Fri Aug 01, 2008 5:24 pm


First to post!

Edited: Updated as of 11/22/08

Valderg of the Flame
Male Elf/Dragonborn Dragonfire Adept 2
Chaotic Evil
Deity: Tiamat
Representing Yurro

Strength 14 (+2)
Dexterity 17 (+3)
Constitution 17 (+3)
Intelligence 12 (+1)
Wisdom 11 (+0)
Charisma 15 (+2)

Total Hit Points: 20
Armor Class: 15 = 10+[armor]+[shield]+3[dexterity]+2[Scales]

Size: Medium
Height: 5' 1"
Weight: 100lb
Age: 253
Skin: Lightly tanned
Eyes: Crimson red
Hair Color: Black, with red highlights

Speed: 30 feet

Touch AC: 15
Flat-footed: 12
Initiative modifier: +3 = +3 [dexterity]
Fortitude save: +6 = +3 [base] +3 [constitution]
Reflex save: +3 = +0 [base] +3 [dexterity]
Will save: +3 = +3 [base] +0 [wisdom]
Attack (handheld): +3 = 1 [base] +2 [strength]
Attack (unarmed): +3 = 1 [base] +2 [strength]
Attack (missile): +4 = 1 [base] +3 [dexterity]
Grapple check: +3 = 1 [base] +2 [strength]

Languages: Common, Elven, Draconic

Feats:
Ability Focus (fire breath) [adds +2 to saving throw]
Dragontouched *bonus*

Skill Name Key
Listen Wis 7=+0[ability]+4[rank]+4[elf]+1[dragontouched]
Knowledge(arcane) Int 5=+1[ability]+4[rank]
Spellcraft Int 5=+1[ability]+4[rank]
Use Magic Device Cha 6=+2[ability]+4[rank]
Decipher script Int 5=+1[ability]+4[rank]
Jump Str 12=+2[ability]+10[wings]
Spot Int 5=+1[ability]+1[rank]+2[elf]+1[dragontouched]
Search Int 5=+1[ability]+1[rank]+2[elf]+1[dragontouched]
Intimidate Cha 5=+2[ability]+3[rank]

Elf:
-+2 dexterity / -2 constitution (already included)
-Immune to magical sleep
-+2 racial bonus to saves vs. enchantments
-Low-light vision
-Proficient with longsword, rapier, longbow & shortbow
-+2 racial bonus on listen, search, and spot checks
-Notice secret doors

Dragonborn:
-+2 Constitution, -2 Dexterity
-Humanoid (dragonblood): Dragonborn are humanoids with the dragonblood subtype and any other subtypes they had before undergoing the Rite of Rebirth. For all effects related to race, a dragonborn is considered a dragon and a member of her original race.
-+2 dodge bonus to Armor Class against creatures of the dragon type.
-Immunity to Frightful Presence
-Draconic Aspect:
Wings (Ex):A dragonborn who selects the wings aspect hatches sporting fully formed wings. Dragonborn can use these wings to aid their jumps (granting a +10 racial bonus on Jump checks) and to glide. Those with 6 HD or more can use their wings to fly.
-Gliding: A dragonborn can use her wings to glide, negating damage from a fall from any height and allowing 20 feet of forward travel for every 5 feet of descent. Dragonborn glide at a speed of 30 feet with average maneuverability. Even if a dragonborn's maneuverability improves, she can't hover while gliding. A dragonborn can't glide while carrying a medium or heavy load.
-If a dragonborn becomes unconscious or helpless while in midair, her wings naturally unfurl, and powerful ligaments stiffen them. The dragonborn descends slowly in a tight corkscrew and takes only 1d6 points of falling damage, no matter the actual distance of the fall.

Dragonfire adept:
-Known Invocations 1
-Breath weapon (fire) 1d6, save Ref 16 [15ft cone, or 30ft line]
-Dragontouched
-Least Invocation- Magic Insight* (Duplicates Detect Magic, except no material components, and can cancel Invocation[free action] to Identify item)
-Breath Effect: (2nd level) Frost, Lightning, and Sickness [can use other breaths instead of fire, but if used user has to wait extra turn before using same breath attack.]
-Frost Breath: Cone that deals frost damage (Same damage, shape, and save as fire)
-Lightning breath: Line that deals Lightning damage (Same damage, shape, and save as fire)
-Sickening Breath: Cone that sickens. (Sickens for 2 rounds for fail, 1 for success. Sickening is a -2 to attack, damage, saves, skill and ability checks)
-Scales: +2 AC

*Found out that I could not use the original "Darkness Invocation" yet, it was a lvl 2 invocation and I got it at 1st lvl, adjusted/corrected with a 1st lvl invocation.

Yurro
Crew

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VirgoBushin

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PostPosted: Sat Aug 02, 2008 9:50 am


Rebecca
Female Succubus Sorcerer 1
Neutral Evil

Strength 11 (+0)
Dexterity 19 (+4)
Constitution 17 (+3)
Intelligence 11 (+0)
Wisdom 10 (+0)
Charisma 21 (+5)

Size: Medium
Height: 5' 11"
Weight: 180 lb
Skin: Pale
Eyes: Light Brown
Hair: Blonde; Straight

Total Hit Points: 7
Speed: 30 feet
Armor Class: 14
Touch AC: 14
Flat-footed: 10

Initiative modifier: +4
Fortitude save: +3
Reflex save: +4
Will save: +2
Attack (handheld): +0
Attack (unarmed): +0
Attack (missile): +4
Grapple check: +0

Succubus Abilities:
Darkvision (60')
Poison Immunity
+8 racial bonuses on Listen & Spot
Automatic Languages: Abyssal, Celestial, &
Draconic
Speed: 30 ft.

Languages: Common, Abyssal, Celestial, Draconic

Skills:
Concentration Con 7
Knowledge (arcana) Int 2
Listen Wis 8
Spellcraft Int 2
Spot Wis 8

Feats:
Eschew Materials

Zero-level Sorcerer spells: 5 per day
Detect Magic
Disrupt Undead
Touch of Fatigue
Flare (-1 on attack rolls)


First-level Sorcerer spells: 4 (3+1) per day
Magic Missle
Mage Armor
PostPosted: Sat Aug 02, 2008 5:12 pm


you have to be chaotic evil because thats what a demon is
dont they have wings?

TrueKensai


VirgoBushin

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PostPosted: Sun Aug 03, 2008 1:12 pm


Have to be, no.

TEND to be, yes.

The alignment for a succubus is USUALLY chaotic evil. Not all demons are chatoic evil, however as shown on the Summon Monster charts. There are certain demons that are lawful and neutral evil.

As for wings, yeah I have them but that doesn't mean anything regarding my alignment.

Here's the chart you gave me:
Lev1:Claws, darkvision, Wings (50 ft. average), and Level drain
Lev2 razz olymorph, Detect Thoughts, And Detect Good
Lev3:
Lev4:telepathy(100ft)
Lev5:resistances
Lev6:greater tele(self +50 lbs), Charm monster, Suggestion, And Dr10/cold iron or good

Although honestly, with or without the chart, I'd have wings anyways. It's a given for a succubus.
PostPosted: Tue Aug 05, 2008 4:38 am


Lios
Male Catfolk (Lion) Barbarian 1
Chaotic Neutral

Strength 18 (+4)
Dexterity 19 (+4)
Constitution 16 (+3)
Intelligence 14 (+2)
Wisdom 13 (+1)
Charisma 17 (+3)

Age: 15
Size: Medium
Height: 5' 10"
Weight: 190 lb
Skin: Tan
Eyes: Amber
Hair: Gold; Straight; Thick Beard / Hirsute
Diety: Konkresh (God of Brute Force)

Total Hit Points: 15
Speed: 40 feet
Armor Class: 14
Touch AC: 14
Flat-footed: 10

Initiative modifier: +4
Fortitude save: +5
Reflex save: +4
Will save: +1
Attack (handheld): +5
Attack (unarmed): +5
Attack (missile): +5
Grapple check: +5

Languages: Common Draconic Catfolk Gnoll

Skills:
Climb Str* 7
Handle Animal Cha 7
Intimidate Cha 7
Jump Str* 11
Listen Wis 5
Move Silently Dex* 6
Survival Wis 5
Swim Str** 6

Feats:
Power Attack

KuroiKageSama


TrueKensai

PostPosted: Tue Aug 05, 2008 3:16 pm


that guys cool
so the party so far is:
human rogue
catfolk barbarian
dragonborn Dragonfire adept
Succubus sorc
PostPosted: Thu Aug 07, 2008 4:56 pm


Actually well flipping through my books I decided to switch to a scout but they are basically the same thing.

Sorry I'm late with posting my character, computer still out of order...


Character Name: Derek Deathstroke
Your gaian name: Bigfoot9000
Class: Scout/ lvl 2
Race: Human
Alignment: True neutral (for now),
Deity: Vecna/Olidammara
Size: Meduim
Age: 34
Skin: Well Tanned
Sex: Male
Height: 5'8",
Weight: 137lbs,
Eyes: *Hidden
Appearance:
User Image
Emotional reasons to adventure: Avenge the loss of his family
Status: Single (now...)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Str: 14 Ability modifier: +2 Temporary score: Temporary modifier:
Dex: 16 Ability modifier: +3 Temporary score: Temporary modifier:
Con: 15 Ability modifier: +2 Temporary score: Temporary modifier:
Int: 14 Ability modifier: +2 Temporary score: Temporary modifier:
Wis: 12 Ability modifier: +1 Temporary score: Temporary modifier:
Cha: 13 Ability modifier: +1 Temporary score: Temporary modifier:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Saving Throws:

Fortitude: 3 = 0 Base save + 2 Ability modifier + 0 Magic modifier + 1 Misc modifier.

Reflex: 6 = 3 Base save + 3 Ability modifier + 0 Magic modifier + 0 Misc modifier.

Will: 1 = 0 Base save + 1 Ability modifier + 0 Magic modifier + 0 Misc modifier.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Baste attack bonus: 0
Spell resistance: 0
Grapple: +3 = +1 Base attack bonus, +2 Strength, +0 Size, +0 Misc
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Weapons:

Attack: Longsword
Attack bonus: +3
Damage: 1d8 +3 Critical: 19-20
Range: 5 ft
Type:
Notes:

Attack: Attack bonus: Damage: Critical:
Range: Type: Notes:

Attack: Attack bonus: Damage: Critical:
Range: Type: Notes:

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


HP: 18

AC: 13 = 10 + 0 Armour Bonus + 0 Shield Bonus + 3 Dex Modifer + 0 Size Modifier + 0 Natural armour + 0 Deflection armour + 0 Misc Modifer

Current wounds: None yet Nonlethal Damage:

Speed: 30 ft, Damage reduction: 0

Touch: Flat footed: 0

Initiative: +4 = 3 Dex modifier + 1 Misc modifier.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Skills:

Balance: 6 = Ranks: 3, Ability modifier: 3

Bluff: 4 = Ranks: 3, Ability modifier: 1

Climb: 5 = Ranks: 3, Ability modifier: 2

Escape artist: 6 = Ranks: 3, Ability modifier: 3

Gather Information: 4 = Ranks: 3, Ability modifier: 1

Hide: 7 = Ranks: 4, Ability modifier: 3

Jump: 7 = Ranks: 3, Ability modifier: 2, Bonus: 2

Listen: 4 = Ranks: 3, Ability modifier: 1

Move silently: 6 = Ranks: 3, Ability modifier: 3

Open Lock: 6 = Ranks 3, Ability modifier: 3

Search: 4 = Ranks: 2, Ability modifier: 2

Spot: 4 = Ranks: 3, Ability modifier: 1

Tumble: 7 = Ranks: 2, Ability modifier: 3, Bonus: 2

Swim: 5 = Ranks: 3, Ability modifier: 2

Survival: 4 = Ranks: 3, Ability modifier: 1

Sleight of hand: 8 = Ranks: 2, Ability modifier: 3, Bonus: 3

Knowledge (local): 5 = Ranks: 3, Ability modifier: 2

Use rope: 6 = Ranks: 3, Ability modifier: 3


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Campaign:

Exp: 1850/?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Armour: N/A AC bonus: DEX:

Check penalty: 0 Speed: 40 Weight: N/a Special properties: N/a

Shield: N/A AC bonus: Weight: Check penalty: Spell failure: Special properties:


Protective item: AC Bonus: Weight: Special properties:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Feats: Skill focus (Sleight of hand), Acrobatic


Special abilities: Skirmish +1d6 damage, trapfinding, battle fortitude +1, uncanny dodge

Languages: Common. Giant, Orc
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Other possessions:


Item: Peasant clothes PG. WT. Item: PG. WT.


Item: PG. * WT. Item: PG. WT.


Item: PG. WT. Item: PG. WT.


Item: PG. WT. Item: PG. WT.


Item: PG. WT. Item: PG. WT.


Item: PG. WT. Item: PG. WT.


Item: PG. WT. Item: PG. WT.


Item: PG. WT. Item: PG. WT.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Money:


CP:


SP:


GP:


PP:

Bigfoot9000


TrueKensai

PostPosted: Fri Aug 08, 2008 8:03 am


we should be starting soon now that everyone is here
if possible could every one post the times they can play
PostPosted: Fri Aug 08, 2008 3:58 pm


I can play pretty much whenever... I just have to let my little bro play from time to time...

PLus you don't have to have everyone on at the same time, although it does make it go faster...

Bigfoot9000


TrueKensai

PostPosted: Fri Aug 08, 2008 6:54 pm


exactly
PostPosted: Tue Nov 04, 2008 3:27 pm


http://www.thetangledweb.net/forums/profiler/view_char.php?cid=18604
Boyd
(sorry didnt have time and i dont want to slow down the campagain)

TrueKensai

MT the Clown rolled 1 20-sided dice: 19 Total: 19 (1-20)

MT the Clown

Beloved Lunatic

10,125 Points
  • Bunny Spotter 50
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PostPosted: Tue Nov 04, 2008 6:17 pm


Craft (Poisonmaking) roll: Drow Poison DC 15

Poison crafted in 1 day and 6 doses.
MT the Clown rolled 3 20-sided dice: 13, 11, 20 Total: 44 (3-60)
PostPosted: Tue Nov 04, 2008 6:31 pm


Craft (poisonmaking) Ishentav DC 13

Salvo DC 15

Chayapa DC 15

Ishentav completed in 5 day and 2 doses

Salvo completed in 3 day and 3 doses

Chayapa completed in 3 days and 3 doses

MT the Clown

Beloved Lunatic

10,125 Points
  • Bunny Spotter 50
  • Bunny Hunter 100
  • Bunny Hoarder 150
MT the Clown rolled 6 20-sided dice: 4, 13, 20, 7, 17, 20 Total: 81 (6-120)

MT the Clown

Beloved Lunatic

10,125 Points
  • Bunny Spotter 50
  • Bunny Hunter 100
  • Bunny Hoarder 150
PostPosted: Tue Nov 04, 2008 6:54 pm


Craft (alchemy) +10

Acid DC 15
Alchemist's fire DC 20
Alchemist's ice DC 20
Smokestick DC 20
Tindertwig DC 20
Antitoxin DC 25

4, 13, 20, 7, 17, 20

1 week progress
Acid is complete in half the time, 2 doses
Alchemist's fire is completed ins half the time, 4 doses
Alchemist's ice is complete is 1 day, 3 doses
Smokestick is completed, 1 made
Tindertwig is completed in 1 day-ish, 54 made
Antitoxin is complete in 1 day, 2 doses
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