Howdy people! It's time to get our backsides in gear in preparation for taking the rp upto the next level. Once characters have completed tehir level 1 training, Emania will be opened up (starting with Andy's Sandwyrm quest) and characters can explore past ash coast, and even Emania itself!
As you go up levels, you can explore further. So for these level 2 instructoprs, you must be confined to Emania. Check B10's Roleplaying guide for discriptions of the various sections of Emania.
Now, we need people to rp the NPC onstructors. I'm hapy to take up slots fo any that people don't wnat tp. So far this is what we've got (following on from b10's topic)..
Necromancer - Sorted. - rpd by me, situated in the Drelle wasteland.
Elementalist - ????? (Northwood?) nothwood sound sgood. sound slike an npc for b10, what do you think?
Psychic - ?????th valley sounds good. Maybe a merperson? They seem inclined to being physcici. or a human or whatever. who's up for rping them?
Priest/Priestess - ????? - ????? (Desert Town?) desert town sounds like a good place for this - especially fi she's able to see teh future and stuff. who'd rp her/him?
Weapons Master - character pending. mountain village sounds cool to me.
Assassin - ????? - Desert Town. If I remmeber right, this is one of Rouke's friends, so is Andy going to rp this?
Hunter - ????? - a forest - probably not Galgorra if we want it outside of Emania. Although it coudl be at the other side of Emania.
Bowman - Dara - the Valley -rpd by me
So post character sheets or discuss here, and i'll put them up on this first post so we keep them organised.
Necromancer - RP'd by Dragontamer ~ drelle wasteland
Elementalist -
Psychic -
Priest/Priestess -
Weapons Master -
Assassin -
Hunter -
Bowman - RP'd by Dragontamer ~ The valley
Bowmaster NPC

Name: Dara Lockewalker
Race: Human
Age: 26
Rank: master
Alliance: Good
Class: bowmaster (rouge)
Appearance: generally scruffy looking. He has long wavy brown hair, a goatee-style beard and green eyes. He keeps himself fit, but the dirtiness of the clothes he usually wears takes away form much of any appeal he has looks-wise. He usually wears a sash of material tied around his head to keep his hair out of his eyes. He takes his bow and arrows everywhere, and has a habit fo collecting random artifacts he finds on his travels.
He wears baggy English peasent clothes most of the time.
Personality: Dara’s a lively, good humoured, jokey guy who generally acts the clown when in a group. He’s genrlaly well liked and has a sensible head on his shoulders. He finds himself helping everyone out and often going out of his way to do so: Dara’s problem is that he can’t see suffering without trying to help, nor can he see a cruel or evil person without finding good in them, or trying to bring that good out of them.
As a general result of his personality Dara is almost continually in poverty, but has many friends. Sometimes though, when he’s by himself, he’s plagued by a loneliness, because he feels like while he’s got many friends, none of them are very very close. Not special. He also isn’t very self-confident when he’s by himself. And a result he tends to sleep around, looking for a ‘special’ someone, but never managing to keep them. When a few relationships failed he switched to flippant night stands to fill the hole in his heart instead.
However when he finds someone to love he’s open and caring ad likes to have fun (often he enjoys continually teasing them too.)
When it comes to actual paid work, Dara’s naturally a slacker. But when it comes to working hard in order to help someone he’s very hardworking.
Likes:
Peacocks - he's never eaten one, but is determiend one day to do so (XD). Archery - especially when he hits the target right. Tea - all kinds. Rain, snow, children, children's games, horses, collecting items from his ravels, the sea, boats, sex, guns & new technology, Music (he's good with his guitar), poetry (esp epic spoken poems), foriegn/exotic art
Dislikes:
The military (and eveyrthing to do with it), battle, enclosed spaces, blood, people taller than him, reading, foriegn/exotic (languge and wrting - he can't get a hang of it), people insulting him because he's foreign, ninjas, witches, monks/nuns ~ religious types.
Bio:
*brought up by a welathy merchant family, taught archery
*forced into war and desserted his first battle - running instead to a life as a travelling vagrant.
*Helped many people in need, even when he was scared. This combined with his incredible skills at archery, gained him a very wide reputation as a Bowmaster.
*he's happy to teach anyone all he knows.
*(also Craban's ex-long term -boyfriend)
Dara was brought up by a family of wealthy merchants who always aspired to a higher station in life. As a result they got pretty obsessed with the idea of sending Dara and his 3 brothers into the army. Dara, while the most technically talented (showing considerable skill in archery), was also the most reluctant and as a result ended up running away from home when he deserted in his first battle. Since he was most likely be hung If the local sheriff found him, he moved far away from home. However he does occasionally return, mainly to speak to his elder sister and to leave her with messages for the family. He ended up living as a general vagabond, helping people out when he noticed they were having trouble.
He was residing in a town when one day Craban wandered into his life. Generally speaking the Drow was irritable and untrusting and Dara generally annoyed him. However after some steady teasing and conversation the two struck up a friendship, which eventually blossomed into something more. Dara vowed to make Craban his ‘project’ - seeing the good in him, and has been responsible for most of Craban distinctly non-Drowish characteristics. However he has always had trouble getting Craban to trust him and other people, and as a result after about a year of living together Craban left - frightened of the commitment. Dara has never seen him again, but is still in love with him. And he’s sure Craban feels the same, even though he never said it.
He’s also one of the few people who know that Craban’s real name is Chathrosin, and -more importantly- is allowed to call him that. He calls him ‘Chath’. Which annoys Craban greatly. Craban learnt to stop complaining when Dara - to annoy him- switched from calling him ‘Chath’ to ‘Charles’, and then ‘Charlie’.
Dara learnt to stop calling Craban ‘Charlie’ when he found his hand pinned to the table by a knife. Thus a valuable lesson was learnt as to how far one can push Craban, and what happens when you cross the line (haha). Craban also learnt to tolerate Dara calling him ‘Chath’ and now quite likes the nickname.
Future: Dara wishes to find Craban again on day. And to eat a peacock. He’s never eaten peacock before (lol)
Racial Skills: none. Although Dara seems to posses an impressively sharp sense of eyesight and 'intuition' instinct.
Can find her at: coming soon. probably somewhere in the valley
Statistics:
Strength: ******(6)
Defence: ******(6)
Health/Endurance: *******(7)
Speed: ***************(15)
Evasion: ********** (10)
Accuracy: ************************** (26)
Magical defence: ****(4)
Magical Power: ***(3)
Shielding: ****(4)
Attack Bonus:
Accuracy bonus: all effects that might impair accuracy or attack hits cannot take effect.
Rapid fire: dara is able to fire a flurry of arrows almost instantaneously. - able to re-roll all dice of any weapon until the 'STAR' is shown. once star, you must stop and total up the damage.
Blind shot: even if temporarily blinded, the target still finds it's mark.
Sharp shooting: Roll star dice, if STAR - shielding fo monster doens't take effect.
Guitar song: if attacked by sirens, dara can use his guitar to ry to combat it. if STAR he's sucessful.
Guitar Wake up: Dara uses the music of his guitar to wake up fellow players. if STAR, it's successful.
HP: **********(10)
Weapons:
*English Longbow
*Hunting dagger
*his guitar (if he has it with him and he's desperate)
Defensive Items:
Rucksack:
Starting Items:
Mega Potion: Restores all yours and allies HP
Mega Potion: Restores all yours and allies HP
As you go up levels, you can explore further. So for these level 2 instructoprs, you must be confined to Emania. Check B10's Roleplaying guide for discriptions of the various sections of Emania.
Now, we need people to rp the NPC onstructors. I'm hapy to take up slots fo any that people don't wnat tp. So far this is what we've got (following on from b10's topic)..
Quote:
Necromancer - Sorted. - rpd by me, situated in the Drelle wasteland.
Elementalist - ????? (Northwood?) nothwood sound sgood. sound slike an npc for b10, what do you think?
Psychic - ?????th valley sounds good. Maybe a merperson? They seem inclined to being physcici. or a human or whatever. who's up for rping them?
Priest/Priestess - ????? - ????? (Desert Town?) desert town sounds like a good place for this - especially fi she's able to see teh future and stuff. who'd rp her/him?
Weapons Master - character pending. mountain village sounds cool to me.
Assassin - ????? - Desert Town. If I remmeber right, this is one of Rouke's friends, so is Andy going to rp this?
Hunter - ????? - a forest - probably not Galgorra if we want it outside of Emania. Although it coudl be at the other side of Emania.
Bowman - Dara - the Valley -rpd by me
So post character sheets or discuss here, and i'll put them up on this first post so we keep them organised.
Necromancer - RP'd by Dragontamer ~ drelle wasteland
Elementalist -
Psychic -
Priest/Priestess -
Weapons Master -
Assassin -
Hunter -
Bowman - RP'd by Dragontamer ~ The valley
Quote:
Bowmaster NPC

Name: Dara Lockewalker
Race: Human
Age: 26
Rank: master
Alliance: Good
Class: bowmaster (rouge)
Appearance: generally scruffy looking. He has long wavy brown hair, a goatee-style beard and green eyes. He keeps himself fit, but the dirtiness of the clothes he usually wears takes away form much of any appeal he has looks-wise. He usually wears a sash of material tied around his head to keep his hair out of his eyes. He takes his bow and arrows everywhere, and has a habit fo collecting random artifacts he finds on his travels.
He wears baggy English peasent clothes most of the time.
Personality: Dara’s a lively, good humoured, jokey guy who generally acts the clown when in a group. He’s genrlaly well liked and has a sensible head on his shoulders. He finds himself helping everyone out and often going out of his way to do so: Dara’s problem is that he can’t see suffering without trying to help, nor can he see a cruel or evil person without finding good in them, or trying to bring that good out of them.
As a general result of his personality Dara is almost continually in poverty, but has many friends. Sometimes though, when he’s by himself, he’s plagued by a loneliness, because he feels like while he’s got many friends, none of them are very very close. Not special. He also isn’t very self-confident when he’s by himself. And a result he tends to sleep around, looking for a ‘special’ someone, but never managing to keep them. When a few relationships failed he switched to flippant night stands to fill the hole in his heart instead.
However when he finds someone to love he’s open and caring ad likes to have fun (often he enjoys continually teasing them too.)
When it comes to actual paid work, Dara’s naturally a slacker. But when it comes to working hard in order to help someone he’s very hardworking.
Likes:
Peacocks - he's never eaten one, but is determiend one day to do so (XD). Archery - especially when he hits the target right. Tea - all kinds. Rain, snow, children, children's games, horses, collecting items from his ravels, the sea, boats, sex, guns & new technology, Music (he's good with his guitar), poetry (esp epic spoken poems), foriegn/exotic art
Dislikes:
The military (and eveyrthing to do with it), battle, enclosed spaces, blood, people taller than him, reading, foriegn/exotic (languge and wrting - he can't get a hang of it), people insulting him because he's foreign, ninjas, witches, monks/nuns ~ religious types.
Bio:
*brought up by a welathy merchant family, taught archery
*forced into war and desserted his first battle - running instead to a life as a travelling vagrant.
*Helped many people in need, even when he was scared. This combined with his incredible skills at archery, gained him a very wide reputation as a Bowmaster.
*he's happy to teach anyone all he knows.
*(also Craban's ex-long term -boyfriend)
Dara was brought up by a family of wealthy merchants who always aspired to a higher station in life. As a result they got pretty obsessed with the idea of sending Dara and his 3 brothers into the army. Dara, while the most technically talented (showing considerable skill in archery), was also the most reluctant and as a result ended up running away from home when he deserted in his first battle. Since he was most likely be hung If the local sheriff found him, he moved far away from home. However he does occasionally return, mainly to speak to his elder sister and to leave her with messages for the family. He ended up living as a general vagabond, helping people out when he noticed they were having trouble.
He was residing in a town when one day Craban wandered into his life. Generally speaking the Drow was irritable and untrusting and Dara generally annoyed him. However after some steady teasing and conversation the two struck up a friendship, which eventually blossomed into something more. Dara vowed to make Craban his ‘project’ - seeing the good in him, and has been responsible for most of Craban distinctly non-Drowish characteristics. However he has always had trouble getting Craban to trust him and other people, and as a result after about a year of living together Craban left - frightened of the commitment. Dara has never seen him again, but is still in love with him. And he’s sure Craban feels the same, even though he never said it.
He’s also one of the few people who know that Craban’s real name is Chathrosin, and -more importantly- is allowed to call him that. He calls him ‘Chath’. Which annoys Craban greatly. Craban learnt to stop complaining when Dara - to annoy him- switched from calling him ‘Chath’ to ‘Charles’, and then ‘Charlie’.
Dara learnt to stop calling Craban ‘Charlie’ when he found his hand pinned to the table by a knife. Thus a valuable lesson was learnt as to how far one can push Craban, and what happens when you cross the line (haha). Craban also learnt to tolerate Dara calling him ‘Chath’ and now quite likes the nickname.
Future: Dara wishes to find Craban again on day. And to eat a peacock. He’s never eaten peacock before (lol)
Racial Skills: none. Although Dara seems to posses an impressively sharp sense of eyesight and 'intuition' instinct.
Can find her at: coming soon. probably somewhere in the valley
Statistics:
Strength: ******(6)
Defence: ******(6)
Health/Endurance: *******(7)
Speed: ***************(15)
Evasion: ********** (10)
Accuracy: ************************** (26)
Magical defence: ****(4)
Magical Power: ***(3)
Shielding: ****(4)
Attack Bonus:
Accuracy bonus: all effects that might impair accuracy or attack hits cannot take effect.
Rapid fire: dara is able to fire a flurry of arrows almost instantaneously. - able to re-roll all dice of any weapon until the 'STAR' is shown. once star, you must stop and total up the damage.
Blind shot: even if temporarily blinded, the target still finds it's mark.
Sharp shooting: Roll star dice, if STAR - shielding fo monster doens't take effect.
Guitar song: if attacked by sirens, dara can use his guitar to ry to combat it. if STAR he's sucessful.
Guitar Wake up: Dara uses the music of his guitar to wake up fellow players. if STAR, it's successful.
HP: **********(10)
Weapons:
*English Longbow
*Hunting dagger
*his guitar (if he has it with him and he's desperate)
Defensive Items:
Rucksack:
Starting Items:
Mega Potion: Restores all yours and allies HP
Mega Potion: Restores all yours and allies HP

