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'Show, don't Tell'

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Are you a Show or a Tell writer?
I'm a Show writer!
60%
 60%  [ 12 ]
Im a Tell writer!
10%
 10%  [ 2 ]
Eh? Show and Tell? Look, bunnies!!
30%
 30%  [ 6 ]
Total Votes : 20


SugarRos
Captain

PostPosted: Wed Jul 23, 2008 10:40 am


Not to say that I didn't understand the actual concept behind the 'show, don't tell' rule (guideline, really) with writing, but I always was a bit confused on what it applies to.

In fact, it was bothering me so much I called my dear old friend Ninjadan, and he talked it out with me.

My problem was this: Does 'not telling' apply to actions? I tend to write down facial expressions a lot. 'she raised her eyebrow in question' is a good sentence to explain. By simply stating 'she raised her eyebrow' tell the reader that she's questioning what she's been told? Or is the 'in question' at the end needed?

Or, another example: 'she felt the muscles in his back tense up, as if ready for a fight.'

Now, really, 'as if ready for a fight' is a given, correct? So it's not needed so much, right? Is that what the 'show, don't tell' guideline applies to?

What about after speaking? 'He said, she said' are obviously under-used words, and I'm guilty of this myself. Placing in words to describe how a sentence is said is unneeded because the dialogue should speak for itself, right? (As I read in a book once, how do you 'chortle' out a sentence?)

So I ask you, dear progress members, what is your take on the 'show, don't tell' rule, and how do you apply it to your own writing?
PostPosted: Wed Jul 23, 2008 9:42 pm


To me, a lot of manga has telling issues (pun intended). One of the characters will go, "Oh he is using [x] technique! WHICH IS FEARSOME AND SUCH." Well DUH, he cut a rock in half with a sword. I was plenty impressed before you had the person on the sidelines bring it up.

Prime example: a lot of Zorro's sword attacks in One Piece. There's one- where he does indeed cut rock. And the thing is, the author was doing a really good job of showing how he figured out how to do it the first time! The person he was fighting in NO WAY NEEDED TO MENTION THAT ZORRO'S ABILITIES HAD INCREASED. Seriously.

Having a character talk about another one to assist the reader is sometimes OK. For instance, if the MC is collecting data on a third party and keeps getting conflicting information. That would be OK.

One thing that it REALLY annoys me when writers tell it? Sexual orientation. You DO NOT need to tell your readers that. Ever. There is no excuse. Not one. I don't know why people do it! Readers are not THAT DUMB.

saint_savin


SugarRos
Captain

PostPosted: Thu Jul 24, 2008 5:00 am


saint_savin
To me, a lot of manga has telling issues (pun intended). One of the characters will go, "Oh he is using [x] technique! WHICH IS FEARSOME AND SUCH." Well DUH, he cut a rock in half with a sword. I was plenty impressed before you had the person on the sidelines bring it up.


You're right! Especially with the One Piece example! My favorite example of this, however, is Dragon Ball Z. Krillin serves NO OTHER PURPOSE than explaining things to the audience. Seriously. Sure, once in a while he fights, but that's only so he can tell the audience how the villain is just that much more powerful than he is. He does nothing else. Oh, sometimes he asks questions when he doesn't understand enough to explain - then Piccolo explains it for him. sweatdrop

Quote:
Having a character talk about another one to assist the reader is sometimes OK. For instance, if the MC is collecting data on a third party and keeps getting conflicting information. That would be OK.


I would say having the character explain things in dialogue is the best way to go - of course, it would have to be realistic. As in, if two characters are discussing what happened last night, they wouldn't go over every last detail of the night.

Char 1: Hey, remember last night?
Char 2: You mean when we went to the party and got drunk and I hooked up with that chick and then sobered up later and realized it was my cousin?
Char 1: Yeah, that was hilarious!
Char 2: Ugh, don't remind me.

See? Not going to work out. It's not natural. However, if you mix it up a bit:

Char 1: Hey, remember last night?
Char 2: Ugh, don't remind me.
Char 1: You were wasted.
Char 2: Didn't I tell you not to remind me?
Char 1: Don't remind you of what? Of you hooking up with your cousin? That was hilarious!

See? Much more believable, and the reader knows what happened last night.

Quote:
One thing that it REALLY annoys me when writers tell it? Sexual orientation. You DO NOT need to tell your readers that. Ever. There is no excuse. Not one. I don't know why people do it! Readers are not THAT DUMB.


I think writing faux pas like that are made by those that are just starting out writing. I used to do stuff like that myself, but it goes along the lines of over-describing a characters outfit or appearance, or over-stating anything in a story. It takes a while to write stories from a reader's point of view.

It's a hard thing to do. When you write out a story, you know what's going to happen to your characters and plot. It's not a surprise to you, and so when starting out, it's hard to write your story and not state the obvious. Because it's obvious to you what will happen, new writers have to force themselves not to give it all away.
PostPosted: Thu Jul 24, 2008 8:29 pm


Please excuse my previous post. I was feeling a might crabby last night and I think it shows more than I wanted it to!

Poor exposition characters! So neglected beyond their knowing stuff skills. I always feel so bad for them *sniffles*.

Methinks 'tis safe to assume that if a character does little beyond providing exposition, something, somewhere in your story needs help.

Your example made me LOL, btw ^^.

I don't know, I've seen some adult writers fall into the trap of explicating who likes to have sex with what. But, I do see it a lot in the fanficcage. But lets not get into fanfic and the special kinds woe therein XD. (Mind you, I luffs me a good GW fanfic.)

saint_savin


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PostPosted: Fri Jul 25, 2008 10:56 am


I’m infamous for writing dialogue that captures the flow of a normal conversation. It drives my psychiatrist crazy because she’s published and says she can’t do it for her life. Anyway, so the degree of description of speech depends most directly on how well the readers know the characters. At the beginning of a story there’s gonna be a lot more ‘he said, she said,’ then in the middle of a story when the reader knows how certain characters would say certain things

If it’s a conversation between two characters and they’re going back and forth then eventually you can drop the who’s saying what. It’s implied, but you’ll still want to interject it in places as not to confuse the reader.
PostPosted: Thu Sep 11, 2008 1:47 am


I'm probably in the minority here, but to be honest, I really hate it when there's just like a huge back and forth of description-less dialogue. It really, really irritates me, probably because I get lost really easily, and I quickly lose track of who's talking when it's just a load of banter. You're probably right that is just an example of poor characterization, but it happens so often! I get frustrated!

I know that my writing probably isn't so great yet, but I kind of think a balance of both is nice. Sometimes, to keep the tempo, you just have to tell really quickly. I mean, especially if it's the kind of thing that you only subconsciously catalog in real life, right?

And to be honest, I think there are somethings that dialogue simply cannot convey on it's own, like tonality and tempo. You get a kind of gist about where people are coming from based on the things they say, but I still firmly believe in surrounding the words with mood. I don't know if this is a forced habit that derived from too much Role Playing or what, or if I'm really just not a strong enough writer to do it all yet neutral

I think, if you don't mind, I'll put up some samples of how I write and you guys can tell me what you think, cause I feel a little stupid about this.


Quote:
This was going to be more than just a job, more than just recreation, more than just a game to play before he devoured his prey; Roronoa would be a test and a challenge. The energy emanating from the man’s body was almost tangible, and Kaku, whose trained senses were so sensitive, could feel Zoro all around him like a pressure. If he hadn’t been so disciplined, it would have made him dizzy.

Zoro’s eyes narrowed as he focused on Kaku. “I’m a lot stronger than I was last time we met. Be careful,” he cautioned.

From any other man, Kaku would have discarded the remark as an ironic attempt at being intimidating, but with Roronoa, it was fair warning. The man standing in front of him was extraordinary and dangerous; a typical human harboring that kind of force inside his body would be trembling with the effort of restraining such power, but Roronoa wasn’t even breaking a sweat.
Seeing you guys talk about One Piece made NERD OUT and toss this in first XD I love Zoro so much I can't even deal with it. This is cannon dialogue from Episode 286; sometimes when I'm in a slump, I try and describe things I'm watching with writing. I'm guessing I did a lot of telling?

Quote:
"Hey," Kyle says gently, like Stan's on his death bed or something. Stan wouldn't be surprised if was dying; he feels like he could be. He can't remember the last time he was this sick.

"Hi," Stan replies, equally somber. Goodbye, Kyle. Tell my mother I loved her. Oh, and tell Cartman he's a douche bag.

"How are you feeling?" Kyle asks, and Stan thinks it must be pretty obvious that he’s feeling terrible, or Kyle wouldn't need to indulge in small talk.
So this is an example of how I'm practically incapable of just slapping dialogue together. I have like a compulsion to elaborate on almost everything. neutral


I guessssss.... I guess I just want to sort of know what other people think I do more of, because I honestly am not sure. I think I do more telling, but if that's the case, then I just don't know at all how to "show", and I'll need help!


You know what, though; once when I was 14, I wrote an entire story, as an experiment, that was strictly dialogue interspersed with the reading of first-person diary entries. It was based around the idea of the typewriter in Resident Evil being where you "save". I decided to explore the concept by having some kids find the "saved" entries from the STARS-esque people, and then, on a whim, I wanted to see if I could actually move the entire story without any narrative description. I also made sure to have three characters, all nameless, to try and make them different enough so that you would know when each was speaking without anybody telling you who was who. My teacher was like "Uhhhhh," but I thought it was pretty cool. Not publishable, but cool.

Quote:
“There’s another typewriter in here.”
“Weird, how many do you think a place would need?”
“Guys, I think we should leave.”
“What, are you chickening out already? Dude, the new kid has more guts than you.”
“Look, all I’m saying is I’ve never been in here this far before, and I think we should leave. There’s something not right about this house.”
“What are you talking about?”
“This place doesn’t feel right. Christ, where the hell is your woman’s intuition?!”
“Oh, I dunno, it looks like I gave it to you. You’re acting more like a girl than I am!”
“No, I’m not just being stupid! This place isn’t right.”
“…M-Maybe he’s right.”
“What you too? Just when I was beginning to think you were cool! …What’s that?”
“It’s another letter. It’s not by the same guy though.”

necrophagette

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saint_savin

PostPosted: Thu Sep 11, 2008 10:42 am


A lot of happens with a lack of tag lines is traceable to a lack of linguistic understanding. Which is OK to have as long as you aren't confusing the reader. Not every writer is a linguist, but you know, it's not going to kill you to pinch a textbook on the subject and read the hell out of it. And I so support this.

Characters, sans tag lines, should SOUND DIFFERENT. At the very least, your readers should be able to pick out the main characters from a crowd based on what they say, how they say it; their grammar, syntax and word choice.

It's very hard to do this while drafting, BUT, as you revise, it should be something you look at. And goodness, please not to be trying to write an accent perfectly the first time though.

All of that said- tag lines, you guys. Use them. They don't bite. There is very little excuse in the world to have more than half a page of dialog with NO TAGS. At that point, your reader is probably counting backwards to see who said what.

Oh wait. That is so not what we were talking about sweatdrop .

One Piece is AWESOME. And Oda himself is an inspiration. Having your first full-length comic in Shonen Jump and selling millions of copies at 23 years old? *bowsbowsbows* XD

Maybe your Zoro excerpt is a bit on the telly-side, but not objectionably so, because you wrote it with FLAIR and also characterized Zoro by way of his actions.

And hey, as far as trying new stuff goes- you won't know unless you try! Trufax.
PostPosted: Sat Jul 17, 2010 2:09 pm


Show don't tell usually means don't tell the reader how a character acts, show them by their actions. If a character is mean, don't say that are a jackass, show them stealing candy from a baby. If a character is kind, don't talk about how nice they are, show them working in a hot soup kitchen on their weekends off.

KaNugget

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