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Posted: Tue Jul 15, 2008 8:37 pm
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When I started university four years ago, I remember the very first day of my life drawing class and the very first lesson.
These are things that helped me throughout my years as an art student.
If you can write your name, you can learn the technical aspect of fine art (perspective, anatomy, etc.). What you can't learn is creativity, integrity, motivation and passion. You'll need all of these to survive as an artist. And these are the best ways to show these traits.
Step 1. Draw. Always, always draw. If you don't use up a rainforest's worth of paper in a month, you're not drawing enough. Or if you want to spare the trees, invest in a tablet and either photoshop, painter, and/or open canvas.
Step 2. Talk. Talk about your art and what's important to you. If you just think about your ideas they won't go anywhere except around in circles in your head.
Step 3. Listen. Listen to critique. It's the most important thing you'll receive as an artist. If you get a critique, it's not something to take personally as a bad thing. When someone points out something wrong in your piece, it means it's effected them enough for them to look at it long enough to start pointing out the flaws.
Step 4. Critique. A great way to improve is to critique the art of others. Look at what you find good in other pieces and learn to have an eye for what you don't.
Step 5. Experiment. Always try new things. Don't worry about style because you won't really develop one until your mid twenties. And even then, still try new things. You can NEVER know too much.
Step 6. Persevere. If you've taken the last five to heart, then keep going and don't stop. Never put down your pencils and paint. If you think you're above the last five steps, then put your ego away or look into other career options because it's very unlikely you'll survive in the professional art world.
Step 7. Read and write. Writing is as important to an artist as drawing. Being able to express yourself verbally, explaining your ideas, and what you're trying to convey in a piece is integral to being an artist. Always practice your writing. Just because your English teacher doesn't give a crap about your bad spelling and grammar doesn't mean you shouldn't.
Step 8. Research. Know your history and not just stuff relating to art. You'd be amazed how often a random passage in some reference book can spark an idea. Educate yourself. See Step 5.
Step 9. Relax. This doesn't mean slack off and don't work. It means take your time and pace yourself. Improvement comes gradually. You can't push your limits until you know them. Work from what you know, and just keep going.
Step 10. Rinse, repeat. Just because you've done a step or two once doesn't mean you'll make it. You have to keep doing it. If art is easy, you're not working hard enough.
Step 11. ????
Step 12. Profit!
Edit: I fail at the copy pasta. Here's the rest!
Share some of your life lessons as an artist. Experiences that have both helped and hindered you and how you got through them.
My two cents? The sketch will always be better than the final outcome. Never lose your sketchbooks.
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Posted: Wed Jul 16, 2008 12:09 am
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Posted: Wed Jul 16, 2008 6:23 am
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Posted: Wed Jul 16, 2008 6:55 am
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Posted: Wed Jul 16, 2008 7:00 am
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Posted: Wed Jul 16, 2008 7:10 am
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Posted: Wed Jul 16, 2008 7:31 am
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Zukkyun I Love This List (you don't mind is I call it trhat right)!! Okay I've have to start at step one then Draw More...I can deal with that ^^ Create like you've never created Zukkyun!! step 11 Whats with step 11? It driving my nuts What about math? XP do you have to learn that (good I Mean)?
Don't mind at all because that's exactly what it is.
Creativity is so important to an artist. But always make sure there's some thought going on inside the box before you try thinking outside of it.
Steps 11 and 12 are just jokes.
As for math... keep up on the basics like addition, subtraction, multiplication and division. You may want to keep a book on geometry too, since I've found that helpful. But advance calculus? I doubt you'll see it again outside of academia unless, you know, you want to moonlight as a mathematician or physicist.
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Posted: Wed Jul 16, 2008 7:34 am
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Posted: Wed Jul 16, 2008 8:16 am
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Posted: Wed Jul 16, 2008 8:39 am
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Posted: Wed Jul 16, 2008 1:10 pm
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Celena Waters Hmmm... step one... I draw almost everyday so I should have that part down... maybe drawing a little more though would be good. Step seven is a little difficult for me. Lately I have been writing, as well as reading. But it's not a lot of reading. And my writing doesn't seem to improve. Of course, I'll keep working at it though! Step eight History was always one of my worst subjects. But, when something interested me it usually inspired me. Like the Great Depression. That inspired me a lot. Step four... it's hard to get critiques, because most of my friends don't say what's wrong with my art. And the majority of the people that look at my stuff on DA don't comment, and if they do they just say how great they think it is. I have one friend that critiques but what she says doesn't really help, because she doesn't say what I should fix she just says that she doesn't like the style or something.
For seven, even chatting online is good practice. Take the time to type out full words, check your spelling, and if you're writing something long, read it aloud. People will not only take you a lot more seriously, you'll also develop a written 'voice'. Just like one's own style becomes their 'voice' in art, your written voice will be what distinguishes you.
I hear you on History being a tough subject. A lot of teachers just treat it like a timeline to be memorized and gloss over the good bits, like the fact that those dead people actually lived, breathed and did stuff. So much gets dulled down for the sake of being politically correct.
As for critiques, friends and DeviantArt aren't exactly the best place to get them. I've been on DeviantArt four years and in that time got two useful critiques on a piece.
If you have the time and money, look into any open figure drawing or art classes in your area. If that's not a viable option, sit down with an art teacher at school and see if he or she can give you a few nudges in the right direction. If all else fails, ConceptArt.org is a fantastic forum for professionals. They have tutorials and a mentor/mentoree section which you may want to look into. Keep in mind, these are pros. The critique is very advanced and it may not be helpful for someone just starting out or trying to get their bearings. It is worth a look though, because it shows how a lot of different artists work and develop their styles. I've only recently posted there after a couple years of lurking around the forums and looking at people's work.
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Posted: Wed Jul 16, 2008 3:33 pm
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green_beginning Celena Waters Hmmm... step one... I draw almost everyday so I should have that part down... maybe drawing a little more though would be good. Step seven is a little difficult for me. Lately I have been writing, as well as reading. But it's not a lot of reading. And my writing doesn't seem to improve. Of course, I'll keep working at it though! Step eight History was always one of my worst subjects. But, when something interested me it usually inspired me. Like the Great Depression. That inspired me a lot. Step four... it's hard to get critiques, because most of my friends don't say what's wrong with my art. And the majority of the people that look at my stuff on DA don't comment, and if they do they just say how great they think it is. I have one friend that critiques but what she says doesn't really help, because she doesn't say what I should fix she just says that she doesn't like the style or something. For seven, even chatting online is good practice. Take the time to type out full words, check your spelling, and if you're writing something long, read it aloud. People will not only take you a lot more seriously, you'll also develop a written 'voice'. Just like one's own style becomes their 'voice' in art, your written voice will be what distinguishes you. I hear you on History being a tough subject. A lot of teachers just treat it like a timeline to be memorized and gloss over the good bits, like the fact that those dead people actually lived, breathed and did stuff. So much gets dulled down for the sake of being politically correct. As for critiques, friends and DeviantArt aren't exactly the best place to get them. I've been on DeviantArt four years and in that time got two useful critiques on a piece. If you have the time and money, look into any open figure drawing or art classes in your area. If that's not a viable option, sit down with an art teacher at school and see if he or she can give you a few nudges in the right direction. If all else fails, ConceptArt.org is a fantastic forum for professionals. They have tutorials and a mentor/mentoree section which you may want to look into. Keep in mind, these are pros. The critique is very advanced and it may not be helpful for someone just starting out or trying to get their bearings. It is worth a look though, because it shows how a lot of different artists work and develop their styles. I've only recently posted there after a couple years of lurking around the forums and looking at people's work. Ah, well I chat online quite a bit so that's good. whee
Yeah, I like to learn about history on my own so that I can learn about the more interesting things.
Well, I don't really have the money to take any classes, and I've graduated from school so I guess that site will be best. I've been drawing for a very long time. I'll definitely check it out. Thank you very much! mrgreen
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Posted: Wed Jul 16, 2008 4:52 pm
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Posted: Thu Jul 17, 2008 12:13 am
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