Everyone will start off at the Academy level unless told otherwise by either me or the Vice Captains, so this means that Crew members need to consult me or the Vice Captains if there is someone who they think should be at a higher rank starting off.

Anyways, these are the starting skills that you can choose. Pre-Academy students, which means EVERY NEW MEMBER APPLYING FOR A PROFILE, can only choose three skills per category.

Skills

Force:
1. Force Push I- pushes opponent away from you using the Force. Opponent waits 1 turn. 70% chance of hitting.
2. Force Pull I- pulls opponent towards you using the Force. Grants you to attack twice in a row. 70% chance of hitting.
3. Jedi Mind Trick I- tricks your opponent to attack teammate. If no teammate, then opponent attacks self. 50% chance of hitting.

Physical:
1. Disarm I- disarms opponent of weapon for one turn. Blaster: 30% chance; Lightsaber: 25% chance.
2. Disable Droid- temporarily disable a nearby droid unit. Lasts one turn.
3. High Jump I- ability to jump onto platforms 8 feet high.

Blaster:
1. Light Arms- can hold and use pistols
2. Grenade I- can throw grenades 10 feet; wait one turn

Recovery:
1. Bacta Tank- can use bacta tanks for healing