I'm going to try something different with hopes of getting feedback on the style so that I might work out some kinks and make it more standard. At any rate, this style will work better for the packs as it's much harder to put numbers individual weapons or re-reviewing the whole game to account for new content. Trust me, the reactions are going to be easier on this one.

A brief note on my format:
Rather than numerically review, I'm simply going to--sometimes in great length--list and explain reasons for loving the game (positive) and reasons for hating it (negative, for those who don't do well with continuity. Sometimes there will only be one category, in which case it's either really good or really bad, at which point I will also add in a few more pros/cons.

Blutsauger

Why I LOVE it
This weapon refills health every time you hit your mark. Even fighting head on with a Pyro can yield victory as your health remains relatively the same. While there are no crits with this weapon, the added bonus makes up for it.

Kritzkrieg

Why I HATE it
The Krtizkrieg still heals teammates, but ten seconds of critical hits are much less useful than ten seconds of invulnerability. Even if you pop one off, your teammate can still be wiped out by a headshot from a sniper, or a lucky rocket from a soldier. In the end, you're better off going with the standard medigun

Ubersaw

Why I LOVE it
The Ubersaw has virtually no differences from the Bonesaw. That being said, this weapon is awesome because every hit fills your Ubercharge, making it easier to turn to a nearby heavy and blast through the enemy's door. On top of that, this saw looks BADASS, and nice to show everyone that you completed every single Medic achievement.

General

Why I LOVE it
As you can see, two of the weapons reviewed got LOVE only. After getting some achievement work done, these weapons become great upgrades to your Medic, not to mention that Valve didn't HAVE to send out new weapons at all, making the improvement all the better.

Why I HATE it
Yes, there are mixed feeling as a whole, but I only have one major grief with this release, and that is that you have to GET EVERY SINGLE ACHIEVEMENT TO UNLOCK ALL THE WEAPONS. Seriously. Some achievements are fun, some come from basic use of the medic and are achieved over time, but when you're trying to be ranked number one WITHOUT A SINGLE KILL (or somehow get a Heavy to punch two people on an Uber OUTSIDE of an achievement box), you're really going to want to kill yourself. The worst part is that the Ubersaw is the LAST weapon you get, and totally worth it. Good luck to anyone who hasn't yet completed this set.

Overall, this was a good release, and marking a good step for Valve in keeping this game fun for a long time.