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Reply 06 General Archives (non-RP inactive threads)
Under the Moon - Fantasy/Action Role-Play

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Maledictio_Angelus

PostPosted: Wed Jun 11, 2008 1:15 pm


Under the Moon


Under the Moon is a fantasy role play with no definite set time period but the setting is reminiscent of the end of the Medieval time period. The setting is a small town named Qualin where the towns’ people are falling in number as the creatures of the dark are increasing creating a dangerous and delicate balance that may be overthrown at any time.

There is a character maximum to keep things controlled and all characters must apply through a PM first.
PostPosted: Wed Jun 11, 2008 1:20 pm


Please read all instructions, rules, and pre-play pieces as each and every part is important to the running and maintaining of Under the Moon.

• Story
• Rules
• Character Application Sheet
• Available Characters/ Accepted Characters
• Layout/Map

Maledictio_Angelus


Maledictio_Angelus

PostPosted: Wed Jun 11, 2008 1:22 pm


Story

Nothing is impossible in Qualin. Dreams and nightmares walk the streets together and it is up to you as to what happens; who you align yourself with and where you go can be the difference between life and death. Humans still make up the majority of the population but those numbers are slowly being overturned which means they will no longer have the upper-hand against things that exist beyond week human perceptions. Who are the most powerful? Who are at the bottom of the food chain? There are no rules anymore and any wrong move will mean either death or something much worse than death. Who will you choose to become a part of? Could it save you from truly terrible consequences?
PostPosted: Wed Jun 11, 2008 1:27 pm


Rules

1. All Gaia rules apply (No duh, but I’m covering my tail here)
2. No godmodeling what-so-ever – everyone deserves a fair chance and it sways the odds too much when you try to control their character
3. No killing another player’s character without asking first – there can be auto-humans that can be killed
4. Apply all characters in a PM to Maledictio-Angelus (me) and wait for approval before beginning to role-play
5. Keep it literate at all times. Bad spelling once in a while is understandable, as well as the occasional bout of bad grammar, but any illiterate behavior will only be tolerated up to a point
6. Romance is encouraged but keep it PG-13
7. My rule goes – rules can be added later if I find a need but I really hope that isn’t necessary as everyone knows how to participate in a literate, well behaved role-play. If you believe I have acted unfairly please feel free to PM me with the issue and I will either give you my reasoning or rethink my action. DO NOT bring problems into the role-play.

Maledictio_Angelus


Maledictio_Angelus

PostPosted: Wed Jun 11, 2008 1:30 pm


Character Application Sheet
must be used for all characters – PMed to me


Gaia Username:

Name:
Age:
Gender:
Race:
Appearance: written description required, pictures are acceptable as an aid, please be as descriptive as possible
Strengths:
Weaknesses:
Background: This affects how your character behaves and thinks, put as much detail as possible
Weapon: Optional
Abilities: Optional
Pet: Optional – limited number of pets
Pet Appearance: Optional

Please include a sample post here. It can be either made up on spot for your intended character or it can be from previous role-playing experience. Any application without a sample will be immediately disregarded as it shows a lack of commitment and does not show promise that you will be a good addition to Under the Moon.
PostPosted: Wed Jun 11, 2008 1:36 pm


Available Characters/Accepted Characters

- 6 humans
- 4 non-human beings

Male: 0
Female: 1

I would like to keep a fairly even balance between male and female characters so I will update the number of both whenever new characters are added.


(Subject to change if needed)

Gaia Username: Maledictio_Angelus

Name: Evelyn Somniant
Age: Appears to be in her late teens
Gender: Female
Race: Vampire-Witch
Appearance: Evelyn stands about five feet three inches with her shoes on, only about five feet and a half inch without. Her hair is blood red and flows all the way to the floor where it drags behind her like a cape, her skin is pale as a ghost so she almost looks dead, and her eyes are a magnificent bright royal bluish-purple that have the ability to make people feel like she's looking into their deepest desires even though she isn't. She's a fan of long, flowing, royal looking dresses with black, lace up combat boots. Something about her has an irresistible feeling, a strange and intoxicating beauty.
User Image
Strengths: Evelyn is incredibly skilled in what most people refer to as the "dark arts" although she doesn't view them as necessarily bad as the name implies. She is also highly talented and trained in musical and dramatic arts, and some-what less trained in visual arts, so that she can use them to her advantage when needed. Her voice has the quality of a siren's song. Evelyn also possesses vampiric strength, agility, and heightened senses.
Weaknesses: Evelyn tends to keep to herself more than branch out to other people but once she does the idea of giving up her life for someone she cares about isn’t even worth a moment’s hesitation. She also avoids going directly into the sun because if she did the light would refract in a startling and tell-tale way.
Background: Evelyn was born in a simple family, nothing overly tragic and nothing overly wonderful. As time passed people began to talk of her strange beauty and forgot about the living girl behind the beauty. There was always something different about Evelyn but she channeled it all into music so she developed an unequaled talent yet people still overlooked that fact to concentrate on her beauty. All the talk of her beauty brought unwanted attention from the darker aspects of the world she lived in and before she was able to leave her family as a girl Evelyn was attacked and turned to join the vampires. Leaving her family behind Evelyn was accepted into an ancient coven where she was taught to hone the dark magic that had always resided within her.
Weapon: None
Abilities:
- Spirits and Shadows
The Spirits and Shadows, or ghosts as the normal person typically calls them, that hang around this world after the initial existence has passed on obey her commands if she enforces them with enough command in her voice.

-Hexes and Curses
Being a witch she has the power to create hexes and curses that are designed for specific purposes. To be able to use a hex or curse she must first learn and memorize it out of a special Black Magic book.

-Siren Song
Evelyn's voice, when she uses it in such a way, has the same effect as the Siren's Song. She has the ability to control people's actions and draw them to her by varying degrees depending on the feeling she puts into her song. The only way to get away from her is if the person has a very deeply ingrained reason for resisting or an extremely high level of self control, but self control alone doesn't always work. Many people make the mistake of believing it only works on the opposite gender when in fact it doesn't matter what gender.

-Doppelganger Effect
Evelyn can make copies of her physical form that are mostly solid and almost exact replicas. The first one she creates is her spitting image except her eyes glow with Black magic and is solid unless hit with extreme force. Each copy she makes after the first is less and less of an exact image and progressively smokier in substance until they resemble ghosts in-and-of themselves. All of the copies can be gotten rid of whenever Evelyn wishes them gone.

Maledictio_Angelus


Maledictio_Angelus

PostPosted: Wed Jun 11, 2008 1:38 pm


Layout/ Map

Qualin is a small town built on the fringe of a large forest. All action and role-playing must take place in the town or in the shallow part of the forest. Beside’s residences there are commercial lots that can be utilized by the characters; the inn, the public hall, the market, and the abandoned arena. The Inn is one of the first buildings constructed in Qualin so it is incredibly old but the workmanship was such that the building is in need of only minor repair. There are two stories to the Inn; the first being a pub where the locals tend to gather in the afternoons and evenings and the second being the lodging for guests, though the guest rooms have not seen much use in almost five years. The Public Hall contains all of the recorded history for Qualin, the offices for the government officials, and the courtrooms in case justice is needed. The Market is a large open area toward the center of the town where anyone who has anything to sell sets up shop. There are only a few permanent buildings that house shops of any kind as most of the towns’ people find everything they need in the market as it is open every day. The Arena was built when Qualin was a thriving town but that was before any of its current citizens were born and so it as fallen out of use except by the odd teenage inhabitant. The forest looms over the southern and eastern edges of the town. Anyone who has ever gone deep into the forest has never been known to return and those who unwittingly spent a night even in the shallow edges of the forest have returned to the town in an insane state. Even in broad daylight there is no light on the forest floor 50 feet from the edge of the trees and a deep feeling of evil emanates from the interior so the towns’ people tend to even avoid the southern and eastern most reaches of the town.

-Map pending-
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06 General Archives (non-RP inactive threads)

 
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