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Debate thread *current battle, megaman V MC*

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Mega man or MC
  Mega man
  Master chief
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XThe PumpkingX

PostPosted: Tue Jun 03, 2008 5:03 am


okay so I see alot of these *such and such V such and such* threads int eh gaming forum and I figured id start a debate thread her in the guild that way if you want to you can have a nice friendly debate over game characters.

okay so lets start with a battle of evil....


Megaman V Master chief

okay so since I know that during these debates people can get heated there are some rules that i normally use, they were created by the membrers of the GDG *gaming debate guild* and as such all credit goes to them XD. however if you disagree with something, or find something vague just shoot me a PM and ill edit this XD.

STIPULATIONS FOR THE MATCH-
the only stipulation for this match is that both people are maxed out *as in full ammo* at the start of the battle. there are pick ups on the battle field *such as weapons for MC/ammo for MC and ammo for megaman's buster *I think its energy but I could be wrong XP* there is no active camo on the field,nore are there overshields. Megaman cant use rush, roll, or any other items, MC cant call for back up, use vehicles, or cortana, there is no radar, there is plenty of cover XD
A.W.E.S.O.M.E: Anti-fanboy Write-up Effectively Stopping Oblivious Morons? Excellent.

* Constant Physics clause: Assume a neutral ground, where the physics allow both characters to use their abilities
* The A to C clause: Assume neither character is vulnerable to an attack or strategy, unless some indirect comparison allows this
* The Fierce Deity Clause: Assume neither character is a boss character to the other character.

Karasu clauses Credit to Karasu Gekido for these

* The HP Clause: Assume that damage done is a constant, with the exceptions of armors, barriers, and other forces that would alter this damage.
* The Bonus Item Clause: Assume there are no pick-ups or additional usable items for either side, unless there are pick-ups or additional usable items for both sides.
* The Original Source Clause: The original source has priority. If something in a secondary source contradicts something in the primary source, the secondary source is disallowed.
* The Storyline/Canon Clause: The storyline, or canon, version of a character has priority. If somebody exists in a second game, or has different abilities in a "Deathmatch" mode, and it contradicts what's seen otherwise, it is disallowed.
* The Logic Clause: In the case of the previous two clauses, there are different contradictions. If the debate cannot be settled on which source to use, logic must be used.
* The Standard Equipment Clause: Assume that the equipment a character is using in the fight is equipment that is considered a "standard" set, if not otherwise specified through specific equipment set description or scenario description. This includes items that must be picked up in order to be active.
* Loaded Up Inventory Clause: In the case of RPG characters, assume that they do not have any items in their inventory for healing, unless otherwise specified.
* Neutral Beginnings Clause: Assume that any energy bar that must be charged during combat or does not charge itself automatically starts off empty, unless otherwise specified. If the damage system for the fight is based off HP bars, each party will start off full.
*Party Abilities Clause: Assume that any ability which requires assistance from a party member to perform cannot be used, unless otherwise specified.
* Summons Clause: Assume that summons count as outside help, if the summon has existed before the character using it, unless otherwise specified.
* Previous Knowledge Clause: Assume that the two characters do not know anything about their opponents weaknesses or capabilities, unless they are from the same source, or according to scenarios given.

Shadow clauses

* The Assumed Fight Clause: It is assumed that the characters in question will fight one another.
* The Forth wall Clause: Assume that the fictional characters can act of their own accord, and are not controlled by a human player external to their respective realities.
* The Shadow Clause: Shadow the hedgehog wins.
* The (Anti)Fanboy Clause: When asked, one must try to provide a reasonable explanation for their argument, including (but not limited to) credible sources. Also, the Shadow Clause is negated.

Hokage clauses Credit to hokage91 for these

* Terms of Defeat Clause:assume that K.O., retreat, and death followed by resurrection all qualify as defeat. Retreating to a different time period is still retreat.
* Debate Support Clause: If no canon evidence exists to support or disprove an argument, neutral physics and natural laws are used to determine its effectiveness.
* Fierce Deity Clause II: Items or abilities that are specific to one instance, enemy type or location are invalid.

Vampiric clauses Credit to Vampiric_Urges for this

* The Specified Source Clause: One must specify which game they are using as a source for a characters abilities, powers, strengths, weaknesses and any other information needed for debating the characters appropriately.
* The Pyramid Head Clause: No characters can be used that are invincible, unbeatable or invulnerable. No characters can be used if they can only be defeated in a certain manner and/or method or using a certain object and/or power. Characters that can revive are amended from this clause because upon death, their opponent is declared the winner regardless of if they come back or not. Examples of these characters are Pyramid Head, Dagoth Ur, Lisa Trevor, Deadpool, etc.
* The Video Game Clause: Both character must be in atleast one video game. Anime characters are fine as long is there is a published game they are included in. Games made with RPG Maker and games of the sort do not count.

Kohake clauses Credit to Kohake for these

* The Reaction Command Clause: If a character has a power that works in a specific situation, and this character is put into a situation that is similar to said situation, then the move should be possible.
* Parry Clause: a parry type attack is an attack such that a character can avoid or counterattack, given that the opponent initiates the attack. Note that this differs from the reaction command clause

Vamaar clauses Credit to for Vamaar Siadonnel these

* The Awareness Clause: Assume that both characters are aware that they are in a fight, though they may not always be aware of their opponents position


oaky so tell me what you think of the idea, and plz have fun.  
PostPosted: Tue Jun 03, 2008 5:09 am


God's In His Heaven...
okay so lets see, Im gonna have to go with mega man on this one. for the simple fact that he has more weapon attachments, cheif is only allowed to have 2 weapons on his body at one time, so megaman IMO has an advantage on this. If you use Megaman from Legends one or two then he has stuff like missle launchers, mine layers, and the such however he is only able to hav eone special weapon on at a time so that would make it a fairer fight, he would proably be the one megaman who could loose to MC, MC of course could just snipe megaman from a decent distance, but of course thats him hoping that megaman who is able to withstand lazer blasts would be killed by a bullet to the head XD. so yeah what do yall think
...All's Right With The World" NERV

XThe PumpkingX


Aedalia

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PostPosted: Fri Jun 06, 2008 7:33 am


Well I'm a bit confused here. Did you want this deleted, or no? xP I have to get to work now, but let me know if that's what you actually want. oO; I don't mind if it stays up also.
PostPosted: Fri Jun 06, 2008 9:01 am


Miss Lalaba
Well I'm a bit confused here. Did you want this deleted, or no? xP I have to get to work now, but let me know if that's what you actually want. oO; I don't mind if it stays up also.
God's In His Heaven...


title is debate thread, not delete thread XP, Id like it to stay, I just know they draw alot of trafic in the VGD and was hoping it would help out the guild with activity XD
...All's Right With The World" NERV

XThe PumpkingX


Aedalia

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PostPosted: Fri Jun 06, 2008 2:54 pm


Oh dang. Remind me not to check on things when I'm half asleep before work. sweatdrop
PostPosted: Thu Aug 20, 2009 7:43 pm


It seems to be that Master Chief is a better marksman, but megaman is data... and so after mega man upgrades to master chief and becomes Master Megaman, then i think megaman might win, also, mega man can in essence never be destroyed seeing as it is code, and well master chief only has one life, Man VS Machine seems to be the question and everyone knows the answer is always gonna be the *friction robots.

Redforest
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