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Vingthor
Captain

PostPosted: Sun Jun 01, 2008 1:13 pm


This is the basic Character Outline. IT MUST be filled out before Roleplaying is allowed.



Account Name: ((The name of your Gaia Online Account))

Character Name: ((Your Characters Birth-Given name, or any name they are currently using))

Nicknames (If Any): ((Any nicknames your character may have acquired, such as Trigger Happy.))

Age: ((The amount of years your character has been alive))

Gender: ((Is your character Male or Female?))

Personality: ((Is your Character Witty, Cruel, Kind, Arrogant etc.?))

Class: ((See Next Post))

Appearance: ((Is your character tall, short, thin or fat, tanned or pale, etc.))

Weapons: ((What pieces of equipment does your character use to kill things?))

Clothing/Armor: ((Does your character wear normal clothes, robes, Iron armour, etc.))

Extra Accessories: ((Does your character wear any Jewelry, accessories, trinkets etc.?))

Skills/Abilities: ((What is special about your character? If you have super strength or something, that's all you can have, no two insane abilities))

History: ((What happened to your Character in the past? Be detailed!))


PM Your profile to a Human Mode before posting it. Any profile not approved and maked with "Approved by [Mod Name]" Will be deleted.
PostPosted: Sun Jun 01, 2008 1:15 pm


Classes - The Mods since they play the "Ruling Class" of the humans, have different classes not listed here. The Mod Classes are : Emperor/Empress, General and Advisor. They make up the ruling class of the empire, and are the top of the Hierarchy.

Lord
- The elite class of the city. They have different house, different abilities, but they all have one thing in common. They are filthy rich. They do not possess anything that the other classes do not, but they can pay for almost anything. Lords will have a small retinue of house guards,they are usually not exceptionally skilled in fighting or archery, and rarely have any magical talent, but they have pretty weapons.

Militia - Militia are farmers, merchants, orphans are whatnot, that decided to take up arms against the demon scum. Most of these men and women have dedicated their lives to killing demons, and will risk their lives to see it through. Since their lives depend on whatever weapons they wield, they learn fast, they have to.

Swashbuckler
- Swashbucklers, usually found on ships and dockside Inns, they are the swaggering, dual bladed swordsmen that roam the high seas. Plenty arrogant, they have the skills to match, and are almost unmatched in hand to hand combat. Swashbucklers are rarely found on land, prefering the swaying motion of a ship's deck to the unmoving land of the continent.

Hunter - Hunters, just like the name suggest, hunt. They are the scouts and searchers of any good advancing army. They usually travel in pairs, one to guard each other's backs, and always in the wilderness. Hunters are ill at ease in large cities, preferring the quiet of a forest or mountain. Hunter are experts in tracking, and can locate almost any footstep less than a week old. They are very skilled in bow and arrow, and can create deadly traps almost undetectible to the naked eye. They are no novices with the blade, but prefer to use their bows.

Alchemist
- Alchemists are often thought of as demented, or mad. They carry explosive vials of liquid draped around their necks or shoulders, and rush into battle throwing them ahead of themselves towards the enemy. They are always at the front of any army, and almost always die, but there are a few that survive, time and time again, to create more deadly concoctions, which they then test, by running headfirst into a battle, throwing them at their enemies.

Arch-Mage - Magic is the essential life force of the universe, and it can do incredible things. Destroy walls, drain the blood from an enemy, make their organs boil from the inside. Arch-Mages have incredible power, but are physically weak, and likewise, the decades of training needed to attain this level guarantee that only the strong willed, and treacherous enough make it through. ((This Class Needs Mod approval. Send me a PM with your profile and if you make a good one, You may just get your chance))

Priest - Unlike Mages, priests use their magical abilities, to restore the failing life of warriors. They protect, enhance, heal and even ressurect those in need. Priests can speak to the dead, raise spirits, and destroy unholy creatures. There are many priests, to many gods, and not all of them, have the "holiest" of views towards mankind......

Technomaniac – These Humans at one point have lost a limb or internal Organs, which lead to them having a large piece of Metal enchanted by a Mage to move and function like the organ or limb that was lost, making them the perfect blend of Nature and magic. These limbs are naturally more powerful than the average Human limb, but a usual draw-back is that they are usually more difficult to control due to the fact that they lack the sense of touch, so it would take time and effort to master using one of these prosthetic limbs, however Technomaniacs often have the upper hand in a battle, so to speak. It is quite common for them, however, to simply use these prosthetics for their everyday Jobs, mainly ones that would require heavy lifting or general strength. Apart from the drawback of lacking the sense of touch these limbs would work exactly the same as the original, in fact, depending on the type of Magic and strength of Magic put on it, it may work even better than a human limb or body part, such as a man with a Metal Eye being able to see through walls, or see Body heat; however even Magic has limits so they would only be able to choose one extra function.

Vingthor
Captain


Vingthor
Captain

PostPosted: Sun Jun 01, 2008 10:55 pm


Technlogy in this world would best be classified as, fantasy Steam-Punk. There are cannons, floating iron ships, primitive guns, though bows and arrows are much preferred to all, and explosive powder and liquids.

When you are Role playing in this guild, keep that in mind.

Also, keep in mind that these classes, are more of Social classes (Peasant, Lord, Duke, King) than D&D classes (Druid, Wizard, Rogue), So if you are speaking to a Lord, a Priest, an Arch-Mage or one of the mods, make sure to have your character speak accordingly, as if they were speaking to a king. Make them have "Your Highness" or "Your Lordship" or "Your Eminence" Things like that to keep in the spirit of things. You don't need to, but some other people may RP their character getting angry if you dont, especially the lords.
PostPosted: Sun Jun 01, 2008 11:14 pm


Good Roleplaying means Description. Be sure to add description in your posts. Don't be afraid to write long Paragraphs, it gives us more to write about and more to respond to, this way, even if all you're saying is "He/She enters the Inn" it's still fun to read and gives us something to do, and it doesn't piss people off when there's at least a paragraph.

Humans are not allowed into the Demon subforum, but they are allowed in the demon castle that protects the portal, so feel free to roam closer and try to sneak in. Creates nice conflict there.

Vingthor
Captain


Vingthor
Captain

PostPosted: Sun Jun 01, 2008 11:40 pm


Account Name: Hokaru Moneru
Character Name: Lassan Irental
Nicknames: Nightshade, after the poisonous plant
Age: Late 20's to early 30's
Gender: Male
Personality: Lassan is an enigma, he rarely speaks, and every word has a double meaning. He is very honorable, always keeping a promise, but he keeps his version of the promise, so unless you specifically tell him to outline what the promise is, it may be very different than what you think. He leaves loopholes in every sentence, and finds any mistake and flaw to work on and expose.
Class: Advisor
Appearance:
User Image

Weapons: Sword, throwing knives, Alchemist poisons, acids and exploding powders.
Clothing/Armor: He wears armor underneath a hooded cloak, light armor that does not make a sound.
Extra Accessories: None
Skill/Abilities: Magic has a strange effect on him, usually being dampened whenever he comes in contact with it.
History: Lassan was an alchemist, hired into a secretive cloak and dagger society simply named "Death". No subtlety in the name, just Death. He rose through the ranks to attract the attention of the emperor himself, and was tasked to be his bodyguard. The emperor, then 10 years of age, was pleased by his new guard, and never left his company. Lassan was himself quite happy with his new position, and often thinks of the emperor as a little brother, and the emperor considers Lassan to be his older brother.

Lassan is considered as the Heir to the throne, since unless the emperor marries and has a family, he will have no living relatives. However, he has quite fervent opponents among the lords, and even among the council of nobles.

He is feared by all for his secrecy, and often hated, most often hated, by those even of the same rank as him, for his closeness to the emperor.
PostPosted: Mon Jun 02, 2008 9:53 am


Account Name: Gliding Darkness

Character Name: Lucian Havenvolt

Nicknames: Inferno

Age: 31

Gender: Male

Personality: Lucian acts with rather a kind and playful manner, much akin to a favourite Uncle; but as soon as he steps into a Battle he becomes incredibly insane, with little respect for the life of his opponents. He is constantly fighting with internally struggling with intense anger and hate, which he harnesses and uses against his opponents. Out of battle however he has been known to be a kind and reliable person, who enjoys a joke and Drink as the next Soldier, he always neglected to mention that the next soldier was Private Atkins, an incredibly boring and teetotal moron.

Class: General (Technomaniac Alchemist)

Appearance: He is extremely pale, unless he is going to battle he usually travels at Night or he just stays indoors. He is quite average in weight but is around 6'2" in height. His hair is pure snowy white with black streaks in the fringe; it reaches to the bottom of his neck and is spiked at the ends. Both of his Arms were blown off in an accident with his Alchemy, they're replaced with slender and beautifully crafted metal arms, which were brought to life with powerful Magic. They have carvings all over them and they are dirty Titanium alloy, and have slight points at the end of the Fingers and a large spike coming out of the tops of the shoulders. On both Arms he has a long tube travelling up into the center of the back where a fuel tank is, they end at the end of the wrist. He has a large X shaped scar on the back and front of his torso which are pure white. His face is quite friendly albiet slightly gaunt, his eyes have dark rings around them and shine a deep and perplexing green.

Skills/Abilities: He has always been perfectly timed and coordinated in battle, being able to block out all distractions and excess noise. It is when it he is at his best, he is also quite strong, although not enough to be considered super strong.

Weapons: The tubes on his Arms are connected to a fuel tank; the Right tube ejects powerful Flammable gas when pressed and the right emits a small spark of Flame, when he holds his wrists together the Spark catches the Gasoline and causes a pillar of fire to shoot at whatever he is facing. He also has several tubes full of Noxious poisons which when smashed react with the air and cause a small explosion. On top of that his two metal arms possess remarkable strength, and when all else is out he will use a Broadsword which he carries on his back; it is made of pure shining Silver with carvings all up the Blade, they give the Sword an affinity with Fire and can be mingled with it to form a stronger blade.

Clothing/Armor: A knee length red jacket with the arms ripped off, it has leather padding beneath it with Pockets sewn into it for bottles full of Poisonous liquids and with Chainmail beneath that. The end of the Tails are tattered, and the pants are dusty black with plenty of pockets for poisonous concoctions. His boots are large and cover the ends of his pants, they are quite plain but have a Steel toe-cap. He usually wears a simple black beret with this outfit, but he has been known to wear a Leather Hood and chainmail mask in particularly fearsome battles where he would have to use lots of his special concoctions.

Extra Accessories: He wears a small pendant with a vial of Oceanic Fora on the end, this miracle Concoction is very rare and expensive and is said to be able to grant the drinker to evolve to suit his current enviroment; albeit only for a short time.

History: Lucian was born in a large series of Mountains in the Human World; to Parents who abandoned him in a snow drift as he slowly froze to death. He was rescued by a travelling platoon of Militia, on patrol in the Mountains for signs of an advanced Scouting party. He was taken in and back to the Human capital city to be trained as a Soldier. He was taught Combat and Tactics but the strange art that always seemed to captivate him was Alchemy, the bright colours he could make, the loud sounds he could create, the damage he could cause... It was intoxicating. He one day dreamed of making the entire world explode, when he was young and reckless; but as he grew older he became more wise, and found that he could blow up other countries without any damage to his reputation, if he became important enough. In one battle he was surrounded by Enemies and forced to do something drastic; he crushed all of his Concoctions in his bare hands. They blew his arms off but they also destroyed the entire platoon. He stumbled for days until he found an Arch-Mage who could repair his arms, even make them better. It was on that day that he made a vow to give up Violence and war, and fight for Good, not his own sick satisfaction.

Years later he was a General, one of the highest positions in the Military, and was commanding his own platoon; he used Technomaniacs, seeing as other platoons would never accept them, calling them unnatural and strange. He took them in with open arms and quickly became one of the greatest Generals in the Military, commanding his own Regiment, and eventually having a say in the tactics of the entire damn army. When he thinks that a cause is Right and Just he will join in with a battle, and annihilate all in his path, his Rage and Hatred taking him over, making him the sick monster he once was. He was known for single handedly defeating a whole platoon of Alchemists with his patented Flame Pillar, a manouvre where he releases the Flammable toxins from the tube in his Left arm, and light them with his right. He would then spin uncontrollably, and while the enemy were recovering from that he would throw his Explosive vials, causing Chaos among them, the final part of this move consisted of him leaping up, and using the Firebeam he keeps himself aloft and bombards the enemy with his remaining explosive vials. By then he could pick off the remainders using solely his Fighting; it was a risky manouvre that could end up with extensive injury on his part, but when the tides turned on him he was forced to use it.

After this battle he got several honourable medals, but most notably a Lordship and the deeds to some Land in the Mountains. He built a Fortress up in the Mountains but unfortunately it was destroyed and pillaged by a band of Beserker warriors when he was away in a battle. He saw the slaughtered corpses of his Servants and friends and vowed on that day never to use his Lordship again; it was simply a formality and title that he would rather like to forget. He does however usually advise most of the Military operations, seeing as even though he is still young he had seen more failed Military operations and successful ones in history; he has survived all of them on the front lines, mainly because he has a quick mind which works out the Wind resistance and other such things before he throws a vile of Explosive, and in his entire career he has never hit his own men with anything, a remarkable feat for an Alchemist of his skill. He doesn't particularly hate the Demons, he doesn't even feel bad will towards them but unfortunately he is a Dog of the Military and needs to fight whoever his Superiors choose; you can't choose who you do and don't want to fight, so he generally just releases his bottled up Anger in battle, no matter who against.


((More coming soon...))

Twisted Euphoria


red_moon_wolfess

PostPosted: Mon Jun 02, 2008 3:44 pm


Account Name: Red_moon_wolfess

Character Name: Raven Darksong

Nicknames (If Any): None

Age: 19

Gender: Female

Personality: Raven is fearfully shy, despite such a daring name. Although her outward appearance is of someone rich and weak, the ideal target for any mugger, she dose have quite the bite when surprised or cornered.


Class: Arch-Mage ( Advisor )

Appearance: Raven is a frightfully shy girl, her eyes are almond shaped, and her hair cropped short. Obviously Asian of sorts from the look of her face. From were exactly one can't tell due to the mix in traits. Blue eyes like those Japan, in some parts , black hair like that from china, and a Korean build to her body and face. With small details added in it almost looks as if her face is frozen in a shy frown, always looking up at the world. The fact that she is shorter and smaller than most girls her age only adds to the mousy impression she practically radiates.
She always carries her staff wherever she travels. The staff itself is made out of the lightest wood it could possibly be, looking all of seven pounds and nothing more. With a large ruby embedded at the top of the staff, some people wonder how such a small girl holds it upright with such a terrible weight at the top, although most of the time she is huddled as close as she can get to it so the staff is all too often angled.

Her cloths seem to drown her, as no one makes cloths for her age and size. The cloak that she wears, as often as she carries the staff, is a deep shade of blue with a ruby clasp to hold it around her neck. The cape is just barely held above the floor by scant centimeters, when Raven is standing up straight. A coat of arms, from her family, is were her right shoulder would be on her cloak. The insignia depicts a single white feather, newly fallen to the ground, on a light blue field. Sadly this Coat of arms is often hidden in the massive folds of her cloak that seem to nearly drown her.
Underneath it however, is a plain dress that is maybe three or four shades lighter of a blue than her cloak. It has a simple design of cherry blossoms, of a white-pink color, that seem to be drifting from her left shoulder to her right hip in a graceful manner. This dress too just barely fits her, although it is more fitted to her than the cloak, one could still see the excess folds of fabric hang from her bump of a chest downwards. The cherry blossoms that would usually accent a wonderful curve of the body are rendered useless by this effect.
And, as plain as the rest of her, are her boots, brown, simple and effective. With bits and folds in the fabric-like leather, that gives anyone who cares to stare at the ground all day the impression of her not being big enough to fill even her own shoes... let alone someone else's.


Weapons: Her equipment is as sparse as the rest of her body. Her staff being the only thing she consistently carries. It is almost a whole 6 inches taller than her, with a large ruby at the very top to give the whole thing a look of being off balance all the time. The fact that Raven often holds her staff at an angle doesn’t help this miss-balanced look.
The only other thing she owns weapon wise, is a small butterfly knife that she can not use. It is mostly for comfort, as it can do no good in combat and is otherwise only good for practical things such as cutting small plants or rope.

Clothing/Armor: Her cloths seem to drown her, as no one makes cloths for her age and size. The cloak that she wears, as often as she carries the staff, is a deep shade of blue with a ruby clasp to hold it around her neck. The cape is just barely held above the floor by scant centimeters, when Raven is standing up straight. A coat of arms, from her family, is were her right shoulder would be on her cloak. The insignia depicts a single white feather, newly fallen to the ground, on a light blue field. Sadly this Coat of arms is often hidden in the massive folds of her cloak that seem to nearly drown her.
Underneath it however, is a plain dress that is maybe three or four shades lighter of a blue than her cloak. It has a simple design of cherry blossoms, of a white-pink color, that seem to be drifting from her left shoulder to her right hip in a graceful manner. This dress too just barely fits her, although it is more fitted to her than the cloak, one could still see the excess folds of fabric hang from her bump of a chest downwards. The cherry blossoms that would usually accent a wonderful curve of the body are rendered useless by this effect.
And, as plain as the rest of her, are her boots, brown, simple and effective. With bits and folds in the fabric-like leather, that gives anyone who cares to stare at the ground all day the impression of her not being big enough to fill even her own shoes... let alone someone else's.

Extra Accessories: She is often times caught carrying something tied around her waist, a little pouch of sorts that she uses to carry money, plants, and things important. Something of a purse if you will, other than concealing things or keeping them near there is little other use for it. This is nothing more than a plain leather pouch, sometimes her friends will use it to smuggle small things into towns since it is rarely seen and even more rarely searched.

Skills/Abilities: Raven's magic is powered by an exchange made by one of her oldest ancestors, Raven has only ever heard about it from her father despite all the books she has found on her family history. The terms of the exchange are that: all that would be your physical strength is robbed of you, and re-gifted to you in the form of magical strength. This exchange made it impossible for anyone further in her family line to actually gain much in the ways of physical prowess, but rather extreme magical energies instead. The form these energies took varied throughout the ages. The biggest example of variation being Raven herself and her father, white mage and a black mage.
Raven, commands the aspect of light and shadows about her. So She can bring shadows up to attack someone, or make a blinding blast of light, even use the purified form of light energy; lighting. Aside from her talent for commanding shadows she can manipulate basic magic energies, for simple things like summons and moving power around. But on the fly, most of what Raven can do involves light and dark. All of these taking a certain tole on her magical stores of power, just like heavy lifting would take a tole on your muscles.

History: Raven lead a peaceful life with her parents. A simple life in her secluded mansion estate away from the world. Her dad was a wealthy doctor, he had some magic in him that made him a famous white mage. So he commanded top dollar for painless treatments that would usually take ages worth of corrective surgeries. So when he retired he was able to get a nice place in the hillside were he would be undisturbed. Her mom was a simpler woman though, she liked to cook and garden. It's thought that these traits in her mom are what made Raven a black mage rather than a white mage like her father, since her mom was so close to the earth.
Her dad, of corse, had an extensive library on the workings of the human body. Here is where she was able to learn most of the tricks to knock people out with so little effort on her part. Also since he was a white mage he had many spell books, most of which were useless to Raven but she did find some for her brand of magic. Aside from that her dad got her a teacher for her magic, hoping that some day Raven could command earth magic well enough to make land for real-estate. Needless to say this wasn't the case.
Here Raven grew up without other children, spending a lot of her time in peace with her family. Her mom would go to town every week to get fresh food for her cooking and her dad continued to grow old at peace with the world.
When her mom finally considered Raven old enough to take to town with her, at the age of 16, Raven was so ecstatic about it. The only contact with the outside world she had ever had was with her dad's old friends or extremely high paying customers hoping to extend their life for just a little wile longer. When she actually got there however, nothing could have prepared her for that. Having never been anywhere else she assumed everyone was as well off as herself, seeing people live on the streets scared her half to death. She shied away from them as if they were some form of monster trying to eat her. This is were her shy nature was brought about her, now she is only social to those she truly trusts. This is a very... very select group of people.

Still Under Construction.
PostPosted: Mon Jun 02, 2008 4:17 pm


Account Name: Wowmonkey

Character Name: Amnity Sterling

Nicknames: Am, Capitana

Age: Early 20s

Gender: Female

Personality: Amnity is a very laid back person. She very subtle, but at times of war she gets straight to the point. Extremely unladylike, she lies about her age to enter a pub and is a raging alcoholic. When serious, she is like a born leader, always keeping other people before herself. Am also has a very colorful vocabulary and its rare for her not to curse in every other sentence. She prefers solace, to be alone in a chapel and pray to the gods for protection instead of leading her soldiers. Mostly, she just assigned captains to watch over her men and disappear for about 2 weeks to a month, then comes back to them drunk and penniless. What a great general.

Class: General

Appearance: User Image

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

User Image

Weapons: She carries a bow and arrow with her and a short sword in close range combat. The pouch around her waist holds a set of explosive vials.

Clothing/Armor: She doesn't really carry any special armor. The preist that brought her up gave her a red cloak and she almost never takes it off. Most of the time she wears the hood over her head to dodge suspicious looks and confrontation.

Extra Accessories: Though being a very religious person she doesn't bring a cross necklace or her rosary with her, rather she has the crosses tattooed on her face, under her eyes.


History:
Amnity wasn't adopted into a disjointed family, in fact she was a lucky orphan to be brought up by a noble man and his wife. Though she was raised with etiquette and proper elocution, that didn't seem to please her thirst for knowledge. One day she decided to move away, far away, where she could explore the world and all of its wonders. That played to be a dangerous decision on her part. She crossed paths with demon rouges one day, they sliced her right eye and and left her half dead in the forest. A kind old priest found her and immediately took her to a church to restore her health. He raised her until she was healthy, adapting her to be a very religious being. The priest let them go their own separate ways, but before he did he suggested that she go to the human capital city, where she should disguise as a male soldier and learn how to fight and defend herself. She has found her calling.

Intense training, hand to hand and long range combat, it was luxury for her. After gaining the respect from superior officers and captains, she no longer felt the need to hide her gender....Though when she told them that she was a girl they got a sudden superiority complex. Never the less, she continued the intense training and fighting, slowly making her way up the ranks as she did. She had a couple encounters with Lucian before, but they were both too busy with their training to pay any attention to one another. Through the years her fellow soldiers even gave her the nickname Capitana for they say that she was a better captain then all of the others. Her archery skills was unsurpassed through the land, but even as she was able to hit a target right between the eyes from a 3 wheat field distance she still wanted to be more accurate....And stronger....

She was going to make herself a better, stronger soldier no matter what, she was even willing to go through experimental procedures with Arch-Mages. Amnity realized the danger of this, they may end up giving her a tail or even turn her bones into jelly. It was very painful and agonizing, the only thing that kept her going though was the thought of her getting stronger... Her right arm had to be amputated and replaced by a cybernetic one, one that could add more force to an arrow and punch a monster's head clean off. Her left eye was modified to be like a super magnifying glass, which could be really handy when she went to shoot something a great distance away.

It had worked, she had become one of the strongest soldiers in the army. In fact, she had advanced up the ranks so much that she had become a general. It was pretty cool.....Until she realized one of the drawbacks of her new power. In one of her missions, she was to obliterate a whole nest of Rephaim. Those little buggers were annoying, but she had managed to shoot down the entire hive in about an hour. Not realizing the strength of her new arm, she accidentally smashes her fist through the cave....It took her 10 men and 2 days before she could break free.

~Still under construction~

Synyster Monkey


Dokuro Togiretogire

Original Sex Symbol

PostPosted: Mon Jun 09, 2008 12:32 am


Hokaru Moneru
Dokuro Togiretogire
Account Name: Dokuro Togiretogire

Character Name: David Horn

Nicknames (If Any): -none for now-

Age: 26

Gender: M

Personality: cautious, calm. When in a trusted area David is open and friendly.

Class: Hunter

Appearance:[x]
David is 5'10 and weights about 198 lbs. His body is well trained for a soldier. There is a scar over the left eye and a burn mark on the right side of the neck.

Weapons: Bow, arrows & a sword

Clothing/Armor: Over his armor he wears a cape that covers every thing but his jaw and lips

Extra Accessories: N/A

Skills/Abilities: David is very agile and skilled with his hands. Thanks to that he is capable of firing multiple arrows quite precise as well as with force. He is also quite skilled in close combat.

History: David thorn started of living in the big city in a poor family. When he was 6 he picked his first pocket. From there it feel deeper into crime. When he was 11 he was caught for the first time and the guard left him with a warning. A deep cut across the eye. luckily for David it didn't damage the eye but left a decent scar. He used it to gain power amongst the younger ones and soon he had a small brand of thieves made. It didn't last long since there was other gangs and to put David into misery they branded him with a well known brand for murderers. As David was 16 he had got in contact with his only friend, a blacksmith. He helped David against his will to fix the brand by making a huge square over it. From that day he trained David in the skills he had once learned. David never turned back into crime since it would make the blacksmith disappointed after all he had done for David. At the age of 20 he joined the regular army and became a hunter quickly. After 4 years of service he was to return to his old friend and thank him for all that had happened but the 24 year old David got the news of his friends death. From his father he had heard every thing about an attack of demons. David told his dad that day that the next time he returned there would be no more demons on this earth. Then he stayed with his family. They had gone back on track thanks to all money David had sent them.



Accepted
PostPosted: Thu Jun 12, 2008 5:36 pm


...Still Under Construction...





Account Name: isolated malicious

Character Name: Shayne ‘Shay or Shaynie’ McLeon

Nickname: Dark Huntress

Age: Somewhere In between her early, and late 20’s

Gender: Female

Personality: She used to be more trusting, but with bad times-- she’s become more reliant onto herself, and more standoffish from everyone. She keeps to herself and is more of the cloak, and dagger assassin type. More seeker and mercenary, and less caring of the well being of others. She’s stubborn, and quick to judge. Her trust is hard to gain, but her loyalty is well worth the effort. She’s very conning and devious. She doesn't rely on men. She is strong inside and out, kindhearted, sad, independent and wild like an animal. She has a deep hatred and loneliness, very temperamental and consistently stays calm in rash and hectic situations-- but she tends to unleash her temper at times. She has a calm demeanor and rarely smiles or laughs. Spiteful, vengeful, Enigmatic, Shady, Intelligent, and quick on her feet. She’s one woman you wouldn’t want to mess with. But she does have her witty and kind moments, but their rarely seen.

Class: Hunter

Appearance: She’s about 6’5, thin, shapely and muscular in all the right places, and with silvery moolit grey eyes. Her completion is usually tanned but she’s been on the pale side now and again. She has mid-back dark brunette hair, that she either hides or covers within her hooded cloak.

Appearance, but clothes vary

Weapons:

Arrow Tips/Heads
Other Arrow Tips
Dagger
Family Dagger Heirloom
Dagger
Sword

Clothing/Armor: She wears light, but very durable clothing of animal skin or belted leathers-- along with a lengthy cloak or robe, she switches into when in towns. She wears long boots, that hide weapons on the underside or within. She has arm armor and leg armor as well. Shay’s mostly covered from head to toe with a cloak-- hiding her form and sex, from lurking individuals who prey upon the fragile and weak. Which she most definitely, is not.

Skills and Abilities: Shay is constantly practicing her usage with both a bow, and other weaponry. Even though she prefers her bow, she’s perfected on her sword and dagger usage. She’s able to throw at long distances, and hit with perfection. Control and deflect strategic maneuvers with her sword flawlessly. Almost as if it’s another part of her body in command-- and she never misses her mark in both aim and thrusts. Shay has the odd ability to indicate when a Demon is near by, and she see’s in detail as if she was actually there-- in which way, her hunted or who she’s tracking went. As if she zones in at that certain moment, just by looking at the soil and surrounds to see how, and what they did.

Extra Accessories: She had a few trinkets she has on her person. A small jeweled medallion, a family heirloom of a dagger that’s both a memento and a keepsake of her lost parents, and several silver rings that are placed on her right thumb, and wedding finger, and on her left forefinger.

History:
Shayne or commonly referred to as Shay, or ‘The Dark Huntress’-- grew up near the now, ruins of L'enlor Imaral. Yet lived in the woods in a close proximity to The Black Dragon Inn. Her mother and father came from a poor family and had no prospects, or any means of taking care of themselves as it was. They were in so much debt, they were barely managing getting scraps for themselves to eat. So when Shay’s mother found out she would bear and bring her first child into a world-- were she would mostly like starve to death than live. She did the most natural thing most women would, or could do. She tried to kill her, and her unborn child. But were she failed, she knew her daughter would rise above, and live a life worth living for. A for them both.

So Shay’s parents did the best thing they knew how in Shay’s case-- they walk out on her.

Shay was at the tender age of seven. They at least raised her and taught her the fundamentals of survival, even if it was barely enough to hunt and fend for herself-- let alone face the cruelty of humanity on her own. But at least they tired. And on that glorious Sunday morning they took her out into the woods for a picnic, in disguise of their abandonment. Shay wondered why they brought so much package for a light picnic, but she merely thought her parents wanted to make today extra special for her.

The sun was shining down at their backs. Shay could feel, and soak up the warmth and love she felt from her parents eyes. Yet she felt something was bothering them. Even after they told her to go down and play by the river, shay felt like the world was about to crumble and collapse all around her. But today was their day. Shay’s day, her eighth birthday to be exact. Today would be the beginning of the rest of her life, Shay thought happily-- and while sitting down by the creek, splashing about, and laughing joyfully. Shay’s parents took their leave, and left her behind. Shay was so caught up in having so much fun, she never noticed how much time pasted by. Yet her thoughts drifted to the gloomy side of things, and to the expressions they had on their face’s earlier. Up till now she decided to kept her worried thoughts to herself, and so as she turned to smile up at her mother and father-- she was only acknowledged by the silhouette shadows of the trees blowing in the wind, and a light breeze that caressed her pale cheeks.

And from that day on, Shay became and was forced to grow up. She never looked back, never pondered on her parents or gave a single though on them. She never could lean or trust on another living soul again. Of course she was bruised and hurt for the better part of her childhood. Thinking of nothing else, but why they did it. Shay knew nothing compared, to living in a home where she knew it would eventually be the death, or be the beginning of a crueler life. A harsher life for her. It was only a matter of time and maturity before she would be forced to work in the brothel houses or work in the slums. Coin for skin, touch for purse. With in time, Shay actually forgave-- and knew it was for the best for her sake, in what they did. Yet when she in fact tried to go back and find them, she was only given a spot near the hollow of a tree. The exact spot where she later found out, was the grave spot of her dead parents.
She was told a drifter killed them-- but all marking suggested a demon did the job.

Years pasted by. Shay grew up in a hard shell of distrust. The only loyalty she had was to nothing, but what nature unfolded before her and told her. She learned to listen, and to see in the eyes of her enemies. To track and hunt with stealth and agility. To be as silent as a dead leaf, caught among the unspoken breeze. To be as deadly with her bow, as any other part of her body or other weapon on her. To kill without remorse or fear. To hunt with nothing but her basic instincts, guiding her. To fear nothing, not even death. For death is only a means to an end, or a beautiful beginning.

She was Shayne, but now is merely reborn into a world of nothing but death and destruction. She’s a survivor, and will do nothing but keep it that way.


Approved by Hokaru Moneru

isolated malicious

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Drelax - Human city

 
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