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Posted: Wed Apr 30, 2008 1:32 pm
Name: Title: (Only those who are ranking Jonin or higher can have a title.) Sex: (Male or Female) Age: (Lowest age is 12)
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Village: Rank: (Genin, Chunin, Jonin, Hunter Ninja, ANBU, Special ANBU, or Kage) Characer Type: (This is where you will state your fighting style, ex. weapon, ninjutsu, genjutsu etc. NOTE: This is you main fighting style or top two styles.) Signature Style: (Once you reach the rank of Chunin, you will be given a signature style. This means when you are fighting, your fighting style is known as this. NOTE! This is not a special attack, just a style)
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Team: (All members will be in teams of two. You will not go on a mission without your team. Note. Jonin and higher do not have to go along with a team. They will be able to do individual missions.)
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Appearance: (You can either use a picture or go into details about your appearance.)
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Clan: (All memebrs will be able to create their own clan. With another's permission, multiple people can be in the same clan, unless unauthorized by a MOD)
Bloodline: (Each members will be allowed to create a custom bloodline. This bloodline must follow along with your charka element. It must also be approved first. If you are using an unapproved bloodline, then you will be banned) Advantages (List all the advantages of your bloodline, i.e. powers) Disadvantages (Every bloodline must have a disadvantage to it.) Special Ability (This can only be performed once you master your bloodline. When yo reach the rank of Jonin, you will be able to create a special ability for your bloodline) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Bio: (List the history of your character)
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(For academy students please use 1's, 2's, 3's, and 4's. As you go up in ranks so will your stats. each field cannot exceed 7 points)
Statistics
Physical
Strength: Speed: Stamina:
Mental
Intelligence: Tactics: Willpower:
Chakra
Power: Control: Reserves: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Jutsu's:
Ninjutsu
Genjutsu
Taijutsu
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Posted: Wed Apr 30, 2008 7:46 pm
Name- Seto Title- The Spirited Sex- Male Age- 24
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Village- Kirigakure Rank- Kage Characer Type- Ninjutsu/Taijutsu Signature Style- Icebreaker (This style is similar to Gouken and Hyuuga... It's Taijutsu-like Gouken aims to break bones while it's Hyuuga-like abilities freezes the points that it touches with an injection of chakra from the user.
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Appearance  - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Clan: Fubukibanjin (Savage Snow Storm in Japanese)- The Fubukibanjin are a nomadic clan having been seen throughout history in many lands across the world. They have never stayed in one place for more then a century, always on the move. Within their history a deep relationship with the animals of a more tundra like environment can be seen. Upon entrance into the academy each member of the clan is to choose one animal out of three to be their companion. This animal is either the white snow fox, the polar bear, or snowy owl. Generally the animal the clan member chooses does reflect their own personality. The snow fox are for those who are quick and rely on speed to fight. The polar bear is obviously for those who are strong of body. Lastly the owls are for those who rely more on intelligence and cunning. The clan member will usually build a strong bond with these animals and can even talk to them through a mental connection (later the animal can learn to speak as well). All the animals are given to the student are given to them during the animals’ younger years so that they may grow as their master does.
The primary purpose of the animal companion is to aid in combat. However, as time passed on there happened a unique occurrence. Through some form of adapting the members of the Fubukibanjin were able to utilize jutsus that would modify their bodies in some way in the likeness of one of the three animals. The shinobi are able to access these forms however, learning them is difficult. A shinobi can only learn one form per their increase in rank. One at genin, one at chuunin, and finally one at jounin. The downside to the transformation is that other then general techniques that one can perform alongside their animal companion the user is unable to perform any other ninjutsu and genjutsu until they transform back to their normal form.
Bear Form (translate later)-Form usually used during combat the nails on the user’s become sharper and their strength is increased two times. However, they do become a bit slower.
Fox Form (Translate Later)-The user crouches on all forms and their nails become more sharpened. Their speed almost increases two times and their sense of smell becomes heightened. Their strength it weakened.
Owl Form (Translate Later)-The user’s eyes become that of an owl’s so that not only can they see in the dark, but also for long distances. This form is obsolete during the daytime since an owl’s eyes are unused to the sun.
Mole Form- The user's hand signs have been increased. The mole form is best used under earth/water/etc. as the eyes temporarily are lost due to the mole's original blind state.
Bloodline: N/A AdvantagesN/A Disadvantages N/A Special Ability N/A - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Bio: Delieverance was one of the first of his kind (That being the mist) to be trained by the Crimson Blizzard, Fubukibanjin Katsu. He noticed the small invasion of Katsu's people but rather than defending his home he aligned himself with the stronger killing not only several friends of his but his own parents as if they did not matter. He is no longer held for his actions as they tend to result in firing his cold heart and a bloody justice.
Katsu took him under his wing teaching him as much as he could before passing by Delieverance's hand himself. Rather than being a battle hidden or kept in secret this battle was his initiation and acknowledgement of the disgrace he still kept into the Hyouton name.
Two hours passed before the climax of the fight where a lack of chakra from Katsu became Delieverance's advantage as Katsu's technique of the Twin headed Hydra transformed his eyes from a deep golden to Katsu's Ice blue eyes somehow transferring his reserved chakra to Delieverance smiling before he is incapitated by the teeth of the ice hydra and drowned within the waters head. His body is now kept in the middle of the village of heroes within the same water hydras head. Delieverance passes by bowing and smiling not only at his master but his most difficult milestone yet. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Statistics
Physical
Strength: 8 Speed: 9 Stamina: 7
Mental
Intelligence: 9 Tactics: 9 Willpower: 6
Chakra
Power: 9 Control: 9 Reserves: 7 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Jutsu's:
Ninjutsu:
Koori Waku No Jutsu [Ice Slide Technique] Rank: D Description: A useful technique for dodging or maneuvering around upon the battlefield. As long as their is a small amount of water located near or around the users feet they are able to force chakra through their feet and instantly freeze the moisture and use it as a slide of sorts. This technique makes the water stretch out and create ice for the user to slide upon as long as their is sufficient amount of moisture. This jutsu can be used to avoid oncoming techniques and attacks, or just for moving quicker than one is normally able to run.
Rank C
Hyouga Kassha No Jutsu [Glacier Block Technique] Rank: C Description: By freezing a moderate amount of water the user is able to create a ten foot tall and ten feet wide block of ice. The block by itself is very hard and can withstand various attacks. [Obviously cannot withstand Katons]. By using the small amount of wet ice near the bottom of the block the user is able to move the block towards the enemy or position it so that it can withstand a fair amount of damage.
Koori Chiyu No Jutsu [Ice Healing Technique] Rank: C Description: A very helpful jutsu when a shinobi has been injured and has no other way to close off a wound. By using moisture in the nearby area the user is able to place this moisture over a bleeding and wound and cause the ice to seal itself over the injury. This will stop the bloodflow from a wound and thus create a bandage of ice that is entirely flexible. This is not a permanent healing, but it is quite useful when one is in danger of losing a substantial amount of blood.
Hisame [Hail] Rank: C Description: A very deadly jutsu that involves manipulating the atmosphere above an opponent. Unknown to the target, moisture above then begins to form into large and sharp spears. These spears then descend down upon the opponent in a large hail of sharpened ice weaponry.
Hyouton, Hyouro no Jutsu (Ice Element: Ice Prison Technique) Rank: C Ice burst up and keeps going where the user tells it to go until it hits its target than it locks them in the ice.
Hyou Bunshin no Jutsu [ Ice Clone Technique ] Requirements: N/A Rank: C This Ninjutsu technique uses ice as its base for creating the clones. Each clone is one tenth as powerful as the ninja using it and has a limited range it can move away from its creator. Like the Kage Bunshin no Jutsu (Shadow Clone Technique), this clone can attack as if it were the ninja them self, and one hit will destroy it.
Rank B
Hyoton: Touketsu Sakebigoe (Ice release: Frozen Scream) Rank: B Taking in a deep breath and changing it to sub-zero temperatures, the jutsu user breathes out a strong, visible air that encases whatever it touches in a solid sheet of ice.
Koori Bushun no Chire (Ice Clone Scatter) Rank: B Activated on the user's Hyou Bushun no Jutsu; this technique shatters the clones into pieces, sending the sharp chunks of frozen clone flying in all direction like scatter bullets.
Rank A
Hyouton, Tatsumaki Bakuryuu( Ice Element: Snow cataract) Rank: A It Take many complicated hand seals to perform but is worth it. This technique raises snow from underground and turns it into one big wave of snow this snow wipes across the landscape attacking its opponent from all angles with the snow. It follows the opponent or opponents because it is a wave that is about 1 mile long and 1/2 mile high. It chases down its opponent when it finally catches its opponent it buries them deep under ground about 10 feet or so until they die. This technique requires lots of chakra.
Mighty Gaurd/Grand prison Rank: A It will begin by creating a giant ice barrier, which will surround the user, or desired target. for the mighty gaurd technique, the user will then summon a water barrier in beneath the ice barrier. the two will act in a cycle feeding off the other. as the ice is chipped away, water will fill in through the cracks, and re form into ice, at a high speed, and keep the barrier strong, not allowing any attacks in. as well, the ice barrier can send spikes from the outer walls, and reform from the water, for those who venture to close, or can fire them, for those who stay back.
The grand prison technique is almost the exact opposite in theory. Instead of place the water barrier beneath the ice, it surrounds the outer layer of the barrier, and thus keeping the target inside. As well, spikes can form from the ice wall, or fire from the ice wall, and pierce the target within. Both techniques are very strong, and only the strongest of attacks can actually penetrate and destroy the barrier itself. This technique is also one which is very draining in chakra, and only those with a great amount of chakra, and chakra control, can use this technique more than once, with minimal consequences on the body.
S Rank
Name: Suiton: Suijinheki (Water Element: Water Barrier) Rank: S Description: An ultimate defense of the Mist Shinobi, Suiton Suijinheki requires a great deal of water to work, or mastery of the appropriate level of Mizu Soujuu. Upon completing the technique, a large, swirling barrier of water surrounds the user and any nearby allies. This protects against any fire technique, as well as any ninjutsu that are projectiles by nature. Attempting to breach the barrier with taijutsu is self-defeating, the opponent who attempts to do so will find himself being whirled around the barrier and slammed into the ground several times throughout the duration of the technique as he is caught in its strong current.
Genjutsu:
Nemurihane [Feather Sleep] Rank: B Requirements: None Description: A Genjutsu technique where the ninja targets a mass of people and puts them to sleep. Illusory feathers appear to rain upon them, and they will then fall into a deep slumber. More useful than simple Nemuri [Sleep], this technique is still useless in combat, as most superior shinobi know Genjutsu Kai [Genjutsu Release] to counter it. It takes quite a lot of focus to target many people at once.
Kai (Release)
Taijutsu:
Icebreaker
Inventory: Kunai, shuriken, explosive tags, and: Koori Fuin (Ice Seal) - A special tag based on the explosive tags. When this tag is activated, the immediate area it is touching (or the kunai it's attached to is touching) explodes with piercing spires of ice. Along with this gift comes the ability to make more. Aqua sword
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Posted: Fri May 09, 2008 5:52 am
Name: Ken Chikara Age: 9 Height: 4'5"
Character Type: Ninjutsu/Weapon Country/Village: Mist Rank: Academy Student
Appearance:
Personality: Strange way of doing things.He speaks very bluntly and never allows emotion to interfere with his judgment, sometimes offending people in doing so. Despite his odd personality, Ken has a very strong sense of connection with his teammates and allies.
Clan/Bloodline: Mitsudo clan: The Mitsudo clan has the ability to manipulate the density of any metal that has been touched by them.
Advantages: Makes thrown objects heavier to deal more damage, or makes lighter metal objects for travel.
Disadvantages: The object that has been manipulated stays that set weight for 24 hours, while with more experience a clan member can manipulate metal objects density more freely.
Primary Archetype: "To be liked by everyone." Statistics:
Physical
Strength: 3 Speed: 2 Stamina: 2
Mental
Intelligence: 2 Tatics: 1 Willpower: 4
Chakra
Power: 2 Control: 3 Reserves: 2
Jutsu - Ninjutsu -N/A
Taijutsu - N/A
Genjutsu - N/A
Inventory - -Senbon -Shuriken -Kunai -Straight two-handed sword
Biography - Raised by a loving family he was taught the way of the shinobi at a young age
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Posted: Sun May 18, 2008 6:26 am
Name: Kitsume Title: Sex: Male Age: 13 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Village: Mist Rank:Genin Characer Type:Weapon fighting style Signature Style: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Team:Im not in a team yet - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Appearance:  - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Clan:Kitana clan Bloodline:Kitsume is a ninja that uses lightning jutsus. He trains with his kitana, shureikens, and kunais. He learned these jutsues from his father. Advantages Runs faster when he has a lightning jutsu enabled Disadvantages Can not go into water unless he has his kunais in his hand because the lightning will go to the tip on the kunai. Special Ability: Chidori. Lightning blade - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Bio: Kitsume has no parents. They were murdered by the Akatsuke. Hie godparents want him dead because he is always out to late. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - (For academy students please use 1's, 2's, 3's, and 4's. As you go up in ranks so will your stats. each field cannot exceed 7 points) Statistics Physical Strength: 6 Speed: 7 Stamina:4 Mental Intelligence:5 Tactics: 6 Willpower:5 Chakra Power: 7 Control: 5 Reserves:6 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Jutsu's: lightning ball, shock touch, Lightning sword Taijutsu
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