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Posted: Tue Apr 29, 2008 3:59 pm
It seems to work but any advice is welcome.
Monsters: Buster blader Destiny hero dasher Dragon Ice Flame ruler Guardian angel joan Kaiser sea horse 2x Neko mane king Majestic mech goryu Ryu Kokki Sangan Skilled white magician Spear cretin The creator The unhappy maiden Twin-headed behemoth Tyrant dragon Wall of illusion
Spell: Brain control Fissure Foolish burial Heavy storm Lightning vortex Mausoleum of the emperor Monster reborn Offerings to the doomed Premature burial Polymerization Soul exchange Swords of revealing light Terraforming The shallow grave Tribute to the doomed
Trap: Blast held by a tribute Draining shield Magic jammer Sakuretus armor Seven tools of the bandit Shift Waboku
Fusion: Dark Paladin
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Posted: Sat Jun 28, 2008 2:44 pm
lol...i love this deck....i started this kind of deck awhile back......its a standard tribute beatdown...use treeborn frog, foolish burials, monster gate, reaonings, dashers......
heres what i say.....from monsters, drop
neko mane king ryu koki spear cretin creator unhappy maiden wall of illusion
from magics lose:
lightning vortex offerings to the doomed polymerization terraforming shallow grave tribute to the doomed
traps ditch: draining shield magic jammer sakuretsu seven tools shift (use things like threatening roar..if the deck works right you should get a bigger mosnter the next turn anyway)
look at my deck:
Dark magician of chaos dark magicianx2 diamond dude(can use partial turbo) treeborn frog tyrant dragon skilled dark magicianx2 spirit reaper exiled force x2 evil hero malicious edge majestic mech-goryu dasherx3 darknight parshath(draw extra) jinzo swift gaia the fierce knight mobius the frost monarch morphing jar dark nempthys twin headed behemoth chaos command magician(monarchs cant beat him :]) felgrand dragon dark magician girl
A variety of mosnters with useful effects and all powerful as well. try to have the levels heavily vary so that reasoning can work out better and your opponent wil have to rely heavily on luck
magics: foolish burial x2 smashing ground fires of doosmdayx2 monster gate x3 soul exchange x2 premature burial reasoning x2(3 if you want) mausoleum of the emperor heavy storm mosnter reborn mystical space typhoon
you dont have to worry about using magics to eliminate opponents monters...just get your heavy hitters out faster and before you know it theyll have to back down with nothing to do...people dont use level 8 monster, but wit reasoning and monster gate you dont have to pay for them and theyre pretty much unstoppable.
traps: mirror force
you dont need traps because your opponents shouldnt even be able to get by your mosnters to try and attack......just be smart about your moves and dont push your limits...torrential tributes really ruin the deck strategy so eb conservative if your opponent has facedowns.....1/40 chance they have torrential...and after its gone your safe
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Helix53 luffs [.H.O.P.E.]
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Posted: Mon Jun 30, 2008 6:08 pm
You apparently didn't understand the build he was going for. Look at his fusion deck and then rethink a lot about it. Your build is as unstable as his is.
Lemme try a new approach to Dark Paladin...
Monsters: 20 2x Dark Magician 2x Buster Blader 2x Cyber Dragon 2x Destiny Hero Dasher 1x Elemental Hero Stratos 2x Elemental Hero Prisma 1x Destiny Hero Disk Commander 2x Destiny Hero Plasma 2x Destiny Hero Dogma 3x King of the Swamp 1x Treeborn Frog
Spells: 17 3x Destiny Draw 2x Trade-In 2x Reinforcement of the Army 2x Foolish Burial 3x Polymerization 1x Monster Reborn 1x Premature Burial 1x Heavy Storm 1x Mystical Space Typhoon 1x Lightning Vortex
Traps: 5 1x Mirror Force 1x Torrential Tribute 3x Solemn Judgment
Fusions: 4 2x Dark Paladin 2x Destiny End Dragoon
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