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McClane
Captain

PostPosted: Mon Apr 28, 2008 9:23 pm


Reserved....
PostPosted: Mon Apr 28, 2008 9:25 pm



McClane
Captain


Baylu Eras

PostPosted: Mon Apr 28, 2008 9:50 pm


Mind: Somethings off with the way the floor connects with the console.... OH OH! I think its the fact that some of the parts of it are suppose to be further out than the others, so the carpet shouldn't be a straight line when it connects. The depth should effect the meeting point at the carpet.

Body: You could add some more highlights and shadows to the mid-body of the plain to make its structure more prominent. The chair inside the cockpit doesn't seem to line up right with the way the plain is tilting, but that just might be me and my weird eye sight @_@

Soul: You could add more of an initial cloud to the point of take off from where the torpedo comes from. That's a bit more realistic. Is that a reflection in water? I tink you should use a different texture for the water. Looks more like rough glass.


THERE YOU GO! GOOD LUCK SCOOTY! MAKE US PROUD! *CHEST BUMP*



PostPosted: Mon Apr 28, 2008 10:40 pm


I agree with Lu about Mind.

I like Body! [I don't have Lu's sexxi eye coordination hahahaa]

I don't understand soul - is it a reflection..? cause yea the water looks funny..

Tategami Maya
Crew

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McClane
Captain

PostPosted: Tue Apr 29, 2008 12:34 am


Baylu Eras
Mind: Somethings off with the way the floor connects with the console.... OH OH! I think its the fact that some of the parts of it are suppose to be further out than the others, so the carpet shouldn't be a straight line when it connects. The depth should effect the meeting point at the carpet.

Body: You could add some more highlights and shadows to the mid-body of the plain to make its structure more prominent. The chair inside the cockpit doesn't seem to line up right with the way the plain is tilting, but that just might be me and my weird eye sight @_@

Soul: You could add more of an initial cloud to the point of take off from where the torpedo comes from. That's a bit more realistic. Is that a reflection in water? I tink you should use a different texture for the water. Looks more like rough glass.


THERE YOU GO! GOOD LUCK SCOOTY! MAKE US PROUD! *CHEST BUMP*




Hehe, you always give me such good advice, Lu. I may be okay with modeling, but I really don't have a mind for art <.<.... I should just make the objects and then let you do the lighting and camera angles. That carpet that you're referring to in Mind is actually the chair, so it's lined up good enough. I'll likely follow your other advice if I have time, though. You're awesome!!!!

And thank you for taking the time to look at the images, Maya. I really do appreciate your help!
PostPosted: Tue Apr 29, 2008 3:15 pm


Well, I don't know if it's already tomorrow where you are but since I'm looking at them now I guess I'll just go ahead and give you my opinion..

Mind: Heh, I thought it was carpet, too, but other than that, not bad!

Body: I think adding some more shading would help a lot..it will give it more of an effect, and a little bit more lighting wouldn't hurt, since the plane is up in the sky where the sun should be shining brightly on it. The front and the body seem a little unattached because there's a difference in shades when the head and the mid-section connect. I might just be seeing things, though. And maybe darkening the shades on the mid-section wouldn't make it seem so flat, unless it's supposed to be flat..

Soul: I can't determine whethere or not the torpedo is in the water, or still falling from the plane. Water has certain waves and currents so try to keep a certain pattern of currents..then if the torpedo were underwater, you could show how it was going through the current. Maybe pull the torpedo further away from the head so that it doesn't look as if it's right next to it?

Great model of a plane! Of course I don't know what type it is, but I bet you my brother could tell you that..He loves planes and battleships. Probably from playing NavyField all the time~Meh, anyways, GOOD LUCK!

-Sun Candy-


Baylu Eras

PostPosted: Wed Apr 30, 2008 8:40 pm


I don't know how to model. crying But yay! I love helping you scooty~! I want to become an art teacher, so I want to learn how to give good constructive critiques!
4laugh
PostPosted: Thu May 01, 2008 9:57 pm


Well I posted the updates and I have to say, they look much better! I followed most of Lu's advice and owe her big on this one. You'll be a wonderful art teacher if you can help someone with weak artistic direction such as myself. I may be okay at modeling, but I have trouble with lighting and setting up the scene well. Thank you so much!!!!

For anyone that's interested, I got an A- on the project. Sooooooo good to be done.

McClane
Captain


Baylu Eras

PostPosted: Sat May 03, 2008 8:20 am


YEA!
*chest bump*
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