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Posted: Sun Apr 20, 2008 6:52 pm
To let you all know, this is my first time DMing ever. I will try to make this campaign as fun as I possibly can. Please read the rules thoroughly I do things differently.
The Rules Races - you must choose from the base 7 races in the PHB.
Rolling stats - roll 4d8, best 3. roll seven times and drop the lowest stat. Reroll anything under 12.
Dying- your first death you may create a character at your previous level. after that you start a level below.
Multiclassing and experience penalty - I removed experience penalties when multiclassing so players don't have to worry about losing experience.
natural 20's and 1's- Nat 20s automatically gives you a +10 and a Nat 1 gives -10, instead of automatic success or failure. I am used to this way because of my old dm. I like it better because it gives a better chance of not failing.
I will develope the campaign a certain way depending on what alignment people want to play.
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Posted: Sun Apr 20, 2008 10:51 pm
although i am new to the guild i have a level 7 char i have been wanting to play ando those who dont know i know anketh in real life he and i are good buddies
one other question what books are we aloud to use in this campain?
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Posted: Mon Apr 21, 2008 4:55 am
you may use the phb, book of nine swords, any of the complete books such as complete adventurer, the ebberon books, psionics handbook and oriental adventures. if there is anything you want to use run it by me first.
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Posted: Mon Apr 21, 2008 2:40 pm
I would be interested in playing a 7th level PC. If it is an evil party a rogue/bard and if it is good then wizard (with maybe a multiclass).
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Posted: Mon Apr 21, 2008 7:14 pm
ok so the book i waould like to use is song and silence you mind? i wanted to use a secondary class from there to make things interesting ^^
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Posted: Mon Apr 21, 2008 7:24 pm
I haven't seen that book so can you give me details on the class you want to use
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Posted: Mon Apr 21, 2008 10:50 pm
yes the secondary class i want to use is called "The Fang of Lolth" as i basically gain levels in the secondary class i become a spider
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Posted: Tue Apr 22, 2008 4:43 am
((in other words, Nerull's Advocate's charecter would be a rogue that follows this rogue-like prestige class. He gives up his fast sneak attack growth (1 per 3 levels now i think) and possible a few skill points and abilities to gain such abilities as racial bonuses to climb, growing extra limbs, etc.))
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Posted: Tue Apr 22, 2008 4:50 am
Also, while i'm here, I might as well inquire as to whether or not I should join. I've had an idea floating about in my head for quite some time, but never been able to use it; this game is slightly under-leveled for it, but by using racial class levels from the Savage Species 3.0 edition sourcebook it could work.
I am looking to play a griffon (an odd request, I know). In savage species, they allow you to take racial levels that slowly add the benefits of a race to your charecter on a level-by-level basis. At level 7, a griffon has 6 hit dice, a +4 natural armor, a 1d8 bite attack, regular claw and rake attacks, pounce, scent up to twenty feet, a medium size, and some stat adjustments (some bonus or another to str, con, and dex i'm sure, with a -6 to int and a -2 to cha). As he gained levels, the griffon charecter would instead grow older, giving him more of the standard racial abilities (better bite, stats, scent, etc.). The main purpose of such a charecter would be to serve as a mount for another charecter, but until level 10, when he would gain large size, he will only be able to carry small riders.
Would you be willing to work with this.
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Posted: Tue Apr 22, 2008 4:53 am
I looked it up It is an interesting Prestige class but you may take it only if the poll comes up with a majority for evil and you will have to find the fang scarab in game and make the appropriate use magic device check. so that means it will have to be at 8th level or higher when you can actually take the prestige class.
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Posted: Tue Apr 22, 2008 5:05 am
Anketh Also, while i'm here, I might as well inquire as to whether or not I should join. I've had an idea floating about in my head for quite some time, but never been able to use it; this game is slightly under-leveled for it, but by using racial class levels from the Savage Species 3.0 edition sourcebook it could work. I am looking to play a griffon (an odd request, I know). In savage species, they allow you to take racial levels that slowly add the benefits of a race to your charecter on a level-by-level basis. At level 7, a griffon has 6 hit dice, a +4 natural armor, a 1d8 bite attack, regular claw and rake attacks, pounce, scent up to twenty feet, a medium size, and some stat adjustments (some bonus or another to str, con, and dex i'm sure, with a -6 to int and a -2 to cha). As he gained levels, the griffon charecter would instead grow older, giving him more of the standard racial abilities (better bite, stats, scent, etc.). The main purpose of such a charecter would be to serve as a mount for another charecter, but until level 10, when he would gain large size, he will only be able to carry small riders. Would you be willing to work with this. I guess so
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Posted: Tue Apr 22, 2008 6:27 pm
sweet i have been looking forward to play this secondary ^^ ok becuase of my ignorance do we have a system to show u what we got on our rolls or how does that work if so plz send me the link
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Posted: Tue Apr 22, 2008 7:54 pm
Stats VerificationMy rolled stats turn out to be as follows: 15 17 22 20 16 22 I will assign them later, when I finish my chareter sheet. My charecter has a +6 racial bonus to str, a +4 racial bonus to con, a +2 racial bonus to dex, a -6 racial bonus to int, and a -2 racial bonus to cha as of right now; if memory serves, he gains another +2 str and +2 dex at level nine. If you would like, I can send you more specific information about the Griffon Monster Levels class in a PM.
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Posted: Wed Apr 23, 2008 4:20 am
nerulls advocate sweet i have been looking forward to play this secondary ^^ ok becuase of my ignorance do we have a system to show u what we got on our rolls or how does that work if so plz send me the link you should actually use the post action:roll dice when you post a messege or use the www.invisiblecastle.com and post a link for the confirmation you may have to join first
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Posted: Wed Apr 23, 2008 3:27 pm
Here is a rough draft of my charecter. Please note that he is a work in progress, and I will be making several (mostly item-related) changes to his sheet before the start of the campain: Quote: Swiftwing (responds to swifty) Male Griffon gestault monster class/7 psionic warrior (3.0)/7 N Str 28 -- (22 base) +6 racial Dex 21 -- (17 base)+4 racial Con 24 -- (22 base)+2 racial Int 10 -- (15 base) -6 racial+1 class Wis 20 -- (20 base) Cha 10 -- (12 base)-2 racial Hit Points 75 (1d8 [8] + 5d8 [25] + 42 con) AC 22 (+1 armor, +5 natural armor, +5 dex + 1 deflection), Touch 16, Flat 17 Init +5 BAB +4, Grap +13 (4 bab + 9 str) Speed 60 (base 30 + 30 footwraps, light load 82.5/600, no armor) Fort +13 (5 base + 7 con +1 resistance), Ref +11 (5 base + 5 ref + 1 resistance), Will +8 (2 base + 5 wis + 1 resistance) +13 Melee, bite, 1d8+9, 20/x2 +13 Melee, claw, 1d6, 20/x2 Full Attack: Bite +13 melee (1d8+9), 2 claws +11 melee (1d6+4), 2 rend +11 melee (1d6+4) Medium, 6'8" tall, 276 wt, 32 yrs old golden feathers, black eyes, pale skin Speaks: none. Understands: all +25 Jump (0 ranks + 9 str + 4 racial +12 speed) +9 Listen (0 ranks + 5 wis + 4 racial) +11 Spot (2 ranks + 5 wis + 4 racial) +9 Survival (4 cc ranks + 5 wis) Feats -Track (can use survival to follow tracks) -Multi-Attack (reduce penalty for secondary natural attacks to -2) -Hover (can begin hovering in the air as a move action) -Inertial Armor [psionic] (reserve feat requisite: 1 power point. gain +4 armor bonus) -Speed of Thought [psionic] (reserve feat requisite: 1 power point. +10 base movespeed) -Psionic Charge [psionic] (reserve feat requisite: 3 power points. can make a number of turns during a charge and it still counts as a charge).
Griffon Traits -+8 str, +4 dex, +4 con, -6 int, -2 cha -Speed 30’, fly speed 80’ (average) -Large size -+4 racial bonus to jump, listen, and spot -+6 natural armor bonus -Pounce -Rake
Griffon Monster Class Abilities (unlocked griffon abilities) -+6 str, +4 dex, +2 con, -6 int, -2 cha -Speed 30’, fly speed 80; (average) -Medium size -+4 racial bonus to jump, listen, and spot -+5 natural armor bonus -Pounce -Rake -Darkvision 60’ -Low-light vision
Power Points: 16/16 remaining Powers:
Talents (9/day free, 1pp after) - Burst, Missive, Float 1st (1pp) - Expanded Vision, Combat Precognition, Hear Light 2nd (3pp) - Vigilance, Body Equilibrium, Sudden Minor Creation 3rd (5pp) - Claws of the vampire, Improved Biofeedback
Ehlona’s Quiver (strapped over left shoulder, 2 wt) 2,000gp Arrow Compartment -16 regular arrows .8gp -10 crossbow bolts 1gp -10 cold iron arrows 1gp -10 alchemical silver arrows 23gp -4 adamantine arrows 240.2 -5 magical +1 cold iron arrows 200.5gp -2 magical +1 adamantine arrows 200.1gp -3 +1 sleep arrows 396gp
Javelin Compartment -7 javelins 7gp -7 javelins (small) 7gp -1 shortspear 1gp -1 longspear 5gp -1 shortspear (small) 1gp -1 longspear (small) 5gp
Bow Compartment -Composite longbow 100gp -Composite longbow (small) 100gp -Crossbow, light 35gp -Crossbow, light (small) 35gp -Masterwork longsword 15gp
Bracers of Armor +1 (worn, 2wt) 1,000gp Cloak of Comfort +1 (worn, -wt) 3,000gp Footwraps of Speed (worn, 2wt) 3,000gp Ring of Protection +1 (worn, -wt) 2,000gp Ring of Sustenence (worn, -wt) 2,500gp
Permanency Comprehend Languages 2770gp
Exotic Pack Saddle (worn, 20wt) 30gp Waterskin- water (backpack, 4wt) 1gp Trail Rations- 10 days (backpack, 10wt) 10gp Inkpen; two vials ink (backpack, -wt) 17gp Two pieces of paper (backpack, -wt) 8sp Signet ring (backpack, -wt) 1gp 2 Antitoxins (belt pouches, -wt) 100gp 3 Alchemists fires (belt pouches, 5 wt) 60gp 2 Tanglefoot bags (pack, 8wt) 100gp 2 Vials of holy water (belt pouches, 2wt) 50gp 2 Thunderstones (belt pouches, 2wt) 60gp 3 Screaming Flasks (belt pouches, 3wt) 180gp 15 Pack pouches (variant belt pouches) (worn, 7.5wt) 15gp 200’ Silk rope (pack, 20wt) 40gp
Coins- (18989.4 spent out of 19000) 10gp 6sp 0gp
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