Some consider Devil May Cry to be the direct competitor to Metal Gear Solid for the title of "Best Playstation loyal game." Devil May Cry has stylish extreme action, constant swarms of enemies, hacking and slashing, and explosions! And Metal Gear Solid is a better game. SORRY FOLKS! Metal Gear Solid has better graphics, better characters, and has a coherent plot and time line to it. Devil May Cry is pretty half-assed as far as writing and plot goes. People only worshipped Devil May Cry and Devil May Cry 2 because you don't get a lot of extreme action titles. Like Metal Gear Solid, the first Devil May Cry was interesting and had a lot of positive reviews, but the second was disappointing (Actually in Devil May Cry 2's case the second was horrible) but the third was a rebound for Metal Gear Solid. Is the third a rebound for Devil May Cry?

Plot: Devil May Cry 3 is a prequel to the Devil May Cry series (Strangely, Metal Gear Solid 3 was a prequel also). You control Dante who must confront his evil twin brother Vergil to stop him and his partner Arkham from unleashing hell. This time the plot twist is a little more coherent. In the Special Edition, you can control Vergil! But all you get is a bonus cutscene, it doesn't add to the plot much. Okay, so now the plot makes a little more sense! Wait... didn't Vergil die at the same time as Dante's mother?! Okay. So they make a more coherent plot that clashes with the plot of Devil May Cry. Way to go!

Graphics: Surprisingly decent for a Devil May Cry game. You notice a lot of graphical glitches, mostly in the cutscenes though.

Gameplay: This is where the game shines. Almost everything you see in cutscenes, Dante can do in the gameplay. Including firing guns with infinite ammo, being able to take extreme amounts of abuse from normally fatal wounds, and even being able to use your enemies like a skateboard. And as a switch from the earlier weapon system, you can only carry two guns and two Devil Arms at a time. You get a total of five gun sets (Ebony & Ivory, Shotgun, Artemis, Spiral, Kalina Ann) and five Devil Arms (Rebellion, Cerberus, Agni & Rudra, Nevan, and Beowolf). But, there isn't a lot of puzzles, only a couple of mazes. Pretty much all you do is fight and put up with Dante's young punk attitude. At least Curse of Darkness had a strategy element to the navigation and the Innocent Devils.

Music: One of the parts where the game really shines. You have a heavy metal soundtrack for battles, but it also combines a softer rock and orchestral track for areas of the game, a lot like a later Prince of Persia title. The song in the ending credits, "Devils Never Cry," is one of my favorites. The sound effects are also pretty good, except Ebony & Ivory sound like gas operated handguns when in some instances they seem to be based more on AMT Hardballers than on a Desert Eagle.

Difficulty: Some people said that this is one of the most difficult games in existence. Those people must be high. Though the hardest difficulty in this game, titled the Dante Must Die mode, is very hard, it isn't the hardest game in existence. You would actually find more difficulty on Real Surviver mode of Resident Evil GC Edition or the first Devil May Cry.

Overall: Okay, so it is fun. A good hack and slash is welcome every now and then. But it isn't something you need to go crazy over, you can settle for renting. The replay value is somewhat low because there is an obvious cheat code that unlocks every costume and gallery for the game. I haven't checked out Devil May Cry 4. There is a lot of hype about it, but that may simply be because it is the only decent game out on the 360 right now.

Overall: 6/10