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Tags: Game Creation, RPG Maker, Eclipse, Game Maker, Game Development 

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[XP] Legend of Harpine: Chapters of Time *Beta Demo v.7* Goto Page: 1 2 [>] [»|]

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Rose Skye

PostPosted: Tue Apr 08, 2008 3:58 am


Demo:
Legend of Harpine Beta Demo. v7

Controls:
Z to attack
S to scroll down


This demo only has 40 - 60 minutes of playtime.
(Without optional easter egg hunts, there are storyline developments that you could skip over.. if you're not a story buff. Yet, 30 minutes is still dedicated to the storyline.. give or take walking distances.)

Most of the features are cut out as well (CG cutscenes, Voice actors, Original Music)

Yet, the demo is here.. because I hate delaying things too much. Especially to those who have been faithfully waiting for me to release this game. This game is one of the few RM rpg's that balances storyline and battle. I guarantee you have never seen RTP molded like this.. well.. often >.>. <3

Without further to do.. wait .. wait..
CREDITS.. eh, its all in the prelude.

OKAY lets go.


In game Screenshots
Battle
User Image - Blocked by "Display Image" Settings. Click to show.

Looking around
User Image
User Image



Wallpapers
Nova
User Image - Blocked by "Display Image" Settings. Click to show.

Aluxes and Party
User Image - Blocked by "Display Image" Settings. Click to show.

Kai
User Image - Blocked by "Display Image" Settings. Click to show.







Stuff that you dont have to read.
------------------------------------------------------------------------------------
Special Thanks:
Neoseeker <3 you guys.
Without neoseeker, and those who keep pushing me. I would of just kept looking at my computer blankly. =O

God.
Yes, my rpg is in debt to god

My sister.
Rest in peace, this is for chew Mary.

My grandma
You too grammy! RIP

My uncle.
<3 RIP

.. and.. me =)

Notes:

Oh GAWD Lest Aime Castle was a monster. 80- 90 maps and I am STILL not done. >.< I'll finish it one day. I promise. What ticks me off is that there are four other major castles in game <.< I DONT WANNA DO THEM.

Tips:
There are 3 bosses in Poroure's cave. One hidden, one optional, one mandatory. There are 8 hidden items in game.. some hidden in plain sight.. others only discovered when you look around the castle. There are one or two items that you can get after an optional event.

Enemies do drop items (sometimes at a low chance)
Soldiers drop soldier restoratives
The chicken drops restoratives of the health and reviving restoratives.
The wolf drops attack boosters
Mice drop Skill restoratives.

Pleads:
Please tell me if there is any errors in game. I kinda got lazy towards the end.
Also, please provide a screenshot of the error so I can hurry and fix it =X.

-------------------------------------------------------------------------------------


Soundtrack: http://www.myspace.com/legendofharpine

User Image
Legend of Harpine: Chapters of Time

All work Copyright ©2008 by Loveless Entertainment

Gameplay

Assassin Missions
Stealth Missions
Aid other countries in war campaigns
Captivating plot

The Game World

Overview

Poroure': This is the home of the nobles, a monarchy that relies heavily on tradition as opposes to changing even if its for the better. In Harpine, Poroure represents the more elegant sets.

Ain muc': Home of the magi, though this place seems as a democracy it is run by the magistrate. It relies heavily on making advances, yet the occupants of the country are more content with nature.

Nivea: Home of the enlightened, though they excel in machines they've a militia unrivaled by the other countries of Harpine.

Oxa: Home of the dreamers, they're the most ambitious of Harpine. They're set on being the monarchy of not just Oxa, but, Harpine itself.

World Feature #1

War Campaigns. In the storyline of Nova Hiwind the player is given the option of fighting for a select race to extend the territory of said race. Battles in these campaigns are fought as in a strategy RPG.

World Feature #2

Missions. In Murial's storyline you are given a chance to extend your talents. Depending on your job you can either; spy on the government of whichever location you are located, assassinate politicians or high ranked (even lower ranked) persons, become a rogue that fights for money, or just remain a thief and pick locks as well as pockets.

The Physical World

Overview

Poroure
Sophisticated world, the inhabitants are called Neigi. They're hated by the other countries because of their smug arrogance. They look down on cross breeding with any other country.

Ain muc'
A more tribal location, the inhabitants are called Forbidden. They are looked down by the other countries because of the darker skin tone. They look down on killing for no reason.

Oxa
A rough slum of a location, the inhabitants are named Weish. They seem to want to do anything for power and an upper hand on the other countries. They live for the thrill of fighting.

Nivea
An organized yet, medieval location. The inhabitants are named Eishu. They focus on preparing for what may happen and yet advancing for the future.


Key Locations

Poroure: Lest' Aime (The city of commerce)
Ain' Muc: Clis (The gathering of brotherhood)
Oxa: Murdac (Man's land)
Nivea: Lien (Extension of Neighborly Love)

Game Characters

Overview

Nova Hiwind:
A noble from an aristocracy, unaware of how to be free feels he is chained by tradition. He wishes to only be aware of how it feels to truly be in love. His father, a once benevolent noble and a quite renown leader is said to have been killed in war.

Sir Ken:
Sired as a teenage by Nova's father, Ken has served the nobels of Lest Aime ever since. Seen numerous battles, Sir Ken has aged well into an expert in strategy and warfare. Though he's always drinking he seems more down to earth than the other knights.

Lady Ky' lire:
Sired through Nova's father, Ky lire is the only forbidden as well as the only woman in the history of Poroure' to become a Knight recognized by Poroure.

Charles I:
Nova's father, not much is known about him as a person. He's renown as a leader with a heart of gold. His last name has been changed with his rule, from Charles Monroe IV to Charles Hiwind I. This was seen as recognition to his contributions to Poroure as well as Harpine.

Claire Hart:
Heiress to be wed by Nova Hiwind, her whole life has been dedicated to being refined for marriage into aristocracy. She seems hesistant to marry but upon meeting Nova her thoughts has changed, though not drastically.

Jean Sinclare:
A woman who seems to resemble Claire Hart a little to well from the eyes of Nova.

Murial Night:
A Forbidden orphan who was abused drastically as a child, her whole life she's been made an object through molestation and verbal abuse from her father. After the murder of her father she ran away eventually becoming an orphan.

Maurice Lon:
A Weish orphan he met up with Murial and was thought to be long dead. Maurice was and always will be Murial's only love.

Arshes Stile:
A soldier from the Eishu militia. He has been ranked overseer of the Dragon Flank, yet has taken leave to find traces of Aura.

Basil Pomel:
A soldier from the Eishu militia. He has ranked under Arshes by choice, though he is normally disgusted by Arshes they've remained on friendly terms.

Dorothy Saguna:
An everyday criminal who is in love with Arshes. She was once arrested by Arshes and never asked to be released.

Personalities

Nova Hiwind: Dark, Lamenting, Narcissistic

Murial Night: Cold, yet caring stuck up loner.

Arshes Stile: Ambitious with iron clad morals.

Basil Pomel: Down to earth, bored with everything

Dorothy Saguna: Bubbly, friendly.

Claire Hart: Carefree, to herself, motherly

Jean Sinclare: Loving, concerned with others, yet unattached.

Sir Ken: Drunken, friendly, wise.

Lady Ky lire: Wise, sophisticated, loyal.

Enemies and Monsters

Wolf: Uncharted lands, Ain' Muc
Tigris Untamed: Oxa
Soldier: Poroure, Oxa
Aura: Unknown
Enlightened Fighters: Unknown
Chur: Ain' muc
Levethian: Uncharted Lands
Snake: Uncharted lands, Oxa, Ain'muc


User Interface

Weapons

Overview

Rapier, the main weapon of the nobel.
Avian, main weapon/companion of the orphan
Sword, the main weapon of the soldier
Twin daggers, the main weapon of the pickpocket
Polearm, the main weapon of the lancer

Weapons Details #1

The rapier, a weak weapon it lacks attack power but makes up with speed
Avian, he adds damage to normal combos
Sword, it lacks speed but makes up with damage.
Twin daggers, it lacks range but makes up with accuracy
Polearm, it lacks accuracy and speed but makes up with range.

Musical Scores and Sound Effects

Overview

25+ musical tracks composed by Marius Masalar and MilkMan Dan
as well as 2 original songs vocals by Milkman Dan

Orchestrated

The sound is hand orchestrated with programs by my two composers.

Single-Player Game

Overview

It is an rpg with an adult theme.

It has aspects of a hybrid genre roleplaying game. It dabbles in platformer, shooter, and strategy genres.


Story

Victory Conditions

It ends after you complete the story. Players can go to a more extreme way of completion by finishing all of the unlockables, completing all of the missions and finishing finding all of the enlightened fighters.
PostPosted: Tue Apr 08, 2008 4:14 pm


Ah, I remember this from RMXP.org. I quickly looked over some of the features and screenshots, but I still haven't taken the time to read everything. If you need help with events, just PM me on here or RMXP.org.

~Guardian1239

Guardian1239


Rose Skye

PostPosted: Wed Apr 09, 2008 2:06 am


Guardian1239
Ah, I remember this from RMXP.org. I quickly looked over some of the features and screenshots, but I still haven't taken the time to read everything. If you need help with events, just PM me on here or RMXP.org.

~Guardian1239


Small friggin world, Guardian yo!

See.. about that.. well... um... I was banned.
PostPosted: Wed Apr 09, 2008 2:36 pm


Rose Skye
Guardian1239
Ah, I remember this from RMXP.org. I quickly looked over some of the features and screenshots, but I still haven't taken the time to read everything. If you need help with events, just PM me on here or RMXP.org.

~Guardian1239


Small friggin world, Guardian yo!

See.. about that.. well... um... I was banned.

Really? Why were you banned? Hm . . . either way, I can still help you with your game if you want now that we can contact each other.

Guardian1239


Rose Skye

PostPosted: Wed Apr 09, 2008 5:15 pm


Guardian1239
Rose Skye
Guardian1239
Ah, I remember this from RMXP.org. I quickly looked over some of the features and screenshots, but I still haven't taken the time to read everything. If you need help with events, just PM me on here or RMXP.org.

~Guardian1239


Small friggin world, Guardian yo!

See.. about that.. well... um... I was banned.

Really? Why were you banned? Hm . . . either way, I can still help you with your game if you want now that we can contact each other.


The mods and I are/were natural enemies. Difference is they have the power to ban and I .. dont.
PostPosted: Wed Apr 09, 2008 7:20 pm


Rose Skye
Guardian1239
Rose Skye
Guardian1239
Ah, I remember this from RMXP.org. I quickly looked over some of the features and screenshots, but I still haven't taken the time to read everything. If you need help with events, just PM me on here or RMXP.org.

~Guardian1239


Small friggin world, Guardian yo!

See.. about that.. well... um... I was banned.

Really? Why were you banned? Hm . . . either way, I can still help you with your game if you want now that we can contact each other.


The mods and I are/were natural enemies. Difference is they have the power to ban and I .. dont.

I've run into conflicts with mods on Gaiaonline a couple of times, so I understand. They're human, and their rulings aren't always just.

Guardian1239


Mion_blaze

PostPosted: Sat Apr 12, 2008 1:53 pm


Hm..judging by the screenshots this looks pretty good. Is there a real-time battle engine?
PostPosted: Fri May 23, 2008 6:47 am


Mion_blaze
Hm..judging by the screenshots this looks pretty good. Is there a real-time battle engine?


Yar.

Check the newlymade forums for updates, screenshots, and trailers.
http://z11.invisionfree.com/Legend_of_Harpine/index.php?act=idx


The games music space has music from the LoH soundtracks.. five songs to be exact.
http://z11.invisionfree.com/Legend_of_Harpine/index.php?act=idx

Rose Skye


XThe PumpkingX

PostPosted: Wed May 28, 2008 7:49 am


Rose Skye
Mion_blaze
Hm..judging by the screenshots this looks pretty good. Is there a real-time battle engine?


Yar.

Check the newlymade forums for updates, screenshots, and trailers.
http://z11.invisionfree.com/Legend_of_Harpine/index.php?act=idx


The games music space has music from the LoH soundtracks.. five songs to be exact.
]http://z11.invisionfree.com/Legend_of_Harpine/index.php?act=idx

I joined your invisionfree board and all that and noticed you *so far* only have one person who has signed up to be a beta tester *there anyway* was wondering if I could be of assistance, *I clicked the guys link and read your RMXP thread, and while not a member there *so I couldnt do it there* I figured I could post here and voluntare my extra time towards beta testing. ***my name on your invision board is the same as here***
PostPosted: Sun Jun 15, 2008 3:11 am


Download added.

Rose Skye


akinternetdramon
Captain

Lunatic

PostPosted: Mon Jun 23, 2008 5:34 am


Gah!
I can't believe I forgot about this. >_>

I just downloaded the demo and... My god... I love it.
Especially the music. It's just... Beautiful.
Though I found it kinda wierd when it stopped when I entered some of the rooms. More notably the halls and staircases.

I also liked the spriting.
But it should be noted that the lower cup on the table in the starting room layers over Nova.
And, and this could just be me, part of the fountain likes to follow the edge of the screen for a while.
And I like the screenshot on the games saves feature. Very nice. 3nodding

There also seems to be some kind of glitch after the second visit to the tailor to get Nova's clothes. The guard at the first gate, (the one with the fountain), keeps saying that they won't let me through until Nova's properly dressed. Which he is. Unless there's another place I need to go to first. >_>

And Ken and Lady Ky'lire tend to do some pretty funky movements (i.e. they try going diagonally and/or, up, or down) depending on who's second when following Nova.
Ken (and so I would assume Ky'lire as well) doesn't go through gates that don't also change maps. He (they) get stuck behind them.
PostPosted: Mon Jun 23, 2008 1:14 pm


akinternetdramon
Gah!
I can't believe I forgot about this. >_>

I just downloaded the demo and... My god... I love it.
Especially the music. It's just... Beautiful.
Though I found it kinda wierd when it stopped when I entered some of the rooms. More notably the halls and staircases.

I also liked the spriting.
But it should be noted that the lower cup on the table in the starting room layers over Nova.
And, and this could just be me, part of the fountain likes to follow the edge of the screen for a while.
And I like the screenshot on the games saves feature. Very nice. 3nodding

There also seems to be some kind of glitch after the second visit to the tailor to get Nova's clothes. The guard at the first gate, (the one with the fountain), keeps saying that they won't let me through until Nova's properly dressed. Which he is. Unless there's another place I need to go to first. >_>

And Ken and Lady Ky'lire tend to do some pretty funky movements (i.e. they try going diagonally and/or, up, or down) depending on who's second when following Nova.
Ken (and so I would assume Ky'lire as well) doesn't go through gates that don't also change maps. He (they) get stuck behind them.


You have to go to the royal garden.

In the corridors (You know the room you go to, to go down the stairs to get to the room that has the fountain that follows you.) Go to the lower left corner of the room and go down the stairs then go out of the door. After that just continue going left until you reach another entrance to a castle. Go inside and thats where you're supposed to go.

Rose Skye


akinternetdramon
Captain

Lunatic

PostPosted: Tue Jun 24, 2008 12:54 am


Okay.
I went where you said.
But after I went through the door to the garden, I was teleported to the seat by the table in the garden, and Nova's sprite disapeared. O_o
I can still move around, but I can't see where I'm going. >_<
PostPosted: Tue Jun 24, 2008 1:16 am


akinternetdramon
Okay.
I went where you said.
But after I went through the door to the garden, I was teleported to the seat by the table in the garden, and Nova's sprite disapeared. O_o
I can still move around, but I can't see where I'm going. >_<


Okay.. that'll be fixed in chapter 1 promise.

Did you save the game?

Next time you go down the stairs dont go out the door, instead go left until the last room and then go out the door. If you want you can go right to the graveyard to read the graves or just continue to the royal garden to the castle by going left. No matter what if you go past the graveyard you'll go through the same cutscene again.. might not want to do that.

Rose Skye

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