Buffy's lvl 12 abilities:
Block/Parry (Passive): Gives Buffy a 60% chance to block and a 10% chance to Parry. Buffy will block the attack if I roll a 7-13 or 16-20. Blocked attacks decreases the damage taken by 50%. If I roll a 14-15, Buffy will parry the blow, completely evading the attack and the monster will be hit with 10 HP worth of Unblockable damage. Only physical attacks can be blocked and parried.
Cyclone Punch: Deals 50 HP worth of Physical damage to a group of enemies. SP: 15
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Willow's lvl 12 spells:
Transformation Potion - Formula A (Instant): Change into any ally for 1.5 turns! You will have their base stats (maxed out) and you will be able to use any ability that they can use. It won’t wear off until the beginning of your next turn. Can only be used once every 4 turns. Always works, requires no dice roll. MP: 0
Special: Abilities cost half mana while transformed! You can even transform into yourself just to save MP for a spell.
IMPORTANT: This isn’t in the picture, but this spell shares cooldowns with your other allies. So let’s say Xander just cast Flash Life on his last turn. If Willow uses transformation potion, she won’t be able to cast Flash Life or any other ability that’s still on cooldown for Xander.
Water: Inflicts 50 HP worth of Water magic damage on one foe. Has a built-in 10% extra chance to hit. MP: 10
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Xander's lvl 12 spells:
Haste (Instant): Speeds up the mental alertness for all party members, improving certain core abilities. Can be dispelled. Can only be cast once per battle. Lasts for 3 turns and requires no dice roll. MP: 5
Therapy - LvL 3 (Instant): Attempts to cure one party member of certain negative status effects. 40% chance to work. MP: 3
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Giles' lvl 12 abilities:
(lvl 12) Transformation Potion - Formula B (Instant): Change into any character for 1 turn! You will have their base stats (maxed out) and you will be able to use any ability that they can use. It will wear off before the beginning of your next turn. Can only be used once every 3 turns. MP: 0
Special: Abilities cost half mana while transformed! You can even transform into yourself just to save MP for a spell.
IMPORTANT: This isn’t in the picture, but this spell shares cooldowns with your other allies. So let’s say Xander just cast Flash Life on his last turn. If Giles uses transformation potion, she won’t be able to cast Flash Life or any other ability that’s still on cooldown for Xander.
(lvl 12) Therapy - LvL 1 (Instant): Attempts to cure one party member of certain negative status effects. 30% chance to work. MP: 3
