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Posted: Wed Feb 27, 2008 7:03 pm
:Story: razz lot: :Setting: :Rules: :Skeleton: razz rofiles: .:Story:.
Long ago, in a land too close to home, there was a man who walked all day, and all night. He would walk for hours upon his aching feet and never take a break. He would walk, and search, from dawn to dusk and when night fell, he would rest. Why would he rest, some children would ask, why would he walk, would ask others. Well now it is time for you to decide, how long must this man walk, meeting new adventurers on the way, and searching for the one he was walking for? How many miles must he go until he knew that he was where he needed to be? What the man searches for, is a blue orb, called the Orb of Ukitimo, which is said to be able to answer any question given to it by its owner and cure their ailments of heart. The Orb is a rare item indeed, there is only one of it's kind and that one, was lost at sea long ago. Recently there were rumors started that the orb was uncovered again, and so he was sent on a journey. To retrieve, The Orb of Ukitimo

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Posted: Wed Feb 27, 2008 7:04 pm
:Story razz lot: :Setting: :Rules: :Skeleton: razz rofiles: . razz lot:.
This story is about an individual who travels all over the world searching for one thing, the Orb of Ukitimo. Now, for a little background on the orb itself so you know what you're searching for. The orb is a mythic item ((That I made up)) that told how a person is feeling by its color. On it's own it is blue, as you see in the picture above. The blue will change and it will become other colors according to the persons mood. If it is a light mood, like happy, or cheerful, it will become a brighter blue, or maybe even change to a bright color like yellow or pink. If there is a calm feeling, or just content, it will remain it's natural blue. Of course, if the person begins to have bad intentions or is angry, upset, or anything else that's a deep feeling like those, ((Love is light and airy)) then it will become a black or a dark red. The orb can also contain wisps threw it on occasion when the person is feeling confused or just is very flustered. The wisps will show the second emotion and the solid color will show the main one. The orb will only change for the one who owns it though, and the orb decides who it's owner will be and belongs to that owner until a new owner comes, which again, it chooses. The orb was made by a very sad woman, Ukitimo, she was a slave and taken from house to house with one possession, a dark blue ball she owned as a child, it was glass and her mother had given it to her on her death bed. Her father had sold her to pay off a debt after that and she had been travailing around ever sense. The woman put all of her energy and life into the orb, protecting it, cradling it, and feeding her emotions into it until finally, the orb became alive. Her last master, a particularly cruel individual cursed the woman's soul to the orb for showing more emotions to it, then him, and ever sense the orb has shown the emotions of the owner. It was first given to the son of the woman and then passed down threw the generations until it was lost at sea.
Now that you know what the orb is, you can find it better, but the orb is not that easy to find. It is passed from hand to hand, for money and for food as well as numerous other things and travels with people on it's own search. It never stays in peoples hands for long and some day, may even shatter. There are several ways to be in this RP, you can play any extra parts you want in different colors, like villagers, bar owners, etc. and your main character can either be against the one searching for the orb, an imperialist trying to stop the orb from being found in other words, or be with him, searching for the orb themselves, and join up, or just searching for something to do! It's really up to you to decide what type of character you want to play! The field is open.

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Posted: Wed Feb 27, 2008 7:06 pm
:Story: razz lot: :Setting: :Rules: :Skeleton: razz rofiles: .:Setting:.
The setting is a large country with a harsh government. There are no guns, only bows, arrows, swords, shields, armor, horses, and other mid-evil type things. People commonly use short swords and have no armor although adventurers have leather armor if they're human. There are just about any type of creature you wish to play here. Generally Demons are in the government, which is why it's corrupt, and Wizards, Witches, Warlocks, and Warlords run towns under the government. The Imperialists are the government's special force, like the FBI. They are only sent out when something is important and generally will make patrols to keep the people cowering to the government. Some are collecting armies to fight the government and throw it over, while others are searching for rare treasures like dragon fangs, and rabbit's paws. Our adventure will start in a small town, wood shacks as buildings, on the far north coast in winter. Snow is on the ground and people struggle to survive for food so if you've got a person, make sure to take that into consideration. Fur is the most valuable item here and the next most valuable is snow shoes. ((I will update this every once in a while.))

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Posted: Wed Feb 27, 2008 7:07 pm
:Story: razz lot: :Setting: :Rules: :Skeleton: razz rofiles: .:Skeleton:.
[b]GaiaName:[/b] [b]Name:[/b] [b]Age:[/b] [b]Breed:[/b] [b]Gender:[/b] [b]Alliance:[/b] [b]Weapon:[/b] [b]Appearance:[/b] [b]Biography:[/b] GaiaName: [User Name Here] Name: [Character Name Here] Age: [13-426] Breed: [Human, Vampire, Demon, Alain, Angel, Devil, Shape Shifter, Skin walker, Minotaur, Mermaid, Dragon, Lycantherope, Etc.] Gender: [Male, Female, Both] Alliance: [Imperialists, Rebels, Walkers] Weapon: [Sword, Bow and Arrow, Knives, Hammer, Ax, Hoe, Scythe, Bat, Whip, Chain, etc. ((No Guns or gun like things (Crossbows mainly))] Appearance: [Picture or Description] Biography: [History of Character to present day]
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Posted: Wed Feb 27, 2008 7:09 pm
:Story: razz lot: :Setting: :Rules: :Skeleton: razz rofiles:. razz rofiles:.GaiaName: AleyDream Name: Hokousha Sagasu Age: 27 Breed: Human Gender: Male Alliance: Walkers Weapon: Bow and Arrows, Throwing Knives Appearance: He's a tall man wearing a long blue coat with a large brown hat that always sits on his head a bit cocked. He has bright blue eyes and generally wears sunglasses to keep his shaggy brown hair from his face. He wears a pair of boots that have seen their use and beneath his coat he has on a button up shirt, and baggy pants. His coat holds a scarf and gloves for when things get cold but he tends to travel without anything but his coat. Biography:Hokousha grew up in a large town with lots of people around. He was one of many children who went to a church school in the town and didn't have much else of a life. He was in a poor family that had a history of bad debt problems and so when he grew up, he would always hear stories about an aunt he never knew. When he graduated he learned that her name was Ukitimo and she was the creator of the Orb of Ukitimo he had heard so much about. He's been searching for the orb, following rumors, ever sense, trying to reclaim the family heir loom and possibly set her free. 
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