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Wolf Immortal Battle System

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Ryan Russell
Crew

PostPosted: Wed Feb 20, 2008 2:32 pm


Wolf Immortal Battle System
1. When you perform an action in battle, roll a 20-sided die. A successful move requires a DR(Die Roll) of 15 or higher.

2. Character atribbutes boost die rolls by their total levels
AGILITY(AGI) boosts DODGE rolls
DEFENSE(DEF) boosts BLOCK rolls
ATTACK(ATK) boosts ATTACK rolls
PERCEPTION(PER) boosts DETECTION/STEALTH rolls
INTELLIGENCE(INT) is required to wield certain weapons and to operate certain devices

3. Base damage for all attacks is one DMG. Attack damage can be boosted through the use of:
a) Accessories (such as a spike brace, metal boots, etc)
b) Weapons (such as clubs, bows, shotguns, etc)
c) Weapon Upgrades (spiked, shock, fire, etc)
d) Special Abilities (Shadow Strike, Blood Rage, Last Resort, Jump Attack, etc.)

4. In addition to base damage, certain items have special abilities which can stun your opponent, burn them, poison them, freeze them, and so on. Whether an ability is effective is decided by a second 20-sided die when you roll to attack with the upgraded weapon. The numbers you must roll for the effect to be effective depends on the level of the upgrade. Unlike Attack rolls, you want to roll LOW when rolling for effects. For a level one effect to be effective, you must roll a one. For a level 2 effect to be effective you must roll 2 or lower. For a level 7 effect to be effective you must roll 7 or lower...get the idea? (:

5. Items with Pierce Damage can penetrate a successful block. Pierce Damage does not harm the target's life, but will lower any Block rolls the opponent makes to defend against your attack by the level of your weapon's pierce damage.

6. Silver weapons have +10 pierce damage against werewolves which basically means that werewolves should DODGE and should NOT block when attacked with a silver weapon.

Any questions?
PostPosted: Sat Mar 08, 2008 1:50 am


Can you upgrade silver weapons?

Bandit Six


Ryan Russell
Crew

PostPosted: Mon Mar 17, 2008 3:47 pm


I am currently working on a system for upgrading weapons, but I need some time, seeing as I haven't updated all the damage ratings for current weapons. (but yes, it is coming!)
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