Price List
Magical Diary - 2 Galleons
Write your name inside the front cover and this diary will read your thoughts and magically write itself, ready for you to peruse at your leasure.
{Note: this is done through a powerful charm not a horcrux}
Astronomical model - 3 galleons
perfect, moving model of the galaxy.
Cribbages's Wizarding Crackers - 2 galleons 8 Sickles
When pulled, a wizard cracker goes off with a very loud blast like a cannon or a gunshot and emits a cloud of blue smoke, while from the inside explode whatever items the cracker contains. Some are coloured silver.
*Items Often Found Inside of Cribbage's Wizarding Crackers include:
- chess set, wizard
- grow-your-own-warts kit
- hat, rear-admiral's
- hat, large pointed witch's (topped with a stuffed vulture)
- mice, several live white
- non-explodable luminous balloons
Double lens telescope - 7 Galleons 8 Sickles
A Telescope to see the night sky with.
Foe glass - 10 galleons
This device looks like a mirror, but it does not reflect the scene in front of it. Instead, it shows the enemies - the foes - of its owner. The foes are
shadowy, indistinct, out-of-focus figures if distant; the images become more distinct as the foes get closer
Gobstones: 5 Sickles
These objects - playing pieces for the game of the same name - spit a disgusting fluid at players when they lose a point. The game itself is
played like the muggle game, Marbles.
Lunoscope - 4 galleons
Astronomical Model which shows the phases of the moon.
Magical Backpack - 3 Galleons
Running around to classes all day and can't find a place for your textbooks? Perhaps you are sick of carrying them to class. Well, worry no more. This magical backpack allows you to store an immense amount
of items in it, with plenty of room. Regardless of how many items are placed inside, the backpack itself does not gain in size or weight, alleviating the wizarding student from undue strain on the back.
Magical camera - 1 galleon 15 sickles
Emits a purple smoke when flashed. Works similar to how a muggle camera works.
Magical harp - 6 galleons
Harp that plays music without one needing to actually play it.
Magical megaphone - 13 sickles
Item which does basically the same thing as Sonorous, but without the use of a wand. Used mostly during Quidditch matches.
Magical Tent - 20 galleons
When used for outdoor events, this tent can open up to show on the inside, much like a small house would. They come very small in size, some even able to fit in one's robe pocket.
Magical whistle - 16 Sickles
A whistle, that's magical.
Normal sneakscope - 4 galleons
A device which looks something like a gyroscope and which gives off a whistling sound when someone untrustworthy is around.
Normal sneakscope with stand - 5 galleons
Pensieve - 20 Galleons
A shallow stone basin with odd runes and symbols carved around the edge. When in use, a silvery light shines from its contents, which are bright, whitish silver, and cloud-like, moving ceaselessly. It stores a person's memories, reflecting the reality of the situation. All one needs to do is draw their wand to their head to pull a memory, then store it in the Pensieve.
Pocket Sneak-o-Scope - 1 Galleon
A smaller, cheaper version of the Sneak O Scope. The range is less than a normal one, therefore, it works best when someone untrustworthy is near.
Pocket Sneak-o-Scope with stand - 2 Galleons
Remembrall - 6 Galleons
A glass ball the size of a large marble. In its default state (when nobody is touching it), a Remembrall is full of white smoke. When picked up and held in a person's hand, a Remembrall will glow scarlet if there's something the person has forgotten to do.
Secrecy sensor - 10 Galleons
A device which senses when evil is approaching.
Seven lock trunk - 14 Galleons
A trunk with seven locks and seven keys. Depending on which lock is opened, reveals a secret compartment for each lock opened.
Two Way Mirror - 15 Galleons
Comes in a set of two. When wishing to communicate with someone who possess the other mirror, one need only speak their name, and they can communicate with them.
Wizards chess - 4 Galleons
A chess set enchanted so that the playing pieces are "alive" and can talk, so that playing chess is much like directing troops in battle. The player does not physically touch the pieces to make a move, but directs them verbally. This can make playing the game more difficult, since the pieces may refuse to move if they do not trust the player.
Coat of Arms/Engraving - 2 Galleons
Have your Hogwarts house Coat of Arms placed upon your purchaces
Name engraved on purchaced items -1 Galleon, 5 Sickles