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The RPS Guild is for RPing using the simply-named Roleplaying System (RPS) to manage combat. 

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Is FARGORE crazy?
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FARGORE
Captain

PostPosted: Sun Jan 20, 2008 4:04 pm


A river passes through the middle of Myir. Along this river is a dock that boats use to get to the ocean. And just like most other docks there are warehouses along the outer edge. Once such warehouse is currently surrounded by monsters. There are three way in. One is the back door. The small ally there would only allow for about three people to inter and move unhindered. The side and front door could be engaged by up to four people at once. These are the monsters that are guarding the doors.

There are plenty of places nearby were people could meet up, talk and plan before taking action.

Door (number of characters that can attack at once): monsters guarding that door.
Back Door (up to three): Skeleton x 3
Side Door (up to four): Wraith x 2, Goblin Shaman x 2
Front Door (up to four): Goblin Patroller x 4, Imp x 3

Notes:
No DM other then myself has any clue what the heck I’m doing here so they can take full part in this. Know that if one of them says something it’s on their own. Nobody knows what’s going on except me.

Nuku is nearby but will not get involved unless specifically asked to by a non-DM none-Vincent/Raven (since he knows me in real life) character. At that time she will do whatever she is told to by the first person who tells her to do something (she will continue to follow that persons orders for the rest of the event unless they become inactive in which case…….. I don’t know she will probably go berserk and kill everyone, or somthing.)
PostPosted: Sun Jan 20, 2008 4:23 pm


~Updated Stats~

Character name: Fury [32] PVP Leader, Death Eyes
Attack: 0
Defense: 2 (6)
Combat Dice: 1d6 (2)
Magic: 2
Life: 15 (3) 25 (5)
Equip: 6
Abilities: Regen x1 (1); Heal(3); SA: Spiritual Fist (5), Tamer x1 (3), Fighter Mage (4), My Friend x1 (1)
Items: Otter Charm (+2 life), Light Armor (+4 defense), Spirit Bracer(c 10/10)
Spells: Frost
Actions: Stunning Blow, Spell Block, Defensive Hold, Burn Out, Power Up, Smash, Pounce

Pet: Dancing Sword [6], attack 5, defense 0, combat 0, life 5(1) magic: 0, Equip: 0, actions: Smash, Stunning Blow

Organization: The Beast Masters

*Death Eyes Curse*: Every round of combat you lose 5 HP and may deal 5 damage to one target.

Fury arrives just outside the detection range of the Warehouse and waits for the others to arrive. At least he hopes there will be others...

Wedry


Tryani

PostPosted: Sun Jan 20, 2008 4:32 pm


Dasutua walks up in her silent manner, drawn for some reason to this place. She looks over at Fury and Nuku and sees she is not the first to

Character name: Daustua [28]
Attack: 10
Defense: 0
Combat Dice: 5d4 (8 )
Magic: 0
Life: 30 (6)
Equip: 3
Abilities: Fury (4)
Items: Health Potion, Goblin Juice, Spirit Bracer (8/10 chg), Seal Charm, Council Badge
Spells:
Actions: Retaliate, Power Up, Defensive Hold, Stunning Blow x2, Smash, Chi Cannon, Pounce, Taunt, Supreme Strike
Special Location: The Red Dragon Lounge
Money: 0

((Hmm, My spirit bracer should also be 9/10 charges since it got fully charged at the magic fountain but then I used one charge in the goddess thread,))
PostPosted: Sun Jan 20, 2008 4:35 pm


*Standing on the rooftop of a nearby building, the valiant knight Firu stands among the shadows servaying the wearhous and it's monsterous guards. There he remains waiting for more suport to arive.*

Character name: Firu [32]
Attack: 4 (7)
Defense: 2 (4)
Combat Dice: 1d12 (4)
Magic: 0
Life: 30 (6)
Equip: 5
Abilities: Regeneration x5, AP Fighter Mage
Items: Long Sword, Shield, Fire potion, AP Nosferatu, Armor of Mist x3, Ring of Foresight, Steel Bracer, Potion of Endurance
Spells: fireball, Call Spirit Mouse, Over Blast
Actions: Smash, Guard, Spell Breaker, Meteor, Defensive Hold, Power Up, Call Mist, Retaliate, Chi Cannon, Pounce, Deflect

Firu Nicorusu

Heirophant_of_the_Broken rolled 20 100-sided dice: 12, 77, 49, 54, 20, 78, 14, 45, 40, 28, 53, 99, 80, 71, 47, 22, 90, 69, 81, 46 Total: 1075 (20-2000)

Heirophant_of_the_Broken
Crew

PostPosted: Sun Jan 20, 2008 5:25 pm


Character name: Vincent Valentine [31]
Attack: 10
Defense: 0
Combat Dice: None
Magic: 0
Life: 55 [11]
Equip: 9
Abilities: Regeneration x1
Items: Shop Ticket x2, Demonic Sword, Small Red Dragon Token [Die c 0/1], Rage Amulet, Ring of Regeneration, Chain Sword, Elixir
Spells: Fighter's Counter-spell
Actions: Power Up, Smash, Stunning Blow, Taunt
Special Locations: SOM School for Girls
Money: 225 chips

Vincent sprints up to Fury, Daustua and Nuku. He seems as though he has run nearly the whole distance from his Enclave to here, and it is several moments of gulping air before he responds. "I got......the call...from Perrian. Came...as fast......as I could." He takes a few more calming breaths before continueing, "I told Djanni and 4 co as well, they should be here soon...actually, in hindsight I should have waited for them. So...how do we actually go about rescuing him?" Vincent stares with smoldering anger at the assembled monsters while waiting for an option.

((Since I know what this dungeon actually entails, I can only do fighting posts and listen to all of your instructions. Its a limitation, but since I was invited by Perrian, FARGORE can't do crap about me being here!! twisted MWHAHAHAHAHAHAHA!!!!!!!))
PostPosted: Sun Jan 20, 2008 5:57 pm


Username: Malignant Defector
Character Name: 4 Co. Beta 0.2.1 (27)
Attack: 0
Defense: 0
Combat Dice: 0
Magic: 3
Life: 25 (5) 35 (7)
Equip: 4
Abilities: Fast Caster (4),
Special Attack (5): Reality Rift,
Summon (6):[A Gravity Blade with stats=18, Attack 0, Defense 0, Combat Dice 0, Life 25 (5), Abilities: Special Attack (10): Gravity Smash, Defender (3)]
Items: Potion of Healing,
Robbing Twin Daggers,
Seal Charm X2 (Life +2)
Spells: Frost (2 Mp - 200 Chips),
Energy Burst (2 Mp - 200 Chips),
Fireball (3 Mp - 300 chips)
Actions: Punch (1 Ap - 100 Chips),
Stunning Blow (1 Ap - 100 Chips),
Power up (2 Ap - 200 Chips)
Money: 95 Chips

4 Co. climbs off of Vincent's back. "I used this one as a steed for the journey. What are the current parameters of this human heist? I shall assist in the process of your human retrieval group."

Malignant Defector


Tryani

PostPosted: Sun Jan 20, 2008 6:03 pm


"Rescuing him?" Daustua said in confusion. "Rescuing who? Whats this about. I was simply walking by and when I noticed Fury and Nuku hovering outside this building strangely guarded by Monsters."
PostPosted: Sun Jan 20, 2008 6:17 pm


((Not sure if its invite only but it seemed like it was up for anyone who heard of it so if I'm not welcome you can delete this post.))
Username: Jerec Duskowl
Character Name: Jerec (24)
Attack: 0
Defense: 0
Combat: 1 (1d3)
Magic: 0
Life: 6 (30)
Equip: 2
Abilities: Skilled Actor x2 [8] Speedy Actor (2) Special Attack: Talon Fall (5)
Actions: Power up (200 chips), Defensive Hold (200 chips) Stunning blow (100 chips) Kick (200 chips)
Spells: None
Items: Robbing Twin Daggers, Elixir of action x2
Money: 200 chips

"Not sure who this Perrian is, but I suppose this is one way to meet new people." placing a hand on his daggers he took a look around at the warehouse and whistled softly.

Jerec Duskowl


random mistakes

PostPosted: Sun Jan 20, 2008 8:03 pm


Character name: Bellamin Solan [32]
Attack:

7 (3)
Defense: 0
Combat Dice: 1d6 (2)

Magic: 6 (2)
Life: 20 (4)
Equip: 8
Abilities: skilled caster (4), resistance (attack) x2
Summoner (3)
[A Spirit whisp with stats=9, 3 attack, 1 defense, 0 combat, 10 life (2 points), abillities: heal (3)]
Items: b*****d sword, Conjurer's amulet, Wand (c.2/3)
Spells: Singe, Fireball, Wings of Achilles,Stun Bolt, Greater Mana Shield, Twin Blast, Anti-Magic Wisps
Actions: Smash, Taunt, Retaliate, Mana Block


((I think my wand is at 3/3 due to the group I am in reaching the fountain... And I have yet to use a charge

Bellamin rushes in back from his tourney. "Hey guys!" He yells in a very mood-killing manner. "How we gonna pull this off?" The spellsword seemed to be rubbing some sort of head wound...
PostPosted: Sun Jan 20, 2008 8:37 pm


Character name: Djanni Barua [27]
Attack: 0 2
Defense: 0 2
Combat Dice: 4(1d12)
Magic: 0
Life: 20 (4) 30 (6)
Equip: 6
Abilities:Special Attack (5) (Shadow Scythe), Regeneration x5
Items: daggers x2 (200c), buckler x2 (200c), Seal Charm x2 (200c)
Spells: none
Actions: Stunning Blow (100c), Defensive Hold (200c), Spell Block (100c), Power Up, Smash
Special Location: The Red Dragon Lounge
Money: 315
CP 3
((edited: put correct stats))

*Djanni bursts onto the scene, only slightly out of breath and with a Fire-tainted Shadow-Scythe hovering behind her.*

"I am coming, Master Perr -" *she sees Vincent* "How the &^%$ did you get here before me?!"

((Vincent and Fury both told me to come here, so if I'm not supposed to be here someone better speak now or forever hold their peace))

l.a.v.

Versatile Vampire

7,400 Points
  • Tycoon 200
  • Millionaire 200
  • Inquisitor 200

Faetana

PostPosted: Sun Jan 20, 2008 9:04 pm


Character Name: Karythelia de'Varlen (24)
Attack: 1
Defence: 0
Combat Dice: 0
Magic: 6
Life: 4 (20)
Equip: 1
Abilities: Skilled Caster (4), Resistance (Attack) x4, SA: Harbinger's Serenade (5)
Items: Dagger
Spells: Energy Burst, Fireball, Lesser Mana Shield
Actions: Stunning Blow, Taunt
Money: 100 chips

Skipping breezily down to the road, the bard was obviously enjoying the temporary effects of the wine before it reverted back to it's original form. Albiet she didn't drink alot. Karythelia noticed the gathering congregation and paused her singing. Perrian was certainly popular...
PostPosted: Sun Jan 20, 2008 9:19 pm


User Image

Alecks runs up and looks through, finding Fury. After gathering what he could, he formulated a plan. His mind message was more directed in a radius now, like speaking. I'm Alecks, Devoted Defender. I'm up for anything, and I'm good with protecting spellcasters.

Clendyx the Mailman


Daughter Inferior

PostPosted: Sun Jan 20, 2008 9:21 pm


User Name: Daughter Inferior
Character name: Di
Attack: 0
Defense: 0
Combat Dice: 1d6 (2)
Magic: 2
Life: 20 (4)
40 [8]
Equip: 4
Abilities: Fast Caster (4), Angel's Touch (x2)
Summoner (6): ~Little Bunny Foo Foo~ A: 0 D: 0 C: 1d6 (2) M: 0 L: 30 (6) E: 0 Heal x2 (6), Magic Shield x2 (4)
Items: *Blessed* Angel's Mark, Seal Charm (x4) 400 chips, Defense Potion (x2) 100 chips
Spells: None
Actions: Power Up 200 chips, Stunning Blow 100 chips
Money: 0 chips
Organization: The Angelic Choir
*Angelic Pact--Automatically lose 1 HP per round of combat. For every round of combat where you inflict any type of damage, you lose 5 HP.
*Angelic Ties--Whenever you use any Action, Ability, or Spell to Heal another, you regenerate 1 HP. Standard regeneration works normally, however.

Feeling an inner tug on her spirit, Di follows the sensation as it leads her to the place where the others have gathered. Listening to the scattered mutterings, Di exclaims,"Brother Perrian is in danger? I am honor bound by our mutual association within the Angelic Choir to assist him in his time of need. Tell me where you need me, and I and Little Bunny Foo Foo will do our best to aid you."

(plus I missed the last FARGORE escapade, I definitely won't miss this one!) ^.^
PostPosted: Sun Jan 20, 2008 9:22 pm


".........I hardly think that cursing is very appropriate at the moment, Mistress Djanni." Vincent replies with a blank look on his face, "Oh, and I ran."

Heirophant_of_the_Broken
Crew


l.a.v.

Versatile Vampire

7,400 Points
  • Tycoon 200
  • Millionaire 200
  • Inquisitor 200
PostPosted: Sun Jan 20, 2008 9:36 pm


*Djanni gives Vincent a look that could melt glaciers. In the next galaxy.*

"Our friend in is mortal peril, possibly already being picked out of the teeth of some foul and pernicious creature's fetid maw. I think, Master Vincent, that of all times now is the appropriate time for swearing."
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