The Church of the Divine Mother: Holds the key of Faith. Buff and Support based.
Item: Symbol of the Mother: (E2) Double all magic damage from any single spell you cast per round against an enemy belonging to the "Undead" class, or with the "Status Undead" ability.
Make: Potions
~Organizational Skills~
Buff Support: CP2, at the beginning of combat increase any stat (excluding life and equip) for any one other character by the number of points you have in this ability till end of combat.
Buff Stat: CP1, when you put a point in this ability select a stat (excluding life and equip, you may select different stats with each purchase of the skill) at the beginning of combat you may increase another characters respective stat by the amount of points you have invested in that stat for this skill.
Transfer Life: CP2, every round you can transfer any amount of life you wish to any number of players. The life you transfer must still be available at the end of the round (you cannot transfer life you would have lost during that round of combat) and you cannot reduce your own life to less than 1.
Divine shield: CP 4, for every two MP you use place a divine shield charge on any one other character. The charge will completely stop all damage dealt to the character from the next source of damage.
Touch of Faith: CP2, once per round, you may remove any negative status affect from a member of your party. This effect takes place at the end of the round.
Healing aura: 1CP, all health gains (Besides temporary hit points) are increased by 1 point of Hp, for every point in this ability. You can place up to five points in this ability.
The RPS Guild: Dungeon Crawls For All
The RPS Guild is for RPing using the simply-named Roleplaying System (RPS) to manage combat.