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Azuwrius
Vice Captain

PostPosted: Wed Jan 09, 2008 2:56 pm


{ ~> T H E . I D E A <~ } . . . . . . -»∙´‾`~»»

This is a roleplay that begins with all the characters as normal humans. Throughout the RP each character will evolve into something more. The evolution process is a long one and will take time, so be patient. Some characters will learn powers such as levitation, telekinesis, clairvoyance, extra limbs, extensions of limbs, etc. It may sound strange, but please read on before you judge.

«« . ~¤«¬´‾`•◊ - ♥-»∙´‾`~ . »»


{ ~> T A B L E . O F . C O N T E N T S <~ } . . . . . . -»∙´‾`~»»

1.) You are Here
2.) The Rules
3.) The Introduction
4.) Transcendent Abilities
5.) Human Abilities
6.) Profile Application
7.) Accepted Characters
8.) World Map
9.) Lists (The Good, the Bad, and the Ugly)
10.) Announcements
11.) Leveling System
12.) Current Level Statuses
13.) Post of the Day/Week/Month/Etc.
14.) FAQs
15.) RP Advertisement Banner and Affiliates
16.) Reserved

«« . ~¤«¬´‾`•◊ - ♥-»∙´‾`~ . »»

Special thanks to Archaic_Paradise for creating the original roleplay; which this roleplay is largely based off of and to Fiye, who is more-or-less responsible for the second version.

Additional special thanks goes to Kitty_Katastrophe, as this particular Metamorphosis roleplay is virtually a copy-and-paste of her own roleplay, which is located here, though this thread may be altered to spice things up or simply fit more with my personal taste. Yes, altered rules, possibly. Read and weep. I give no leeway to those who do not read every single informational post here, so brace yourselves.
PostPosted: Wed Jan 09, 2008 3:02 pm


{ ~> T H E . R U L E S <~ } . . . . . . -»∙´‾`~»»

«« . ~¤«¬´‾`•◊ - ♥-»∙´‾`~ . »»

1.) . . . Follow all Barton Town rules and the Gaian ToS, but that goes without saying.

2.) No killing without permission from the person you want to kill and from me. Fighting is fine, so long as you don't get exceptionally graphic. We don't want to break any rules.

3.) . . . Be literate. Please. I give no mercy to those who are illiterate in any way; know what you’re getting into if you decide to so much as join this roleplay. For the sanity of us all, post at least three hundred words per post in at least three paragraphs with no less than five sentences each. If you’re going to exceed that amount by a whole lot more, then the way you put your paragraphs doesn’t matter. Just keep things double-spaced between paragraphs and refrain from posts that hurt the eyes. If you refuse to be literate, you will be warned. If you continue to refuse to be literate, you will be kicked out—or if you prefer the kinder term of banned—from this roleplay. Forever.

4.) . . . PM me your profile with the title of "Azure Skies~". Yes, that includes the swirl-like thing. Hate the title? Too bad. Title the PM that anyway. Failure to do so will result in my, more or less, ignoring your PM completely no matter how much I love the beautiful prose of your most-splendid character profile. Posting it here will result in me warning you and possibly making an example out of you of how “one should not do things”. Also, do not post until I PM you saying I accept your profile and add it to the accepted characters list. Cruel? Hecks yes. I never said I wasn’t strict.

5.) . . . No characters younger than 15. I’ll allow for exceptions only if I love your profile so much that I will personally implode if I tell you to change it.

6.) . . . Use (( )) or [[ ]] for OOC. Or something like it, at least.

7.) . . . Don't go overboard on the quotes. We're not little children. It isn't necessary. I’d prefer it if you only used them if the post of the person you were interacting with was, oh, say… five pages behind current time?

8.) . . . Romance is encouraged. Just don't do anything that will get us in trouble with Gaia. I myself personally like romance.

9.) . . . This is a long-termed roleplay. Therefore, no ditching. Or I will kick you out. I’ll understand if you’re busy with schoolwork or something of the sort—hell, even I get overloaded with work sometimes—but you must PM me about it. Otherwise I’ll delete your character.

10.) . . . You are allowed a maximum of two characters. No more. This rule does not apply to NPCs. Some exceptions may be made, however.

11.) . . . I am God (or whomever demands the highest degree of respect) in this role play. The greatest entity of all. Therefore, you are my peons, and you will listen to me if I have something to say. If I intervene with a manner, my words will be heeded. Or risk being banned for good.

12.) . . . No godmoding or puppetting. It's annoying. But don't take advantage of this rule, either. If you do, I might just enable auto-hitting to keep you in line. [Azuwrius: Well said, Kitty_Katastrophe.]

13.) . . . Be respectful to other players.

14.) . . . If you wish to add in a little twist or plot distortion, please PM me about it. No one has the privilege of mangling the plot of this RP unless I input my say first. Of course, that means I get final decision. No objections. I can refuse your idea. Don’t get all hissy about it either or you’ll regret it.

15.) . . . If you have two characters and win the PotW or the PotM awards, then you may choose which character gets the points.

16.) . . . Your character cannot progress past his 10th level. This rule may be subject to change, if needed.

17.) . . . You cannot win PotW or PotM twice in a row.

18.) . . . I can add or change rules whenever I like. New ones will be in red. Check this place out every here and then to remain updated.

19.) . . . For a decent diversity of characters, we’ll need characters of both genders and transcendants and humans alike. Good, bad, neutral, etc. If we have too much of one side, I’ll be replying to PMs with the point that people should fix their profiles so we have more diversity. First come first serve, if you will. Of course, no matter how late or slow I am, I still get to pick no matter what. Bwahaha.

20.) . . . I cannot stress this rule enough. BE REALISTIC. As realistic as possible. Just because this is a science-fiction-fantasy RP it doesn’t mean you get to stretch the fabric of reality. That’s my job, unfortunately. Break this rule and I will warn you. Again, and it’s a ban.

21.) . . . No Mary-Sues or Gary-Stus. Realism, remember?

22.) . . . Please, please, please post in THIRD PERSON. I absolutely detest first-person posts.

23.) . . . Be patient when waiting for replies. Posts around here take time and effort. Lots of it. So, don't be surprised if posts don't come for several hours. Or maybe even a day. But two days is when you should PM the person you're interacting with.

24.) . . . All the rules must be followed. Or else.

«« . ~¤«¬´‾`•◊ - ♥-»∙´‾`~ . »»

Intimidated? Good. That was my goal. I hope you’re still willing to join, though.

Azuwrius
Vice Captain


Azuwrius
Vice Captain

PostPosted: Wed Jan 09, 2008 3:38 pm


{ ~> T H E . I N T R O D U C T I O N <~ } . . . . . . -»∙´‾`~»»

«« . ~¤«¬´‾`•◊ - ♥-»∙´‾`~ . »»

On the world of Efraen there are many who would deny those transcending humanity their right to evolve. In the struggle for survival, will you play as a human undergoing metamorphosis, gaining strengths and weaknesses as you progress, or will you play as a normal human, hunting down those who have exceeded your own level of humanity? Whether it be for greed, power, ambition, or envy, most humans have decided to mount an assault on all the Transcendants. Some humans have decided to find the secret to metamorphosis and others may worship the Transcendants as gods. What is your place in the world?

About the Transcendent genealogy: Transcendants are a strange group of people, much like the mutants in X-Men. If you know what I'm talking about, you'll know that Transcendants can be born from both human and Transcendant parents. It is possible for occurences to happen where someone will be born from two transcendant parents, but not be one themselves, or be born from two humans and become a transcendent. There is, at the moment, no explanation to why this occurs, and this causes hysteria in all cultures.
PostPosted: Wed Jan 09, 2008 3:43 pm


{ ~> T H E . P O W E R S <~ } . . . . . . -»∙´‾`~»»

«« . ~¤«¬´‾`•◊ - ♥-»∙´‾`~ . »»

Got a power you'd like to see? PM it to me and I could add it. Don't forget to have all three stages of development, though!

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Basic Transcendant Abilities

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-Extensions-

Claws (SMALL) (Get bigger per evolution)

Horns (SMALL) (Get bigger per evolution)

Prehensile Tail (SMALL) (Get bigger per evolution)

Fangs (SMALL) (Get bigger per evolution)

Two Extra Arms (SHORT) (Capable of carrying cups!)

Elbow Blade (SMALL) (The elbow bone extends from the forearm into a blade)

Wrist Blade (SMALL) (The wrist bone extends outward from the...WRIST! And forms a blade)


«« . ~¤«¬´‾`•◊ - ♥-»∙´‾`~ . »»

-Mental-

Minor Telekinesis (Can lift objects as heavy as a coffee pot with your mind)

Minor Telepathy (Can sense the emotions of another person at will)

Sleepless (Don't need to sleep)

Pulse (SMALL) (Sends a small pulse of energy through your hand)

Extended jump (Can stay in air for 3 seconds at normal jump height)

Unnoticeable (Not seen when out of direct, concentrated vision field)


«« . ~¤«¬´‾`•◊ - ♥-»∙´‾`~ . »»

-Internal-

Night vision (Can see in dark)

Strong-boned (Bones are more resilient to damage)

Slow Blood flow (Don't bleed as fast when wounded)

Cold-blooded (Can handle temperatures better)


«« . ~¤«¬´‾`•◊ - ♥-»∙´‾`~ . »»

- External-

Hard Skin (A sort of natural body armor (does not protect against bullets))

Eyes (back) (You grow eyes in the back of your head that can see if not obstructed)

Minor Shield (A small shield capable of stopping weapons appears on either forearm)

Sticky Fingers (You have a good grip and things stick to your fingers)

Appearance shifting (Able to change basic features of your face, height, eye and hair color. Even the length of your hair)

Minor stretch (Can stretch body parts by two feet and withstand very minor blows)


«« . ~¤«¬´‾`•◊ - ♥-»∙´‾`~ . »»

Advanced Metamorphosis Abilities

«« . ~¤«¬´‾`•◊ - ♥-»∙´‾`~ . »»

-Extensions-

Claws (MEDIUM) Prerequisite: Claws (SMALL)

Horns (MEDIUM) Prerequisite: Horns (SMALL)

Prehensile Tail (MEDIUM) Prerequisite: Prehensile Tail (SMALL)

Fangs (MEDIUM) Prerequisite: Fangs (SMALL)

Wings (MEDIUM) (Cannot fly, but can hover for 5 seconds) Prerequisite: Two Extra Arms (SHORT)

Two Extra Arms (MEDIUM) (2/3 the size of normal arm. Can pick up boxes) Prerequisite: Two Extra Arms (SHORT)

Elbow Blade (MEDIUM) Prerequisite: Elbow Blade (SMALL)

Wrist Blade (MEDIUM) Prerequisite: Wrist Blade (SMALL)


«« . ~¤«¬´‾`•◊ - ♥-»∙´‾`~ . »»

-Mental-

Telekinesis (Can lift objects as heavy as a bike with your mind) Prerequisite: Minor Telekinesis

Telepathy (Can read the thoughts on the surface of a person's mind at will) Prerequisite: Minor Telepathy

Thirstless (Do not need to drink) Prerequisite: Sleepless

Pulse (MEDIUM) (Can shoot a medium-sized ball of energy out of hands) Prerequisite: Pulse (SMALL)

Fire Shot (Shoots a small fireball out of hand (Does not cause fires to start)) Prerequisite: Pulse (SMALL)

Ice Shot (Shoots a small ball of ice out of hand (Does not freeze things)) Prerequisite: Pulse (SMALL)

Earth Shot (Shoots a small rock(two inch diameter) out of hand) Prerequisite: Pulse (SMALL)

Wind Shot (Shoots a small gust of wind out of hand) Prerequisite: Pulse (SMALL)

Shock (Shoots a small bolt out of hand(Can't paralyze)) Prerequisite: Pulse (SMALL)

Advanced Jump (Able to stay in air for 6 seconds at normal jump height) Prerequisite: Extended Jump

Launch (Able to jump ten feet in the air(landing does not hurt)) Prerequisite: Extended Jump

Chameleon Effect (Blend in with one's surroundings for one minute) Prerequisite: Unnoticeable


«« . ~¤«¬´‾`•◊ - ♥-»∙´‾`~ . »»

- Internal-

Infrared Vision (Can see the thermal energy of objects) Prerequisite: Night vision

Iron-boned (Bones turn into iron, causing it to be even harder to your damage bones) Prerequisite: Strong-boned

Slow Heartbeat (Your blood pumps even slower, causing the bleeding to be reduced even more. It could also have some creative uses, too!) Prerequisite: Slow Blood flow

Air Sac (You can breath underwater for 5 minutes) Prerequisite: Cold-blooded


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- External-

Spiny Skin (tiny, sharp spines grow on your back) Prerequisite: Hard Skin

Eyes (eight) (You can see in all directions if eyes are not obstructed) Prerequisite: Eyes (back)

Shield (A medium-sized shield capable of stopping bullets appears on either forearm) Prerequisite: Minor Shield

Scopulae (You can climb up to ten feet on walls) Prerequisite: Sticky Fingers

Body shifting (Able to shift your body into various shapes and forms) Prerequisite: Appearance shifting

Medium stretch (Can stretch several feet and withstand most advanced physical blows, but not weapons like blades, bullets, etc)


«« . ~¤«¬´‾`•◊ - ♥-»∙´‾`~ . »»

Mastered Metamorphosis Abilities

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- Extensions-

Claws (LARGE) Prerequisite: Claws (MEDIUM)

Horns (LARGE) Prerequisite: Horns (MEDIUM)

Prehensile Tail (LARGE) Prerequisite: Prehensile Tail (MEDIUM)

Fangs (LARGE) Prerequisite: Fangs (MEDIUM)

Wings (LARGE) (Able to fly for ten minutes without resting.) Prerequisite: Wings (MEDIUM)

Two Extra Arms (LONG) (full-sized arms. Can pick up as much as normal arms) Prerequisite: Two Extra Arms (MEDIUM)

Elbow Blade (LARGE) Prerequisite: Elbow Blade (MEDIUM)

Wrist Blade (LARGE) Prerequisite: Wrist Blade (MEDIUM)


«« . ~¤«¬´‾`•◊ - ♥-»∙´‾`~ . »»

- Mental-

Major Telekinesis (Can lift objects as heavy as a car with your mind) Prerequisite: Telekinesis

Major Telepathy (Can read into the memories of a person's life at will) Prerequisite: Telepathy

Hungerless (Does not need to eat) Prerequisite: Thirstless

Pulse (LARGE) (Can shoot a large-sized ball of energy out of hands) Prerequisite: Pulse (MEDIUM)

Inferno (Ignites the air around themselves anywhere within ten feet(Sets things on fire) Prerequisite: Fire Shot

Blizzard (Turns the moisture anywhere within ten feet into ice(Able to freeze things)) Prerequisite: Ice Shot

Quake (Can create a chasm ten feet in front of self) Prerequisite: Earth Shot

Gale (Creates a whirlwind around themselves extending out ten feet) Prerequisite: Wind Shot

Bolt (Calls forth a shower of lighting bolts anywhere within ten feet of themselves)) Prerequisite: Shock

Levitate (Able to stay in air indefinitely at normal jump height(Does not fly)) Prerequisite: Advanced Jump

Vault (Able to jump thirty feet in the air(landing does not hurt)) Prerequisite: Launch

Invisibility (Able to turn fully invisible for three minutes) Prerequisite: Chameleon Effect


«« . ~¤«¬´‾`•◊ - ♥-»∙´‾`~ . »»

-Internal-

X-Ray Vision (Can see through walls or objects at will) Prerequisite: Infrared Vision

Steel-boned (Bones turn into steel, causing it to be even harder to damage your bones) Prerequisite: Iron-boned

Clot (Your blood clots instantly when wounded, causing there to be no blood loss) Prerequisite: Slow Heartbeat

Gills (You can breath underwater indefinitely) Prerequisite: Air Sac


«« . ~¤«¬´‾`•◊ - ♥-»∙´‾`~ . »»

- External-

Quilled Skin (Large, sharp quills grow on your back) Prerequisite: Spiny Skin

Mind’s Eye (You can see into people’s minds(Only allows user to tell if someone is lying)) Prerequisite: Eyes (eight)

Major Shield (A large shield capable of stopping bullets from powerful guns appears on either forearm) Prerequisite: Shield

Web (You can create an adhesive web) Prerequisite: Scopulae

Shapeshifting (Able to shift your body to any desirable form. Whether it'd be small, or large. However, there is still a limit to the largeness of your size) Prerequisite: Bodyshifting

Major Stretch (Can stretch many feet and withstand stonger physical attacks, but not piercing or non physical attacks) Prerequisite: Medium stretch

Azuwrius
Vice Captain


Azuwrius
Vice Captain

PostPosted: Wed Jan 09, 2008 3:44 pm


{ ~> T H E . P O W E R S <~ } . . . . . . -»∙´‾`~»»

«« . ~¤«¬´‾`•◊ - ♥-»∙´‾`~ . »»

Got something you'd like to see? PM it to me and I could add it. Don't forget to have all three stages of development, though!
We need more human abilities! Please send in your suggestions!

«« . ~¤«¬´‾`•◊ - ♥-»∙´‾`~ . »»

Basic Human Abilities

«« . ~¤«¬´‾`•◊ - ♥-»∙´‾`~ . »»

Good Aim (Hit a stationary target with good accuracy)

Weapon Proficiency (Daggers and knives are standard)

Improved Body Strength (Punches equivalent to someone using a wooden club)

Dash (Run twice as fast as a normal person for a limited amount of time)

Vehicular Knowledge (minor) (Up to cars)

Basic Mechanics (Knowledge up to televisions)

Barred Mind (minor) (Becomes slightly resistant to mental powers)

Basic Acrobatics (Can tumble to avoid falling damage(unless from very high up)

Basic Hacking (Breaking into computers on your local network is easy as pie)

Good Stamina (Half as much more stamina as a normal person)

First Aid Training (You can treat minor injuries and bleeding on yourself and others)

Hand to Hand Training (You know how to perform proper stances, motions, and such without injuring yourself)

Basic Tactical Gear (Capable of wearing standard Kevlar vest or some other form of standard body armor and protection, and some other forms of light equipment)

Callous (Hands and feet are slightly resilient to hot and cold)

Observant (Quickly gather basic knowledge of area layout, particularly smaller rooms, and a good memory for faces)

Coordination (You have hand-eye coordination/reflexes and response-time that are slightly faster than the average human)

Basic Infiltration (You have a basic amount of skill at being just generally sneaky, especially when remaining motionless)

«« . ~¤«¬´‾`•◊ - ♥-»∙´‾`~ . »»

Advanced Human Abilities

«« . ~¤«¬´‾`•◊ - ♥-»∙´‾`~ . »»

Improved Aim (Hit a slow moving target with good accuracy) Prerequisite: Good Aim

Weapon Expertise (smaller swords and guns, and other medium sized weapons) Prerequisite: Weapon Proficiency

Sprint (Can run three times as fast as a normal person for a limited amount of time) Prerequisite: Dash

Advanced Body Strength (Punches equivalent to someone using an aluminum baseball bat) Prerequisite: Improved Arm Strength

Vehicular Knowledge (Up to helicopters) Prerequisite: Vehicular Knowledge (minor)

Mechanics (Knowledge up to guns) Prerequisite: Basic Mechanics

Closed Mind (Becomes fairly resistant to mental powers) Prerequisite: Barred Mind

Acrobatics (Can do sideways cartwheels to avoid) Prerequisite: Basic Acrobatics

Advanced Hacking (You can remotely control individual computers) Prerequisite: Basic Hacking

Improved Stamina (You have twice as much stamina as a normal person) Prerequisite: Good Stamina

Stabilization (You can stabilize serious wounds, breaks, fractures, and other injuries that have been suffered by either you or another person) Prerequisite: Basic First Aid

The Fist (You can deflect blows from melee weapons, and you are capable of causing serious damage with your hands and/or feet.) Prerequisite: Hand to Hand Training

Advanced Tactical Gear (Capable of wearing heavier armor, Kevlar-laced flak helmet, protective Lexan visors, etc. Higher-grade tools and equipment for combat situations) Prerequisite: Basic Tactical Gear

Tolerance (You are still comfortable when it is very hot or very cold) Prerequisite: Callous

Great Memory (You have a mental map of where you have been in the last 24 hours and a great memory for faces.) Prerequisite: Observant

Advanced Reflexes (You have heightened reflexes and response-time. You are also somewhat ambidextrous, such as doing decent writing with a pen/pencil in either hand and in using weapons with either hand. This doesn't mean you can dual-wield, however) Prerequisite: Coordination

Advanced Infiltration (You are proficient at hiding and remaining undetected, even while walking or sneaking around. Unless someone is straining their ears to listen for a sound, you can pretty much walk around without being heard) Prerequisite: Basic Infiltration

«« . ~¤«¬´‾`•◊ - ♥-»∙´‾`~ . »»

Mastered Human Abilities

«« . ~¤«¬´‾`•◊ - ♥-»∙´‾`~ . »»

Eagle's Eye (Hit a fast moving target with good accuracy) Prerequisite: Improved Aim

Weapon Mastery (swords, big guns, and about any other larger weapon) Prerequisite: Weapon Expertise

Burst (Can run four times as fast as a normal person for a limited amount of time) Prerequisite: Sprint

Mastered Body Strength (Punches equivalent to someone using a steel mace) Prerequisite: Advanced Arm Strength

Vehicular Knowledge (major) (Up to Jets) Prerequisite: Vehicular Knowledge

Advanced Mechanics (Knowledge up to computers) Prerequisite: Mechanics

No Mind (Becomes mostly resistant to mental powers) Prerequisite: Closed Mind

Major Acrobatics (Can flip(any direction up to eight feet) to avoid) Prerequisite: Acrobatics

Mastered Hacking (Getting through corporate firewalls is no trouble) Prerequisite: Advanced Hacking

Top Stamina (You have three times as much stamina as a normal person) Prerequisite: Improved Stamina

Paramedic (You can stabilize critical wounds, injuries, broken bones, etc. on yourself or other people who have sustained critical damage) Prerequisite: Advanced First Aid

Eye Of The Storm (Can break steel and concrete with your bare hands/feet, and can pinpoint weak points on a human body to allow your blows to deal the greatest amount of damage possible) Prerequisite: The Fist

Master Tactical Gear (Capable of wearing SpecOps military-grade: ceramic-reactive full body armor, Nuclear/Biological/Chemical protective gear, night-vision/infrared goggles, climbing gear/ropes, and so on.) Prerequisite: Advanced Tactical Gear

Element Resistance (Being shot by ice, fire, or electricity has a lesser effect) Prerequisite: Tolerance

Photographic Memory (You can plan with your mental map to move efficiently by utilizing the fastest routes and you never forget a face.) Prerequisite: Great Memory

Master Reflexes (You have an incredible amount of talent in your hand-eye coordination and ambidexterity. Your superb dexterity means that you can also masterfully dual-wield weapons, be it melee, ranged, so forth, as long as you have the arm strength to comfortably carry it in one hand) Prerequisite: Advanced Reflexes

Master Infiltration (You are a master at stealthcraft. You are capable of remaining soundless while moving about, and you are incredibly adept at keeping out of sight. Even while running, your presence will just about always go undetected, except by telepathic means) Prerequisite: Advanced Infiltration
PostPosted: Wed Jan 09, 2008 3:45 pm


~> P R O F I L E . A P P L I C A T I O N S <~ } . . . . . . -»∙´‾`~»»

«« . ~¤«¬´‾`•◊ - ♥-»∙´‾`~ . »»

For the love of all that is holy, please, pleeeease don't type your information inside the bold tags. They are only for the subtitles, for easy reference if you will. As for your character images, please use images that will fit nicely with the text. In other words: nice, skinny images that have larger heights that widths (if possible) and DO NOT STRETCH THE PAGE. Both anime/manga and real-life pictures are accepted. And please include a roleplay sample of in your application in quotes as well; I will be using it to judge your abilities. I don't mean to be cruel, but I will turn down profiles that do not meet my expectations.

Profiles are to be in third person, please.


[imgleft]URL OF PICTURE FOR CHARACTER[/imgleft][size=9][b]Username:[/b]
[b]Character Name:[/b]
[b]Age:[/b]
[b]Race:[/b]
[b]Gender:[/b]
[b]Height:[/b]
[b]Weight:[/b]
[b]Outfit:[/b] (Paragraph, please)
[b]Special Abilities:[/b] (Each character will start out with one ability from the basic ability list)
[b]Equipment:[/b] (Whatever you tend to carry around daily. Therefore, no huge machine guns or big knives.)
[b]Description:[/b] (Personality or anything else you think is suitable)
[b]Character Goal:[/b] (Your character's personal goal)
[b]History:[/b] (At least one paragraph long with five sentences. I’m not taking any “He/she has amnesia” or “He/she cannot remember” crap.)
[b]Posting Color:[/b] (The color you will be posting in. No neon colors that hurt the eyes, mmkay?)
[u]Roleplay Sample:[/u] (Give me your best. Because this isn't literate, this isn't very literate, this is ADVANCED. As in BEYOND super-literate.)[/size]

Azuwrius
Vice Captain


Azuwrius
Vice Captain

PostPosted: Wed Jan 09, 2008 3:47 pm


{ ~> A C C E P T E D . C H A R A C T E R S <~ } . . . . . . -»∙´‾`~»»

«« . ~¤«¬´‾`•◊ - ♥-»∙´‾`~ . »»

Transcendants


...

«« . ~¤«¬´‾`•◊ - ♥-»∙´‾`~ . »»
«« . ~¤«¬´‾`•◊ - ♥-»∙´‾`~ . »»


Humans


...
PostPosted: Wed Jan 09, 2008 3:49 pm


{ ~> W O R L D . M A P <~ } . . . . . . -»∙´‾`~»»

«« . ~¤«¬´‾`•◊ - ♥-»∙´‾`~ . »»

[x]
The world map is mostly for reference. The setting for the game is in Yithaia, largest city of Efraen with well over 2,000,000 lives and an insane amount of diversity.


«« . ~¤«¬´‾`•◊ - ♥-»∙´‾`~ . »»

Efraen = Earth
(What nation of Efraen is equivalent to nations of earth.
We'll say the Capitals are also the names of the nations.)

Yithaia (includes Pataos) ~ The Americas
Xia (includes Yutichiko) ~ Africa
Nauskal ~ Asia
Bethakra ~ Europe
Ubboth (includes Mesemira) ~ Australia

«« . ~¤«¬´‾`•◊ - ♥-»∙´‾`~ . »»

User Image

«« . ~¤«¬´‾`•◊ - ♥-»∙´‾`~ . »»

Red means Residential Area.
Dark green means a School.
Light green represents a park. The blue area marks a lake.
Light blue represents shopping districts. Restaurants and the such.
Black represents business districts. Sky scrapers and the such should be expected.
Grey lines represent roads.


«« . ~¤«¬´‾`•◊ - ♥-»∙´‾`~ . »»

Present Conditions

Friday at 3:00 PM.
It's mid-Springtime. The weather is nice, with little or no chance of showers for the remainder of the day.

Azuwrius
Vice Captain


Azuwrius
Vice Captain

PostPosted: Wed Jan 09, 2008 3:51 pm


{ ~> G O L D . L I S T <~ } . . . . . . -»∙´‾`~»»

People I like who can be expected to me helpful around the RP when I'm offline or busy, or people who are just generally nice and easy to get along with.


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{ ~> S I L V E R . L I S T <~ } . . . . . . -»∙´‾`~»»

For those that have been warned, and are on the verge of getting themselves banned permanently.
I hope this will remain empty.


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{ ~> B R O N Z E . L I S T <~ } . . . . . . -»∙´‾`~»»

This is for those that have broken rules and gotten themselves banned from the thread.
I expect this will stay empty.
PostPosted: Wed Jan 09, 2008 3:52 pm


{ ~> A N N O U N C E M E N T S <~ } . . . . . . -»∙´‾`~»»

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Latest

...


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Past

...

Azuwrius
Vice Captain


Azuwrius
Vice Captain

PostPosted: Wed Jan 09, 2008 3:53 pm


{ ~> L E V E L I N G . S Y S T E M <~ } . . . . . . -»∙´‾`~»»

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You'll need to be active in order to gain experience. Experience works this way.

20 EXP can be gained by simply posting lengthy, but good, posts. Going by this equations W/100. W = Words in post. Lets say you have 90 words in a post. You'll get no TXP. If you have 95, then you'll get away with 1 TXP. 190 will get you 1 TXP, and this pattern will continue infinitely, as long as quality remains high.

You can use this program for counting your words, if you don't have anything else. I like it better than Word, because it takes less time.

You can also get a free 10 TXP by being active; posting 3 posts for that day of decent quality. You can only get 10 activity TXP per day, even if you post 6 or 9 posts.

Other TXP is reserved for posts of the week/month.
PotW will receive 40TXP.
PotM winners will automatically gain a level and retain all current TXP rather than being reset to 0.


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Levels work this way. You will start off about level 1 with one basic skill. When you advance to level 2, your basic skill will advance to it's corresponding advanced skill, and you receive another basic skill. Once you hit level 3, your Advanced skill will become a mastered skill, your basic will become an advanced, and you will receive yet another basic. This pattern will continue on to an infinite degree.

Each level is 100 TXP higher than the level before it.

Level progress: This is where TXP becomes useful.
Level 1: Gained by merit.
Level 2: Gained by having 100 TXP.
Level 3: Gained by having 200 TXP.
Level 4: Gained by having 300 TXP.
Level 5: Gained by having 400 TXP.
Etc... Etc... Etc...
PostPosted: Wed Jan 09, 2008 3:56 pm


{ ~> C U R R E N T . L E V E L . S T A T U S E S <~ } . . . . . . -»∙´‾`~»»

This will be updated as much as I possibly can.

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Format

Name of Character | Lvl. | Current TXP
Total - # of total TXP


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Transcendents

...

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Humans


Azuwrius
Vice Captain


Azuwrius
Vice Captain

PostPosted: Wed Jan 09, 2008 3:56 pm


{ ~> P O S T . O F . T H E . . . <~ } . . . . . . -»∙´‾`~»»

«« . ~¤«¬´‾`•◊ - ♥-»∙´‾`~ . »»

PotW and PotM are "Post of the Week" and "Post of the Month". Every week, there will be a poll where people may vote on the person whose posts should be featured as the PotW. Then, at the end of the month, the people whose posts were selected as the PotW will be placed in another poll where people basically vote for who should be PotM. Usually, there are rewards for the people who win the polls, such as extra TXP, so it's a nice way of gaining some extra experience points.

So I won't judge wrongly, the PotW and PotM starting after the first will be held as elections to be put up the next week. Come often, so you can nominate the best posters!


PostPosted: Wed Jan 09, 2008 3:58 pm


{ ~> F A Q <~ } . . . . . . -»∙´‾`~»»

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For the sake of clarification. If anybody has more questions, feel free to send me a PM and I’ll try my best to answer them in such a way that everyone will understand.

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Q.) So I looked at my TXP, and I'm at 99... How exactly do I select a new ability? Should I PM you, or post it, or...What?
A.) PMing is fine, as is posting, I just need to be informed. Actually, posting might be better so that the others know about it as well... For example, you could make an out-of-character post with the words “Level up!” along with your character’s name.

Q: What kind of technology exists? Is it medieval, present, or futuristic (airships, energy weapons, what not)?
A: It's modern times. So even though it takes place in another world, everything else is the same.

Q: Your introduction gives the impression that there are only Transcendants and Transcendent-hunting humans. Is it possible to roleplay as a human who is relatively unconcerned with the Transcendent issue?
A: Yes, you may. However, I’d like to keep this number limited; we need a lot of bad guys too, you know.

Q.) I know that many abilities stem from that (ice, wind, fire, etc.) and it seems reasonable that only one ability would advance at a time. Say I have Pulse (small), which I choose to evolve into Fire Shot. Now on the next level, I know that Fire Shot turns into Inferno, and I get a new basic ability, but what if I wanted Shock? Would I already have the prerequisite for Shock, or would I have to relearn Pulse (small) or what?
A.) You can have only one ability that evolves from Pulse.

Q.) If my character is a Transcendent, do does he/she have to specifically select only one type of ability? Like only mental abilities or internal abilities?
A.) No. Your character may have abilities from all the categories. You may basically have any combination of Transcendent abilities, if your character is of that race, that is.

Q.) Does the ability body shifting enable you to go around the borders of a human form? Like can you morph into animals?
A. To limit the godliness of that power, you cannot morph into animals or give yourself extensions that render the point of the "Extension" abilities useless.

Azuwrius
Vice Captain


Azuwrius
Vice Captain

PostPosted: Wed Jan 09, 2008 4:03 pm


{ ~> B A N N E R S . & . A F F I L I A T E S <~ } . . . . . . -»∙´‾`~»»

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