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Posted: Wed Jan 02, 2008 11:37 pm
Post when ready <.<.
EDIT: Rules! We need some rules <.<
1: Follow the format below for posting a commoner. 2: 20 gold, people, it's not much, but it's worth a weapon. 3: Commoners get crap for anything (4+con hp, 2+int skill points, no BA or save bonuses). And you are proficient with one simple weapon, unless you take feats, of course. 4: Any feats that you meet the prerequisits for can be taken. 5: Minor changes to a commoner may be done, as to better even the advantage. If you lose, you may create another using the same stats you rolled for the first one, or roll new ones if you like. 6: One Fight At A Time! 7: You may challenge whoever has posted a commoner, but they don't have to respond or even fight you. 8: House varaints: The Instant Kill Criticle (two natural 20's in a row and a confirmation), house Base Land Speed (Str and Dex mod + speed), house Intimidate (Str or Cha mod, whichever's higher), and size bonus/penalty to intimidate are in effect. 9: No Traits or Flaws, keep it simple. 10: Have fun! This isn't meant to be serious, but more to relax and just fight with the most pathetic of all classes.
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Posted: Thu Jan 03, 2008 12:05 am
Kricker Kobold Female Commoner 1
Str 10 +0 Dex 20 +5 Con 12 +1 Int 11 +0 Wis 6 -3 Cha 10 +0
HP 5 Base Land speed 30'
Mace [+1 AT; 1d6 dmg; x2 crit] AC 10+1(size)+1(Natural)+5(Dex)+1(Dodge)+2(Armor) = 20
Skills: Craft [Armor] 4 Craft [Weapon] 4
Feat(s): Dodge
Equiptment: Artisan's Tools (5g) Morningstar (Took 10 on a Craft [Weapons] check, got it for 3g ^^) Leather Armor (Again, took 10. Got it for 4g)
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Posted: Thu Jan 03, 2008 12:18 am
Human
6 HP
STR: 15 DEX: 12 CON: 14 INT: 13 WIS: 13 CHA: 10
Long Spear
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Iomma Sensei rolled 1 20-sided dice:
7
Total: 7 (1-20)
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Posted: Thu Jan 03, 2008 12:22 am
Init +5...
A 12? Meh, decent <.<.
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Yoshi Ryu rolled 1 20-sided dice:
14
Total: 14 (1-20)
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Posted: Thu Jan 03, 2008 12:25 am
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Yoshi Ryu rolled 1 20-sided dice:
12
Total: 12 (1-20)
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Posted: Thu Jan 03, 2008 12:41 am
Human Commoner is going to try to stab the Kobold.
Edit: 12+2=14
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Iomma Sensei rolled 1 20-sided dice:
5
Total: 5 (1-20)
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Posted: Thu Jan 03, 2008 12:44 am
Not enough to hit a 17! ^^
Kobolds have an advantage with AC, but at leats +3...
That, and I rolled high for Dex <.<.
Moi attack (after a 5' step) at a +0...
Wait, it should be a -1, and a 4 doens't equal an 11 <.<...
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Yoshi Ryu rolled 1 20-sided dice:
3
Total: 3 (1-20)
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Posted: Thu Jan 03, 2008 12:52 am
Commoner is going to attack the Kobold again. Since he's a bit too close to stick with the pointy end, he'll swing the back end of the spear around and try to catch the Kobold in the side of the head.
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Iomma Sensei rolled 1 20-sided dice:
17
Total: 17 (1-20)
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Posted: Thu Jan 03, 2008 12:55 am
A 5! Still better than my last one scream
... crying Swings with the mace in an attempt to smite the fleshy-one (-1) A 16 = 1d6 dmg! ^^
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Iomma Sensei rolled 1 6-sided dice:
6
Total: 6 (1-6)
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Posted: Thu Jan 03, 2008 12:58 am
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Posted: Thu Jan 03, 2008 1:00 am
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Posted: Thu Jan 03, 2008 1:53 pm
1000th post 4laugh
Who else wants to try the Kobold? ninja Anyone?
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Posted: Fri Jan 04, 2008 11:57 am
Not yet... But soon.
Dang. <.< Commoners really get screwed on gold, don't they?
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Posted: Fri Jan 04, 2008 3:40 pm
Make it max, for a whoping total of 20.
Choose equipment wisely (very, very wisely). Still enough to buy a longsword (15g), or a rapier (20g).
I just love heavy maces. heart
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