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Thy Heavenly Necromancer

PostPosted: Sun Nov 25, 2007 10:22 am


Yeah, sorry about the abbreviated title. ^^

PLEASE DO NOT POST (yeah, like these boards aren't dead anyway) UNTIL I AM FINISHED.

This will be a general Faq on Animal Crossing: Wild World. Some things for AC:WW won't be applicable for use on Animal Crossing for the Gamecube. Sorry.

I understand many of you won't like my guide-writing style. Too bad. You can go find your faq in other places. This is MY guide. I'm not stealing it from other people in any way, shape, fashion or form. The research has been found through numerous sites, but I'm not Copying && Pasting from popular sites.

I give credit to different sites for all this information:

-Animalxing.com
-Gamefaqs.com
-Animalcrossingcommunity.com

And the Nintendo Animal Crossing Wild World guide, though I've corrected so many things in that guide, it's covered in ink.

[I'll be adding an easy bracket finder here.]

PostPosted: Sun Nov 25, 2007 10:41 am


What is Animal Crossing? And why is there Wild World on the end? WHY? WHYYYY?
Animal Crossing is a real-life simulator, often compared to games like Harvest Moon and The Sims. Unlike Harvest Moon and the Sims, it's a free world. Almost everything is customizable (even where your home is!) and you get to do what you want to this world. Want to make a desert wasteland? Okay, just cut down all your trees.

Animal Crossing Wild World [AC:WW] is the second game in the Animal Crossing series. The first was on the Nintendo Gamecube. Both revolve around the same concept, but AC:WW has a lot more customizable features.

What makes it so customizable?

A lot of things. There are over 200 different pieces of furniture, fifty styles of shirts, masks and hats. Even with that many shirts, you can still create your own style using a pixel-by-pixel diagram. [See Able Sisters section]

Okay, sounds great. But everyone says it's so addicting! What makes it so?!

No one knows. I'd say it's because of the laid back playing and the fact that you can just relax with it after playing hours of First-Person Shooters and gore-filled games. I know I was addicted for months.

What's the difference between AC:WW and the original? Why should I get this one, too.

There are a few differences:

Animal Crossing Wild World
-More clothing, fish and bugs. You can wear masks and now the guys don't have that annoying viking-like hat and girls aren't stuck wearing the party hat.
-New furniture, and some old furniture now has a touch-up. (As in, it now does something. EX: Refrigerator now stores)
-Moe. I'm kidding... (but he's my favorite animal other than Punchy)

Animal Crossing
-NES games. They were taken out in ACWW.
-More festivities, like the Harvest Festival (Thanksgiving) and Christmas.
-Tom. I'm only kidding. (I loved Tom the Cat.)

There are some different animals in each game, also.

Now that the main questions I see a ton of people asking via forums, I can finally make the guide.

This guide will not be the most thorough thing in the world. There are guides specifically on certain subjects across the internet.

Thy Heavenly Necromancer


Thy Heavenly Necromancer

PostPosted: Sun Nov 25, 2007 11:19 am


First off, I ought to do...
THE MAIN SHOPS


You'll find two main shops side-by-side in this game. One is Tom Nook's and the others is the Able Sisters. Let's hit Tom Nook's first for a closer look.

Tom Nook sells everything except clothing... and foreign fruit... and gyroids, pitfalls and fossils. Oh, and music. What a bummer. Anyway, he sells anything you want. Furniture, umbrellas, wallpaper, carpets, tools, medicine, stationary, saplings, flowers, bottled notes, paint for your roof and haircuts.
Wait? Haircuts? Paint? I never see these in my shop! Don't lie!

Both paint and haircuts come when he upgrades to Nookingtons. The paint isn't the important part. And haircuts will come later. The first thing I need to point out is the STORE UPGRADES. They're one of the most important things in the game, to me.

Nook's Cranny (AKA Nook's Granny, to me)--The first store. It's small, practically worthless and it's a shack. It looks OLD. There are ten, count it, ten items in this shop. Two pieces of furniture, a pack of medicine, a pack of flowers, one carpet and one wallpaper, one four-pack of stationary and two tools daily. Oh, and a Mori sapling. That's ten items. Looks good, right? Well, not really. Not to me, anyway. This one is like a general store. Nothing great.

Nook 'n Go--The first upgrade. You have to spend or sell enough items to get 25,000 Bells in Nook's bank account for this upgrade. He gets three tools daily, and has a general upgrade. More furniture... I think there are two packets of flowers instead of one. Whatever. I just know what it looks like. Here you are, the perfect convenience store.

Nookway--The second upgrade. To get it, you have to spend or sell 90,000 Bells worth of franchise for him to put in his lovely bank account. Again, nothing great, it's just a superstore. Oh, and pine saplings are sold here finally.

Nookington's--The only upgrade worth mentioning and the final one. You have to spend or sell 240,000 Bells worth of items for it and a friend has to come wirelessly to your town to buy or sell and item. It has the most items, and two floors with four workers total. On the first floor is your things like stationary, bottles, flowers (and boy are there a ton of flower packs), saplings (one pine, two Mori), medicine... that type of stuff. The top floor has carpet, wallpaper and furniture. Three carpets, three wallpapers and six pieces of furniture. It also has two raccoons on that floor, by the names of Tommy and Timmy, who AREN'T Nook's family in any way.

There's one other thing on the first floor, and it's easily spotted. A doorway next to the stairwell. Wanna guess what it is? You're right. It's the hairstylist. Her name is Harriet and she has eight styles of hair for each gender with different colors (finally, I can get rid of that ugly brown hair!)

I'll go into more detail later. There'll be an entire section dedicated to HAIR. GO ME.


The Able Sisters. They sell all the clothes and accessories. Well... except for the kind that... well, like feathers, 4-Leaf Clovers and flowers. Other than that, they sell masks, hats, shirts/dresses (depending on your gender) and even crowns. ^^

You can also design a shirt of your own with a 32x32 pixel palette that has 16 color palettes. How you design it is all your own.

There are all sorts of assorted patterns here at Animalcrossingcommunity.com

Also, the Able Sisters never upgrade their shop.


MYTH WARNING! wahmbulance

In no fashion or form can you get Sable or Mable's [the Able Sisters] picture. Don't let anyone fool you into believing so.



Other Popular Places

The Museum is... well, just that. A museum. There are six doorways, not including the entrance. Four of the six are display rooms, where you can see the fish, fossils, bugs and paintings you've donated. The two staircases, to me, are a little more important.

The one going up is the Observatory, where Celeste lets you stargaze. There's a huge telescope in the room. Here is where you can make constellations by connecting the dots--I mean stars to make your own constellations. I've made Invader Zim in my village and an Irken Girl.

The one going down is The Roost, where Brewster sells coffee for 200 Bells a cup. K.K. Slider also performs music here at 7:30, but he doesn't take requests until 8:00. Here's a list of all the music in the game: (anything with a ' is supposed to be accented)

-Agent K.K.
-Aloha K.K.
-Cafe' K.K.
-Comrade K.K.
-DJ K.K.
-Forest Life
-Go K.K. Rider
-I Love You
-Imperial K.K.
-K.K. Aria
-K.K. Ballad
-K.K. Blues
-K.K. Bossa
-K.K. Calypso
-K.K. Casbah
-K.K. Chorale
-K.K. Condor
-K.K. Country
-K.K. Cruisin' (NOT AN ACCENT)
-K.K. D&B
-K.K. Dirge
-K.K. Dixie
-K.K. Etude
-K.K. Faire
-K.K. Folk
-K.K. Fusion
-K.K. Gumbo
-K.K. Jazz
-K.K. Lament
-K.K. Love Song
-K.K. Lullaby
-K.K. Mambo
-K.K. Marathon
-K.K. March
-K.K. Metal
-K.K. Parade
-K.K. Ragtime
-K.K. Rally
-K.K. Reggae
-K.K. Rock
-K.K. Rockabilly
-K.K. Safari
-K.K. Salsa
-K.K. Samba
-K.K. Ska
-K.K. Song
-K.K. Soul
-K.K. Steppe
-K.K. Swing
-K.K. Tango
-K.K. Technopop
-K.K. Waltz
-K.K. Western
-King K.K.
-Lucky K.K.
-Marine Song 2001
-Mountain Song
-Mr. K.K.
-My Place
-Neapolitan
-Only Me
-Pondering
-Rockin' K.K. (NOT AN ACCENT)
-Sen~or K.K. (~ GOES ON TOP OF N)
-Soulful K.K.
-Steep Hill
-Surfin' K.K. (NOT AN ACCENT)
-The K. Funk
-To The Edge
-Two Days Ago.

Aw, I even put them in alphabetical order. ^^


MYTH WARNING wahmbulance

There is no way you can get Brewster, Celeste or Blathers' picture. Not with hacking, not with cheating, not with befriending. No. Way. Don't let people lead you into believing so.

Also, drinking coffee does absolutely nothing to your gameplay.



The Town Hall is quite important. Duh. You can check how the Environment is doing [see the PERFECT TOWN section], send letters, donate to Boondox, pay off your debt (wait, you ARE doing that, right?), change your town tune, move out of your town, save a letter or start saving money in your account.*

*There is a cheat connected to this. No, I'm not telling you the cheat. Find out on your own. I don't promote cheating or hacking.

First, let's check out letter design.

Many of you are asking 'why, why, why, why, why, WHY don't they ever understand my letter?!' There are many things that make a good letter:
-Good grammar and spelling
-Easy to read words.

Please, don't use words like 'emancipate' or 'euphoria' in your letter. It can't be read by the animals. Also, use your town name and animal names. Here's and example:

Dear Chevre,

How are you doing? I love you. You are awesome! Let's go to Tom Nook to find fruit. Japan is cool.

Bob

Did I mention that it doesn't have to make sense? Just make sure they can understand it. There's another rule in letter making: For fruit or clothing, the letter needs to be one line long. For furniture, the letter should be two lines. For carpet or wallpaper, the letter should be 3 lines long. This always applies, no matter what you send them.

Anyway, onto donations. (Yes, I'm going out of order.) You can donate however much you want, but to get the feathers, you have to send it in bulk.
-Green Feather--donate 10,000 Bells
-Blue Feather--donate 200,000 Bells
-Yellow Feather--donate 500,000 Bells
-Red Feather--donate 800,000 Bells
-White Feather--donate 1,400,000 Bells
-Rainbow Feather--donate 6,400,000 Bells.
*Feathers do nothing for gameplay. They're simply there to show off.
REMEMBER THAT YOU HAVE TO GIVE ALL OF THAT AT ONE TIME.

About the other stuff? It's all real obvious. Moving out is moving into another person's game card, sending all the stuff you have in your pockets with you. Music you had and storage in storage containers DO NOT COME WITH YOU. If you were the last member in the household, the town is destroyed.
Paying debt is obvious. Pay it back and your house gets upgraded until it hits mansion size.
Saving a Letter is obvious. This is a good way to save more items by attaching it to the saved letters.
Keeping your money in your account is obvious. After a month you'll collect interest. There's a cheat involved in this that I won't tell you about.

Oh, but if you get 100,000,000 Bells in your account you'll get Pelly's picture. It's 500,000,000 Bells for Phyllis.

There's also the Recycling Bin where animals throw their old furniture. I'd suggest checking it daily. It gets picked up early in the morning every Monday and Thursday.


MYTH WARNING wahmbulance

By paying off your mortgage, it does NOT make Tom Nook upgrade his shop. In all reality, it's because you're selling at his shop to make the money to upgrade.

I think this is all I'm going to hit on in this section.

...

...


....

What?

OH! The main gate.

The main gate is where you can (through DS to DS or WIFI) go to another person's town. Copper takes care of the gate and will give you your friend code for wifi while Booker holds the Lost and Found. Also, I've never seen a myth where they say you can get their pictures but... well, you can't.


PostPosted: Sun Nov 25, 2007 1:28 pm


Your Home and its Expansions

Oh, gees. That sounds like some kind of puberty-teacher. "Your body and its secrets". *shudder*

Anyway, your body--I mean house will go through six expansions. It goes from a tiny shack (even smaller than Nook's Cranny!) to a mansion with five rooms and the save room. When it's completely expanded you'll have all of the following symptomsrooms:
-An 8x8 main room
-Three 6x6 rooms off the main
-A 6x6 upstairs room
-The Save Room, also 6x6
Sounds lovely, right? It's nice and spacial and--*gets a brick lugged at*

I think I hit all that, so... onto something different. Finally.

No, wait, the Save Room's phone. It has three options to set the sound of talking, the Downloads, which allows Blanca in town (see below) and Setting your time... or Time Traveling in some places.

Time Traveling is an issue that some are for or against. I don't like it, because the game is supposed to go by real time. If you want it fast, go buy the Sims. But if you're going to try it, MAKE SURE YOU USE THE DS'S INTERNAL CLOCK. If not, it may completely screw up Turnip prices, flowers, Red Turnips, trees... anything in the game that has to be done via time.


NPCs: Your Neighbors and Others

(I was so tempted to put 'Your Neighbors and YOU!')

There are 33 different types of animals that can move in, and they all are crammed into six types of personalities, which means if you have one lazy cat and one lazy dog, both males, chances are they're going to say roughly the same thing. This is why I talk to my neighbors once a day. Never more... unless they come to ME.

The six types of personality are lazy, cranky and jock for the males, peppy, normal and snooty for the females.

Lazy--They talk about food a lot and really never get anything done. I like them best because they're very mellow and kind. ^^
Cranky--They're mean and they complain a lot. They stay up the latest, also.
Jock--Into weight-lifting. 'Nuff said.

Peppy--Super hyper. You know the type.
Normal--Sort of like Lazy males. They're generally very kind and forgiving.
Snooty--Female Cranky. Complains a lot and eventually you'll begin to ask yourself if they are always PMSing.

Now, on the other hand, there are the type of people who come to your town every so often for whatever reason. Here's the people and their reason and how you get them to come if you have to.

Gulliver: You have to shoot him down from his UFO in the sky with your slingshot. You then have to run around and dig up UFO parts for items. The items are:
-Arc De Triomphe
-Chocolates
-Compass
-Manikin Pis
-Matryoshka
-Merlion
-Mermaid Statue
-Moai Statue
-Mouth of Truth
-Pagoda
-Plate Armor
-Tower of Pisa
-Tribal Mask
Oh, boy, I miss the Tiger Bobblehead.
Pascal: A beaver who you'll find standing at the beach every once in a while. When you talk to him, he'll tell you a little story then give you something. Here's his list:
-Anchor
-Barrel
-Helm
-Keg
-Pascal's Pic
-Ship Deck
-Sea View
-Ship Cannon
-Ship Compass
Redd: A sly fox who comes to town once a week every week. He requires a password, which calls for another Myth Warning.

MYTH WARNING wahmbulance
There is no universal password to Redd's tent. "The joke's on you" isn't a password. Don't even try it.
Lyle: Lyle's an insurance seller. Don't bother knowing more about him, you know why? BECAUSE HE RIPS YOU OFF. You might say "but I get 100 Bells each fall! And I have a Tut mask!" well... think. If you pay 6000 dollars in payment. That's sixty falls. That's two months if you fall once per day. It takes 61 falls to begin gaining profit. Sixty falls=3 minutes of your game time. You could get 6000 Bells from fruit trees in three minutes. Drop the deal.
Saharah: The traveling carpet trader. You talk to... it (I've seen "him" and "her" for it, so... ^^ think what you want) and go on a long sweep across town delivering packages to Nook, Mable and one other person (contact me if you know who) and go back and receive either the wallpaper of carpet. There are 23 different carpets and wallpapers combined.
Wallpaper
-Ancient Wall
-Blue Tarp
-Desert Vista
-Industrial Wall
-Lunar Horizon
-Music Room Wall
-Meadow Vista
-Ringside Seating
-Shoji Screen
-Tropical Vista
-Western Vista
Flooring
-Ancient Tile
-Boxing Ring Mat
-Closed Road
-Concrete Floor
-Daisy Meadow
-Lunar Surface
-Music Room Floor
-Saharah's Desert
-Sandlot
-Tatami Floor
-Tropical Floor
-Western Desert
Gracie: The giraffe fashion... girl. You take a pop quiz, then give her a bunch of money so she can... wait for it, wait... MAYBE give you one of her patterns. There are so many patterns that I'm lazy and don't want to list them. Search Google or Gamefaqs... >_> Or Animalxing or Animalcrossingcommunity.
-Tortimer/Cornimer: They're the same person. Both the mayor. Cornimer is the mayer with an acorn mask. Oh, and they give out gifts on festivals.
-The Mother and Kitten: Kaitlin and Katie often appear in town when they've been on wifi or DS to DS. Whoever has Katie, the kitten, needs to go to the town she lost her mother in for a prize:
-Apple TV
-K and K's pic
-Lily-Pad Table
-Lovely Phone
-Music Box
-Papa Bear
-Papa Panda
-Portrait
No, I don't know what the portrait is. Don't ask me.
Wendell: The Starved Artist. There's a long trick with him for the Golden Ax that I'll make a section of. The point is this: feed him and he'll give you patterns. Here's the list:
-Feed him Fruits, Turnips or Acorns for the ? Block and Down Stairs
-Feed him Ocean Fish for the Stop, Town Hall This Way, Fossil Dummy and Storm Drain
-Feed him Freshwater Fish for the Vertical Road, Crosswalk, Footprints and Puddle.
Joan: The lady who's the root of the Stalk Market [see Stalk Market section] and sells turnips every Sunday Morning from 6 to noon. There's an entire section on Turnips and the Stalk Market so... I'm done here.
Dr. Shrunk: He teaches you emotions.
Katrina: The fortune Teller. Kind of a rip off. No, a very big one.
Snowman: Okay, he doesn't come... you MAKE him. Anyway, he gives you anything from the snowman collection... through the mail.
Kapp'n: The turtle who took you to town
Blanca: A cat you get to design a face for! It's fun! You have to have the Mystery Cat option toggled on on the phone in your save room, though.
Rover: A cat that comes to the Roost every once in a while. Anyone with the original game knows him by now as the cat on the train.
Resetti: A mole that gets pissed when you press the power button without saving.

I think I hit everyone, so this is done.

Thy Heavenly Necromancer


Thy Heavenly Necromancer

PostPosted: Sun Nov 25, 2007 2:31 pm


Tools and Their Purposes

Tools. The greatest things on Animal Crossing, period. They get you money, and they really, really help through the entire game. ALL HEIL HIT--TOOLS! Each gets their own mini section... 'cause they're just that cool.

The Fishing Rod
The most important tool, in my opinion, because, let's face it, FISH SELL FOR A TON. There are six places to fish.
Waterfall: You can catch the Char here. I don't spend a lot of time here, because in my town, it's really far from the shop. But an entire sack full of Chars will net you 57000 (15*3800) so... do what you want.
River's Mouth: You can catch Salmon and King Salmon here, but it's nothing special.
Main Pond: Giant Snakeheads are the redeeming fish here, as they sell for 5500.
River: Has everything that anything else doesn't.
Holding Pond: Crawfish and Frogs. 'Nuff said.
Ocean: The biggest fish... like Sharks. Red Snappers are nice, too. Only thing is the stupid Sea Bass, but it's almost worth it. My favorite spot.

***You get the Golden Rod by catching every fish.***


The Bug Net
By the way, this doesn't catch fish. I tried.
Bugs aren't the easiest things to catch (especially not the night crawlers like Scorpions and Tarantulas) but they're like fish... but most of the time don't sell as well. Don't buy a net unless it's summer. If you started in the winter (or just are and you live in the Northern Hemisphere, pass it by until Summer 200 cool .
You can catch bugs in nine ways:
-By setting rotten turnips on the ground. Only nets you ants and cockroaches, neither of which are worth anything (Cockroach 5/Ants 80)
-Under rocks. Pillbugs live under them. Start whacking rocks (but watch out; I'll tell you more later when I get on the subject of money)
-Underground. Follow the chirping until it's at its loudest. You'll know when.
-In Trees. Like spiders and bees. Bees are hard to catch but each sell for 4500.
-Flowers. They hover or crawl over them. All the time. You shouldn't be running through the tulips, anyway, you!
-Near the lights. Moths, mainly.
-In the air. Duh.
-ON trees... like cockroaches and beetles.
-On the ground.
-Near Water (pondskaters)

***You get the Golden Net by catching every bug.***


The Slingshot
See those balloons in the air? That's what the slingshot is for. Shooting them to earth. Also works on Pete who flies around and on the UFO to get Gulliver.

***You get the Golden Slingshot after shooting down 15 presents. They don't have to be in a row.***


The Shovel
The shovel is... wait, take a guess. IS THERE TO DIG UP THINGS! WOO! YOU GOT IT RIGHT!

Okay, anyway. The shovel is there to dig up those little cracks in the dirt. You can get a Fossil or a Gyroid. Gyroids only come up the day after it has rained, so... don't go digging for them unless it has rained, 'kay?

***You get the Golden Shovel when you bury one extra shovel underground. Make sure you have two: one to bury, one to dig it up. It turns golden at exactly 6 AM the next morning.***


The Watering Can
The watering can has one purpose and one purpose only: to revive withered flowers. (The brown ones, in stupid talk.) Find a withered, water it. Always make sure the water hits the MIDDLE of the flower. Oh, and if it's raining, don't waste your time. And if it's alive, don't water it.

***You get the Golden Watering Can after having a perfect town for 16 days.***

The Golden Watering Can makes withered black roses gold.


MYTH WARNING wahmbulance
Neighbors, despite popular belief, don't water the flowers around their homes. Also, watering tree saplings does nothing for the trees.

The Axe
The axe is for chopping trees down (though it breaks easily) and it's also kind of fun to whack neighbors you hate in the head. ^^

***Getting the Golden Axe will be explained later***


The Timer
I left the worthless one for last. This one has no purpose. It's simply there. Don't bother buying it unless you want a competition with a friend or something.

***The Timer has no Golden counterpart.***


PostPosted: Sun Nov 25, 2007 3:26 pm


Hair

Hair... you wouldn't think it'd be so hard... but it is. You wanna know why? Because you don't just say the style, she asks you questions, and it's according to the questions what style you receive.

Harriet is the hair stylist in Animal Crossing Wild World on the first floor of Nookington's. Her mini shop is named Shampoodles, and she will only give one haircut per person everyday, for 3000 Bells per cut. Is it worth it to you? Yes or no or maybe. How horrible is that cut you have right now? You hate brown hair? If your hair's really bad, and you hate the brown (or pink if you got lucky) hair, then it's worth it. BUT, you can't just pick a cut you want, you get three questions, and, if answered right, you get a good style. If not... well, you'll have to deal until eight the next morning (when Nookington's opens).

The three questions she asks is irrelevant. It really is. Just the answers matter, and I don't even know what the answers are. Here's an easy way I've comprised my list with 'A' meaning the first option and 'B' meaning the second option.

Warm--AAA
Self-Assured--AAB
Trendy--ABA
Laid-Back--ABB
Approachable--BAA
Fun-Loving--BAB
Confident--BBA
Reserved--BBB

And now here's the gender differences:

Male
Warm: buzz cut
Self-Assured: short; uneven bangs
Trendy: cowlick; uneven in back
Laid-Back: "bowl" cut
Approachable: short; bangs flipped up
Fun-Loving: parted in middle
Confident: bangs over one eye; long
Reserved: spiky

Female
Warm: shoulder-length, upturned end
Self-Assured: short and wavy
Trendy: bun
Laid-back: short and close to head
Approachable: shoulder-length with bangs
Fun-loving: ponytail
Confident: pigtails out either side
Reserved: three pigtails (two out the back on right and left and one atop) with cowlick

The colors of hair are dependent on what you select:
Lush-Green
Young-Blue
Radiant-White
Flirty-Pink
Safe-Light Brown
Lighthearted-Yellow
Fiery-Red
Mysterious-Dark Brown

Also, you get the opposite gender's hairstyle after you purchase 16 haircuts.
Oh, look! It's another--


MYTH WARNING wahmbulance
You don't have to get every hair style and hair color to get the opposite gender's hairstyles. All you have to do is purchase 16 haircuts.

Thy Heavenly Necromancer


Thy Heavenly Necromancer

PostPosted: Sun Nov 25, 2007 4:13 pm


Flowers, Fruit and Trees

Flowers and trees. You'd think they'd be simple... right? Wrong.

Flowers got much harder in ACWW from Animal Crossing original. You actually have to take care of them now. You have to water the dead ones and there are now hybrid flowers. Trees are the same as the other game.


Flowers

Flowers, in general, are simple. Every day run around town, watering the dead ones and plant as many in the shop as you want. Now, trying to get a nice hybrid flower is a different story.

Every day at 6:00AM three-five flowers grow. Either neighbors plant them, they grow in the wild, or two parents 'birth' a 'child' flower. All of which really isn't fair.

To get hybrid flowers, you have to know how to set a plot up:

x=spot where children flowers won't end up
o=parent flowers
e=possible spawn spot
eeex
eoee
eeoe
xeee

or
eeee
eooe
eeee

There can't be any obstacles (river, rocks, etc) blocking the way.

See the space where the children can't be? I'd suggest dropping a pattern around the edges of the spawn spot so you can see where it is in advance. Especially a big garden:
p=pattern
o=parent
e=possible spawn spot
ppppppp OR: ppppppp
peeeeep OR: poeoeop
pooooop OR: peoeoep
peeeeep OR: poeoeop
pooooop OR: peoeoep
peeeeep OR: poeoeop
ppppppp OR: ppppppp
As big as you want it. Yes, I noticed that spelled 'peep' and 'poop'. Have a laugh. Also, I prefer the one on the right, myself.

Anyway, here's a flower list:

Roses:
red and red: red and black
red and white: red, white and pink
yellow and yellow: yellow
white and yellow: white and yellow
white and white: white and purple
red and yellow: yellow, red and orange
black and purple: black, purple and blue
Also, if you water a withered black rose with the golden watering can it turns gold.

Tulips:
red and red: red and black
red and white: red, white and pink
red and yellow: red, yellow and purple
white and white: white
white and yellow: white and yellow
yellow and yellow: yellow and black

Pansies:
red and red: red and purple
red and white: red and white
red and yellow: red, yellow and orange
white and white: white and blue
yellow and white: yellow and white
yellow and yellow: yellow

Cosmos:
red and red: red and black
red and white: red, white and pink
red and sun: red, sun and orange
white and white: white
white and sun: white and sun
sun and sun: sun

I say sun for these because the 'yellow cosmos' as many call it is actually the Sun Cosmos in the game. ^^

Place all hybrid spots away from signs, buildings, any other obstacle. All basic colorXhybrid combos will just be a duplicate of the parents, along with most hybridXhybrid combos.

Basically, just water your plants and plant like-plants next to one another.


Trees

Actually, there's not much to put here but the basics. You can either buy a sapling or plant a fruit.

***To get a foreign fruit into your town, just send a town member a one-line, simple letter and attach your home fruit.***

To plant a fruit, dig a hole and select 'bury'. A sapling will pop up. As already mentioned, watering a sapling does nothing.

There are areas in your town where a tree just won't grow. Don't worry about that, just go to another spot and plant it there, instead. The game does this so that NPCs can walk freely from place to place. Also, the total amount of trees per town is 200.
PostPosted: Wed Nov 28, 2007 2:36 pm


Getting a Perfect Town
A Guide for 'perfect' towns for silly dillies!

The time for the truth is here! What does having a perfect town get you?

Pro:
-Lots of pretty flowers (hybrid if you really want them!)
-A ton of fruit trees
-Jacob's ladders
-Golden Watering Can/Gold Roses
-Money if Hybrid Flowers are sold

Con:
-No run space due to tramping flowers
(If anyone knows of anymore cons for perfect towns, contact me)

Getting a perfect town is a lot of work, takes a lot of time and you have to make the decision whether to work for it or not. The basics of breeding hybrids and flowers is above, and here's the basics for making perfect towns.

First, some people say that the easiest way is to split your town into 4 x 4 acres with three trees and flowers per acre. Now, there's one thing to worry about: what about river and lake acres?

You'll have to find a way around it. I'd also suggest using coconut trees as the beach acres, as coconuts sell for 500 Bells and they look nice.

Also, you don't have to do that. In fact, I didn't! D= I can't stand having to painfully split it into that many acres.


Trees

Trees, in my opinion, are the hardest part of the ordeal. You can plant fruit or saplings. Your choice.

I would start by chopping down any Mori (the trees that don't bear fruit but look like fruit trees) trees around your town (except maybe a few for the Acorn Festival in one spot). Cut 'em all, if you like. Just make sure you have eight pine trees, as each day you'll have two bees, three furniture and five money bags lying in them. And don't think you can have three trees and expect all three to have furniture: bees come first, money bags second and furniture third.

Replace each and every Mori stump with a fruit! That doesn't mean once you pull up a stump to put dirt back into the hole, but to bury a fruit in the hole you just dug up. That means there's a 100% chance of the fruit blooming into a tree.

And the signs around town? Do NOT plant a tree within two places of it. Dig a couple of holes and on the fourth, plant a tree. Animals move in where those signs are. In fact, just stay away from them!

Now, once you think you have enough trees around town, go to the Town Hall and ask about the environment. In fact, I'd wait until Phyllis was working, as she gives you the best answer.

Pelly will just say that you either: have too much green or don't have enough green. 'Green' can mean trees or flowers. You know to cut down trees if you have too many trees.

Phyllis will tell you if you need more trees or less of them, and if you don't have enough, go plant more. Plant a fruit or sapling in a slightly bare area then head back to the town hall. Repeat if you don't have enough.

If you have too many, go out to a full-looking place and chop one down. Go back and check the environment. It's either perfect, needs more trees or needs less trees. If it needs less, go chop another tree and repeat. If it's perfect... congrats! If it needs more, go to a bare place and plant another fruit or sapling and go back.

About spacing your trees, just make sure they're not all grouped at the top of your town. They need to be all over.

And remember, saplings count as trees, too! =D If one dies, just replace it.


Flowers

Plant them everywhere! EVERYWHERE. They can be touching one another, the riverbank, houses, the Town Hall, the Museum, everything. Just start planting them.

Remember, three grow everyday in the wild, be it from touching flowers, or just in the middle of no where (like a white rose that popped up in the middle of my pansies.) Flowers add to the green.

I think that's it. Oh, wait, no, 4-Leaf Clovers can be planted, but can't be called flowers. Sorry.

I say judge this by sight. If somewhere lacks flowers, plant them. Just buy all the flower packs in Nook's shop and plant them around town (or you can use this to start breeding hybrids, like me).


Weeds

This is the easiest thing to do. If you're overrun by weeds, pluck 'em. If not, three weeds grow in your town daily, so find them and pluck them. You can get by with three or four weeds, but why risk it if they're so easily taken care of?

Trash

Pick it up, and don't litter! It counts against you, and it's easily taken care of by dropping it off in the recycling bin or to Tom Nook, who doesn't pay for it, but it's off your hands, at least.

Also, trash includes anything you fish up (tires, boots, cans).


Fruit

Apparently having fruit laying around doesn't affect your rating, and if it does (as in, you pick it all up and suddenly you have too much green or a perfect rating) it might be a glitch. Don't risk it... plus, it sells, right?

Items

Items does the same, but as your storage holds six pockets of items, use the storage! Just pick it up, in other words.

Villagers

You should have the maximum number of villagers in town (eight). If they're not all there, your rating might go down. Keep them there for sixteen days, then let them move so you can get your Golden can.

Checklist:

If your town isn't perfect did you:
-Pick up all your items, trash and fruit?
-Make sure your trees are spaced out?
-Replace all dead saplings?
-Make sure you have all eight villagers?
-Pull all the weeds?
-Check to make sure there are enough flowers everywhere?
-Water your dead flowers?
-Make sure no one moved in and got rid of trees near signs?
-Make sure that someone on Wi-fi didn't change anything last time they were over?

I hope I helped!

Thy Heavenly Necromancer

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