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Posted: Tue Nov 13, 2007 2:25 pm
Have a really interesting character with an extensive backstory but never found the right RP for her? Post her here, along with a backstory, and feel free to discuss your characters with one another, though this board isn't limited purely to inactive characters. Have a retired character, or a character waiting for her next adventure? Share her past exploits and campaigns here as well. Feel free to discuss and offer feedback.
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Posted: Tue Nov 13, 2007 2:32 pm
When I speak to anyone using my avatar, I am simply myself, but should I spontaneously slip into role play (on occasion during Gaia events and such when it feels appropriate) this is more or less the character I tend to be, though his story evolves every now and then when I am so inspired. A few of these details have been used in accordance with Tamera's RP, but these are mostly names of localities. Enjoy.
The Story of Matasoga The deal had been made and his life planned from the very beginning. Matasoga was to be conceived in the Nordis desert.
The family Matasoga was born into had achieved global renown for their skill at vampire slaying. Due to the nature of their assignments and the panic caused by the knowledge that a vampire had lurked near their town, the town leaders that hired them paid them well and kept matters concerning their assignment as discrete as they could and so they were never able to award them the title of “noble.”
It came to be that a number of vampires had gathered in the Nordis desert and was threatening the territory of a blue dragon that dwelt there. Due to the long-reaching nature of plans made by undead and other creatures that are not bound by a life span, their ultimate goal was never to be known, but it was believed that the dragon secretly possessed an artifact of great power that the vampires had somehow learned of and meant to steal. Because this was merely speculation, of course no further details are known.
The sheer number of the vampires and power of the individuals was enough to threaten even the mighty dragon. It sent one of its charmed human captives to send word to the nearest town that a great reward was to be offered if it could receive aid in dispatching a large number of vampires. It wasn’t long before the family learned of this and the various branches converged and began the sojourn towards the dragons lair.
The family was primarily made up of clerics of various alignments, attitudes and patron deities. Were they not bound by a common purpose and blood, a group with similar disparity may have broken into violence long ago but they seemed only to be strengthened by their diversity and fight more effectively as a result.
When they at last reached the dragon’s lair, he told them that they could name their price if they were successful in destroying the vampires. Knowing that the deal was too good to be true, the family speculated that the dragon meant for them to all die in his defense, though they were also aware that the lawful nature of the creature made it be loathe to tell lies when making deals with other beings, even those that it considered beneath it, so he surely would not renege on his deal once made. As for their collective death, they merely assumed that the dragon had sorely underestimated them and that they were far better suited to the task than he had thought.
A contract was written up and signed by all of the parties involved. No question or possibility of betrayal was possible by its terms. The family waited in the dragon’s lair until the day night came when the vampire’s approached.
The battle that night was horrific. Were it not for the spells cast in preparation and the exceptional teamwork of the family they would surely all have been slaughtered. As it was, only one of the family members survived and the dragon himself was stricken blind and sorely wounded by a vampire that had gotten past their defenses. With the destruction of this vampire, powerful magic and a death curse prevented any form of healing, beyond natural healing (which even then would be exceptionally slowed) would be able to restore the dragon.
With one family member remaining, the dragon kept his promise and asked the survivor what it was she wanted. Her name was Lior, and she was a young woman of exceptional skill. Respect for the sanctity and finality of death was what led her to embrace the life of a vampire slayer. She survived as much by luck as by skill, for while her powers were prodigious, they were not greater than older members of her family. She was known to be a cunning woman of great intellect and considerable beauty.
Lior considered the dragon’s question. Being the last of her family, and knowing that a strong successor would be needed, she asked that the dragon bless her family with his bloodline. Content with not having to surrender his treasure, the dragon agreed, but only on the condition that he be allowed to rest sufficient that his wounds were healed, over the course of several decades. It would not be she, but the next generation that reaped the rewards of her struggle. She agreed, and the deal was sealed. The dragon collapsed the entrance to his cavern, devoured his charmed minions and slowed his metabolism, in preparation for his great hibernation. The desert sands buried any hint of the dragon’s lair over time.
Lior settled in a nearby town. Within the next 10 years she married a local craftsman named Havilah who was in the business of carving wind instruments and bore a daughter, whom she named Rotem. Rotem was not yet 20 when news of the dragon’s awakening had reached her town. She had been raised for the specific purpose of receiving the dragon’s seed and had studied the customs and psychology of the desert dragons from a very young age. She was kept chaste and carefully looked after until the time came. Ever true to his word, the dragon came himself, in human form, to the town that Lior had settled in and set up a meeting place close to his lair where he would fulfil his portion of the deal.
Rotem made the journey alone. It was several days to reach the dragons lair, but she had studied both the divine and the arcane in hopes of learning more about the dragon’s abilities and to continue the family business. In her magical studies, she felt confident in her ability to repel any ghouls or bandits that may attack.
The dragon was found waiting for her in human form when she arrived. It was there in the Nordis desert, in a small weathered tent, that their half-dragon son would be conceived. The dragon suggested the name Matasoga, a name which meant “Thunderous Roar.” The name was dignified, but given in a dialect of kobold Draconic to be certain that he was branded to be lesser in all ways than a true dragon. Rotem agreed and after a days rest she began the return journey.
Nine months later, the boy named Matasoga was born, but in a rather curious fashion. He was expelled in a state that seemed premature and was encased entirely in a curious clear membrane. The midwife was about to cut it open to release the fetus, but a pulsing within the membrane and the movements of the fetus within made her hesitate.
The membrane was kept warm over the course of several months and developed an opacity and stiffened, but an inner warmth and pulse was felt throughout, assuring Rotem of her child’s health. Three months after the delivery, the hardened membrane began to crack and then, crying and writhing, Matasoga was “hatched” during a bleak, rainy day in mid July.
He was a most curious looking child. His skin pure white and his sparse hair almost a shade of navy. His ears were constructed in a manner not unlike the fins of a fish, with a thin, skeletal structure supporting a membrane that terminated in a reptilian ear canal. His eyes had no whites or irises but simply an oblong pupil set upon a yellow-orange field. The teeth he cut as he grew were found to be incredibly sharp, and he quickly destroyed any toy given to him during the teething process. Eventually thick, oaken rods were given to him but even these needed to be replaced frequently. Most prominent of all was an elongated spine, which almost equaled the full length of his body, that was the same pure, white color as the rest of his body except that the color tapered off to a shadowy bluish tint towards the tip. A final notable feature was the faint smell of ozone that issued from the child, no matter how often he was washed and how we generated a mild static field whenever he was agitated.
Within a year of his birth, Matasoga was taken by Lior and Rotem to the town of Harne where they were brought with offers of employment. It seems some of the graves of the fallen in the last war refused to stay closed, and there were several disappearances and complaints of fatigue. Vampires were suspected. Lior, now in her fifties, had retired from the business of vampire slaying, but Rotem was seen as capable and fit to destroy the vampire spawn that would likely be found in such a place.
Havilah, Lior and Rotem journeyed to Harne and took up residence in an inn room. There Matasoga was looked after by Lior while Rotem mounted an investigation. It didn’t take her long to find the disturbed graves. She then prepared her battlefield with obstacles that would slow the vampires and cast preparatory spells to give herself a further edge.
She was successful in destroying the vampires, but these were of the same clan as the last, who had discovered the secrets of weaving necromantic magic into a death curse and making her wounds lasting and crippling, though due to her shorter life-span, nowhere near the severity of the dragon’s. Still, she was in no shape to make the journey. Having sufficient amounts of funds left from the collective family fortune (that Lior had inherited as the last survivor) they purchased a house and settled permanently in Harne.
So it came to be that Matsoga was raised by his grandmother Lior, his grandfather Havilah, and his mother Rotem (who because of her injuries took a more stationary role). His grandmother would tell him stories of vampires felled by the family and of various other familial legends. His grandfather, despite the family wealth, continued to work, setting up a wood-carving shop so that he could continue to make his instruments. When Matasoga was born, he adopted the symbol of a head with stylized fins in place of ears and cat-like eyes.
A traveling gnomish bard named Ianmross once passed through the town and bought one of his instruments on a whim, purely based on the intriguing insignia, rather than the quality of the instrument and played amazingly (though it was entirely due to his own talent, rather than the craftsmanship of the instrument itself). This bard's wanderings and adventures eventually afforded him a great bit of fame. The prominently displayed insignia that was on his flute, which he played wherever he went was a wonderful means of advertisement for his brand on instruments and it was his work that kept the family fortune intact while Rotem was injured and unable to work. It was Havilah who taught Matasoga to play the pan pipes, his favored instrument.
Matasoga had lived a rather inactive youth, having been an outcast among his peers (due to his appearance) and having an invalid parent. Due to this, he spent most of his time reading, which Rotem taught him. From the age of five onward, he read all that he could get his hands on, be it arcane texts, epic stories, or philosophical theses. Of course, many of the concepts were above his young mind, but he delighted in reading them all the same.
Thus, Matasoga having placed reading in such high regard, became most dedicated to the pursuit of knowledge and was delighted when the time came for him to enter school. He excelled in his earliest classes, but as the years dragged on, his grades began to drop. The reasons were not due to a deficit in his intellectual capabilities, but due to the fact that he found the assigned work tedious. Furthermore, many scientific phenomena was dismissed as the work of the gods. His refusal to answer the questions in the way that the teachers considered to be correct was to the detriment of his marks.
With low grades and his physical differences from the other children, they quickly went off into their different groups and Matasoga was an outsider to all of them. Only one person in his early years seemed willing to speak with him. He was a half-goblin and a child of rape. Due to his origin and heritage, he was ignored entirely by the other children, being a bit ugly, but friendly and having a pure soul. The two quickly became hated by the others, due to jealousy over Matasoga's intellect and the hatred that his differences inspired. Through Matasoga's early years, he and Kromli became jaded together.
They would commit small acts of theft, the smallest being to make off with a few small items of food from the more foolish, narrow-minded, and ruder townspeople and the largest being stealing a few unguarded copper pieces, from time to time. Matasoga was more than willing to lean upon his family’s fortune, but desired some coin of his own and quick to establish a small collection of his own separate from his family. This covetous attitude would later be attribute to his draconic heritage.
When Matasoga was seven years old, a booksellers' caravan came to town. He was elated at the thought of knowledge coming in from outside of town. He ran to their stand as soon as he heard the news and quickly made a long list of the books he wanted to purchase (nearly all of them) but was denied by the ever-pious Lior, who still retained access to the fortune. She claimed that the scientifically based books were an affront to her faith and tools to sow lies among heathens and non-believers. She also found his interest in undeath (also displayed in the list) to be unhealthy and sure to lead him to darkness. Cursing religion as a whole, he checked his own collection and dejectedly learned that he couldn't foot the bill for even a single book. Matasoga cried himself to sleep that night and vowed that he would never be denied knowledge again.
He and Kromli stepped up their practices. They never stole from those that proved themselves to be above the other townsfolk but not out of any regard to any sort of theive's code. He simply didn't think that they deserved the loss. He also formed a plan of regular theft where he would play his songs on his pipes while Kromli picked the pockets of those listening. At first the plan was a miserable failure, as Matasoga played and sang of those who were of low birth but cunning and smart enough to subvert the self-righteous upper class and no one cared to listen. The upper class hated it because it portrayed them as fools, and the lower class didn't care for it because they largely were fools (as most all people in this town were narrow-minded and bigoted. Ignorance and poverty generally went hand in hand in towns such as Harne).
Quickly, he changed his tune to songs that he hated, songs about paladins slaying dragons, goblins, and demons. At first he crafted elaborate stories of why the beings deserved their demise, but to Matasoga's disgust, this part of the story generally bored the people. When he later cut it out, he found that they were much happier, evidently believing that simply being dragons, goblins, or demons was enough to deserve a swift death. He also learned to eliminate all character flaws. The perfect white knight on a unicorn was what they wanted and the more contrived the better. It was this that allowed him to mercilessly lift coin without any semblance of guilt. When the book-sellers came that year he left with a bestiary, an arcane spellcaster's guide, and a collection of stories of the undead. He kept these, as well as all stolen coins under his floorboards, so his family was not made aware. He further showed his heritage by privately referring to this as his hoard.
The undead held a very special interest for Matasoga, though not out of any interest in the family business. He generally found stories of the haughty, arrogant, and uppity vampire to be far too familiar with the stories he had heard in his youth, but the swift and mighty ghoul with supernatural insight and the dreaded genius lich to be creatures of exceptional interest. The reason for this interest in undeath was he once saw an old man collapse on the street. Later the announcement was made that he had died. He was about three then and asked his mother what it all meant. It was then that he learned that all people die, simply (in some cases) from being old. This meant that he and everyone he knew would one day be dead. He was horrified at the notion and couldn't accept it.
Now that a play at eternal existence (if not exactly life) could be, he was willing to take it. He knew that as a child he could not, but eventually, when the time was right, he would take that step. And in time, perhaps, learn all there was to know.
Matasoga took his first steps into puberty at about this time. While his voice deepened, his body remained hairless, however his skin, which had slowly become increasingly coarse since childhood now was spider webbed by a network of lines. His scales began to manifest and split, which caused his skin to peel and itch horribly. The blue tint became stronger all over, and the muscles in his tail began to develop. His nails, which had always been a shade or two darker, slowly shifted to ebony and became very thick, naturally growing to points.
With the raging hormones apparent in his peers manifesting, he was teased, taunted, and bullied mercilessly. Simply assuming that he was weak due to his sedentary life style, he tried to avoid combat whenever possible. Had he been aware for the great might afforded to him by his race, he would likely still have resisted the temptation to beat those who bullied him into submission due to the severity of the punishment he would doubtless receive (by the teachers who found him to be equally abominable, as well as arrogant and lazy). In an effort to lessen the evident nature of the change in his skin, he began to paint his face (which was mostly free of scales) white. As a stylistic touch, he placed a cross on his cheek with the top bar longer, running all the way to his lower eye-lid. This was modified from a simplified version of an arcane symbol in one of the books he’d read and he felt it might serve to intimidate some of his peers.
In addition to these, strange things began to happen. Glass broke for no reason, strange puddles of unidentifiable liquids appeared, flashing lights appeared in parts of the house, and so too did noises. For many months this went on, until Matasoga remembered reading that draconic children are particularly imbued with arcane energies and many budding sorcerers are plagued by such things. Only then did he realize that the strange phenomenon was his doing. He remained silent, knowing that if he was known to be a sorcerer, the townspeople would surely drive out his entire family. He stood by and watched each exorcism, his already little faith in the divine dwindling with each of Lior’s failings to understand what the true cause was.
Matasoga then embarked on a trip into the outside of the forest (with Kromli, in case a monster attacked) near his town and each day made the energy manifest within him into spells. He was especially adept at turning the energy into electricity. Once exhausting the arcane energy in such a manner, he would return home with no townspeople any the wiser. The strange phenomenon stopped. After a week of doing this, his powers became set to certain types of spells and his powers no longer manifested outside of his control. Only Kromli knew his secret.
It was on such an outing into the woods that Matasoga (much to his surprise) encountered a group of his peers. He kept his distance from them, unseen and when he realized it was a number of simple-minded bullies from school, he decided that he would have some fun with them.
Putting his spells to work, he slowly surrounded the three with eerie lights that played and danced about them. After having their attention with this, he created, with another spells ambient whispers (though his powers were not such that he was able to make distinct speech). As a final touch, he lifted a few pebble and began to have it move in slow rotations around them. As they ran, he could no longer resist the temptation and flung (via the spell) the pebble at the head of the last one as he ran. As expected, he didn't look back.
Chuckling to himself, perfectly self-satisfied, Matasoga, Kromli in tow enjoyed a moment of triumph before going over to where the boys had sat. He found, crippled and broken a small snake. One of it's eyes had been put out. Moved with sympathy, Matasoga extended his hand and whispered "Children can be so cruel," coaxing the injured animal into his hand. His spells now spent, he returned home.
It was mostly a childhood sympathy most children possessed towards animals that motivated him as he nursed the injured creature back to health, though the thrill of having an animal as a frequent companion that smaller minds had tried to slaughter out of ignorance and violence was not lost on him, as he demonstrated by naming his new pet Apep. Apep was an obscure deity who was prophecized to bring about the end of all existence. A few scars and a missing eye aside, Apep made a full recovery. As a further show of adversarialism, Matasoga often kept one of his eyes closed, mirroring the injury, as well as (in his mind) drawing attention to the destructive nature of ignorance.
Matasoga and Apep became inseparable and it was soon thereafter that Matasoga, in secret, performed the ritual to make the snake his familiar. He stepped up his thieving, being more covetous and greedy than usual, in order to obtain the arcane components needed. Only Kromli was there to see the ritual, as he performed it in the woods. With the completion of the ritual, Apep and Matasoga became bound.
Matasoga could not see through Apep's eyes, nor draw from any of his other senses, but he could sense what Apep was feeling to some degree and was more in-tune with his surroundings when Apep was near. He also found that his ability to lie and mislead others was increased. As a result, he took Apep with him everywhere, allowing him to slither about under his coat when taking him somewhere that he wasn't allowed, such as school.
The next year he went to the school for older children and quickly fell in love with a girl named Justice Alucean. Working with Kromli, the requisite notes and other such things that establish a young love occurred and the two were inseparable. Matasoga began to spend less time with Kromli, and while it depressed the young half-goblin, he accepted it. Due to his heritage and upbringing, being something of a lackey came naturally to him, and he decided that he'd continue doing his best for Matasoga when he could.
Matasoga eventually let Justice in on his secret of being an arcane spell caster, and the two shared nearly everything with one another. The two crafted many memories and were very much in love. After a few years together, they culminated their love when Matasoga was fifteen. In these times of raging hormones and endless belittlement and public humiliations, Matasoga could say that, in spite of his school-yard misery, he was truly happy in her arms.
It was not long after that his heart was to be broken. A few months after their next anniversary, she approached him ,and without looking directly at him, told him that she would need to be alone and was dealing with some personal problems. Before he could respond she ran into a crowd. It was in this devastated state that he sought out Kromli for comfort and found him on the ground in the process of being beaten. Things had been getting worse for him without Matasoga's company. Lacking Matasoga's charisma and being different, he became an easy scapegoat. Matasoga could take no more. He approached the boy who was thrashing him, ducked down and punched him in the calf.
The blow itself was weak, but the charge within it was not. The anger at himself for neglecting Kromli, at Justice for abandoning him, at the foolish brute for beating Kromli, and Kromli for not being able to handle it on his own, and at the very world that had begotten him into this Hell that was Harne, coupled with the fact that his pent up arcane energy had been without an outlet for so long released such an outpouring of electrical energy that it was sufficient to stop the bully's heart, killing him instantly. The official cause of death was recorded as heart failure. Matasoga was suspected by many for doing something supernatural but could not be punished, as it could not be proven. It was through this that Matasoga renewed and forever strengthened their friendship.
Their persecution became worse then. Justice avoided him for a short time, and he later learned that her family had moved. The money that he and Kromli had been saving for books now went under his floorboards for a different purpose; He wanted out of this town as fast as he could. His views on love changed along with this goal. With Justice gone, so too was his belief in true love. He became callous but at the same time filled with an empty charm. At about the same time, fathers began warning their daughters to stay away from the spawn of evil dragons. This meant that being wooed by him not only meant giving in to his highly sexual charm, but also rebelling. It was in this way that Matasoga seduced many, though he only ever gave himself to a few. It was not for romantic reasons that he held back, but by the realization that were he the cause of pregnancy his plans of leaving would be severely complicated.
One such dalliance was with a young woman by the name of Inoxia. She was new to the town and she too was also of a very fair complexion. Her hair was almost white and her skin pure white. Her irises were a brown not far from red and because she always wore a cloak, Matasoga simply assumed her an albino. Her hands were kept in gloves, as was the fashion of nobles, and she always appeared richly dressed. Matasoga learned that she was traveling alone. She had come by coach and always seemed to be busy during the day, but every night was their’s to spend together. This was the one girl since Justice that he actually began to care about and he looked after her and saw to her safe-keeping and she returned his treatment with a somewhat aloof kindness of sorts. He did not know it, but he had been charmed.
One night there was a great storm, and she asked to spend the night. Due to the presence of his family, she was kept in the guest room. Knowing that they were under the same roof and unable to contain himself, Matasoga tossed and turned until eventually, when he was certain that everyone in the house was asleep, he crept to the guest room to find her bed empty. Assuming that she has decided to use the latrine, he simply decided to return to his room and wait, but on the way heard footsteps in his mother’s room. Knowing that she wouldn’t be up, Matasoga peered in and could not believe what his draconic eyes bore witness to within the darkened room. His sweet Inoxia, poised over her mother’s sleeping form, a meat cleaver in her hand, smirking hideously down at her...With long, sharp fangs in her mouth.
In a horrified whisper he said “Inoxia...What are you doing?” She laughed. Rotem’s slumber, reenforced by a sleep spell, was not to be broken. “Are you such a fool that you cannot piece it together? I’m going to kill your dear, crippled mother, then your decrepit old grandmother for their unpunished crimes against my people. Why don’t you be a good boy and go back to bed?” she smirked condescendingly.
Rage welled within Matasoga. Not at the thought of his families slaughter, not even because of how she spoke to him, but because he had allowed himself to be used. The spell was broken and he strode swiftly through the room. Electricity crackled around him as he approached her in a fury. She merely laughed, but underestimating him was to be her final mistake. He bound her arms in a tight embrace and in a whisper too full of rage to be spoken at a volume any greater he said, “I loved you,” and locked lips with her...Just before using his electric breath weapon for the first time. She did not scream. There was no time. With her head little more than a smoldering absence, her body fell, disintegrating into ash, out of his arms. There he bitterly wept, not for the loss of his love, but out of shame for allowing himself to be so completely used.
The next morning he told his mother that Inoxia had returned home early and that he was leaving town. He had decided that the time to begin his career as a vampire hunter had begun. They gave him money for equipment, traveling clothes, as well as additional coin for food and other travel expenses.
It was here that he said goodbye to Kromli, Matasoga being only seventeen. He considered taking him with him, but the incident with Inoxia had jaded him towards all company to the point where he needed some time alone to himself, to think and do some solitary introspection.
He spent the next several years taking jobs that would allow him to visit violence upon vampires where ever he could, though he was no fool. He knew that he had been lucky last time that Inoxia had been nothing more than a vampire spawn, rather than a full vampire. He only took jobs that allowed him to hunt the former.
Matasoga spent his time engaged in doing what he loved, but he never killed vampires that reminded him of Inoxia. He hacked off their arms and legs and treated them with fire to prevent bleeding to death and brought them through town in a sack through which a spear had been driven. He then presented the vampire, still writing and conscious, to whoever had hired him.
He quickly lost employability due to several factors. One was that the manner in which he paraded the twitching sack through town drew public attention to the fact that a vampire was amongst them and this was the last thing the employer, usually a mayor or other public official, wanted. Furthermore, the act was considered so depraved, that most towns would rather have vampires among them than one such as Matasoga.
With his primary source of income gone and the last of his travel funds dwindling, he realized that he would have to seek alternate income. He considered his options at this time when a catastrophic incident occurred.
While in the largest city that he frequented a spontaneous mass animation of objects occurred. The objects were invariably aggressive, occasionally quasi-sentient, and unusually denser and harder to damage than their inanimate counterparts. Martial law was declared and for weeks Matasoga was stuck within the city walls.
With the mass animation in full swing and no one allowed to leave the town, paranoia reigned supreme. Citizens formed militia bands that were defined primarily by which neighborhood they were in. Seeing an opportunity to establish himself (and perhaps find a group of other able-bodied citizens) Matasoga contacted those the he had ties with in the city and set up his base in an abandoned cathedral that he then fortified (after emptying the coffers, of course).
Government officials quickly realized that the situation was out of their hands. To try and put some level of order to the chaos, various badges, honors and other incentives were given to those who were the most instrumental in dealing with the animated objects that were destroying the city and those within in. Matasoga cared nothing for honor or valor but realized that the number of those under his command would be quite likely to grow if he distinguished himself and set to work organizing his troops and planning raids and strikes focusing his efforts only in places where he would be most certain to be recognized. He was quite certain that wealth and political favors (if not direct political power) would be most readily available to him when this business was finished if he was well established.
Eventually the situation was managed and the threat was reduced to a level that was possible to control. Matasoga (as well as all other mages in the city) were questioned, extensively but this yielded no results and brought the city officials no closer to learning the cause of the spontaneous, mass animation.
One valuable discovery that was made, however, was a weakness that the objects had; adamantine. Blades and blunt instruments made of this incredibly dense metal was the most damaging element that had been brought to bear against the animated objects. Unfortunately the rare and valuable metal was in relatively short supply in the city and more of the ore was needed. The city government released a statement that they would handsomely reward anyone that was able to bring in some of the precious ore to the city to help bring a final close to the situation.
Matasoga felt this was motivation enough. After talking to some of his contacts, he learned that the most readily available place to obtain the ore was a swamp in which there was rumored to be a small settlement informally known as "Bogtown." He gathered those that he had rallied under his banner, formed an expedition party of those that were able and willing to pick up and leave and set off.
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Posted: Tue Nov 13, 2007 10:22 pm
This sounds like a REALLY fun idea... I made a myspace for my RP character...I'm working on the story now... Lavi's MyspaceI dont have time to type the story so ill let you read the main info on her...feed back would be great 3nodding
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Posted: Thu Nov 15, 2007 1:34 pm
Snickerz_83 This sounds like a REALLY fun idea... I made a myspace for my RP character...I'm working on the story now... Lavi's MyspaceI dont have time to type the story so ill let you read the main info on her...feed back would be great 3nodding For the benifit of those not wanting to do battle with myspace, how about reposting it here?
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Posted: Thu Nov 15, 2007 7:28 pm
dang it joshie!! now i must get on myspace too!! I have an english paper due tomorrow...and me being Miss ADD cannot concentrate because i keep thinking "i wonder whats ner in the guild" or "i wonder if B e l a c has replied yet" of course he hasnt...but i always need to check! lol...anywayz....here it is!
Name: Lavi
Race: Elf Alchemist
Gender: Female
Age: 17
Height: 5'7"
Weight: 130 lbs
Hair Colour: Blonde
Eye Colour: Brown
Skin Colour: Light Tan
Personality/Behaviour: She tends to be shy and very seclusive. She has to get to know you a lot until she'll comletely trust you. She also needs to know you a lot before she'll stop being shy. If she knows someone really well she will act a little childish, but still a little shy. People seem to trust her a lot.
Clothing/Attire: She usually wears one main outfit. She wears a scarlet cloak that is held together by a bronze medallion. Under that she wears a leather chest protector. She also wears a dark brown leather skirt(almost a winter skirt because of how thick it is) that goes a little above the kneww. Under the skirt she is wearing a slightly lighter pair of pants that go just to her knees, making it barely showing under the skirt. On her feet she wears shoes that cover her whole foot, and laces up her leg to half calf. She also wears white gloves (rather rare for her to wear them) and if you snap your fingers it will produce and hold a flame for an extended period of time. If she does decide to wear the gloves, she usaully wears only one, because if one were to rip, she wants to have one as a back up. When wearing one, she only wears it on her right hand.
Melee Weapons: She can make and use most weapons that can be made of earth. She carries a sword that was given to her by her father just before her village was massacred. She also carries three daggers. One under her skirt, strapped to her pants. One is in the laces of her boot.
Ranged Weapons: Her weapon of choice is a bow that her mother gave to her, also right before the massacre. She can also use throwing knives, and anything you can throw.
Declaraion of Weak Points: She is serious about pretty much everything. She cant stand it when people act extremely immature, yet she does sometimes. She doesnt trust many people except the people she has known for a long time. It'll take a while to gain her trust, but if you really want her trust, youll wait it out.
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Posted: Thu Nov 15, 2007 11:17 pm
If you want to publish this or ever not be sued to s**t for passing it off as you own, the entire glove/fire idea thing will be a massive liability. Also, you seem to be uncertain as to place her as being more concerned with earth or fire elemental abilities/affinity, though if you're just playing h er for fun then there's no need to worry too much about it.
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Posted: Thu Nov 15, 2007 11:32 pm
Matasoga If you want to publish this or ever not be sued to s**t for passing it off as you own, the entire glove/fire idea thing will be a massive liability. Also, you seem to be uncertain as to place her as being more concerned with earth or fire elemental abilities/affinity, though if you're just playing h er for fun then there's no need to worry too much about it. just for fun...and yeahh..i stole the idea from FMA.
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Posted: Fri Nov 16, 2007 12:12 am
Snickerz_83 Matasoga If you want to publish this or ever not be sued to s**t for passing it off as you own, the entire glove/fire idea thing will be a massive liability. Also, you seem to be uncertain as to place her as being more concerned with earth or fire elemental abilities/affinity, though if you're just playing h er for fun then there's no need to worry too much about it. just for fun...and yeahh..i stole the idea from FMA. Totally.
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Posted: Fri Nov 16, 2007 12:50 am
Matasoga Snickerz_83 Matasoga If you want to publish this or ever not be sued to s**t for passing it off as you own, the entire glove/fire idea thing will be a massive liability. Also, you seem to be uncertain as to place her as being more concerned with earth or fire elemental abilities/affinity, though if you're just playing h er for fun then there's no need to worry too much about it. just for fun...and yeahh..i stole the idea from FMA. Totally. duhh...that shows amazing talk2hand heart
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Posted: Sun Nov 25, 2007 4:54 pm
This is my character that was rejected from a roleplay, because she "wouldn't fit in." sad I think she's kyoot~ Username: Myakachii Name: Estrelinah Firino Gender: Female Age: 16 Race: Human? Orientation: No one knows. She doesn't talk much, or react. Appearance: She has very pale skin, gray eyes, white hair, and wears "doll clothes." She walks lightly, and usually carries a rabbit plushie that she has called, "her Tenshi-sama." Personality: Estrelinah doesn't trust anyone because of a past hidden behind her silence. When she DOES speak, it comes out in a strained whisper. She becomes annoyed by people asking "stupid" questions. She is a very thoughtful person, though she doesn't get along with many because she's "creepy." History: Ever since she was old enough to talk, she was kept as a living doll, being told to dress, act, and speak in a certain way, until she was dressed as a doll, and told to be silent unless spoken to. Her parents kept a shroud of innocence over her, and kept her to themselves. She was home-schooled her entire life up to this point, so she doesn't have very good social skills, never having friends. When she was sent to a "normal" school for the first time, everyone picked on her for her pale skin, gray eyes, and white hair, being called an "old lady" when she was obviously younger than all of the other kids. Each friend she had made would take advantage of her silence, and often blame things they did on her because she wouldn't protest. She has only had one true friend that she was forbidden to see ever again because he showed her the darker sides of life that her parents had protected her from. She claims to "hate" her parents for the decision. Without their knowing, he gave her the bunny plushie that she carries, and she named it after him, often talking to it in third person. (Ex. "Tenshi-sama, Estrelinah blah blah blah.") Any weapons/armor you have: None. Any battle skills/magical powers you have: None. She doesn't fight at all. Character Flaws: Since she is always quiet, it's a little awkward to try conversation with her. The only thing that seems to interest her is "outside" and "what would happen if it were destroyed." She gets sadistic thoughts, but keeps them inside, never acting on them. She has to REALLY know someone before talking to them at all. Pics:
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Posted: Tue Dec 04, 2007 3:40 am
The problem could be the Eastern influence, whereas most games (especially fantasy RPs) tend to be set within a western setting. Especially, seeing as when people do run RPs in Gaia, they usually tear them apart by mixing western and eastern settings, like putting European vampires in a pseudo-Japanese setting or having Kitsune and other such creatures inexplicably in a Western setting... Sorry to go off on a rant. I'm not accusing you of doing any of these things. Just venting peeves, again.
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Posted: Sun Mar 01, 2009 2:31 am
Wow. Nobody uses this sticky anymore. Oh well. This is a character I've had for... I don't even know how long... But I have only luck to thank.
Name: Kaori Gender: Female Description: She has a willowy frame, with pale and gaunt features. She is pretty, but somehow frail in appearance. Tall and extremely thin, her auburn hair cascades midway down her back. Green eyes that bear the hint of sorrow study the world. Personality: Fairly self-confident, she isn't one to be pushed around. Though undisciplined, she is dedicated to keeping herself in perfect form, though that does NOT include perfect shape. Bio: Skills: Fencing, cooking, sleeping, running, jumping, and getting into fights of any kind. Faults: Insecure at best, downright paranoid at worst, she is driven mostly by nervous energy, despite her profession. Perpetual giddiness takes a toll on one's sociability. Extras: She does not attempt to attract friends nor allies. Neither is truly of value. Then again, she never read a romance novel or heard a love story in her life. She also has a twin brother, though she doesn't know it.
I know the bio has to be filled in. I never got to it. It's sorta... situationally based... I'll think of something later. Time for me to go to bed... *yawn*
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Posted: Sun Mar 01, 2009 4:43 am
Intelife Wow. Nobody uses this sticky anymore. Oh well. This is a character I've had for... I don't even know how long... But I have only luck to thank. I actually updated it very recently but since it was an edit instead of a post, it doesn't appear to b be that way.
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Posted: Sun Mar 01, 2009 3:56 pm
Matasoga Intelife Wow. Nobody uses this sticky anymore. Oh well. This is a character I've had for... I don't even know how long... But I have only luck to thank. I actually updated it very recently but since it was an edit instead of a post, it doesn't appear to b be that way. Ah, well then, never mind. ^^; And after reading that massive backstory, my character post seems incredibly short. sweatdrop Now, for the one meant to be thrown into your RP...
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Posted: Wed Jun 17, 2009 6:52 pm
Far in the meadows of the silver forest was a cozy cottage, a picture perfect home that looked so tantalizing warm and inviting people often stopped by. This house was a common ground for people to come through and rest on their travels and it is in this house a special little girl would be born. Born to a powerful albino ranger and a shape shifting demon hunter little Anzelia was sure to be very unique. Where as her parents were born with tanned skin she was an albino child, so she had to always be kept inside. At night she would be trained and learned of her powers and for quite some few years things were great for her and her family. She made friends with local travelers and rangers and of course it would be no surprise that she would develop her own love for adventure and, as it was she did.
When she was turning the ripe age of 13, still young yet not quite adult, her father had taken her out on her first real hunting trip. As a bounty hunter he was often called away and so for Anzelia this was the greatest experience for her to ever have. It was in the middle of the town’s market place that Anzelia noticed something odd was wrong with the place. There were people in cages with collars. There were people bidding and she cast a glance to her father. Come to think of it he wasn’t armed at all. How odd. But it didn’t take her that long to realize something was defiantly wrong. She had heard whispers of a place where people could trade humans for a many set of jobs, so that was it that was why she was trained in many different fields…to be a multi functional slave for someone. Well she would not have that. She would escape from her father and so with a flick of her wrist she broke free, and with the sickening crying she shifted her body, the bones began to change, her body began to burn and she just wanted to die right then and there but im what seemed like hours was only a few seconds and then she ran, she ran as far as she could not willing to let her father sell her.
As she ran her only thought was to leave. Yes she would leave and travel, she would make a name for herself she will be famous! She always did have a love for attention and she was good with magic so of course she could do this it seemed so perfect! With that plan in mind she returned to her home and from then on she made a new name for herself.
“From now on, I shall not be known as Anzelia Olivia Acaeteon, I shall be known as AoA and when people ask for my real name I will call myself Anzy. I will be the greatest magician alive!”
And so it was in the coming years AoA had made a name for herself and then without any warning she disappeared, never to be seen again…until a year after her first disappearance. What happened then was not to be asked for none cared they had their Magician back, they had their entertainment and she had them in her control. Word quickly spread of a land where there was a small army brewing, and that is where she is now heading. Hoping in doing this, she may be able to find what she had been missing.
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>.> There.
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