But wait! My father told me that he had downloaded a ROM for CoD4 on the DS! Quickly I put it on my M3 and started playing. Let me just say right now that the minute you turn on the game, you're in war. The menus are excellently done, they make you feel like you're in modern warfare. When you start the first level of the game, you are being briefed by a man holding an M16 assault rifle. He tells you to head over to weapons training to pick up a weapon. When you pick up your M16, the nearby private tells you to shoot the four targets. Here's the problem: He uses the same voice as the first guy. Unfortunately, every single character, even the enemies, who are foreign, have the SAME voice actor. But that's not much of a problem, because it's made up for by everything else.
For a DS game, this is excellently drawn. There are textures all over the place, the weapons are drawn exquisitely...it's just awesome. It looks like a Call of Duty game. However, the framerate never seems to make up its mind. Throughout the whole game it seems to stay at one pace, but at some points where there is less on the map, especially in narrow corridors, the framerate seems to jump up a bit. It can catch you a bit off-guard if you don't expect it.
The gameplay of this game is quite different from traditional Call of Duty games. In a way, it feels a bit like a rail shooter, especially how in some places everyone is stationed in their own place and you're by yourself picking them off one by one. But that's not often. That's usually when you're manning an MG in a helicopter or on the back of a truck. The game lets you adjust the sensitivity, which is good because the default settings aren't good, especially when you're using ADS, the Aim Down Sights (ironsights). The controls are immediately ambidextruous. L and R have the same function, ABXY and the D-Pad have the same function, etc. But most of the game is played on the touch screen. You use the touch screen to aim, choose/use a grenade or weapon, or perform any action from binoculars to picking up a weapon, or enter ADS. If you go nearby someone and shoot, you'll instead club them, which is a lot more gratifying, truthfully. You crouch by pressing down on D-pad or B twice, and sprint by pressing up on the D-pad or X twice. The controls are extremely fluid and there is an exceptionally short learning curve. Here's the best thing, though: The AI is very smart. If you get close enough to club them, they'll either club you first usually, or shoot you dead. They'll shoot you from exceptionally long distances, and they'll seek you out on the map if you run away, or seek cover if they're under fire. They also love to throw grenades, and will throw them back at you if they see you throw one.
The game's sound is very well done as well. Bullets seem real, there's a lot of yelling and screaming going on, to the point that you can't even hear the fact that they all
The game features multiplayer, which I truthfully have not tried yet. Once I try it I will get back to you! biggrin
In the end, this game is huge. It's not a console game that was really watered down for a handheld. They really did their best on this game, and the work the developers put into it really shows in how well this was done.
Final score: 9.4/10
