PASCROTHE
- Lasenley: A human city, well known for its wealthy noble castes as well as for being the unofficial political arena for the northern half of the continent.
- Villacoula: Primarily an elven town, situated in the wooded foothills of the Dileran Mountains. A smallish village, though densely populated for its size. Most of the elves who reside here are dissidents, outcasts, or simply intolerant of the corrupt bureaucracy in Damasses. Main exports are Elvish weaponry and armor, and gold jewelry.
- Pevense: A mid-sized farming community that also serves as a rest point and trading post between Port Clarette and many of the other major towns in Espion. High diversity.
- Ninastinhe: The only known Drow city. Most Drow are nomadic and travel in small groups, maxing out at a few dozen members. No one is certain why so many Drow chose to gather in one place, much less form an established town. Despite their reputation, the Ninastinhe Drow cause little trouble, and keep mostly to themselves. Diversity is almost nonexistent, but the Drow seem to prefer it that way. Rumors suggest that there may be more of such cities. This has never been verified.
OLLEGRIA
- Bastille: A large town with a mixed populace (though primarily human), the Bastille is practically a fortress in its own right. Surrounded on three sides by mountains and sheer cliffs, the city is an imposing sight to any who dare attack it. Few have tried. The Bastille boasts the highest dwarf population in the region.
- Port Clarette: Espion's second-largest port. Deals mostly with shipping food and other perishables, and is also home to the popular Moonmoth winery. High diversity, as behooves most ports and centers of commerce.
NAVESH
- Port Hollow Bay: The largest port in Espion. Serves as the primary shipping and trade center for the continent, and is nearly twice the size of Port Clarette. Very diverse populace, and remains a strictly enforced neutral ground for the sake of business. Troublemakers, thieves and anyone caught making dishonest transactions are promptly thrown out of town and their goods are confiscated.
- Wasenbriar: There is little to be said about this rather average and unimpressive city. But four times a year, it is the the most popular place on the continent. Wasenbriar is the home for all of Espion's Seasonal Festivals. At the turn of each new season, beings of nearly every race and status fill the town walls to bursting for three days and nights of camaraderie and celebration. It is no coincidence that Wasenbriar is practically next door to Jongleur territory--a fact that guarantees the attendance of the finest musicians and artists in the world.
-Wasenbriar East: Essentially the retirement village of Espion. A majority of the town's population is either elderly or far enough past middle age to be passed over for younger workers. Smaller than its sister village by half, and less lively by half again. Some diversity exists, but is not as pronounced as other towns due to the status and treatment of the elderly in certain races.
- Mericreke: Beastile town. Tends to also attract vagrants and vagabonds of all races who seek a safe haven; non-beastiles tend to avoid the town, and most of the beastiles are tolerant of strangers who behave in a civil manner. Only a complete fool would start trouble in a beastile town--and such fools are dealt with in an unpleasant fashion.
- Cronte Misto: The largest privately-owned province in the world. It's owner, Count Feyr Lubunwhar, is a mysterious man, very cultured and obscenely rich... but also very taciturn and antisocial. The island is populated entirely by the Count's servants and serfs.
RENAI
- Arc d'Jongleur: The Arc is home to the faction that bears its name. Though the province of Renai is Jongleur territory, the Arc is effectively their base of operations. The whole region is heavily forested, and rumored to contain hundreds of secret passages and tunnels that only the Jongleur can navigate.
-more to come-