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Posted: Wed Oct 31, 2007 8:22 pm
Please post your character stats at fist. Include what items your character is bringing in to the dungeon, and a copy of your character's current stats WITH THE ITEM EFFECTS ALREADY ADDED.
While talking around with people at bars, inns and other good info gathering places you heard about a place that sounded like it would be great as a new home for a water deity. It was a shrine or building of some sort down at the cost line. It is said that it has been abandoned for years. No one even knows how to get in there. But it goes down into the sea so it sounds like it would be perfect for Shiva.
When you arrive at the entrance at the bottom of a small cave you see a large steel door. The door melds right into the side of the cave and looks quite sturdy. To the left of the door is an electronic key pad with strange symbols. The key pad has a display but there is nothing showing on it.
(OK, that’s my kinda intro. At this point you guys can do whatever you want. And I mean WHATEVER you want. This is kinda like a riddle per say but remember that you don’t have to stay trapped in this thread. You can go to other none dungeon threads to get help if you want to. But do what you want including look for another potential home if you don’t think you like this one.)
Tobar has used 2 charges from his spirit bracer and 1 potion of strength.
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Posted: Wed Oct 31, 2007 8:33 pm
Character name: Veet Corsica Attack: 0 Defense: 10 Combat Dice: 1d12 (4) Magic: 0 Life: 50 (10) Equip: 2 Abilities: none Items: Otter Charm (+2 life) Spells: none Actions: Defensive Hold, Power up, Shield Bash, Spell Block Money: 0 chips
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Posted: Wed Oct 31, 2007 8:51 pm
User name: youngtobar Character name: tobar Attack:2 longsword+3 (5) Defense:2 tower shield+3 (5) Combat Dice: 1d12 (4) Magic: 0 Life: 35 (7) Equip:6 Abilities:regeneration (x4) Items: longsword (+3), tower shield (+3), Strength Potion, Combat Potion, Goblin Patroller Token and Spirit Bracer, Spells:0 Actions: defensive hold, stunning blow, spell block, smash, Meteor Money: 150
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Posted: Thu Nov 01, 2007 11:00 am
Username: Perrian Character name: Perrian [28] Servant of Shiva Attack: 0 Defense: 0 Combat Dice: 1d3 (1) Magic: 6 Life: 40 [8] Equip: 4 Abilities: Fast Caster (4), Heal (3), Angelic Sacrifice (3) Items: *Blessed* Angel's Mark, Apprentice's Amulet, Sorcerer's Amulet, Shield, Seal Charm, Strength Potion, Combat Potion, Defense Potion, Health potion, Goblin Patroller Token, Charge Coin x14, Shop Ticket Spells: Heal, Lesser Mana Shield, Counter-spell Actions: Stunning Blow Special Locations: The Order of Preservation of Magic, The Red Dragon Lounge Money: 465 chips CP 2
Organization: The Angelic Choir *Angelic Pact--Automatically lose 1 HP per round of combat. For every round of combat where you inflict any type of damage, you lose 5 HP. *Angelic Ties--Whenever you use any Action, Ability or Spell to Heal another, you regenerate 1 HP. Standard regeneration works normally, however.
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Posted: Thu Nov 01, 2007 1:38 pm
Character name: Djanni Barua Attack: 0 (2) Defense: 0(2) Combat Dice: 4(1d12) Magic: 0 Life: 20 (4)(30 (6) Equip: 6 Abilities:Special Attackx5 (Shadow Scythe), Regeneration x5 Items: daggers x2, buckler x2, Seal Charm x2 Spells: Actions: Stunning Blow, Defensive Hold, Spell Block
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Posted: Thu Nov 01, 2007 5:03 pm
Tobar looks at the key pad He is looking for any signs of use, is there any dust on some of the keys that denotes any non use, after that he is going to look for any tracks by the door.
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Posted: Thu Nov 01, 2007 6:23 pm
Veet stands by in a bit of a huff she did not know how she let herself get talked into this. She was on her way to the tournament when she had met Perrain and this water sprite claiming to be the avatar of Shiva. Somehow they managed to convince to her to go on this little adventure. She must have been a bit drunk when it happened for she remembered little of the exchange that went on. All she knew is she now stood in front of cave blocked by a steel door with a keypad that made no sense. She knew she couldn’t be farther from her goal of finding her boyfriend.
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Posted: Thu Nov 01, 2007 6:24 pm
"Hmm...seems like this place must be either very old or from an alien race, or from some other people who speak a different language. I wonder, can any of you read what these strange symbols mean? We want to know what they mean before we press any buttons, we don't want to explode this building if we press the wrong buttons." Perrian said and sighed. He checked around the keypad to see if there were any clues like dust, a hidden message, a hidden button, a hidden door knob, or anything that could tell him any info.
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Posted: Thu Nov 01, 2007 6:37 pm
“Perhaps we should just try knocking.” Veet suggests innocently hoping her mood wasn’t betrayed in her voice. “Sometimes the simplest answer is the right one.”
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Posted: Thu Nov 01, 2007 6:43 pm
Perrian nods in agreement. "True, possibly the simplest answer is the right one. Lets knock. Do you want to be the one who knocks on the door?"
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Posted: Thu Nov 01, 2007 6:59 pm
“Afraid you might hurt your wrist?” Now she had done it. If they hadn’t noticed her sour mood they sure knew it by now with that sarcastic comment. She walks up and soundly raps her knuckles on the steal door, producing a loud hollow metallic sound.
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Posted: Thu Nov 01, 2007 7:01 pm
Perrian shrugged. "Nah, just thought I'd let you do it." Perrian chuckled, but then became quiet. "Just curious, is something bothering you, Veet?" Perrian said and waited for the door to possibly open. "Guys and gals, be prepared for whatever. There might be anything behind this door."
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Posted: Thu Nov 01, 2007 7:26 pm
……………… I guess I should not be surprised that the crazy DM gets the crazy players. stare
As far as you can tell there are no secrets or hidden tricks. The pad is covered in dust but it’s too thick for you to tell what buttons might have been pressed at any point. The floor is dirt and you can’t really see any good tracks. It looks like someone was down her awhile ago but it looks like they did not do much. Just came and left.
After you bang on the door there is a little silence and then suddenly a large thud from the other side. It did not sound like someone knocking in return. More like something just hit the other side of the door with a battering ram.
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Posted: Thu Nov 01, 2007 7:33 pm
"Um...Veet, Tobar, Djanni, what was that large thud from the other side? I'm guessing that it is either that there is someone trapped in there, a monster is attacking a door, it is all in our imaginations, it is someone telling us this is not a good place, or it is just a very large echo of Veet's loud knock." Perrian lightly knocks on the door.
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Posted: Thu Nov 01, 2007 7:35 pm
((gtg I might be back later this evening))
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