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ender_169
Vice Captain

PostPosted: Fri Oct 12, 2007 8:28 am


Post your Weapons and Armor here:

Fill out the following form to help people know what weapons and armor you are carrying.

Rank:
HtH weapons:
Guns:
Throwing/misc:
Armor:


I'll make sure you are using rank specific weapons and armor, if it's a problem, I'll simply contact you, if not, then your weapons and armor list that you chose is fine.

If you gain a rank, please just edit your post with the updated weapons and armor. This helps keep post clutter down to a minimum and make it faster for members to find their posts, thank you.

NO CHATTING IN THIS THREAD PLEASE. IF YOU HAVE A QUESTION OR COMMENT, MAKE IT IN YOUR BARRACKS OR THE ANNOUNCEMENT AND FAQ THREAD WHERE QUESTIONS ARE ASKED.
PostPosted: Fri Oct 12, 2007 8:29 am


Weapon Limits:
Initiate:6
Squire:7
Junior Knight:8
Senior Knight:9
Paladin and up (Elders also):10
General:11

As long as you have different weapons, that's fine. I'll let you have one pair of any type of weapon which will only count for one weapon. Any more pairs of weapons will count as 2 different weapons. You may have 10 throwing weapons and that will only count as one weapon.
Example: You can have 10 grenades of any types, mixing and matching types, as long as you don't overstep your rank, that will only count as one weapon or 10 throwing knives as for some examples.

ender_169
Vice Captain


ender_169
Vice Captain

PostPosted: Fri Oct 12, 2007 8:30 am


Weapons and Armor Listing:

HtH Weapons:
Axe handle
Spear
Brass Knuckles
Cattle prod
Claw Hammer
Cleaver
Combat Knife
Sappers
Dak Targ
Knife
Impact Gloves
Iron Pipe
Lacerators
Shredders
Mace Glove
Machete
Micro Sledge
Plunger
Power Fist(SEC)
Punch Dagger
Punch Gun(.12 Gauge)
Razor Claws
Ripper(SEC)
Monkey Wrench
Scalpel
Shiv
Switchblade
Spiked Brass Knuckles
Mega Power Fist

Pistols:
.44 Revolver
9mm Beretta
9mm Mauser
Browning HP(9mm)
Casull Revolver(.454)
Colt .45
Desert Eagle(.44)
Sigsauer Pistol(9mm)
Smith and Wesson M29(.44)
Zip Gun(9mm)
Needler Pistol(cartridges)
Flamer Pistol
Grenade Pistol (44mm)
.700 Nitro Express Revolver
Gauss Pistol(2mm)

SMG's:
Calico Libery 100(9mm)
H&K MP5(9mm)
M38(9mm)
Scorpio(9mm)
Sten Gun(9mm)
Tommy Gun(.45)
Uzi(9mm)
Walther MPL(9mm)
HK P90c

Shotguns:
Beretta 470 Silverhawk
H&K CAWS
Neostead Combat Shotgun
Pancor Jackhammer
Pump action Shotgun
Ithaca Model 37
Gauss Shotgun

Rifles:
AK-47(7.62)
fn FAL(7.62)
Hunting Rifle(7.62)
M-1 Garand
M-14(.303)
M-16(5.56)
Ruger AC556F(5.56)
Sniper Rifle(7.62)
Water Gun (Acid Canister)
Spear Gun
Steyr AUG
Steyr HS (.50 Cal)
BAR
Enfield XL70E3(5.56)
Gauss Rifle(2mm)

Big Guns:
PWS Defender (9mm)
Bren Gun (.303)
Lewis Gun (.303)
Avenger Minigun(5.56)
Browning M2(50 Cal)
Flamer(fuel)
M-60(7.62)
M-249 SAW (7.62)
Rocket Launcher
Vindicator Minigun(7.62)
Gauss Minigun(2mm)
M79 Grenade Launcher (40mm Grenades)

Energy Weapons:
Laser Pistol(SEC)
Solar Scorcher
Glock 86 Plasma Pistol (SEC)
Spasm Neuro Disruptor (SEC)
Sunbeam Laser Rifle(MFC)
Plasma Rifle(MFC)
Pulse Rifle Prototype(MFC)
Sunbeam Gatling Laser(MFC)
YK42B Pulse Rifle(MFC)

Throwing Weapons/Miscellaneous:
Dynamite
Fantasy Ball
Chakram
Acid Grenade
Frag Grenade
Incendiary Grenade
Pulse Grenade
Plasma Grenade
Flash Grenade
Tangle Grenade
Smoke Grenade
Chemical Grenade
Molotov Cocktail
Throwing Knives
Throwing Stars
Mines
Remote Detonator Traps
Detonator
Claymore
Puffer
Boom Bugs
EMP Trap
T45LE Mine
T45SE Mine
T13 Antipersonnel Mine
T86 Acid Sprayer
Explosive Trap
Plastique

Armors:
Leather Armor MK I & II
Wraith Armor
Metal Armor MK I & II
Combat Armor
Environmental Armor MK I & II
Power Armor
Advanced Power Armor
Tesla Armor(superior protection against energy)


Ranks within the Brotherhood and what weapons and armor are allowed.

General -Anything and Everything

Paladin Lord -Anything and Everything

Paladin Commander -Anything and Everything

Paladin -Armor-Up to Power Armor///////All Weapons

Elder -Anything and Everything

Scribe -Anything and Everything

Junior Paladin -Up to Power Armor///////All Weapons except Gauss Minigun

Knight Commander -Up to Environmental Armor MK II///////All Weapons except for Gauss Minigun, Sunbeam Gatling Laser, and PWS Defender

Senior Knight -Up to Environmental Armor MKII///////All HtH, All Pistols (except .700 Nitro Express and Gauss Pistol), All SMG's, All Shotguns (except Gauss Shotgun), All Rifles (except Gauss Rifle), All throwing/Misc (except Pulse Grenade), All Heavy Weapons (except Browning M2, Gauss Minigun, and PWS Defender), All Energy weapons (except Sunbeam Gatling Laser and Prototype Pulse Rifle)

Knight -Up to Environmental Armor MKI///////All HtH, All Pistols (except .700 Nitro Express Revolver and Gauss Pistol), All SMG's, All Shotguns (except Gauss Shotgun), All rifles(except Gauss Rifle), All throwing/Misc(except Pulse Grenade, Plasma Grenade), All Heavy Weapons (except Browning M2, Vindicator, Gauss Minigun, and PWS Defender), All Energy Weapons (except sunbeam Gatling Laser and Prototype Pulse rifle, and YK42B Pulse Rifle)

Junior Knight -Up to Environmental Armor MKI///////All HtH (except Mega Power Fist), All Pistols (except .700 Nitro Express Revolver and Gauss Pistol), All SMG's, All Shotguns (except Gauss Shotgun), All rifles (except Gauss Rifle and Steyr HS .50), All Throwing/Misc (except Pulse Grendade, Plasma Grenade), All Heavy Weapons (except Browning M2, Vindicator, Avenger, Gauss Minigun, and PWS Defender), All Energy Weapons (except Sunbeam Gatling Laser and Prototype Pulse Rife and YK42B Pulse Rifle,)

Senior Squire -Up to Metal Armor MK II///////All HtH (except Power fist and Ripper), All Pistols (except . 700 Nitro Express Revolver and Gauss Pistol), All SMG's, All Shotguns (except Gauss Shotgun), All Rifles(except Gauss Rifle and Steyr HS .50), All throwing/Misc (except Pulse Grenade, Plasma Grenade), All Heavy Weapons (except Browning M2, Vindicator, Avenger, Gauss Minigun, and PWS Defender), No Energy Weapons.

Squire -Up to Metal Armor MKII///////All HtH (except Power fist, Ripper, Cattle Prod, Micro Sledge), All Pistols (except Grenade Pistol, , Flamer Pistol, .700 Nitro Express Revolver, and Gauss Pistol), All SMG's, All Shotguns (except Gauss Shotgun), All Rifles (except Gauss Rifle and Steyr HS .50), All throwning/Misc (except Pulse Grenade, Plasma Grenade), No Heavy Weapons, No energy Weapons.

Senior Initiate -Up To Metal Armor MKI///////All HtH (except Power fist, Ripper, Cattle Prod, Micro Sledge), All Pistols (except Grenade Pistol, Flamer Pistol, .700 Nitro Express Revolver, and Gauss Pistol), All SMG's All Shotguns(except H&K CAWS, Pancor Jackhammer, and Gauss Shotgun), All Rifles (except Gauss Rifle, Steyr HS .50, Enfield, Sniper Rifle, and Ruger). ONLY throwing/misc is Molotov's, Puffers, Throwing Knifes, Smoke Grenades, Incendiary Grenades, and Frag Grenades. No Heavy Weapons or energy weapons.

Initiate -Up to Leather Armor MKII and Wraith Armor///////All HtH (except Power fist, Ripper, Cattle Prod, Micro Sledge, Punch Gun), All Pistols(except Grenade Pistol, Flamer Pistol, .700 Nitro Express Revolver, and Gauss Pistol). All SMG's (except Tommy Gun), All shotguns (except Neostead, H&K CAWS, Pancor Jackhammer, and Gauss Shotgun), ONLY rifles: Hunting Rifle, AK-47. ONLY throwing/misc: Molotovs, Puffers, Smoke Grenades, Throwing Knives, Incendiary Grenades. NO Heavy Weapons or Energy Weapons.
PostPosted: Fri Oct 12, 2007 8:30 am


Reserved.

ender_169
Vice Captain


ender_169
Vice Captain

PostPosted: Fri Oct 12, 2007 8:31 am


Reserved.
PostPosted: Fri Oct 12, 2007 8:32 am


Rank: Elder
HtH Weapon: Ripper
Guns: Twin Desert Eagles (modified .44 to .45 caliber), Gauss Pistol (2mmEC), Gauss Minigun (2mm EC), Gauss Shotgun (2mm EC shells or 12 gauge), M79 Grenade Launcher (40mm Grenades), Twin Scorpios (9mm), Grenade Pistol (44mm Grenades)
Throwing/Misc.: Plasma Grenades (x10), Pulse Grenades (x5), Acid Grenade (2), Stimpacks (x5), Super Stimpack (x2)
Armor: Advanced Power Armor (Painted jet black with a cape chained to the shoulders, also black in color with a large golden BOS symbol on the center of the cape.)

ender_169
Vice Captain


Love_My_Pumpkin

PostPosted: Fri Oct 12, 2007 10:31 am


Rank: Elder
HtH weapons: Brass Knuckles; Switchblade
Guns: Dual 9mm Berettas; Flamer Pistol
Throwing/misc: Molotov Cocktails (x5); Remote Detonator Traps (x2); Detonator (x2); Throwing Knives (x10)
Armor: Advanced Power Armor
PostPosted: Mon Oct 15, 2007 7:16 pm


Rank: Elder

HtH weapons:
Crow Bar/Monkey Wrench (Depending on whatever he grabs first)

Guns:
Primary-
Pancor JackHammer (5 clipts total x3 .12 standard buckshot. x1 .12 Slug. x1 .12 Flichet AntiPersonal)
Secondary -
Gauss Rifle (x8 2mm clips)
Colt 1911 .45 Pistole (x4 .45 clips)

Throwing/misc:
(All weapons can be thrown.)

Armor:
Deep purple and gold embroderd Elders Robes worn over a sute of Advacned Power Armor with a Dark Purple shash with Brotherhood seal in gold over the sholder.

MunkiHunter


Adhesive Duck

PostPosted: Mon Oct 22, 2007 5:01 pm


Rank: Junior Paladin
HtH weapons: Mega Power Fist
Guns: Gauss Shotgun (2mm & 12 Gauge) (Belt), Rocket Launcher (Back), Flamer MK2(fuel) (Small of the back), Browning M2(.50 Cal, Belt fed) (Lower Back), Steyr HS (.50 Cal) (Thigh)
Throwing/misc:Heat Vision Goggles&Comlink(Built into the Armour HUD.) Plastique x5, Plasma Grenade x3, Stimpack x6, Super Stim x3, T13 Anti-personnel Mine X5,Field medic kit, Repair kit.
Armor: Power Armour (Modified)

-Or

Rank: Junior Paladin
HtH weapons: Combat Knife.
Guns: Throwing Knifes X10, Colt .45 (.45) (Extended 16 round clip + Manhunter barrel extension.), HK P90c (9mm) (Silenced.), Vindicator Minigun(7.62).
Throwing/misc:Heat Vision Goggles&Comlink, Plastique x5, Stealth boy, Plasma Grenade x3, Stimpack x4, Super Stim x3, T13 Anti-personnel Mine X5,Field medic kit.
Armour: Reaver Armour MKII (Painted black.)

Or

Rank: Junior Paladin
HtH weapons: Combat Knife.
Guns:Gauss Shotgun (2mm & 12 Gauge), Akimbo M1911A1's (9mm).
Throwing/misc: Field Medic kit, Super stim x10, Stim x20, Frag Grenade x5, Binoculars, Radio.
Armour: Brotherhood Combat Armour
PostPosted: Tue Oct 23, 2007 2:21 pm


Rank: Elder
HtH weapons: 2x Mega Power Fist (built into armour)
Guns: H&K MP5, Gauss Pistol, Gauss Rifle
Throwing/misc: 4xPlasma Grenade, 2xFlash Grenade, 1x Tangle Grenade, 3x Pulse Grenade
Armor: Advanced Power Armour
Supplies: Night Vision goggles (built into armour), Sealthboy (built into armour), 5x Stimpack, 2x Super Stimpack, 1x RadAway, 1x RadX
Ammo: 60x Gauss 2mm EC, 90x 9mm Ball, 10x Small Energy Cells

Not always carried:
Guns: Gauss Shotgun, Browning M2, Rocket launcher, Flamer, Gauss Minigun
Ammo: 20x 12 ga. Flechette Shells, 20x 12 ga. Slug Shells, 180x .50 Cal DU, 3x Explosive Rocket, 2x SABOT Rocket, 2x Flamer Fuel, 150x Gauss 2mm EC

Xenos Mortium
Crew


LifelessToYou

PostPosted: Tue Oct 23, 2007 7:23 pm


Rank: Junior Paladin
HtH weapons: Combat knife, scalpel, monkey wrench
Guns: 9mm Beretta, pump action shotgun, sniper rifle
Throwing/misc: flash gernades (10x)
Armor: Power Armor
PostPosted: Tue Oct 23, 2007 7:51 pm


Rank: Knight Commander
HtH weapons: Combat Knife, Ripper
Guns: 2 Guass Pistols, Guass Rifle, Guass Shotgun
Throwing: 4 frag grenades, 2 smoke grenades, 4 plasma grenades,
Armor: Environmental Armor MkII or occasionally Brotherhood Combat Armor

blind visionary


CFAR

PostPosted: Wed Oct 24, 2007 9:03 am


Rank:Knight Commander

HtH weapons:Mega Power Fists, Monkey Wrench

Guns:Dual Desert eagles, Barret M82 (.50 Cal DU) TAC6510-B-Square Bipod System, Adirondack 3-10x44 Smart scope 50mm Rifle Scope

Throwing/misc:10 Claymores, 20 Plasma Grenades, 10 Flash bangs, 7 Stim Packs, 3 Super Stim packs

Armor: Environmental Armor MK II Modification to torso to be able to stand more direct small arms fire from a medium distance. Environmental Helmet upgraded to thermal and night vision enhancements, with built in range finder.
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