|
|
|
|
|
|
|
|
|
Posted: Mon Oct 08, 2007 9:43 am
Rules and Regulations
You may
Roleplay as yourself, as your Temeo, or as your innervoice no one else can hear (but that might be a little boring by itself) Host a 1on1 roleplay, meaning you're roleplaying with a specific person and no other people are allowed to join Host an open roleplay, meaning anyone is free to join the craziness Play, quarrel, battle and catch butterflies-- IN CHARACTER. OOC talks are to be had elsewhere.
You may not
Godmode or play as the other's character.100-autohit-combos during battles will only get you the badge of asshattery. As will 100-auto-dodges. Kill other's characters without their permission. However, keep in mind that when a Temeo dies, it dies for good. Temeos do not have a spirit form. Dead = gone. Bring personal conflicts into the RP. These are interactions between characters, not a place for your petty argument. Post anything that's past PG-13.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Mon Oct 08, 2007 9:54 am
The far away place of the Temeo gathering ::Introduction:: Welcome fair wanderers! You have come across a calm place which has been set for Temeos to live within. They may now hold their meetings and playtimes outside, instead of trying to fit in the shop. (Or the coffee room for the matter.)The old maps shows the area. In the West there's the Meadow of Battle and the Western Forest, under Koru reign. The bridge enables people and Temeos cross the river to the Eastern meadow, a lush grassy area. Surrounded by the forest is the Circle of Gaia, a rock formation which is rumoured to possess magical features. This is a legend, though, we're not sure if it is true. The decidious forest belongs to the Oka pack. The River supplies water to the small forest pond. :: Locations ::
1. The Point of Crossing A human-constructed bridge across the mellow river to unify the two sides
2. The Circle of Gaia Temeos gather here to meet each other. They believe Mother Earth, also known as Gaia, set the stones in a circle as a sign of companionship.
3. Forest Pond A small pond of water for drinking and playing within. Idea hunting ground for the Oka pack
4. Skipping Stones Few large stones that allow crossing onto the small sandy landmass between the two rivers.
5. The Meadow of Battle According to ancient lore, this is where the Oka and Koru packs split in two. They were previously a mighty population known as the Okaruko.
- - -

The shop is fairly small, consisting of the main sitting area with comfy (albeit a little rundown) chairs, a couch, coffee and display tables, pair of bookshelves with a wide variety of books to read, and some lamps and potted plants. Later addition, not shown on the blueprint, is a fireplace between the shelves.
The coffee room is a small kitchen closet with no door on the doorframe for ease access in and out. The fridge and pantry are restocked every other while, and is unlikely to run out of cookies anytime soon. Karo has prohibited alcohol in the shop quaters because she sure doesn't wanna clean up the mess a stomach-problem bearing Temeo could cause.
Karo's Office is the room with the bathroom, and where she does most of her paper work and adoption arrangements. Unless Sade, Karo's Temeo has been cleaning up, it's pretty unorganized.
The Attic, not shown on the blueprint, has a narrow staircase leading to it in the coffee room. It's pretty dusty up there, and is known to home a small colony of Lightbringer pixies. The stuff loaded up there, a bunch of old pillows, sheets, other junk and so forth can be shifted around for makeshift sitting areas.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Mon Oct 08, 2007 9:56 am

The sun was slowly setting below the canopy, casting the final rays of light over the lush meadows and humming forests, the calming trickle of water giving a background for the crickets chirping away. The heat of the day was fast fading, replaced by the calm cool of the arriving night. This was the best time for the Temeos-- two tailed creatures -- to get up and play. Young and old alike enjoy the evening accompanied by pixies, tame or not.
As you arrive, a silhouette of a Temeo greets you. A kind gesture to welcome you to their grounds. This is Duhla.
|
 |
 |
|
|
|
|
|
|
|
|
 |
|
|
|
|
|
|