RAMSTON HIGH
Description: Ramston High is a school filled to the brim with students from all over the world, which may seem like any other school, but two things make Ramston High different from any other school:
1) Those very same students each have either a dark secret or some strange ability
2) The school's corrupt Headmaster has some, erm... strangely loose rules (for instance, "No wild parties will be thrown without the guidance of the Headmaster, the presence of alcohol and at least one student wearing a lampshade on their head.")
Aside from that, the school is also different in that it doesn't have a set grade system, teaching students typically from ages 16 to twenty, it is dubbed a High School as that is the age level most students are at.
Storyline: Ramston High, a school where- wait, I already covered all the weird stuff... right, then. You get to choose to be one of the students in this fighting-prone, sick and twisted academy or maybe just a teacher (all names for teachers must be puns, such as Ms. Conception or Mr. Rustworthy, but don't use those, they're taken). There are some hidden secrets in Ramston which will uncovered over the course of the RP/year, so be ready.
Campus Locations and Descriptions:
Boys' Dorms: Kind of self-explanitory, there are four students to a room in either dorm, the dorms have their own independent bathrooms and refrigerators, though
Girls' Dorms: Kind of self-explanitory, there are four students to a room in either dorm, the dorms have their own independent bathrooms and refrigerators, though. Independently from the Boys' Dorms, the Girls' Dorms also come with an assortment of miscellaneous, erm... things placed in them at the beginning of the year by the Headmaster (whips, paddles, bustiers, that kind of thing)
Teachers' Quarters: Equivelant to a Teachers' Dorm, but better furnished and with independent rooms to each teacher.
Hallway: That thing that stretches from the entrance to each room, if you don't know what a hallway is, hoo boy do I feel sorry for you. The lockers are each located in the hallway.
Arena: Equivelant to an ampitheatre or auditorium, this is where the Headmaster makes his announcements as well as most publicly planned fights are hosted (in a matter similar to the overdramatics of the WWE, including entrance music and a video on a giant ornate plasma screen TV perched above the "backstage" entrance, it even has pyro launchers strategically placed around the room) a retractable wrestling ring is located within the stage, situated in the middle of the room.
Afroman's Trailer: Where the student Afroman lives, it's a pretty simple single-wide trailer with furnishings from the 1970s, including rediculous-looking avacado kitchenware.
Home Economics Room: Where the cooking class takes place; it contains supplies for cooking nearly any imaginable dish, even a distilling apparatus in the back of the room
Science Room: The room where the science classes are typically taught, it contains everything for scientific work; Tesla Coils, Radiographs, Beakers, Test Tubs, Bunsen Burners, all that good stuff and more.
Math Room: Where the Math Classes are taught, this room's only features are desks, a blackboard and waaaay too many posters talking about how great math is (one example: Einstein had trouble with Math... what a moron!)
Language Room: This room is used for all language-related classes such as writing, foreign language, domestic language, etc. and is basically the same as the math room only more aesthetically pleasing, as the teacher, Nadia Comprehension, decorated it herself
Laboratory: A cut-off part of the school where students seldom go, this is a domain of the learning students, scientists, and Dr. Vakko.
Headmaster's Quarters: Where the headmaster, Princeton Princenemy lives when he's not in his office, hosting an assembly, panty raiding the Girls' Locker Room or something of the sort. It is over-lavishly decorated in a style that hints that the Headmaster may have a oversuperiority complex.
Headmaster's Office: Where students that have misbehaved, or simply were called down by the Headmaster, typically go to see him. It appears as a typical Headmaster's Office with nothing out of the ordinary except a door to the Headmaster's Quarters in the back and a secret passage into the Ramston Catacombs below his desk.
Janitors' Closet: Where all the cleaning supplies are kept and also where Janitor Bob lives during his off-time.
Boys' Locker Room: Where the Boys typically change for gym class or swimming. It is your standard locker room right down to the tile grout, except for a removable tile on the wall that leaves a directly open view into the Girls' Locker room. Of course, the Girls know about it so anyone who uses it typically has to wear an eyepatch for the next few days if they get caught.
Girls' Locker Room: Where the Girls typically change for gym class or swimming. It is your standard locker room right down to the tile grout, except for the hole into the Boys' locker room, which is covered by a removable tile on their side, and hidden security cameras installed by the Headmaster
Gymnasium: Just your average gym, nothing weird about this place.
Swimming Pool: An olympic-size swimming pool. Seemingly normal at first glance, but it has fish in it (along with a vegetarian shark). Strangely enough, all aquatic life in the pool is completely safe since the school uses a non-toxic strain of chlorine developed in the lab.
Headmaster's Garden: Sort of a like the school's courtyard, this garden is typically used for scenic walks and lessons in botany.
Football Field: The place where the school's football team (named the Foxy Grandpas due to a raffle a year ago, formerly the Sasquatches) practices and plays other teams. It is also where the cheerleaders practice and students who want to be alone hide under the bleachers.
Track: A typical athletic running track, though the Headmaster has been known to allow moped/motorcycle riding around it, mostly by him.
Parking Lot: Where people park their mopeds/motorcycles/bikes (full-size cars are illegal within Ramston City Limits due to a local ordinance. Anyone who live in the desert doesn't want to contribute to global warming, right?)
Cafeteria: The place where people go to eat lunch. In case of emergency, every student in the school could fit in here with room to spare.
Library: A big room with a lot of books and a woman who constantly tells people to shut up and read. Can also be used for studying, but the afformentioned woman kind of makes people prefer the local bar.
Media Center (Computer Lab): Just a little bit off the library, the Media Center boasts the most powerful computers in the world with full net access, but you have to fight off the nerds to get in.
The Statue: A place students frequent when they just want to hang out, also a common meeting spot for fights.
Patch of Eden: A strange, overly lush spot in the middle of the desert that is seemingly more than an oasis, multiple forest animals and the hippie "Jesus" F. Christ live here.
Woods (yes, woods in a desert): A place students are told not to go, those who do are instantly greeted by the angry spirit of the woods and living trees
Other Major Locations and Descriptions:
Cloud Nine: The local bar owned by Tiffany Loveless, who cannot sell alcoholic beverages due to not having a liquor license (it's in the mail... it'll come... eventually...)
Owen's Shirt Shack: The best (and only) clothing outlet in town right by the beach, owned by Owen and Prue Larson. They will order any clothes they don't have at request and Owen, being a talented tailor/shirt designer as well, makes custom clothes to boot.
The Beach: An oasis near the edge of town with strange waves that occasionally appear in the water, people come here to swim, surf, look for a plessiosaurus that allegedly lives in the waters and throw luaus.
Spee-D-Shop: A minimart that literally sells everything you need, the Grim Reefer is a common fixture outfront where he sells his wares.
DA RULES:
1) I reserve the right to change the rules, but I'll try to be reasonable.
2) No Godmodding/"Perfect Playing"
3) No Flaming OR Complaining
4) Post any custom profiles if you want to join. If you want to take an already-made but vacant role, just ask.
TEMPLATE:
Name:
Species:
Personality Type:
Age:
Height:
Hair:
Eyes:
Skin:
Fighting Abilites/Abnormalities:
Weaknesses:
Motivations:
History:
Clothes:
Notes:
Remember, if there is anything about a custom character you don't want people reading until it's unveiled in the story, post that particular detail in white.
Name: Zander Corona [taken by ShinobiCorona01]
Species: Human
Personality Type: Fairly immature (behaves almost half his age at times), but can be serious when need calls
Age: 18
Height: 5'8
Hair: Brown
Eyes: Electric Blue
Skin: Caucasian, he has a tattoo on his left arm of a lime with a white roman numeral I overlapping it.
General Appearance: His brown, almost spikey, hair comes down into his eyes at times but sticks up to a degree. He has a decent layer of muscle on him due to being raised by a martial artist, with the exception of his right arm which seems to be covered in a blood red armor with black mesh-mail underneath. In reality, it's a sort of prosthetic arm that was crafted for him at a young age by the "great" doctor (crackpot) Heinrich Von Helson Vakko (not in any way related to the sisters of the same name before anyone asks) which I can only relate at best to the concept of automail although carrying a noticably more decorative look in its plating and overall design.
Personality: Although he has a bad habit of acting immaturely, Zander can be serious at times and will even go so far as to lay everything on the line due to his strong commitments to friends. However, when he isn't serious, Zander has poor social skills.
Fighting Abilites/Abnormalities: Zander's primary fighting abilities revolve around the fundamentals of Martial Arts, however, he also has techiques he refers to as "overdrives" since the real pronunciation is too hard for him to say.
Weaknesses: He is obsessed with root beer, muchso to the extent that he threw a hijacker off the plane he was flying on to America when the man accidentally misfired and destroyed a glass bottle of A&W he was drinking. Aside from that, he is overly sensitive about his friends, Master, and humiliating curse, though he will make jokes about his metal arm, even sticking refrigerator magnets to it on occasion.
Motivations: Zander only has a few goals in life: to become strong, to have fun, make some friends and break the curse laid on him by Ramston High's evil headmaster/principal. As long as he does those, he's pretty contented. Recently, he's also developed a crush on a pyromaniac/kinetic named Summer Reign, so things could get fascinating.
History: Shortly after birth, Zander's parents died in a lemming-related car accident on a mountain road in Norway (which also cost him his right arm). Zander was soon after found and raised by the martial artist Flea Dijon and his pterodactyl Axel. Eventually, Zander's closest relative was located, a child genius named Johnny D. Morrisson. Due to his young age, Johnny could not take Zander into his custody, but instead gave him the gift of a mechanical arm crafted by Dr. Heinrich Vakko using an edited version of Johnny's schematics. Between Zander gaining his right arm and an ambush by a local gang later the same day, Flea began to teach Zander the martial arts of the Roc School. At the age of 17, Zander has a knowledge of fighting that nearly matched that of his teacher, but seriously lacked social skills, having been raised on a mountain. Due to this, Flea sent Zander to Ramston High, a school in the United States led by an old friend of his, thinking that being around people his own age would force Zander to learn some form of social skills, which went awry when the Headmaster, in a fit of rage due to being pranked constantly, pitted him with a curse: now, when the sun is up, Zander takes upon a female form. Obviously, this complicates his learning of social skills and even got him kicked out of his original dorm for, erm, *personal* reasons.
Clothes: Zander's average attire is an orange t-shirt with a black and white 01 on it (right sleeve cut off so his mechanical arm can be worn with no problem) and jeans with sneakers. He also has a red-plaid flannel shirt he wears around his waist (Flea gave this to him before he left with the order "Wear this when you go out or you'll catch a cold.". Obviously, in the desert, that's probably the wisest way to wear it.) and a ninja headguard similar to the ones from Naruto, but with a fish on it (a parting gift from Axel). After he begins dating Summer, he also wears a necklace chain with a ring on it.
Name: Summer Reign [taken by Green-Flame Angel]
Species: Human (?)
Personality Type: Sort of reserved and shy, but adventurous and loyal once she seriously gets to know someone.
Age: 18
Height: 5'6"
Hair: Magenta, worn down to her waistline with two ponytails down each side
Eyes: Green
Skin: Tan, tattoo of a black roman numeral VII just below her waistline, another tattoo on her back that looks something like this:

Fighting Abilites/Abnormalities: For the most part, Summer doesn't fight, but if the need arises, she is a pyrokinetic and has noticably enhanced strength to that of an average person.
Weaknesses: She is extremely self-doubting and has a strong fear of fire.
Motivations: To live a fairly normal life and finally be away from the grip of Groom Lake.
History: Summer was created as a clone of billionaire Charleton Reign's at the time recently-deceased wife of the same name. Sadly, after funding the cloning, Groom Lake seized her and used her for an inhuman experiment Charleton could not stop. This experiment took her, along with four other children, and injected them with the power of the elements. At first, the experiment was deemed a failure and she was released to Charleton's custody. Then it happened; on Summer's thirteenth birthday, when Summer tried to blow the candles out on her birthday cake, they actually flared up even more and burnt down the whole house, everyone getting out alive. Afraid to face Charleton, whom she still thought was her father, she ran. Try as she did, though, fire seemed to follow her everywhere. Eventually, Groom Lake captured her again for a few years and eventually tried to do even more to her, which resulted in the deaths of hundreds of guards and the destruction of the entire eastern portion of the complex. While fleeing, she met up with another of the experiment's victims: Winter Greene. The two eventually made their way to Ramston, where Princenemy took them under his wing, keeping them safe due to a combination of the fact they were being hunted by Groom Lake, whom he had a long vendetta with, and that they were attractive teenage girls. This terrible childhood of Summer's, as well as the fact nearly every person she has ever met was not trustworthy, has made her fear most people and keeps her from making serious friends or a real love life for herself.
Clothes: Summer's average attire consists of a pink tank top with a pink netting of sorts that stretches over most of the center hole, covering the back and chest area when worn and a pair of black pants with a flame pattern on the bottom. After she and Zander start to get serious, she also wears a necklace chain with a ring on it.
Notes: Though she's a pyrokinetic and a pyrophobe, she's also a pyromaniac to a degree and enjoys starting and watching fires when it isn't putting anyone in danger.
Name: Wayne Starr [taken by Zephodus]
Species: Human
Personality Type: Kinda goofy, but serious when he isn't trying to be the funny guy.
Age: 18
Height: 5'9"
Hair: Dirty Blonde, spiked
Eyes: Brown, typically hidden by a pair of shades he wears
Skin: Caucasian, Somewhere between pale and tan
Fighting Abilites/Abnormalities: Wayne has hyperbolic body functions, which means any bodily function he does is basically superpowered, from belching to flatulance. Some functions behave differently for him, such as his blood platelets acting as a shield when he bleeds. Due to this, he heals rediculously fast and can recover from most mortal wounds in under a week, a broken limb in under a day. In compliment to this, he also knows most of the moves of professional wrestling and can execute the majority of them successfully.
Weaknesses: He is a bit of a pervert and is highly sensitive about his art.
Motivations: To find a girlfriend and have a child, as the energy his body exerts in these superpowered functions guarentees him an early grave.
History: A descendent of the infamous monk Sudoku, who was cursed by a gypsy for his uncouth behavior, Wayne is only the latest in the line of his family who were unfortunate enough to receive the curse. He has been practicing fighting and art from a young age and aspires to be both a professional wrestler and a great comic book artist.
Clothes: Black Metallica T-shirt, black shades he seldom ever takes off, jeans
Notes: Wayne is supposed to be the last generation of his family to carry on the curse of Sudoku, which is why he wants to impregnate a girl at least once before death.
Name: Alex Raleigh O'Fire
Species: Half Human, Half Bear
Personality Type: Prideful and calm, but with a temper that suits his last name when you get him riled up.
Age: 18
Height: 5'8"
Hair: Brown, in a strangely spikey mullet, he also has some serious stubble on his face.
Eyes: Brown
Skin: Caucasian, has a lot of excess body hair due to his father's genetics
Fighting Abilites/Abnormalities: Knows Hidden Weapons Martial Arts, also learns Redneck Techs and Bear Rages as the story progresses
Weaknesses: Has a heightened sense of smell and a strange love for meat, his pride can also be struck as a weak point. He also has magnified family values, having been raised to learn Honor Thy Neighbor (his personal mantra is "A Stranger is just a Friend you Ain't Met Yet")
Motivations: Alex wants to get his car, a red 426 Hemi he call Silver, out of his hometown's impound lot and needs to become stronger so he can beat out the local Sherriff to do so.
History: Hailing from the O'Fire family, Alex is a typical southern teenager with a love for fast cars. Of course, when his car, formerly his father's, gets impounded after a race with the local sherriff's son, Alex tried to fight the sherriff to get it back. Realizing after getting the beating of his life he isn't good enough yet, he enrolls in Ramston to take its course in combat.
Clothes: He wears a red-plaid flannel shirt with the sleeves ripped off over a white t-shirt with a confederate flag on it (he doesn't find out until later it offends some people and apologizes when he does, explaining it's a symbol of pride where he comes from) with blue jeans and a pair of cowboy boots. Hidden in these clothes at all time is a miscellaneous array of weapons such as a grappling hook, swords, throwing knives, bombs and all that good stuff. He even has a boxing glove on a spring in his underwear.
Notes: Not mentioned anywhere else, Alex has pointed ears and fangs, which worries Mr. Fyde, who believes he's a vampire. He speaks in a southern accent, which means the use of "Y'all, howdy, Yee-Haw" and all that good stuff. I'd reccommend a Jeff Foxworthy or Larry the Cable Guy fan for this role.
Name: Charlene Whalmheardt
Species: Human
Personality Type: Calm, nearly sagelike, but with stereotypical trailer-trash dimension to her.
Age: 21
Height: 6'0", 5'9" without high heels.
Hair: Bleach Blonde, big hair (think Dolly Parton)
Eyes: Blue
Skin: Caucasian, pale white, face is typically covered with tons of makeup (when she doesn't have any on, you can actually see tan lines!)
Fighting Abilites/Abnormalities: Charlene isn't much on a fighter, but will hit people with her 50lb pocketbook.
Weaknesses: She doesn't really seem to have any.
Motivations: Help Alex get stronger so he can get his car back.
History: Alex's girlfriend from back home, Charlene Whalmheardt grew up in a trailer park, where they worship Dale Earnheardt, think musical diversity means both Country and Rock and fish using dynamite. When she first came to Ramston, there was an error on the class roster and she became the teacher of the Automotives class, with the real teacher, Ms. Dayken as one of the students.
Clothes: A khaki miniskirt with a denim jacket and white tank top, often accompanied by a rediculous-sized string of pearls.
Notes: She often gives advice to other people when they need it. Despite her appearance and behavior, she is actually quite intelligent in the ways of life (which came from remembering every little thing Wilson ever told Tim on Home Improvement re-runs).
Name: Sarafina Thatch
Species: Human
Personality Type: Strong-willed, but keeps out of the public eye.
Age: 17
Height: 5'5"
Hair: Blonde
Eyes: Electric Blue
Skin: Caucasian, Pale
Fighting Abilites/Abnormalities: She can use elemental abilities, though this is not public knowledge.
Weaknesses: She has an incredibly frail body from being deathly sick as a child.
Motivations: Get back to her own time period and stop the evil that destroyed her home.
History: Born Princess Sarafina in Lemuria circa 12000 BC, Sarafina was raised to be a powerful ruler, though frail of body, intentionally made sick by a poison her parents put in her food. On the day she and her brother were to be coronated into Lemuria's new rulers, her parents unleashed the Leviathan, a terrible diety which threw her, her brother and her parents into random points in the timestream, also sinking the continent of Lemuria below the waves, never to rise again. She quickly enrolled in Ramston upon realizing what had happened.
Clothes: Never anything impressive, her typical clothes consist of a purple sweater and khaki skirt. She wears glasses to blend in although wearing her pendant, which has the seal of the kingdom upon it, outside of her shirt.
Notes: Sarafina does occasionally come out of her shell, providing a sort of love triangle between her, Zander and Summer. When she uses her elemental abilities, her hair gains a blue tint that matches her eyes.
Name: Headmaster Princeton Purvis Princenemy III
Species: Human
Personality Type: A mean-spirited old pervert who is incredibly vengeful towards anyone.
Age: 555 (went to high school with Leonardo DaVinci)
Height: 2'4"
Hair: Grey, mostly bald except for two puffy tufts on each side of his head and a handlebar mustache
Eyes: Brown
Skin: Caucasian, pale
Fighting Abilites/Abnormalities: Has the ability to copy any fighting style, ability or abnormality by watching it... at a deep cost to his stamina.
Weaknesses: If someone switches techniques mid-copy, Princenemy still copys the move, meaning that if someone screws up, so does he
Motivations: Become Mayor of Ramston, stop Zander and Wayne's onslaught of pranks
History: Born in Florence, Italy in 1452, Princeton traveled around learning Martial Arts, from Europe to Asia. Eventually, he knew every major form of fighting skills and decided to focus his skills into knowledge. In 1810, he founded a school in the town of Ramstone Flats, the school bearing the same name: "Ramstone School". Eventually, the E fell off the sign and he just began to call it Ramston as opposed to repairing it. The town eventually followed suit. For all those years, though, Princenemy felt guilty that there was no human that could beat him, that perhaps he had advanced too far in fighting.
Clothes: Princenemy normally wears a faded purple suitcoat with the school's coat of arms in the place of a right-hand pocket and an RH pin on the left collar. In conjunction, he also wears pinstriped dress pants underneath. When fighting, he wears a full-body wrestling outfit.
Notes: Princenemy has lived so long due to a mistake his father made long ago. Now, in exchange for living at 1/3 of the height he is supposed grow to be, he will live until he himself feels he is ready to die, at which time the Grim Reaper will come for him.
Name: Violet Dracuul Azera [taken by demothewiz]
Species: Human
Personality Type: Shy, introverted, but can get very violently extroverted when she loses her temper.
Age: 18
Height:5'10
Hair: Purple, roughly shoulder-length
Eyes: Purple
Skin: SERIOUSLY Pale, almost white
Fighting Abilites/Abnormalities: Can manipulate dark matter, allowing her to levitate objects or create material with her mind to a certain degree
Weaknesses: Powers are controlled by her emotions, so if she gets mad, well... just run as fast as you can.
History: When she was a child, her father locked her in her room in the basement and shut off the lights when she had been naughty, and left her like that for hours on end. Being locked in a dark room for hours might have left severe and permanent mental scars on any ordinary child, but luckily for Violet, she was no ordinary child. She could sense the beings in the astral plane that gathered in the darkness, and the beings taught her how to manipulate the matter in that plane, otherwise known as dark matter.
When she tried to show her parents what she had learned, not only was she punished again, but her parents called in an "expert" on paranormal cases like hers. This "expert" was nothing more than a glorified hypnotist, and he brought Violet into a trance and convinced her mind to erase her connections with the astral beings. Thinking his job done, he brought Violet out of the trance, but although her connections with the astral beings had been erased, and she could no longer sense paraplanar presences, the memories of what the beings had taught her about manipulating dark matter stayed with her.
Of course, she told noone of this, not wanting to get punished again. So she kept her powers over dark matter a secret, until one day when she lost her temper and her powers over dark matter exposed themselves in a violent way.
She was taken into custody at Groom Lake by a secret government task force created to control people with telekinetic abilities, however, as the powers she had originated not in the mental plane, but the astral plane, they were unprepared to deal with her and she escaped with another captive of the task force in tow. The girl she had rescued told her about Ramston High. The girl, however, was taken back into custody of the task force, so Violet went to Nevada and enrolled in Ramston High.
Clothes: The tops Violet wears are most often modified from old band T-shirts into tank tops, belly shirts, spaghetti strapped tops, and the like. Most of these shirts are black, but some are red or gray and quite a few are purple. She also frequently wears black knee-length skirts, most of them with some sort of adornment on them such as chains or studs or perhaps an embroidered skull and crossbones. She often wears a trenchcoat that is half a foot too short for her, and always wears a purple velvet choker with a ring in the middle, most likely as a memento of someone dear to her.
These are the bare-bones necessary characters, I'll accept new ideas if I feel they fit in and add more of my own to the mix when I get the chance, but I will not start the RP until at least these few positions are filled. Filled Positions are in red and have the user's name next to the character's.
Other Premade Characters with no Descriptions Yet: (I can provide one on request)
Tiffany Loveless: A woman on her final year at the school, she runs the Cloud Nine Bar in town. She's an accomplished piano player and was taught how to fight by famous movie star Jerry Chang.
Claude Stratus: Tiffany's abusive drifter boyfriend, is seldom in town and is often in a violent mood when he is.
Tony Polwak: A lanky, computer-obsessed pervert, he is a common fixture in the Computer Lab. (Most info about Tony can't be mentioned in polite conversation, so just PM if you want information on him... I'd reccommend against this role if you offend easily)
Grim Reefer: A man who allegedly was held back, he eternally wears an old torn-up black hoodie with jeans and carries around a scythe. Smoke eternally pours from his feet for an unknown reason, nobody has ever seen his face since he wears a Ghostface mask at all times.
Harry Foot: Bigfoot's little brother, Harry is technically only 6-years old but was accepted at an early age due to his brother's reputation
Stu "Big" Foot: A graduate of Ramston, he came back to be the Athletic assistant. He acts fairly human, but goes primal when he gets mad.
Marcia Roswell: A wallflower with an out of this world secret.
Derek "Quiff" Garmen: An overkilling perfectionist and brown-noser, any injury inflicted on him will instantly heal itself and instead be inflicted upon the person who caused it, he is basically the Headmaster's willing servant and will do anything asked of him by any member of the RH staff.
P'Lod Roswell: The astronomy teacher, Marcia's assistant.
Jack Daniels Rustworthy: The weird science teacher and a master of the Redneck Arts, as he calls them.
Nadia Comprehension: The attractive English teacher whom everyone has a crush on despite her habits, which could be disgusting to some people.
Morton Fyde: A man with a serious phobia of vampires, he teaches the spiritual arts to the students such as divination, necrocommunication and even some minor magical abilities.
Felecia Conception/Flea Dijon: Zander's Master/Surrogate parent, he mascarades as the student teacher/guidance counseler Ms. Conception using his shapeshifting abilities so he can keep an eye on Zander.
Dr. Heinrich Von Helson Vakko: A narcissitic screwball inventor with a heavy Austria-German accent, only 10% of his inventions work and when they do, THEY DO!
Johnny D. Morrisson: An intellectual who has been world-reknowned since the age of 5 (currently 21), he has a robotic body due to a lab accident long ago.
Custom Characters:
Name: Star Ferns [taken by x--X--Star-Ferns--X--x]
Species: Human
Personality Type: Cheery, Confident, and Fun
Age: 16
Height: 5 foot, 5 Inches
Hair: Long, Blonde, luxious hair.
Eyes: Bright Blue
Skin: Cocasian (white)
Fighting Abilites/Abnormalities: Star has noticed that whenever she gets hurt, the wound heals. Star has the ability to heal herself, and cannot die unless her body cannot rengenerate. (like Claire off of Heroes)
Weaknesses: Any kind of bomb.
Motivations: Her cheerleading and her sick brother.
History: Star has a little brother who is very sick with cancer. He's been sick for a while, and hasn't gotten any better. Star noticed after he started getting sick that she had a power nopt to be hurt when she acidentaly forgot to put on oven mitts and burned her hand badly on the coockie tray. Or would've. Star keeps this a secret, and often is caught doing some stupid thing that would've hurt any normal person. She makes up alot of excuses, and her parents have no idea of her abnormalty. Star is a cheerleader and loves to cheer.
Clothes: Usually wears fishnets on her arms and legs. She likes to wear skirts and tank tops. Most of her clothing changes in style day to day. Star also wears the cheerleading uniform she was given when she made the team. Star's outfits aren't complete without many bracelets, skiny and thick.
Notes: Star is a cheerleader. Star can only coome back to life if let's say a branch gets stuck in her neck. Star can only come back to life if the branch is removwed. Or a bullet or something.If Star drowns, if the water is removed from her lungs, Star can come back to life only then. You get the picture.
Name: Grace
Species: vampire
Personality Type: Shy, Quite
Age: 17 (vampires dont age so she is alot older because she will stay 17 for the rest of her 'life')
Height: 5'2''
Hair: Blonde(a few inches below her sholders)
Eyes: Blue(tho when thirsty they are black)
Skin: Pale(no color)
Fighting Abilites/Abnormalities: She cant read peoples thoughts and see into the future
Weaknesses: Blood(duh) WereWolfs(she cant see them when they are in wolf form)
Motivations: ?
History: She cant remember any of her human life
Clothes: She mostly wears pale/pastel colors but she likes dark clothes...
Notes: She doenst have to breath(cause that is just something about vampires that lets them do that) She has been around humans for so long the she wont bite them... When is direct sunlight her skin lights up lik dimonds are imbeaded into her skin...
Wow, sorry for the long detail post! Any questions before we begin?
UPDATE!: Due to my utter impatience for people not picking the pre-chosens, I've decided that I'll just use them myself until they "find a good home".