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Posted: Tue Sep 18, 2007 11:14 pm
Swordsman Skills
Triple Slash = 10% (three simple slashes in a row) Cripple = 20% (Attacks enimies and have a chance of stunning the foe) Demon Circle = 30% (A circle comes and anything in it will get stirked) Flash Drive = 40% (A blinding light comes form the sword and you strike when they're stunned) Dragon's Roar = 50% (A loud roar that damages and stuns enimies for a bit) Element Rage = 60% (The sword gains any element) False Cutter = 80% or higher (takes all but a bit of the enimie's health)
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Mage Spells
Fire (focus on attacks more then anything) --- Fireball = 10% Flame Lance = 20% Flare Tornado = 30% Flame Wheel = 40% Dragon's Breath = 50% Flash Fire = 60% Explosion = 80% or higher (Just like the name suggess, boom)
Earth (good attacks and defences) --- Earth Blast = 10% Rock Break = 20% Earthquake = 30% Tunnel = 40% Natures Droppings = 50% Wood's Hammer = 60% Roots of Creation = 80% or higher (gives you items and can attck enemies)
Water (more supporting spells but can deal damage. Somehow >_>) --- Glass of Water = 10% Ice Shot = 20% Cold Air = 30% Igloo = 40% Tsunami = 50% Snowflakes Drift = 60% Angel's Tear = 80% or higher (Fully heals any wound or injeries)
Wind (just look at the names and tell me what you think? >_>) --- Lightning = 10% Air Blades = 20% Thunder Blade = 30% Cyclone = 40% Tiger's Fang = 50% Hurricane = 60% Thor's Gift = 80% or higher (attacks enemy or heals you)
Spirit (i don't really know what spirit is but i'll give it a shot) --- Element Reel = 10% Weak Summon = 20% Baby angel = 30% Medium Summon = 40% Guardian = 50% Support = 60% High Summon = 80% or higher (self explanitory)
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Archer Skills
Soul Arrow = 10% (doesn't use ammo) Focus = 20% (Raises accuracy) Apple = 30% (Tosses and apple then shoot an arrow for more damage) Paralell Demention = 40% (arrows shoot from all sides) Eagle's Eye = 50% (an eagle is summoned and can guide which way to shoot) Strike Shot = 60% (multiple arrows shoot out) Sagittarius = 80% or higher (Sagittarius is called and he shoots arrows to deal high damage)
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Theif Skills
Steal = 10% (like the name suggesses) Shadow = 20% (Dissapears and re appears whenever you like) Haste = 30% (Speed is boosted) Clone = 40% (a clone of you will appear) Sneak = 50% (a better version of steal) Chakra = 60% (drains energy from enimy) Gemini = 80% or higher (Gemini appears and damages enimies while you escape)
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Acolyte Spells
Heal = 10% (>_>) Stergnth = 20% Defence = 30% Speed = 40% Critical = 50% Confuse = 60% All Cure = 80% or higher
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Knight Skills
Holy Drive = 10% (stabs enemy with whatever weapon) Moonlight Fang = 20% (slashes enemy with whatever whepon) Special Bond = 30% (calls a knight into battle) Split Order = 40% (attacks from different sides) Holy Dragon = 50% (small dragon appears and damages an enemy) Shining Ray = 60% (a ray of light that strikes multiple enemies) Guardian = 80% or higher (boosts defence and takes damage for another)
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Wizard Spells
All of the mages spells but needs 10 extra % and the following spells that requiers 90% or higher
Poison Tomb Float
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Hunter Skills
Bunny = 10% (a bunny comes and gives a little edge in accuracy) Target = 20% (raises accuracy plus gives a little bit of money >_>) Straif = 30% (fires 4 arrows repeatedly) Machine Gun = 40% (Fires in one direction that never stops till you get hit. Leaves you defenceless) Gold Hawk = 50% (a hawk comes and deals high damage to one enemy) Root Arrow = 60% (arrows are replaced by wood arrows. Combined with fire, does more damage) Cancer = 80% or higher (Cancer comes and washes the enemies. During that time, you can shoot arrows while they're floating in a bubble)
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Assasin Skills
Double Stab = 10% Stealth = 20% (Gives user more stregnth and speed) Quick Shot = 30% (dissapears then stabs) Kunais Ammo = 40% Shadow Grasp = 50% (Grabs the enemy then shocks them) Dark Wound = 60% (heals injuries) Dark Lord = 80% or higher (A summoning that turns the feild dark. Able to combine with physical attacks)
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Preist Spells
All Acolyte Spells but needs 10 extra % for each spells. The following spells needs 90% or higher
Holy Symbol (A bless that boosts all stats) Wish Ticket (gives one wish but has a 50/50 chance of happening)
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Crusader Skills
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Scolar Skills
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Monk Skills
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Lord Knight Skills
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Sniper Skills
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Paladin Skills
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Sage Skills
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Necromancer Skills
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Ninja Skills
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Gunslinger Skills (stronger so less skills)
5 Star Pulse = 30% (a strong attack that uses the barrel of the gun) Fake Ammo = 40% (fires but requires no ammo) Illusion = 50% (makes an illusion of yourself to lower the enemy's guard) Fire Crackers = 80% or higher (the gun turns to fire crackers and wraps around the enemy)
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Posted: Tue Sep 18, 2007 11:16 pm
if things go well , i can make one for each class
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Posted: Wed Sep 19, 2007 2:55 pm
This definetly inst bad. I like it a lot. I think this is a good sart. Ill definetly have to ad more though, when i get a chance...
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Posted: Wed Sep 19, 2007 6:46 pm
Alright, i'll come up with skills for each class. it may take some time though
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Posted: Wed Sep 19, 2007 9:07 pm
Alright, got swordsman, archer and theif done
Swordsman Skills
Triple Slash = 10% (three simple slashes in a row) Cripple = 20% (Attacks enimies and have a chance of stunning the foe) Demon Circle = 30% (A circle comes and anything in it will get stirked) Flash Drive = 40% (A blinding light comes form the sword and you strike when they're stunned) Dragon's Roar = 50% (A loud roar that damages and stuns enimies for a bit) Element Rage = 60% (The sword gains any element) False Cutter = 80% or higher (takes all but a bit of the enimie's health)
====================
Archer Skills
Soul Arrow = 10% (doesn't use ammo) Focus = 20% (Raises accuracy) Apple = 30% (Tosses and apple then shoot an arrow for more damage) Paralell Demention = 40% (arrows shoot from all sides) Eagle's Eye = 50% (an eagle is summoned and can guide which way to shoot) Strike Shot = 60% (multiple arrows shoot out) Sagittarius = 80% or higher (Sagittarius is called and he shoots arrows to deal high damage)
====================
Theif Skills
Steal = 10% (like the name suggesses) Shadow = 20% (Dissapears and re appears whenever you like) Haste = 30% (Speed is boosted) Clone = 40% (a clone of you will appear) Sneak = 50% (a better version of steal) Chakra = 60% (drains energy from enimy) Gemini = 80% or higher (Gemini appears and damages enimies while you escape)
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Posted: Wed Sep 19, 2007 9:48 pm
Pls take your time. I really didnt want skill to much anyway... But oh well. Well just spam them until we have a large pool of skills so people can chose what they want.
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Posted: Wed Sep 19, 2007 10:39 pm
Acolyte Spells
Heal = 10% (>_>) Stergnth = 20% Defence = 30% Speed = 40% Critical = 50% Confuse = 60% All Cure = 80% or higher
====================
Knight Skills
Holy Drive = 10% (stabs enemy with whatever weapon) Moonlight Fang = 20% (slashes enemy with whatever whepon) Special Bond = 30% (calls a knight into battle) Split Order = 40% (attacks from different sides) Holy Dragon = 50% (small dragon appears and damages an enemy) Shining Ray = 60% (a ray of light that strikes multiple enemies) Guardian = 80% or higher (boosts defence and takes damage for another)
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Posted: Thu Sep 20, 2007 11:19 pm
Wizard Spells
All of the mages spells but needs 10 extra % and the following spells that requiers 90% or higher
Poison Tomb Float
====================
Gunslinger Skills (stronger so less skills)
5 Star Pulse = 30% (a strong attack that uses the barrel of the gun) Fake Ammo = 40% (fires but requires no ammo) Illusion = 50% (makes an illusion of yourself to lower the enemy's guard) Fire Crackers = 80% or higher (the gun turns to fire crackers and wraps around the enemy)
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Posted: Fri Sep 21, 2007 7:19 pm
Stickied and edited by Adrien.
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Posted: Sat Sep 22, 2007 12:08 pm
lol, this becamed unsticky once i updated XD
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Posted: Sat Sep 22, 2007 2:33 pm
I like the wind spells and the gunslinger skills : D
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Posted: Fri Sep 28, 2007 5:50 pm
hey guys, if you have any suggessions, please feel free to add, just make them simple as can be like i am doing and fair
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Posted: Tue Oct 02, 2007 3:22 pm
Stamina (hp)- your ability to take damage Magic (sp)- your spell casting ability and how much magical damage you take(higher=less damage) Strength (str)- your physical damage Intelligence (int)- your magic damage ability/ healing ability Defense (def)- the amount of physical damage you take
Statuses will be in ranks of 0-4, 0 being the weakest and 4 being the highest.
Class: Hp: Sp: Str: Int: Def: Wa 3, 1, 3, 1, 3 Ma 2, 3, 1, 3, 1 Ar 2.5, 1.5, 2.5, 1.5, 2 He 2, 3, 1.5, 2.5, 1.5 Th 2, 1, 2, 1, 2 Ba 2, 0.5, 2.5, 1, 2 Ni 2, 2, 2, 2, 1 Gu 2, 1.5, 2, 1.5, 2 • Warrior (Knight, Lord Knight, Crusader, Paladin) • Mage (Wizard, Sage, Scholar, Necromancer)
• Archer (Sniper, Hunter)
• Healer (Acolyte, Priest)
• Thief (Assassin)
• Fighters (Monk, Fist Fighters, Stalkers)
• Ninjas
• Gunners
More classes will be added. Any questions or suggestions? Ask me (kire46 cool . If you have combined classes just ad the scores together and divide that number by the number of classes you have. EX: Warrior and Mage: 3,1,3,1,3 and 2,3,1,3,1 So im 2.5, 2, 2, 2, 2
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Posted: Mon Nov 26, 2007 8:03 pm
Alright, this is getting annoying =_= everytime i try to update, it becomes unsticky
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Posted: Wed Jun 11, 2008 4:27 pm
As long as it's a 'recommendation' and not a demand that restricts my creativity while making my skills I say go right ahead, write that dang thing!
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