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A general roleplay guild with emphasis on improving RPers. 

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Black Hole ; A Futuristic Roleplay [ ACCEPTING ] [Advanced] Goto Page: 1 2 [>] [»|]

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Welcome to Black Hole
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Sai Sayoka

PostPosted: Wed Aug 22, 2007 10:54 am


Welcome to the Armada


In the year 2095 Earth has become a hell hole, siezed and controlled by gang lords and corrupted governments. Ever since we have gained capabilities of distant space travel, we have worked for every chance we get to leave. Many have left to create their own paradises, but many have fallen to a similar fate of Earth. Other than these faulty gangs and factions, others have thrived into great military powers.

Its 2157, and we are the Black Armada. We were able to leave Earth at 2107, finding a habitable planet not too far from the Milky Way. We called our home, Black Hole.


Welcome To Black Hole

Black Hole is a planet very similar to Earth if it weren't for several things. Unlike Earth, Black Hole currently has no deserts. It is covered in lush, green prairies, as well as forests and mountains. The current Capital Angsk is located near a mountainous region allowing it to be very easy to defend from land invasions. Black Hole also has a very powerful space defence system that is nearly flawless. Within our orbit, we have several Space Docks where our Warships are docked. Also, we use these docks for trading purposes. The Black Armada is one of several factions in the Universe that have dispersed from Earth. As of right now, we are the strongest of these forces. From information we have recieved, some of the factions have allied together in an attempt to bring us down. We have sent a message to our allies, and are currently bringing back our forces. We will soon have a meeting to discuss the situation.

User Image
PostPosted: Wed Aug 22, 2007 12:07 pm


RULES:

I am not very big on rules, however there are rules which I must have everyone please read and follow.

1 - Please be LITERATE. No 1337 or 1 L1K3 T0 T4lK L1K3 TH15. I just can't stand it!

2 - Please no God Modding.

3 - Be realistic. If you get shot in the leg, you can't keep on running at the same pace, you have to be slowed down.

4 - Be nice. I will not stand trash talking or vulgar language to other players.

5 - Last but not least, Have Fun!


Other Things:

PM me all of your Profiles. I WILL NOT ACCEPT POSTED PROFILES

Extras about profiles. The basic jobs you can have are
Marine, Space Marine, Medic, Engineer, Demolition, and finally, Black Ops. Details of these classes will be posted below. If there are other classes you wish for, please PM me the class and give me the DETAILS of that class.

MARINE - Many militaries found no use in having an Army and Marine branches, so they mainly kept one. The Marines. They are the basic soldier of every army. They specialize in Ground Assaults as well as Base Defences. There are also The Elites. They are the best of the Marines, however to get into The Elites, is one of the most difficulty things anyone can do. They are a part of the most feared Marines force within the Black Armada; The Black Legion. They travel with the Warship Revox.

SPACE MARINE - Since the dawn of distant Space Travel, many considered having soldiers defend their vessels. However, a few years later, many have used their vessels for war. Many have failed, because many soldiers we're not able to handle the conditions of invading other vessels. Many Marines usually underwent a shock as they were launched from vessel to vessel to attack. Due to this, many were trained solely to defend and attack vessels in space. These we're known as the Space Marines. The most feared of Space Marines are known as the Orion Squadron. They travel with the Warship Revox.

MEDIC - Field Medics have been a part of war for as long as war has been a part of history. However, back then, anyone could have been a medic since the equipment they used were so simple. Now, many medical devices and equipment have become very complex and require very strict training to perfect. Many Medics can nearly heal a critical soldier to full strength within minutes now a days. However, due to this fact, Medics are a high priority to enemy forces. Also, to this priority, Medics are put into small squads that are mixed with others. It has been known that one of our Medic squads manipulate their equipment to torture and kill enemy units. This squad is known as Hell's Surgeons. They travel with the Warship Ravager

ENGINEER - Engineers are the technicians of the battlefield. If any damage or malfunction occurs to our ships or vehicles, an Engineer is called to fix the problem on the spot. However, since we have so much different technology, we have Engineers for specific equipment. Such as Engineers for our Space Vessels or Engineers for War Vehicles. Our engineers carry small explosive kits, in case a vehicle is out of use, and we do not want the enemy to obtain the vehicle, we can destroy and eliminate the out-of-commissioned vehicle. It seems that one of our Engineer squads who travel with the Black Ops seem to set traps for pursuing enemies, such as explosive traps as well as fierce trip wires. They are the 101st Wrenches. They travel with the Warship Dusk.

DEMOLITION - Our Demolition units are the saboteurs and trouble makers on the field of battle. Along with Space Marines, they travel to enemy ships and destroy their equipment. Demolition equipment can range from Heavy Anti-Ship Rockets to Small Computer Terminal Explosives. They can be outfitted to destroy whatever is required. One of our Demolition units has been known to eliminate an invasion force, just as they were entering the atmosphere with Medium-sized explosives. They are known as the Explosive Dummies. They travel with the Warship Twilight.

BLACK OPS - The Black Ops are the most notorious and most dangerous of our units. These soldiers are our behind enemy lines forces. They usually penetrate deep within' bases to eliminate key targets. They only travel in small groups consisting of 3-4 men. This is to limit their chances of being caught by enemy security. Black Ops are professionals when it comes to close quarter combats. They specialize in Pistols, Knives, pretty much any Small Arms equipment. They also carry very heavy remote explosives. Many Black Ops priorities is to severe the enemy's communication capabilities. When time comes, they must also take out High Ranking Officers. Our best unit is currently unknown. They travel with the Warship Twilight.

Sai Sayoka


Sai Sayoka

PostPosted: Wed Aug 22, 2007 12:12 pm


Character Profiles:

Name:
Age:
Class/ Job:
Description:
Appearance:
Brief History:
Warship:

Please post a peace time and war time appearance.

I have decided that you DO NOT have to join the military. You may join as a civillian and just traverse around the Warships or Black Hole.

If you choose to be a CIVILLIAN please fill out JOB rather than CLASS.
PostPosted: Wed Aug 22, 2007 12:59 pm


Black Armada

The following information is the Vehicles the Black Armada has to offer.

Walkers :

V-25 EAGLE - The Eagle is one of the main invasion force walkers. The outfitting of this walker consists of a Medium grade steel, allowing no small arms to penetrate, and only heavy and certain types of medium arms can penetrate. The Eagle has a personal shield that it can activate every 30 minutes or so. This shield allows no type of projectile to penetrate. However, it is very vulnerable to lasers. The Eagle has a twin 75-Caliber bolt shooter on the left and right of the cockpit. The cockpit is similar to the prehistoric F-22 Raptor aircraft. It allows a 270 degree view of its surroundings. Above the cockpit is a dual rocket launcher. Below the cockpit is a Chicken Legged Chassis. The Chassis allows the top cockpit to turn a full 360 degrees. The Eagle is very useful for Anti-personnel purposes.

V-36 FALCON - The Falcon is another of the main invasion force walkers. The Falcon is similar to the Eagle, having a Medium grade steel. Also similar to the Eagle, it has a personal shield. The Falcon has a 75-Caliber bolt shooter right below the cockpit. The cockpit of the Falcon is the same as the Eagle. Above the cockpit is a turret controlled by a second person within the cockpit. This laser fires two high energy beams that can tear through armor. Also, on each side of the Falcon are two Heat Rocket systems. These fire Small rockets that can do repeated, light damage to an armored enemy. The Falcon serves as the anti-tank of the Vulcan Series.

V-38 RIPPER - The Ripper is a post-invasion walker. The Ripperhas a very Heavy Grade Armor, allowing hardly any medium grade weapons to penetrate, and hardly any Heavy pierces it. Although this has a lot of armor, it is very slow, which is a reason why its a post-invasion weapon. However, its has a very dangerous weapon system. There are 4 80-Caliber Bolt Shooters. These 80 calibers shoot at a short rate, but tear through enemies. The Ripper is currently the only weapon that uses these. Two of these Bolt Shooters are under the cockpit, and the others are on each side. It requires a powerful Leg Chassis that can keep the guns from having a bad recoil. The Chassis is very heavily armored, but is vulnerable near the ankle section. The Ripper is currently the most recent of the Vulcan models.

Other Walkers are still Under Construction.

Tanks and Artillery :

R-21 RHINO - This is the main invasion force tank. The Rhino was the first of its kind to use a hover system to move around instead of tracks. The tank consists of a main turret that fires a Heavy Heated Round that can easily penetrate Medium armor. Just like the walkers, it has a personal shield that can block some attacks. On the roof of the turret, are two turrets controlled by soldiers. One is a 75-Caliber bolt shooter that faces the front of the Turret, and another is a 60-Caliber Bolt shooter that faces the rear of the turret. The Rhino is the mass-produced Tank of the Armada.

R-87 BULL - This tank is one of the strongest in the known Universe. The Bull is also known as the Mobile Fortress. This is due to many properties it has. The Bull has a kind of tripod firing system. It fires large Heavy Explosive rounds capable of tearing apart any enemy, no matter how heavily defended it is. To this extent, it cannot move and fire at the same time. It most activate several extentions to hold itself in place in order to fire accurately and safely. On each corner of the tank are 75-Caliber Bolt Shooters that view the surroundings as the tank is firing. It takes nearly 20-30 minutes to reload each round however. The Bull is currently one of the strongest weapons in the known Universe. There are only 3 models made currently.

R-25 CRATER - This is the Artillery of the invasion force. The Crater has a large missile system on its rear that fires nearly 40 rounds a minute. It is capable of taking out forces nearly several miles away. The Crater can clear out an oncoming force if planned out correctly. On the roof of the cockpit of the Crater is a 60-Caliber Bolt Shooter. This is used in case of it is ambushed. This vehicle is perfect for long-range support for a battle.

H-54 HIPPO - The Hippo is the transport of the Armada. The Hippo is currently an all-terrain transport. Capable of transporting several squads at once. It has 65-Caliber Bolt Shooters at several opennings from the sides of the vehicle. This allows protection as it travels from place to place. The Hippo has medium grade armor as well that allows protection from small and medium arms. The Hippo also has a one of the newest inventions of our arsenal, and that is the EMP round. The front turret, instead of firing the 65-Caliber Bolts, fires a EMP round. The round can only be fired every 5 minutes or so. The Hippo is an all-round transport of the Armada.

H-75 BUFFALO - The Buffalo is currently the newest transport of the Armada. The Buffalo is also a all-terrain transport. Its large enough to transport regiments of forces as well as a tank or 2 walkers. The Buffalo has severeal 75-Caliber Bolt Shooters that are at several opennings from the vehicle. The Buffalo has two EMP round turrets towards the front. Another installment in the Buffalo is the use of Pod Launchers which launch soldiers into battle.

There are more Tanks and Artillery still Under Construction.






Sai Sayoka


Sai Sayoka

PostPosted: Wed Aug 22, 2007 6:38 pm


The following information is the Aircraft the Black Armada has to offer.

Warships:

REVOX - This is the Capital ship of the Armada Warships. Also, it is the largest of the Warships. Revox is the Shield of the Armada. Revox has 8 Twin Cannons, 4 on its Left Side, and 4 on the Right Side. It also contains 20 Turrets. 10 on each side. Revox is mainly used as the Invasion Ship. This is because mainly Soldier Transports are launched from its docks. Revox also has one Main Cannon mounted on the front side of the craft. This cannon is extremely destructive, capable of destroying medium-sized ships in one charge. However, it has a very long time to charge it back up. Revox also has a force field allowing weapons to exit the field, but rarely allow weapons to enter.

RAVAGER - Ravager is known as the Sword of the Armada. The Ravager is the fastest of Warships. Although it doesn't have a very powerful defence, it has many ways to divert enemy fire. It contains 18 Turrets with 9 on each side, as well as 10 Laser Cannons. 5 are found on each side of the Warhship. These Lasers are very penetrating, and can cause severe damage if concentrated on a certain spot even for a short time. The Ravager also has capabities of launching out Warhawks, but these will be explained later. The Ravager is Revox's main escort. Ravager's main weapon isn't really a weapon at all. It's a force field that shoots out to slow down and destroy any projectile fired at it. It is a powerful defence, however it takes nearly two days to recharge.

DUSK - The Atmosphere Breacher. Dusk is only Warship known at this time that is capable of entering a planet's atmosphere and not having to worry about being destroyed in the process. Dusk has a very powerful Under Defence. Hardly any weapon can penetrate its armor. However, its Topside defence is very vulnerable to Medium-Heavy weapons. The ship contains 6 Single Cannons on its topside as well as 30 Turrets on its underbelly. This Warship is perfect for invasions. Its underbelly contains drop pods that allow groups of soldiers to deploy onto the planet straight from the ship. Also, there are Transport Docks near the underbelly.

TWILIGHT - The Atmosphere Protecter. Twilight mainly stays above the atmosphere to deny any enemy reinforcements attempting to enter the planet. Twilight's topside has a very powerful defence. The underbelly however, is it's weakpoint. This weakness and advantage makes Twilight and Dusk the perfect partnership. Twilight has 10 Laser Cannons on its underbally as well as 24 Cannons on its topside. Twilight is mainly seen defending Black Hole's orbit, or watching over an invasion of a planet.

There are still other Warships under Construction.

Smaller Aircraft:

W-53 WARHAWK - The basic fighter of the Armada. This aircraft has Medium Air to Air missiles as well as a 75-caliber bolts for air to ground combat. The Warhawk has capabilities of fighting in Space as well as on planets.

R-78 RAPTOR - The Main Air to Air fighter for the Armada. It contains a multi-lock laser pod that eliminates aircraft. The Raptor also has Heavy Air to Air missiles. It's only Air to Ground capabilities are the 68-caliber Bolt. However, unlike the Warhawk, its rate of fire is very slow.

G-65 EAGLE - The Main Air to Ground finter for the Armada. It has a multi-lock missile pod that targets and eliminates multiple ground targets. It also contains Splinter rockets that as it explodes, shoots multiple 75-caliber bolts at the surrounding area. It's capabilities for Air to Air combat are small basic missiles.

More Aircraft are Under Construction.

Transport Aircraft:

T-55 MULE - The Mule is the work horse of the Armada. It has enough power to transport multiple tanks and walkers to the battlefield. If needed, it can transport almost a whole regiment of soldiers. The Elephant has 2 Front Turrets for defences. As well as 1 Rear Laser for a defence. However, with all of these capabilities, it is very slow and mainly used after the main invasion.

T-57 MARE - The Mare is the main invasion ship for the Armada. It is very quick and maneuverable, capable of avoiding many anti-air defences. It cannot carry a big force, however it can carry small forces quickly to make up for it. Its maximum is two Tanks at a time, or 3 Walkers at a time. It can transport 1/4 of a regiment at a time. It's defences consist of 1 Laser towards the front and 1 Laser towards the back.

More Transport Aircraft are currently Under Construction.
PostPosted: Wed Aug 22, 2007 6:42 pm


Important Characters:

Descriptions of these characters will be posted later.

President Arbeteur - He is the founder of Black Hole. He is a loved person by all of the citizens. He is a very powerful strategist and a very good diplomat. He likes to be on good terms with other factions. He trained his son to be just like him.

General Atural Mensk - He is the son of the founder of Black Hole. He commands the forces of the Black Armada. Just like his father, he is a very intelligent strategist. He only hires the best to work under him.

Lieutenant Colonel Dugal - Dugal is one of the greatest leaders to come out of the academy. Dugal is the Black Armada's most prized Commanders who has a spotless battlefield record. Although Atural is in command, he serves only Angstk. They have come to a very good understanding of this.

Lieutenant Colonel Sameer - Sameer is the supposed progidy of Dugal. It is said that Dugal himself taught Sameer, however he denies such information. Sameer has a flawless technique when it comes to defences. He is known to be a very easy person to get along with outside of battle, however he becomes very serious in battle.

Major Aranis - Aranis is the infamous Black Ops mentor. She can be a very tough person if you get on her bad side. Aranis has a flawless record. She has been known to eliminate a whole group of commanding officers without raising an alarm. Learn what she teaches and you'll be the one people fear.

Major Payne - Payne is the hardass of the Marines. He is the most battle-hardened Marine you can ever meet. His stories can teach you a lot because a majority of them are real. He can tell you any problems you may have, because he's probably had them. Learn what he has, and you can survive anything.

Major Sevur - Sevur is probably the best Medic out there. He is also the best manipulator out there as well. He can use any equipment and turn it around into a very violent item. It said that he used a Stitching Tool to do horrible things to a person. Learn what Sevur has to offer, and you can be the most helpful, or dangerous person on the field of battle.

Major Jacht - Jacht is the fastest Engineer known in the Black Armada. If a tank or walker malfunctions in battle, you'll see Jacht scrambling over it and repair it in mere minutes. However, find Jacht running, don't chase after him, because there'll probably be a million traps waiting for you. Study under Jacht, and you may master the techniques the Engineer has to offer.

Major Kerri - Kerri is the most notorious Demolition expert out there. If you find everything peaceful, something must be wrong. Or something is going to happen soon. Kerri has been known to blow up a whole settlement within a few hours of recieving her missions. If you request a tank to be blown up, you'll probably find Kerri blasting a rain of rockets down on it. Becoming an expert in Demolition will be a sinch under Kerri.

Major Revax - Revax is a very efficient Space Marine. He is known to fly straight into their vessel, cause a quite a big comotion, and fly straight back. Also, he is can make big opennings and clear out a chance for other forces to get into the enemy ship. Revax has a very unique suit that allows how to manipulate gravity, even though there may be no or full gravity. Revax can be a very tough teacher because he cannot seem to keep his attention to something for a long time. However, if you can learn under him, he may allow you into the his squadron.

Sergeant Keith - Keith is the man you go to when you need help. He is also the Military recruiter. He's a very laid back person who follows orders and relaxes on his off time.


Sai Sayoka


Sai Sayoka

PostPosted: Wed Aug 22, 2007 6:43 pm


Profiles:

Name: Rukas
Age: 23
Class: Marine
Description: Rukas has a medium type build. Hes fairly strong and quick. As a young boy, he was taught to shoot accurately, making him the quite a sharpshooter. He has a scar on his left arm which continues to ache him from an incident long ago.
Appearance: [x][x]
Brief History: Since Rukas was a boy, he has been dying to join the military. Although his father died when he was young, his mother told him of brave stories he has done as a Marine of the Black Armada. Rukas has joinned special organizations for training for his future career. Now, he finally has the ability to join the Marines.
Warship: Dusk


Name: Ghit
Age: 25
Class: Engineer
Description: six foot two and built small he is a whiz when it comes to blowin stuff up and how much or how little to get rid of his target
Appearance: A scar over his left eye where he blew something up too soon. He lost his eye and ear. he wears balck usually and he sticks to the shadows fro cover on ships if there are no shadows then he carries a gilly suit that matches the type of metal used on most ships
Brief History: he was born on earth right before his family decided it had gone to hell he left with them but was seperated on the ship later and hasn't seen them since he was taken in by his commanding officer ((don't know who that is icon_razz.gif )) and has been a master engineer since
Warship: Twilight


Name: Vanyel Letum
Age: 17
Class: Black Ops
Description: Quiet and stealthy
Appearance: Peace time: User Image Wartime: User Image
Brief History: He lost his parents at a young age and then took to the streets where he learned most of his infiltration techniques
Warship: Twilight

Username:mattx90
Name: Leo sentera
Age: 22
Class: Black Ops
Description: He has been wanting to join the army since he was young. He does not look like much of a fighter but is extremely taented in remaining hidden and the element of surprise. He is independent and has a sarcastic sense of humor. He is also often stubborn. He is a deep thinker and a loyal friend.
Appearance:
Peace Time
War Time
Brief History: His family unike most disliked the army and disaproved of him wanting to become a member of the army. So he ran away from home at the age of 10 and was found on the streets by Major Aranis. When she wasnt fighting she would be teaching him her skills.
Warship: Ravager

Name:dante
Age: 17
Class/ Job: black ops
Description:is about 6'2,is is reserved and wont be one to engage a conversation, has few friends,will not trust, and is a very skilled solder.
Appearance: out of battle http://www.elbenwaldforum.de/photopost/data/500/5497Leon_evil_4.JPG
in battle http://www.northarc.com/images/spriggan/ax-spriggan=02.jpg
Brief History: has grown up alone his whole life his parents died when he was very young he has grown up to love the military and he is glad he joined
Warship: ravenger/size]
PostPosted: Wed Aug 22, 2007 7:18 pm


Brief History :

40 Years Ago.. Its been several years since your family joined the Black Armada to find a new home to raise their soon to be born child. After several months of searching, General Arbeteur has found a suitable planet. As the Capital Ship Revox, as well as Ravager sit in orbit, Warships Dusk and Twilight slowly go into orbit and set out dropships to inhabit the planet. As the General first set foot onto the land, he called it a Paradise. They began forming a their first settlement calling it Angsk. From here, the people from the Warships began entering the planet and habiting it.

Present Day.. Now, Black Hole is a thriving planet. Many of its citizens live together in peace. No gangs or lords reign supreme in any known part of the planet. The Government rules over the planet fairly, pleasing their citizens very well. The citizens of Black Hole are very proud of their society and really praise it. To this effect, many support the military to make sure no one can try to force them to change. Since many support the military and want to defend their home, the military is full of determined citizens who wish to do so. Since your birth, your parents have always told you how great this planet is and your father was a part of the military. You currently live in Angsk, the capital of Black Hole. The Government begins broadcasting the current situation about the conspiracy of the opposing factions. As you watch the T.V. you think to yourself... Will you join the Military, or leave yourself to a civillian life?

Which will you decide?


Present Day Angsk View of Angsk at Night Warship Ravager After an Encounter

Sai Sayoka


Sai Sayoka

PostPosted: Wed Aug 22, 2007 9:26 pm


Current Story :

Currently constructing story and about to recruit more members.
PostPosted: Thu Aug 23, 2007 5:00 pm


The Beginning :

Your eyes slowly open as you wake up from a good night's sleep. I get up from bed and look at the T.V. It shows a News Station reporting on today's forcast. " Today's forecast is 87 degress Fahrenheit with 5 miles per hour wind. " You stand up and head out the door, and as you open the door, you remember the message you heard from the President before you went to sleep, " This is a critical time moment for Black Armada ladies and gentlemen. We have recieved news of our enemies banding together to ruin our lives. Because of this, we have called our own allies and are bringing our forces back home to talk about this matter. Please, we would like any abled body to choose if they wish to join our cause to defend our home! " You think to yourself...

Should I join? Or should I live a normal life?

Sai Sayoka


Sai Sayoka

PostPosted: Thu Aug 23, 2007 5:08 pm


Also, please remeber to be realistic. You can't immediately start at the ship you chose. Your starting in your room. You have to make your way to the Recruiter/Your Job. During your time on Black Hole, you will be training, and I will notify you when war comes, and you may join your ship to battle.


The Armory :

The following information is the Equipment the Black Armada has to offer.

Weapons :

K-21 BOLT - The basic assault rifle of the Black Armada. It weighs about 6 pounds but can pack one hell of a punch. It has quite a bit of customization options due to its installment plugins on various sides of the gun. You are able to switch the Stock, Sight, Magazine, Trigger, Grip, Frame, and may apply several different attachments under the barrel. The Bolt is capable of switching between single, three-round and full auto fire. The gun usually fires 65-Caliber Bolts. These rounds have also recieved a special upgrade, allowing it to maintain a stable gravity, making it fire normally in Space. The gun also shows the ammo count, not having to worry about sudden empty clips. This gun uses 45-round magazines. The Magazines are entered through the back part of the rifle.

K-25 WOLVERINE - MARINE EXCLUSIVE - This is the heavy assault rifle of the Black Armada. It weighs a hefty 20 pounds, but its all well worth it. The gun's barrel uses the tripod design, rotating at very quick speeds. It fires 70-Caliber Nails. This is currently the only gun that fires the Nail. It is currently a prototype bullet. However, in testings, the bullets rip into the target and each shot somehow attempts to connect to the previous shots, almost like a magnetic charge. Using these bullets, you can almost disorient a squad due to the magnetic power of the bullets. Due to the weight of this gun, it is required that you wear a harness to support the weight, and grab the handle of the gun when firing to greatly reduce the recoil. this gun is not very customizable, however you can install attachments below the barrel, and on the right side of the weapon. This gun also has a sensor that scans a 90 degree view, counting how many enemes are ahead of you, as well as a bullet counter. The gun uses 450 round magazines. The magazines are put into the left side of the gun.

P-21 BOBCAT - BLACK OPS EXCLUSIVE - This is a very quiet, very deadly rifle that the Black Ops of the Black Armada use for assassination purposes. It weighs a very light 3 pounds. The Bobcat uses the recently developed Plasma Rounds which instantly burn through and explode within a contact. Due to the lethality of these rounds, the gun has a slow rate of fare, 40 rounds a minute, to prevent melting in the barrel. This gun's barrel is very customizable, allowing you to change the size of the barrel, length and the noise. Also, the other parts of the gun that is customizable is the Sights, Side attachments, as well as the Stock. This gun also has special sights that only the Black Ops have been trained to use. Due to such interchangeable things, the gun can be used as a long range support, or a silent assassination weapon. It carries special 15-round magazines. These magazines are installed through the side.

Z-53 SEEKER - DEMOLITION EXCLUSIVE - This is a powerful explosive, rocket propelling weapon system. The Demolition soldiers have been heavily trained to use this complex system. The use of this system requires a heavy backpack that helps maintain and reload this weapon. The Seeker uses large Photon rounds almost similar to the Bobcat. However, this round can track down any heavily heated target, mainly vehicles. This round completely vaporizes anything within its way, however it loses quite a bit of power as it penetrates. This gun has a the basic trigger, as well as a handle on the left side. It has an advanced aiming system that immediately locks on to a high priority target, programmed by a chip within the gun. As it locks on to this target, the Photon is manipulated by various sensors, and tracks down the target.

This is still currently being worked on.
PostPosted: Thu Aug 23, 2007 5:13 pm


I look at the handle and think... " Thats it, I'll join the Military! " I twist the handle and exit my apartment. I look around and I can hear the noise of the vehicle engines rumbling outside. As I walk towards the stairs I notice one of my neighbors walking towards me. " Hey Rukas! Did you hear the message last night? " I nodded my head, " I'm heading to the recruiter myself. " He makes a strange face, " Really?! Be safe then, I don't want to have some a*****e replace you as my neighbor! " I laugh and we continue on our way. I head downstairs in a quick pace and pull out my keys. I jump onto my motorcycle and insert the keys. I rev the engine and begin my way towards the Recruiter.

Sai Sayoka


Sai Sayoka

PostPosted: Thu Aug 23, 2007 5:37 pm


I drive up to the entrance of the Black Armada Recruitment Center and I walked through the rotating doors and was greeted by Sergeant Keith. He's a good friend of mine from childhood. He joinned the military a long time ago before I ever met him. Its funny, cause I met him in a bar fight I got into and he helped me. " Hey Rukas! How's it going? " I waved, " Hey there Keith, I'm looking to sign up! " He raised an eyebrow, " Are you SURE you want to join... Its a lot of hard work y'know! " I nodded my head and leaned over the desk. " Where are the papers? " He handed me a clipboard with a lot of information. I filled it out quite quickly. I hand it over to Keith. He looks over it carefully. " Space Marine eh? " I give a smirk. " Got that right bro! " He smiles and point towards on of the doors at the back. " That's where you go for your class Rukas. " I nod my head and heads towards the door.
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