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Posted: Sat Aug 18, 2007 8:45 pm
So I was replaying through the game, and on the fourth case, I couldn't help but notice just how many pairs of glasses Adrian Andrew's had, I mean, judging purely by the actual plot she had what... 6? 7? She burned through those things seriously. I wonder how much she had to pay for all the glasses she broke?
Yea, that was an entertaining one. So, any other odd little quirks that defy logic you've seen?
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Posted: Sun Aug 26, 2007 7:29 am
The ventriloquist dummy's repetitive explosions.
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Posted: Sun Aug 26, 2007 10:23 am
True, alot of people seem to have alot of... spares. Although that raises another question: If Ben has that many spare puppets, why couldn't he have just used one of those instead of waiting for you to return the first one?
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Posted: Thu Sep 13, 2007 11:16 am
Defy logic?
Let's see... Max rebleeding mascara. That man cries a lot. And yet, his makeup never goes away!
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Posted: Sun Mar 02, 2008 11:34 am
Victor Kudo's infinite seeds in the third game.
o___o;
And how almost everyone can mess up their hair and then have it perfect instantly.
Wish I could do that. D:
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Posted: Sun Apr 06, 2008 1:31 pm
I can't believe you guys have forgotten this one!
Matt's magicial glass of wine! xD He just pulls it out of no where after he flips his hair <<
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Posted: Tue Apr 08, 2008 6:47 pm
And just how many times did Shelly de Killer's little radio thingy break? At least twice or something like that....It must have some sort of magic auto-repair function or something. XD
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Posted: Sat Jul 19, 2008 10:51 am
And don't forget Dee's spare pipe <3
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Posted: Tue Aug 04, 2009 3:37 pm
dizzykinsplz Victor Kudo's infinite seeds in the third game. He was using an infinite ammo code ;DD
also, Max's unlimited stash of playing cards for chucking at Phoenix.
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