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The School of Dedicated Roleplayers [closed]

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A general roleplay guild with emphasis on improving RPers. 

Tags: Roleplaying, Tutoring, School, School of Dedicated Role Players, RPing 

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The twin trees of fate. (closed)

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ruroni zetsubo

PostPosted: Mon Aug 13, 2007 10:39 am


Introduction


The setting for this roleplay is as follows: The world Tath'llaman is separated into kingdom, which are called realms. Each realm has a gate that leads to the others. There are eight different realms on Tath'llaman. They are as follows: Terra, Flame, Sol, Frost, Cloud, Shade, Luna (also known as hub), and the Wastes (or Astro realm). Aside from the Wastes, there is one Immortal that rules over each realm. There is an Elementalist that rules over each realm and a few extra being: Ice, Thunder, Soul/spirit, and stone. The Elementalists live, with their family and other such beings in the Luna realm. Each Realm has their own society and city that was built by the heavenly beings (and Ancient race that inexplicably disappeared several eons ago) to house their magickal relics.

Introduction/Rules/Realms/Races/Profiles
PostPosted: Mon Aug 13, 2007 10:49 am


My rules


1.)No godmodding. I will also follow this rule. Because I hate it when the leader can but no one else can.
2.)Literacy. People like to know what other people are saying. I don't mind a few typos here or there, cause I do them, but please no chat-speak.
3.)Keep the story going. I understand if you can't do anything cause someone's gone, but I hate to see my roleplays die.
4.)For Out of character use parenthesis, which is for you people who don't know these right here. (()) For speaking, use quotations. "" And if it can be helped, don't use asterisks. ** Italicize for thought. Like me

I will add rules when I see they are needed.

Introduction/Rules/Realms/Races/Profiles

ruroni zetsubo


ruroni zetsubo

PostPosted: Mon Aug 13, 2007 1:23 pm


The Realms of Tath'llaman


The Terra Realm


The kingdom of Earth consists mainly of forests and rolling hills the most common species found here are humyns (humans), Elves, Serpents, and Unicorns. The only all-Elf city is Medith'Mok (ruined wood) in the north-eastern most part of the Terra realm. The cities found here are: Learakan(The capital) Branch Town, Root city, Upper and Lower Serpentia(Serpent city Lower is under ground), Ruins of old Learakan(ancient city built by heavenly beings), Church of Durathror, Venos(Serpent city), soil city, The lake of the gods(Unicorns/unikai) East and West Horna, Mia Unas, Unas, Cleft, Sojourn, Slithervale(Serpent city), Bough Town, Tree Town, and Kobrahsk(serpent city).

The Flame Realm


The fire lands are a savage place, full of Dragons, Half-Demons, and Wyrsa. The entire nation is lava and only four places were stable enough to build on. The cities: Ruin of Old Prokan(Ancient city of heavenly beings/ dragon city), Prokan(capital), Spark city, and Valava. The volcanoe of Nephil and the fire peaks are near Valava which also has the portal to the Church of Dirranol, which is sitting on top of the lave.

The Frost Realm


Icy shores, barren wastes, fearsome waters, and a landscape in a deep freeze as far as the eye can see. Despite it's harsh weather, this is the most sophisticated nation, and it's people are highly educated. The city of Kura Kura is one of the most notable cities in the Frost realm. This city actually sits on top of the deadly Kura Sea, But is the warmest part of the entire realm. This is due to the Merfolk, Elementals, and Water Sprites that reside there. Another notable city is the Fai city, which is in fact, a magickal symbol and all the building and structures are incorporated into that. It keeps out the vile beasts of the ice flows. Other cities and important places: Cyrcle Town, Ode', Ruins of old Kairakan, Prai city, Berg Town, Mureel, Church of Dvalinn, and Kairakan(capital).

The Cloud Realm


This realm is ruled by a large council of elected officials. In this land, religion is forbidden from practice. A special force, called the cross police, partrol each of the beautiful floating cities to enforce this law. This law is instated because of an incident over 300 years ago. The realm is covered with a mist barrier that was put up by the ancient ones to block off their church. it can only be opened at one point, by placing the amethyst emerald in the tower of crystal elements. The city that originally impaled the head of the Doomsday Beast is hidden somewhere in the mist. It is known know as the Jormung Spear. Other cities and important places. Old lune, Veshrakan(capital), Karma Town, Church of Duneyrr Ruins of old Veshrakan, Clearwind Passage, Lune Town, The Harpies nest, Miara village, and Trii, Tria, and Trio cities.

The Sol Realm


The kingdom of Light was long ago vacated. Deep below the Spiral Tower beyond the city of the sun, lies the chained, starving coils of the Doomsday Beast. Massive 'Solar Generators' were erected to keep the undead out and the Ruling Immortals in. A long time ago this 'solar barrier' was needed to protect the sining kingdom from creatures contaminated by the Undeadning. It was then when one of the generators broke and the land of the sun fell to darkness. Cities and other important things: Ruined city of Solas, Tower de angelia, Ruins of old Alastrakan(Aka San Miguel), and Spiral Tower.


The Shade Realm


The nation of darkness used to be home of the heavenly beings, till they were afflicted by a mysterious disease. Their caretakers, the lunar kindred, rose to power. The Immortals then chased down the moon children almost to extinction and took over. The Immortals were scattered by the hunters who hated their ilk, who were in turn decimated by a being now thought to live in old Istrakan. Thus the kingdom of shade became a sort of anarchist country, a land with no rule. Cities and other important things: Tower de Hel, The Abyss (A labyrinth), City of darkness, The deeps, Luna Mirror, Bloodrust Estate, Church of the four sisters, Old Istrakan, and Istrakan (capital).

The Luna Realm


The kingdom to which the Elementalists reside, the Luna realm is at the center of the others. The Luna realm is the mediator of every war. Due to the sheer power of the Elementalists, no-one has ever dared lay claim to lunar territory. All people are welcome here, no matter who or what they are. crime does not existm and hardship is virtually unknown. Cities and other important places: River of Life, Portal to the River of Death, North and West Plains, Wasting lands, Lava lake, Stillmeadow, South Desert and New Miguel (The solar kindred), Eastern forests of Tai'ral and Tai'ral(Elves Own this), The Grey Marshes, Pheonixtail Mountain, and the Elementalist village. Under the Elementalist village is the remains of an Underground Mirror Maze. It is said that a shadow came and broke all the mirrors but no-one knows for sure. One mirror was stolen right before.

Introduction/rules/Realms/Races/Profiles
PostPosted: Mon Aug 13, 2007 1:39 pm


The races


All races belong here. If there is a race above that you would like to know more about PM me

Immortal: Immortals, which vampires descend from, are extremely strong vampires. They can transform into a single alternate self, which can be anything.

Shadows: Shadows live in an alternate plane of existence, but some are still found on this world. Most are incoherent monsters, However there are some intelligent ones who hate most of their kin. They are hated by other races because of their kin. Shadows live in the realm of shadows, which is different then the shade realm, which is a plane of afterlife, the Neutral one if hell is evil and heaven is good.

Introduction/Rules/Realms/Races/Profiles

ruroni zetsubo


ruroni zetsubo

PostPosted: Mon Aug 13, 2007 3:03 pm


Other people


PM these to me... It's terrible to get them cluttered through out the rp...

Profile skeleton:

Gaia username:
Name:
Race:
Age: (If older then just age appears)
Appearance: (Pics or description which ever works the best)
Weapons:
Magickes:
Abilities:
Element:
Realm:
Bio:


Approved people:

Gaia username: ruroni zetsubo
Name: Night(This is a nickname... I shall not say the characters real name)
Race: Shadow
Age: 25
Appearance: He has long blondish-white hair and a pair of black feathery wings. He basic attire is a black long coat and black poncho and basic black pants and shirt. He has claws and fangs. His eye color is a clouded purple color.
Weapons: He is proficient with all weapons but prefers his claws.
Magickes: He has high level magicke. Paired with his ultimate attack, The final flare, Which is a beam the fuses the power of light and darkness.
Abilities sad Place up later)
Element biggrin ark/Light
Realm:Hub/Luna
Bio:Not much is known about Night, Being that he doesn't talk to a lot of people, however He has been seen with many of the Elementalists, and they seem to enjoy his company.
PostPosted: Mon Aug 13, 2007 5:26 pm


I see that this is closed. You have a good intermediate setup but then your profile is quite lacking! I hope that helps for the next time that you create an RP.

School Of Dedicated RPers
Captain

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06 General Archives (non-RP inactive threads)

 
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