The Realms of Tath'llaman
The Terra Realm
The kingdom of Earth consists mainly of forests and rolling hills the most common species found here are humyns (humans), Elves, Serpents, and Unicorns. The only all-Elf city is Medith'Mok (ruined wood) in the north-eastern most part of the Terra realm. The cities found here are: Learakan(The capital) Branch Town, Root city, Upper and Lower Serpentia(Serpent city Lower is under ground), Ruins of old Learakan(ancient city built by heavenly beings), Church of Durathror, Venos(Serpent city), soil city, The lake of the gods(Unicorns/unikai) East and West Horna, Mia Unas, Unas, Cleft, Sojourn, Slithervale(Serpent city), Bough Town, Tree Town, and Kobrahsk(serpent city).
The Flame Realm
The fire lands are a savage place, full of Dragons, Half-Demons, and Wyrsa. The entire nation is lava and only four places were stable enough to build on. The cities: Ruin of Old Prokan(Ancient city of heavenly beings/ dragon city), Prokan(capital), Spark city, and Valava. The volcanoe of Nephil and the fire peaks are near Valava which also has the portal to the Church of Dirranol, which is sitting on top of the lave.
The Frost Realm
Icy shores, barren wastes, fearsome waters, and a landscape in a deep freeze as far as the eye can see. Despite it's harsh weather, this is the most sophisticated nation, and it's people are highly educated. The city of Kura Kura is one of the most notable cities in the Frost realm. This city actually sits on top of the deadly Kura Sea, But is the warmest part of the entire realm. This is due to the Merfolk, Elementals, and Water Sprites that reside there. Another notable city is the Fai city, which is in fact, a magickal symbol and all the building and structures are incorporated into that. It keeps out the vile beasts of the ice flows. Other cities and important places: Cyrcle Town, Ode', Ruins of old Kairakan, Prai city, Berg Town, Mureel, Church of Dvalinn, and Kairakan(capital).
The Cloud Realm
This realm is ruled by a large council of elected officials. In this land, religion is forbidden from practice. A special force, called the cross police, partrol each of the beautiful floating cities to enforce this law. This law is instated because of an incident over 300 years ago. The realm is covered with a mist barrier that was put up by the ancient ones to block off their church. it can only be opened at one point, by placing the amethyst emerald in the tower of crystal elements. The city that originally impaled the head of the Doomsday Beast is hidden somewhere in the mist. It is known know as the Jormung Spear. Other cities and important places. Old lune, Veshrakan(capital), Karma Town, Church of Duneyrr Ruins of old Veshrakan, Clearwind Passage, Lune Town, The Harpies nest, Miara village, and Trii, Tria, and Trio cities.
The Sol Realm
The kingdom of Light was long ago vacated. Deep below the Spiral Tower beyond the city of the sun, lies the chained, starving coils of the Doomsday Beast. Massive 'Solar Generators' were erected to keep the undead out and the Ruling Immortals in. A long time ago this 'solar barrier' was needed to protect the sining kingdom from creatures contaminated by the Undeadning. It was then when one of the generators broke and the land of the sun fell to darkness. Cities and other important things: Ruined city of Solas, Tower de angelia, Ruins of old Alastrakan(Aka San Miguel), and Spiral Tower.
The Shade Realm
The nation of darkness used to be home of the heavenly beings, till they were afflicted by a mysterious disease. Their caretakers, the lunar kindred, rose to power. The Immortals then chased down the moon children almost to extinction and took over. The Immortals were scattered by the hunters who hated their ilk, who were in turn decimated by a being now thought to live in old Istrakan. Thus the kingdom of shade became a sort of anarchist country, a land with no rule. Cities and other important things: Tower de Hel, The Abyss (A labyrinth), City of darkness, The deeps, Luna Mirror, Bloodrust Estate, Church of the four sisters, Old Istrakan, and Istrakan (capital).
The Luna Realm
The kingdom to which the Elementalists reside, the Luna realm is at the center of the others. The Luna realm is the mediator of every war. Due to the sheer power of the Elementalists, no-one has ever dared lay claim to lunar territory. All people are welcome here, no matter who or what they are. crime does not existm and hardship is virtually unknown. Cities and other important places: River of Life, Portal to the River of Death, North and West Plains, Wasting lands, Lava lake, Stillmeadow, South Desert and New Miguel (The solar kindred), Eastern forests of Tai'ral and Tai'ral(Elves Own this), The Grey Marshes, Pheonixtail Mountain, and the Elementalist village. Under the Elementalist village is the remains of an Underground Mirror Maze. It is said that a shadow came and broke all the mirrors but no-one knows for sure. One mirror was stolen right before.
Introduction/rules/Realms/Races/Profiles