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A Naruto role-playing guild using the d20 system, for semi-lit and above RPers. 

Tags: Naruto, roleplay, d20 system, semi-literate, literate 

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cyborg902

PostPosted: Wed Apr 02, 2008 3:04 pm


right sorry i think i figured it out now my bad
PostPosted: Sun Jun 08, 2008 1:56 pm


User-name: phoenix112390
Posting: as often as I can
Time zone: Central US (-6?)

~Character Data~


Name: Nigawa Tatsu (Tatsu is his first name)
Village: Sunagakure (hopefully)
Clan/Bloodline: none
Element Affinity: Earth
Age: 14
Gender: male
Rank: academy student

~Appearance~


Headband: none yet
Height: 5'8"
Weight: 121 lbs.
Hair: Tatsu dyes his hair a teal color. It's naturally a light brown shade. It is straight and reaches the top of Tatsu's shoulders with his bangs being slightly shorter. Occasionally Tatsu messes with his dying a bit and his hair has tips or streaks of either blue or green.
Eyes: Tatsu's left eye is a royal blue hue, and his right is an emerald green.
Physical Description: Tatsu is tall for his age. He's lean, but other than his hair, eyes, and height, not much makes Tatsu stick out of the crowd. He's got scars on his hands from years of hard work.
Clothing: Tatsu wears a long sleeved T-shirt with a sweatshirt hood. The sleeves and hood are black and the torso on the shirt is navy. He also wears a pair of pants that look like zip-off blue jeans, except they aren't mad of denim, but a lighter fabric. He also wears a pair of black fingerless gloves that cover up the scars on his hands.
Background: Tatsu grew up on the edge of the country of Sand in a remote, peaceful village, with his foster-parents. When he was 10 he showed signs of developing ninja abilities, but his foster-parents did not want to lose Tatsu as a farm hand and kept him there for 4 more years, at which point they let him go to Sunagakure, thinking that he would be too old to be accepted as a student and they would get to keep Tatsu as a worker.
Personality: Tatsu is easily impressed by any kind of jutsu because of his lack of exposure to the ninja world growing up. He is an innocent soul, and is fiercly loyal to his friends. He tries his best all the time, but messes up sometimes because he tries so hard.
Other: Tatsu is an avid manga reader and will use any opportunity given to him to read manga.

Missions:

S:
A:
B:
C:
D:

Jutsu:

Ninjutsu-

Genjutsu-

Taijutsu-

Summoning Contract-

~Stats~

LV. 1
Experience: 0/100
Hp: 10
Cp: 2
MHp: 10

>>>PLEASE ARRANGE YOUR STATS CLEARLY SHOWING WHICH POINTS WERE GAINED FROM TRAINING AND WHICH POINTS WERE GAINED FROM LEVEL UP, THANKS.<<<

Strength: 6+3 | mod = -1
Dexterity: 6+4 | mod = 0
Constitution: 6+4 | mod = 0
Intelligence: 6+2 | mod = -1
Wisdom: 6+4 | mod = 0
Charisma: 6+1 | mod = -2
Chakra: 6+2 | mod = -1
Dodge Bonus: 10+0+0

Base Attack Bonus: +1
Attack Melee: 0
Attack Ranged: +1

Base Save Bonus: 0
Fort: 0
Rex: 0
Will: 0

Damage:
Taijutsu: 1-6 + mod
[any other weapon you use]

~Skills~


>>>PLEASE INCLUDE ONLY THE ONES YOU ARE SUPPOSED TO HAVE AS YOU HAVE A LIMITED AMOUNT OF SKILLS. FOR MORE INFORMATION CHECK THE 'SKILLS' SECTION OF THE STEP BY STEP THREAD. ALSO PLEASE SEPARATE THE STAT MODIFIER FROM THE POINTS YOU ASSIGN TO THE SKILL, THANK YOU.<<<

Swim: (Str)

Balance: (Dex)
Escape Artist: (Dex)
Hide: (Dex)
Move Silently: (Dex)
Sleight of Hand: (Dex)
Tumble: (Dex)
Use Rope: (Dex)
Perform Puppet Play: (Dex)

Concentration: (Con)

Chakra Control: (Int)
Craft: (Int)
Disable Device: (Int)
Forgery: (Int)
Knowledge: (Int)
Repair: (Int)
Research: (Int)
Search: (Int)

Alchemy: (Wis)
Listen: (Wis)
Read Lips: (Wis)
Sense Motive: (Wis)
Spot: (Wis)
Survival: (Wis)
Treat Injury: (Wis)

Bluff: (Cha)
Diplomacy: (Cha)
Disguise: (Cha)
Gather Information: (Cha)
Handle Animal: (Cha)
Intimidate: (Cha)
Innuendo: (Cha)
Perform: (Cha)
Seduction: (Cha)

Ninjutsu: (Chk)
Genjutsu: (Int)
Taijutsu: (Str)
Fuuin Jutsu: (Int)
Kawarimi:
Kunai:
Shuriken:
Ninja Weapons:
Sneak Attack:

~Possessions~


Money:

Ryo: 0

Equipment: none


Valuables none

phoenix112390


Forsaken Exodus

PostPosted: Wed Aug 06, 2008 10:29 am


User-name: Forsaken Exodus
Posting: Every day
Time zone: Central (U.S.)

~Character Data~


Name: Exodus Inuzuka
Village: Sunagakure
Clan/Bloodline: Inuzuka +2 per 5 levels to Spot, Search
+1 per 5 levels to Sense Motive
+1 per 10 levels to Wisdom.
Element Affinity: Earth and Wind
Age: 12
Gender: Male
Rank: Academy Student

~Appearance~


Headband: None yet...
Height: 5' 6"
Weight: 127 lbs.
Hair: Dark brown and worn messy. About medium length and goes to about the middle of the cheek.
Eyes: Both eyes are a light green and are about a medium size.
Physical Description: Medium built, body is built for running. He has the mark of his clan on his face and arms. Slender and inviting face, with a little bit of fierceness in it.
Clothing: He wears a black muscle shirt, The bottom of his face, such as, his mouth and the bottom of his nose, is covered by a tan scarf. He wears tan pants with lots of pockets to carry many things like weapons, food, and valuables.
Background: He was raised by his mother most of his life in Sunagakure, along with his older sister, Aiyumi...until his sister became sick and died. He shows no pain of the memory, but hurts deep inside from the tragedy. He realized from life, that time will never stop and it may soon be your time. He wants to become great and fulfill his dreams before his time ends...he wants to live life for his sister. His mother bought Aurora, his dog, to help him cope with the loss of his sister.
Personality: Always cheerful, but very sensitive. Shy but speaks his mind when he believes his input is important.
Other:

Missions:

S:
A:
B:
C:
D:

Jutsu:

Ninjutsu-

Genjutsu-

Taijutsu-

Summoning Contract-

~Stats~

LV. 1
Experience: (0/100)
Hp: 9
Cp: 2
MHp: 9

Strength: 6 +3 | mod = -1
Dexterity: 6 +3 | mod = -1
Constitution: 6 + 2 | mod = -1
Intelligence: 6 + 4 | mod = 0
Wisdom: 6 + 3 | mod = -1
Charisma: 6 + 2 | mod = -1
Chakra: 6 + 3 | mod = -1
Dodge Bonus: 8

Base Attack Bonus: 1
Attack Melee: 0
Attack Ranged: 0

Base Save Bonus: 0
Fort: -1
Rex: -1
Will: -1

Damage:
Taijutsu: 1 - 6
[any other weapon you use]

~Skills~


Key:
Skill: Added/Mod

Swim: 0/-1 (Str)

Balance: 0/-1 (Dex)
Escape Artist: 0/-1 (Dex)
Hide: 0/-1 (Dex)
Move Silently: 1/-1 (Dex)
Sleight of Hand: 0/-1 (Dex)
Tumble: 0/-1 (Dex)
Use Rope: 0/-1 (Dex)
Perform Puppet Play: 0/-1 (Dex)

Concentration: 0/-1 (Con)

Chakra Control: 1/0 (Int)
Craft: 0/0 (Int)
Disable Device: 0/0 (Int)
Forgery: 0/0 (Int)
Knowledge: 0/0 (Int)
Repair: 0/0 (Int)
Research: 0/0 (Int)
Search: 0/0 (Int)

Alchemy: 0/-1 (Wis)
Listen: 2/-1 (Wis)
Read Lips: 0/-1 (Wis)
Sense Motive: 0/-1 (Wis)
Spot: 1/-1 (Wis)
Survival: 1/-1 (Wis)
Treat Injury: 0/-1 (Wis)

Bluff: 0/-1 (Cha)
Diplomacy: 0/-1 (Cha)
Disguise: 0/-1 (Cha)
Gather Information: 0/-1 (Cha)
Handle Animal: 1/-1 (Cha)
Intimidate: 0/-1 (Cha)
Innuendo: 0/-1 (Cha)
Perform: 0/-1 (Cha)
Seduction: 0/-1 (Cha)

Ninjutsu: 1/-1(Chk)
Genjutsu: 0/0 (Int)
Taijutsu: 1/-1 (Str)
Fuuin Jutsu: 0/0(Int)
Kawarimi: 0
Kunai: 1
Shuriken: 0
Ninja Weapons: 0
Sneak Attack: 0

~Possessions~


Money:

Ryo: 0

Equipment:


Valuables
A picture of his sister


~Pet Data~


Name: Aurora
Species: Alpine Labrador
Size: Medium
Element Affinity: Earth
Age: 2
Gender: Female

~Appearance~


Height: Around 20 in. (53 cm.)
Weight: 35 lbs. (16 kg)
Fur: Off white. A very light tan color.
Eyes: Brown, almond shaped eyes.
Physical Description: Besides her black nose and eyes she is completely one color.
Background: Exodus's mother bought her as a pup to help Exodus with his tragedy. Aurora has been by his side through everything, and plans to be there till the end.
Personality: Playful and gentle, but when scared or threatened she is hostile.
Other:

Missions:

S:
A:
B:
C:
D:

Jutsu:

Ninjutsu-

Genjutsu-

Taijutsu-

~Stats~

LV. 1
Experience: (0/100)
Hp: 8
Cp:2
MHp:5

Strength: 6+2 | mod =-1
Dexterity: 6+ 2| mod =-1
Constitution: 6+1 | mod =-2
Intelligence: 6+ 1| mod =-2
Wisdom: 6+2 | mod =-1
Charisma: 6+ 2| mod =-1
Chakra: 6+ 2 | mod =-1
Dodge Bonus: 8

Base Attack Bonus: 1
Attack Melee:0
Attack Ranged:N/A

Base Save Bonus:0
Fort: -2
Rex: -1
Will: -1

Damage: 1-5


~Skills~


Key:
Skill: Added/Mod

Swim: 0/-1 (Str)

Balance: 0/-1 (Dex)
Escape Artist: 1/-1 (Dex)
Hide: 0/-1 (Dex)
Move Silently: 1/-1 (Dex)
Tumble: 0/-1 (Dex)

Concentration: 0/-2 (Con)

Chakra Control: 2/-2 (Int)
Search: 0/-2 (Int)

Listen: 1/-1(Wis)
Sense: 1/-1 (Wis)
Spot: 1/-1 (Wis)
Survival: 0/-1 (Wis)
Track: 2/-1(Wis)

Diplomacy: 0/-1 (Cha)
Intimidate: 0/-1 (Cha)
Perform: 0/-1 (Cha)

Ninjutsu: 0/-1(Chk)
Genjutsu: 0/-2 (Int)
Taijutsu: 0/-1 (Str)
Fuuin Jutsu: 0/-2 (Int)
Sneak Attack: 1

~Possessions~


Equipment:

Valuables
PostPosted: Tue Aug 12, 2008 2:56 pm


User-name: Son.of.beowulf
Posting: during the early day and late night
Time zone: Eastern U.S. (-5.00 GMT)

~Character Data~


Name: Baisotei Isao
Village: Sunagakure (originally from a small civilian village in Rice Country)
Clan/Bloodline: None
Element Affinity: Earth
Age: 12
Gender: Male
Rank: Academy Student

~Appearance~


User Image


Headband: Once he earns it, Isao will wear his headband right where it belongs.
Height: 4'11
Weight: 119 lbs
Hair: Isao's faded brown mop of curls rests atop his head in a messy pattern of their own.
Eyes: Muddy brown piercing orbs that seem to scrutinize everything.

Physical Description: Isao has a very wholesome look to him despite the odd birthmark across his right eye. His build is of a medium height and thin stature showing the promise of developing muscle tone within the next year.

Clothing: Isao prefers to layer in thin fabrics starting with a charcoal tank top and followed by a long sleeved tan shirt and light brown tunic; his slacks also a tan color. His favorite red-orange scarf is useful against the common sandstorms of Suna and was also made for him by his eldest sister.

Background: Just a few years ago, Isao and his family knew nothing of ninja or war. But then, the battle between the Fifth Dawn and the Masters came like a storm, changing their lives forever. Isao's father died protecting his family during their escape from their home village. Shortly after his mother died of pneumonia, leaving his eldest sister Hana in charge of raising himself and his two younger sisters Mai and Keiko. Since their move to Suna, Isao has been deeply emersed into the world of ninja, studying whatever he could in books and watching them train on the local training areas. His father had always taught him the importance of honor and duty and even though it was a ninja war that tore his family apart, Isao couldn't help being drawn into their ways. But most of all, he wanted to do whatever he could to protect his sisters and his new home.

Personality: Isao takes his training very seriously and strives to always do what he feels would have made his parents proud. As the man of the house, he feels that he must protect and provide for his sisters, even though Hana has begged him repeatedly to not go to ninja school because she makes enough to get them all by. Though stubborn as a mule, Isao is very compassionate and would rather do everything in his power to disarm an enemy and avoid taking their life. He knows that as a shinobi, one day blood would stain his hands, but he has promised himself that it won't be anytime soon nor would it be for any unworthy reason. Isao will also speak his mind completely and without shame. Words not meant are words wasted and the last thing Isao would want to do with anything is waste it.

Other: Isao's diet is vegetarian

Missions:

S:
A:
B:
C:
D:

Jutsu: 

Ninjutsu-

Genjutsu-

Taijutsu-

Summoning Contract-

~Stats~

LV. 1
Experience: 0/100
Hp: 10+(Con. mod)*lvl= 9
Cp: 3+(Ck. mod)*lvl= 3
MHp: 10+(wis. mod)*lvl= 10

>>>PLEASE ARRANGE YOUR STATS CLEARLY SHOWING WHICH POINTS WERE GAINED FROM TRAINING AND WHICH POINTS WERE GAINED FROM LEVEL UP, THANKS.<<<

Strength: 6+2=8| mod = -1
Dexterity: 6+2=8| mod = -1
Constitution: 6+2=8 | mod = -1
Intelligence: 6+2=8| mod = -1
Wisdom: 6+5=11| mod = 0
Charisma: 6+3=9 | mod = 0
Chakra: 6+4=10| mod = 0
Dodge Bonus: 10-1(dex.mod)= 9

Base Attack Bonus: 1
Attack Melee: 0
Attack Ranged: 0

Base Save Bonus: 0
Fort: -1
Rex: -1
Will: 0

Damage: 1-6
Taijutsu:
[any other weapon you use]

~Skills~


>>>PLEASE INCLUDE ONLY THE ONES YOU ARE SUPPOSED TO HAVE AS YOU HAVE A LIMITED AMOUNT OF SKILLS. FOR MORE INFORMATION CHECK THE 'SKILLS' SECTION OF THE STEP BY STEP THREAD. ALSO PLEASE SEPARATE THE STAT MODIFIER FROM THE POINTS YOU ASSIGN TO THE SKILL, THANK YOU.<<<

Swim: (Str)

Balance: (Dex)
Escape Artist: (Dex) 
Hide: (Dex)
Move Silently: (Dex)
Sleight of Hand: (Dex)
Tumble: (Dex)
Use Rope: (Dex)

Concentration: (Con)

Chakra Control: (Int)
Craft: (Int)
Disable Device: (Int)
Forgery: (Int)
Knowledge: (Int)
Repair: (Int)
Research: (Int)
Search: (Int)

Alchemy: (Wis)
Listen: (Wis)
Read Lips: (Wis)
Sense Motive: (Wis)
Spot: (Wis)
Survival: (Wis)
Treat Injury: (Wis)

Bluff: (Cha)
Diplomacy: (Cha)
Disguise: (Cha)
Gather Information: (Cha)
Handle Animal: (Cha)
Intimidate: (Cha)
Innuendo: (Cha)
Perform: (Cha)
Seduction: (Cha)

Ninjutsu: (Chk)
Genjutsu: (Int)
Taijutsu: (Str)
Fuuin Jutsu: (Int)
Kawarimi:
Kunai:
Shuriken:
Ninja Weapons:
Sneak Attack:

~Possessions~


Money:

Ryo:

Equipment:


Valuables

Son.of.Beowulf


kouri-chan_xx
Vice Captain

Noob

PostPosted: Tue Aug 12, 2008 11:49 pm


Ah, just post it here. <_< Karite is busy XD
More busy than me, so I will relieve him of profile checkings when Suna is concerned ^^
PostPosted: Thu Aug 14, 2008 10:59 am


K, thanks Kouri-chan!

Oh I need a reason for why I want to join too yeah?
I want to join because Suna needs more shinobi and I liked Suna the most from the show. I also would like to be in an active academy and Suna seems to have the most active one at this time smile

Son.of.Beowulf


kouri-chan_xx
Vice Captain

Noob

PostPosted: Thu Aug 14, 2008 8:13 pm


Lol, good profile, just a minor thiing, I don't think the Fifth Dawn/Masters ever attacked kumo, because there was an avalanche... <_< before they could act.. XD

And kumo is really far away from Takigakure, so the Fifth Dawn would venture there just to stop the Masters from getting it xD

But you know.. if you want to keep the FD vs Masters thing, say you are from the Rice Country? They had a fight there. d:

Or you can just say.. his parents were killed in the avalanche..
PostPosted: Fri Aug 15, 2008 5:22 am


Yay go Son! I'm glad you took my advice and joined! *hurries to sneak away so others can post their profiles*

BC_DzynLove


Son.of.Beowulf

PostPosted: Fri Aug 15, 2008 5:25 am


@ kouri - Mmmmm yes, that makes good sense. Rice country it is then! Hmm I think I'll take away his element affinity too, since he's from generations of civilian culture.

@ B.C. - Thanks dahlin wink
PostPosted: Fri Jun 18, 2010 11:24 pm


User-name: luvmonke
Posting: 2+ per day
Time zone: Eastern

~Character Data~


Name: Taro Shinichi
Village: Sunagakure
Clan/Bloodline: Blessed Children of Shukaku
Half chakra cost for Sand Manipulation jutsu. (eg. Suna Bunshin, Sabaku Kyu)
Are Illiterate (cannot Research or Forge), until you learn to read. Learning to read involves 5 lessons of 5/5 [d20 + int mod] training.
+ Character Level Chakra Control
+ 5 Wis
- 3 Str
- Character Level Sleight of Hand
- Character Level Bluff
- 10 Fuuin Jutsu
- 5 Genjutsu
Cannot Sneak Attack
+ 10 Survival (knowledge of the world gained from a young age due to constant travel, and imitating elders)
+ 10 Handle Animal
+ 10 Kris

Element Affinity: Wind and Earth
Age: 12
Gender: Male
Rank: Genin

~Appearance~
User Image


Headband: Simply black strapped headband which is around his neck like a necklace. A throat protecting necklace.
Height: 4’ 10”
Weight: 105
Hair: Dark Blue
Eyes: Hazel
Physical Description: He is a rather lank youth with small wiry muscles which lead hm to focus more on his great mental talent that shows on his very alert face, containing a sharp set of eyes that may attention to detail, a mouth that says only what is necessary and a nose that is always testing the air for the intrusions of new smells.
Clothing: He usually wears a pair of loose breathable white slacks kept up with a black belt and covering his dark socks. On his torso he wears a white open collared, untucked long sleeved dress shirt that ends in a pair of black gloves. At times, such as in the brittle cold of night, he may also wear a white rob and completely button up his shirt to conserve body heat.
Background: Although his mother from great Shinichi family, his father was an outsider, a passerby and his birth is largely seen as a mistake on his mother's part. However since the life of a nomad is a harsh one, his clan could not afford to shun him, atleast not completely, and thus he was trained and taught with the other children. It was mostly from his peers that ridicule came, for his unsually light hair color and eyes have set him apart from others in the clan, and makes it quite apparently to all he comes across that he just doesn't not quite fit in. No matter how well he did or how fast he learned, even those who might at first like him would set him apart from his peers by calling attention to his strange appearance in "harmless jokes." Under an onslaught of daily verbal jabs concerning his parentage, he was forced to develop a tough exterior that made it seem as if their jokes unfazed him or rather that he was being laughed with instead of laughed at. He was forced to hide his trueself and put on a brave front in order to get through the days, weeks and months of the harsh training all of the nomadic children had to endure. Now he is finally of age to go to the academy, now he finally can move on to a new learning environment where people will see his skill and not just his looks. He looks forward to such a moment and works hard to make it a reality, but his hardened heart will make it difficult for him to make friends.
Personality: He often seems be a fairly rosy person on the outside who is not quite perky but still has a bit of a positive outlook on life. That is but one of his many masks he puts on to hide the his true more conservative and cautious self, which never really trusts anyone but if ever searching for "the catch." So one may notice that he never really talks about anything important, only taking part in an large amount of small talk. For to him every bit of information is a tool that can be used against him and as such, he plays his cards close to his vest.

Missions:

S:
A:
B:
C:
D:

Jutsu:

Ninjutsu-

E-Rank

Bunshin no Jutsu:
This is a basic technique taught to ninja at an academy. In certain years, Ninja are required to know this jutsu in order to advance to the Genin level. Bunshin no Jutsu creates one or more clones of the user, which can be used as a means to create a diversion, distraction, or cause confusion. Unlike Kage Bunshin no Jutsu (Art of the Shadow Doppelganger), these illusory clones will simply disappear if come into contact, thus, they are without substance, and cannot do anything to damage the opponent.
Cp cost: 1 pt. per bunshin.
Damage: N/A
Requirements: Academy students learn it on the academy as a basic jutsu.
Training days: Academy. Chakra control check DC: 5 per bunshin.
Special: Can create 1 per 5 points in Chakra control. Up to 5 bunshin can be created.
*The user assigns a number 1 through 6 to themselves and each of their clones indivudually. The attacker rolls a 6 sided die to see what they hit.
The Intelligence check DC to see through an attacker's bunshin is the 1/2 the attacker's int mod + half the attacker's chk mod.

Henge no Jutsu (Transformation Technique)
The user utilizes the sheep hand seal or the tiger hand seal and concentrates their chakra to assume the appearance of another person, an animal, or even any object. This is one of the required basic jutsu taught at the Ninja Academy. Fundamentally, all ninjas know this technique.
Cp cost: 2 "+1 per minute the jutsu is maintained"
Damage: N/A
Requirements: Learn in the Academy.
Training days: Academy time. Chakra control check DC: 10
Special: Add chakra mod to your Disguise check.

Kakuremino no Jutsu (Cloak of Invisibility Technique)
This jutsu is where one uses a cloak or a piece of cloth to make oneself blend in with the background, interpreting oneself invisible.
Cp cost: 1
Damage: N/A
Requirements: Learn in the academy.
Training days: Academy time.
Special: Add chakra mod to your Hide check.

Kawarimi no Jutsu (Replacement Technique)
This is a technique that usually confuses the attacker. The user quickly projects themselves with another nearby object such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack.
Cp cost: 1
Damage: N/A
Requirements: Must have something to replace with.
Training days: Academy time.
Special: Add chakra mod to dodge bonus. You cannot use this while in a defensive position.

Nawanuke no Jutsu (Rope Escape Technique)
A basic technique taught at the Ninja academy. When a ninja is tied with rope, he can undo the knots and escape using this jutsu.
Cp cost: 1
Damage: N/A
Requirements: Learn in the Academy.
Training days: Academy time.
Special: Roll an escape artist skill check when using this. Add your chakra mod to the check.


Genjutsu-

Taijutsu-

Summoning Contract-

~Stats~

LV. 3
Experience: 51 / 100
Hp: 36
Cp: 24
MHp: 39

[(Base + Distribute) + Train + Level up]

Strength:
9 + 1 + 1 = 11 | Mod: +0
Dexterity: 16 + 0 + 0 = 16 | Mod: +3
Constitution: 12 + 0 + 2 = 14 | Mod: +2
Intelligence: 13 + 0 + 1 = 14 | Mod: +2
Wisdom:
16 + 0 + 0 = 16 | Mod: +3
Charisma: 10 + 0 + 0 = 10 | Mod: 0
Chakra: 18 + 0 + 2 = 20 | Mod: +5
Dodge Bonus: 16

Base Attack Bonus: 3
Attack Melee: 3
Attack Ranged: 6

Base Save Bonus: 1
Fort: 3
Rex: 4
Will: 4

Damage:
Taijutsu: 1 - 6 + str mod[0] = 1 - 6
Kris: 2 - 6 + str mod[0] = 2 - 6


~Skills~

[distribute(6) + train]

Strength Mod: 0
Swim: 0 + 0
Taijutsu: 0 + 2
Ninja Weapons (Kris):
10 + 0

Dex Mod: 3
Balance: 0 + 0
Escape Artist: 0 + 2
Hide: 0 + 1
Move Silently: 0 + 0
Sleight of Hand:
-3 + 0
Tumble: 0 + 0
Use Rope: 0 + 0

Constitution Mod: 2
Concentration: 0 + 1

Intelligence Mod: 2
Chakra Control:
9 + 7
Craft: 0 + 0
Disable Device: 0 + 0
Forgery: 0 + 0
Knowledge (Life Sciences): 0 + 0
Knowledge (Current Events): 0 + 0
Repair: 0 + 0
Research: 0 + 0
Search: 0 + 0
Genjutsu: 0 + 1
Fuuin Jutsu:
-10 + 0

Wisdom Mod: 3
Alchemy: 0 + 0
Listen: 0 + 0
Read Lips: 0 + 0
Sense Motive: 0 + 0
Spot: 0 + 0
Survival:
10 + 0
Treat Injury: 0 + 0

Charisma Mod: 0
Bluff:
-3 + 0
Diplomacy: 0 + 0
Disguise: 0 + 0
Gather Information: 0 + 0
Handle Animal:
10 + 0
Intimidate: 0 + 0
Innuendo: 0 + 0
Perform: 0 + 0
Seduction: 0 + 0

Chakra Mod: 5
Ninjutsu: 0 + 2

Modless
Kawarimi: 0 + 0
Kunai: 0 + 0
Shuriken: 0 + 0
Sneak Attack:


~Possessions~


Money: 0

Ryo: 0

Equipment:
Kris/Keris: The kris or keris is a distinctive, asymmetrical dagger. It has a cranked hilt, which serves as a support for stabbing strike. At the same time it allows the strength of the wrist to add pressure on the blade while slashing and cutting.
Damage: 2 - 6 + str mod
Special: When twisted and pulled out, it causes a bleeding wound, of which damage is -[str mod of attacker] per 2 turns.

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