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Posted: Tue Jun 13, 2006 4:59 pm
Welcome dungeoneers!
I'd just like to greet you for your first steps on my subforum's soil. sweatdrop
The General rules of my campaigns are:
1. Gestalt characters (see Unearthed Arcana fo Rules) 2. Free Bonus Feat every 5 levels. lol 3. Starting gold for lvl 1 is times 10. eek 4. Roleplay your character well and you may have extra exp. points. 5. Discussing/ coordinating battle plans during the fighting rounds is not allowable. (Unless you take a Standard Action to shout to your companions what to do; and it's up to them whether to follow or not. rofl ) 6. Winners of the Dueling Thread may/ may not choose to roleplay a Hero in the campaign. (plus free +1 weapons or something... eek ) 7. Swearing is allowed as long as your character swears a lot also. (Note: Place at least 2 asterisks *** to censore profanities mrgreen )
That's all!! I bid you welcome. Have fun! rofl
 my word is LAW!!! twisted
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Posted: Tue Jun 13, 2006 5:32 pm
wait...gestalt character...one of the most powerful mods you can have in a game, free feats every 5 levels and starting gold x10....
*tears of joy* crying crying crying
I got a handful of character concepts collecting dust biggrin just tell me when and off I'll go ^_^
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Posted: Sun Jun 18, 2006 8:34 pm
And oh, i DO NOT ALLOW psionics. mrgreen
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Posted: Tue Jun 27, 2006 10:50 am
LeHandro RoseHunter And oh, i DO NOT ALLOW psionics. mrgreen *Stands there imitating you with her hand as you talk.* Blah, blah, bladdy, blah, blah. Oh! Sorry.... xd I love meh psionics! I'd so rock soars with a psion fighter....that or a psion wizard...and then I could go prestige! *Goes on a rant.*
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Posted: Tue Jun 27, 2006 2:50 pm
meh very few like psionics its not that surprising, hopefully with complete psionics and such they will become more mainstream for D&D campaigns.
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Posted: Tue Jun 27, 2006 8:07 pm
Bear with me please... This is already a GESTALT campaigning forum, that's why i dont allow psionics in order to balance the power gonk
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Posted: Wed Jun 28, 2006 1:57 pm
I will conced that point, Psionics when combined with another class become EXTREMELY powerful. moreso than a wizard or other mage class.
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Posted: Wed Jun 28, 2006 10:51 pm
burning_eyes *Her eyes alight with fire.* But the power!!! It feels so good!
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Posted: Sun Jul 23, 2006 2:50 pm
isn't speaking a free action therefore you can only talk in your own turn?
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Posted: Sun Jul 23, 2006 6:05 pm
oskar90 isn't speaking a free action therefore you can only talk in your own turn? I believe you could use it on someone else's turn as an Immediate action if you haven't used a Free or Swift action during the round, being you are allowed one Swift or immediate action a turn and it's considered an action that's a little more then a free action
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Posted: Sun Jul 23, 2006 6:43 pm
Reality check please, people stare
Talking takes time. unless you just say a single word (which IS a free action) , any longer conversation DURING BATTLE ROUNDS does take time and is considered a Standard Action. I checked the DMG for this.
And it was supposed to be Full Round to say a sentence. lol
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Posted: Mon Jul 24, 2006 11:03 am
LeHandro RoseHunter Reality check please, people stare Talking takes time. unless you just say a single word (which IS a free action) , any longer conversation DURING BATTLE ROUNDS does take time and is considered a Standard Action. I checked the DMG for this. And it was supposed to be Full Round to say a sentence. lol even though you can do other things at the same time?
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Posted: Mon Jul 24, 2006 10:05 pm
oskar90 LeHandro RoseHunter Reality check please, people stare Talking takes time. unless you just say a single word (which IS a free action) , any longer conversation DURING BATTLE ROUNDS does take time and is considered a Standard Action. I checked the DMG for this. And it was supposed to be Full Round to say a sentence. lol even though you can do other things at the same time? That would make sense, shouting at other people while moving or charging, letting out a battle cry as you swing your sword and the like.
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