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Posted: Sat Aug 19, 2023 10:55 am
{{120k}}
Character Name: Xzavior Smith Profile Link:
Technique Name: Thoughtform Demiplane / Northweald Description: Xzavior is capable of creating physical realities through sheer force of will. These pocket dimensions are outside of normal reality, and their physical and magical laws are under Xzavior's control. Xzavior can shape, craft, and even populate these planes of reality, though it is difficult to maintain a demiplane without his presence.
One notable exception is the Nation-state of Northweald, a full kingdom Xzavior has crafted in his own mind. Jutsu Type | Element: Genjutsu | Reality? Technique Effect: Xzavior can create infinitely-moldable dreamscapes fully under the control of Xzavior Smith. He can enter these places (outside of combat), and even invite others into them at any time. He maintains full control and knowledge of these places and their ways, including their laws of physics. Xzavior can eject someone from this place at any time, and someone can leave at any time. Cost: Passive
Reaver Approves: this is basically just a different way to use the Rasui clan techs anyway
{{135k}}
Technique Name: Sign-On Bonus - Prototype Emergency Jutsu Watch (High Society Edition) Description: As a sign-on bonus for Investors and allies, Xzavior has personally developed a watch that not only can keep dime in several dimensions at once, it also can store a jutsu for use and provides for short range communication on missions. Jutsu Type | Element: Item | Chakra Technique Effect: ( Communicator | Can store and cast one Clan Jutsu of another member for free. | Only one jutsu per member, and the jutsu is chosen by the member its owned by | Also tells time in several dimensions. ) A pocket watch or standard watch of intricate design. The perfect combination of magic and science. Allowing time to be told regardless of dimension, allies to be contacted within its distance ( village thread ) and the storage and application of a Shinobi's clan technique for the owners use. A Pinnacle of design, coveted by all and distributed only to those worthy Cost: ---
Reaver Approves
{{150k}}
Character Name: Profile Link:
Technique Name: Perfected Psion Extraordinaire Description: ( What the technique does, how it appears, etc. ) Jutsu Type | Element: Ninjutsu | Psionic Technique Effect: Xzavior can spend the cost to gain an additional action that can only be used for a psionic-type technique (such as the benimaru clan techniques). Once per post, with a 2 post cooldown. Cost: 2500 per use Reaver Approves
{{Airship1}}
Character Name: Profile Link:
Technique Name: Imperial Fleet of Northweald Description: While the Imperial Fleet is massive, much of it's bulk centers around it's mothership, The Alexander. Xzavior is capable of spawning smaller thoughtform ships around the main one, which attack the enemy in great volleys. In this way he turns one ship into an armada. Jutsu Type | Element: Genjutsu Technique Effect: Resolve+A vs Opponent's Mental Defense: On Success a fleet of ships exist in the air where the true one resides. For every 20 Resolve over the opponent's Mental Defense: the opponent will take damage to their Mental HP equal to half of the normal weapons damage (if hit); as if being hit by multiple ship attacks at once. | if used as an attack against a village: damage dealt by illusion ships is doubled. Cost: A+Bx25/post
Reaver Approves {{Airship 2}}
Character Name: Profile Link:
Technique Name: Arcane Innovations Artificial Intelligence (AIAI) Description: The Alexander is capable of operating without any crew, thanks to a cutting edge magitech artifical intelligence operating system! Jutsu Type | Element: Technique Effect: The Alexander can function on its own. When doing so, it has it's own actions, but only if in a different thread than Xzavior Smith. Cost:
Reaver Approves
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Posted: Sun Aug 20, 2023 6:40 am
Character Name: Suzaku Isamu Profile Link: Fire WizardReworking First Passive Boost Technique Name: Destructive Flames Description: Isamu uses fire to its full potential, increasing its speed and destructive potential when harnessing his chakra. Jutsu Type | Element: Passive Stat Boost Technique Effect: +A Speed, +B Intelligence Cost: Passive Technique Name: Chakra Control Description: Isamu focused his training on Chakra control, boosting the power of his Ninjutsu. Jutsu Type | Element: Passive Stat Boost Technique Effect: +A Spirit Cost: Passive Technique Name: Burst Fire Description: His gun fires multiple balls of fire in a rapid pattern. Jutsu Type | Element: Ninjutsu | Fire Technique Effect: Each ball can target a different opponent, has an Attack Speed = Speed, and deals Spirit+A/number of balls damage. Cost: Ax25 Technique Name: Chakra Burn Description: Isamu burns his opponent's spirit, decreasing their available amount of energy. Jutsu Type | Element: Ninjutsu | Fire Technique Effect: Spirit vs Spirit, deals Spirit+Ax25 Chakra damage. Cost: Ax25 Technique Name: Slow Burn Description: Isamu can add a lasting Burn to his attacks, continuing to inflict damage after the attack has ended. Jutsu Type | Element: Ninjutsu | Fire Technique Effect: Attack also inflicts [Burn], dealing 20 damage, bypassing defenses, to the opponent per post for 5 posts. Can stack up to 5 times. Cost: 500 per [Burn] per post Technique Name: Burning Burst Description: Isamu uses the burning his opponents are suffering to create a fiery blast, by converting the burning fire into an explosion. Jutsu Type | Element: Ninjutsu | Fire Technique Effect: Isamu ends active burns, dealing their damage all at once, as well as dealing Spirit+A additional damage. Cost: Ax25 per person affected, +500 per [Burn] ended Technique Name: Enhanced Flames Description: Isamu uses heavily burning opponent's to enhance fire attacks against them. Jutsu Type | Element: Ninjutsu | Fire Technique Effect: If an apparent has a full stack of 5 [Burn]s, then all Fire Nature Ninjutsu used against them deals an additional Intelligence+A damage. Cost: Ax25 Technique Name: Slowing Burn Description: Isamu controls the flames burning an opponent, causing them to hamper an opponent's movements. Jutsu Type | Element: Ninjutsu | Fire Technique Effect: If an opponent has a [Burn], they get a Spirit+A debuff to Speed as long as the [Burn] lasts. Cost: Ax25 per post Technique Name: Devouring Burn Description: Isamu controls the Flames burning an opponent, causing them to eat through an opponent's defenses. Jutsu Type | Element: Ninjutsu | Fire Technique Effect: If an opponent has a [Burn], they get a Spirit+A debuff to Defense as long as the [Burn] lasts. Cost: Ax25 per post ALL APPROVED ~~LUCI~~
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Posted: Sun Aug 27, 2023 7:37 pm
Character Name: Ivn Tree-Speaker Profile Link: Missing Nin
[Starter]
Technique Name: Nature Sense Description: Ivn has lived in the wilderness for a long time, perfecting his mind and spirit. Jutsu Type | Element: Passive Boost Technique Effect: +A Spirit, +B Intelligence
[15k]
Technique Name: Weathered by Nature Description: Ivn’s time in the forest has hardened his mind and body. Jutsu Type | Element: boost Technique Effect: +A Defense, +B Resolve Cost: A+Bx25 per post
[30k]
Technique Name: Nature’s Scion Description: Ivn is so attuned with nature that it protects him. Jutsu Type | Element: boost Technique Effect: +A Spirit, +B Defense Cost: A+Bx25 per post
[45k] Technique Name: Ironwood Manipulation Description: The plant material that Ivan manipulates is strengthened by his immaculate technique to a degree that should be impossible for any plant platter to attain. Jutsu Type | Element: Passive Technique Effect: Ivn’s Plant-type jutsu are treated as metal-type, and vice versa. His plants are treated as manipulated metal, and any metal he manipulates is made of plant matter. Cost: n/a
[60k] Technique Name: Hungering Vines Description: In addition to the myriad plant life he tends, Ivn has a particular affinity with vines, which he uses to great effect in combat. These vines seem to move with a mind of their own, seeking their targets like predatory serpents. Jutsu Type | Element: Ninjutsu | Plant/Wood Technique Effect: Ivn can spawn a vine in a location he can see. This vine has his Defense, 50HP, and Ivn’s Spirit+A for it’s strength and speed for attacks and manipulations. Plant-type jutsu can be used originating from the vine (such as sprouting flowers or thorns). Jutsu used in this way use the vine’s Strength if it is called for. Cost: Ax25 per post
[75k] Technique Name: Third Eye Pollen Description: A brilliant blue flower blossoms, releasing a cloud of pollen into the air that sends the victim into a psychedelic stupor. Jutsu Type | Element: Genjutsu | Plant Technique Effect: Spirit+A vs Resolve. On failure, victim loses a total of 3 actions over the next 3 post (their choice) and is immune for 3 posts. Cost: Ax25 to release spore cloud.
[katana1] Technique Name: Staff of the Tree Warden Description: Instead of the metal blades favored by many shinobi, Ivn carries a simple rough wooden staff, still alive in it’s independent state. Jutsu Type | Element: Plant Technique Effect: The staff counts as a manipulated plant for all purposes. Plant type jutsu can be cast from the staff at a +A bonus. Cost: Ax25 per use for buff
[katana2] Technique Name: Grasping Vine Strike Description: Vines whip out from the staff and attempt to ensnare and entangle Ivn’s foe. Jutsu Type | Element: Kenjutsu | Plant Technique Effect: Spirit+A vs. Str. If an opponent fails, they are ensnared, reducing their speed by -B and rendering them unable to move from their position. Cost: a+bx25 per post
[bow1] Technique Name: Seed Shot Description: Ivn fires an arrow, and verdant plant life begins to flourish wherever it lands. Jutsu Type | Element: Nin | Plant Technique Effect: Ivn can fire one or more arrows, which can serve as spawn points for his plant based abilities. When doing so, such abilities are at a +A bonus. Cost: Ax25 per use
[bow2] Technique Name: Raincaller Arrow Description: Ivn fires an arrow into the sky, summoning a downpour of nourishing rain. Jutsu Type | Element: Nin | Plant/healing Technique Effect: All allies within the area regain Spirit+A HP or Mentality per post Cost: Ax25 per post
Reaver Approves
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Posted: Sun Aug 27, 2023 10:23 pm
Character Name: Ahriman Profile Link: Fire and LightningTechnique Name: Black Elemental Combination Description: Through the manipulation of his elemental affinities, Ahriman has become able to not only use the effects of the Black Lightning and Grand Death Fire, but also become able to combine their effects into normal elemental jutsu as well as fully combine them together into their own specialized element. Jutsu Type | Element: Passive | Fire + Lightning Technique Effect: All Fire and Lightning Jutsu function as a combination of Black Lightning and Grand Death Fire. | Fire and Lightning Jutsu are considered both Fire and Lightning element. Cost: Passive Technique Name: Shadow Elements Description: Through his baseline clan abilities in the shadow nature of jutsu, Ahriman has become able to manipulate his own jutsu through the use of the shadows that are around him. Jutsu Type | Element: Ninjutsu | Chakra Technique Effect: Added to a Jutsu: Spirit +B vs Opponent's Perception: Opponent's Intelligence -A Cost: Jutsu Cost+ A+Bx25 Chakra Technique Name: Electrical Stimulant Style Description: By harnessing the electrical chakra from his nature, Ahriman surges it through his entire body and causes his body's physical abilities to heighten. Jutsu Type | Element: Taijutsu | Lightning Technique Effect: Strength +A | Taijutsu and Kenjutsu deal Lightning Damage while active. Cost: Ax25 Chakra per post Technique Name: Lightning Jaunt Description: Surging lightning nature chakra through his body similar to his Electrical Stimulant Style, Ahriman releases bursts of lightning in order to boost his speed to a higher degree than most would normally be able to. Jutsu Type | Element: Ninjutsu | Lightning / Chakra Technique Effect: Speed +A Cost: Ax25 Chakra per post Technique Name: Advanced Flash Force Description: After excessive training, Ahriman has become able to extend the length of time he can keep the Flash Force options active. Jutsu Type | Element: Passive | Chakra Technique Effect: Double length of time Flash Force techniques stay active. Cost: --- Technique Name: Black Lightning: Corruption Inducement Description: An electrokinetic manipulation of the Black Lightning elemental nature. This specialized variation of the Black Lightning applies an almost corrupting effect upon those that are damaged by his lightning techniques. Jutsu Type | Element: Ninjutsu | Lightning Technique Effect: Add Spirit +A to Lightning Techniques | If Spirit vs Opponent's Def: Opponent gains [Corruption]. | [Corruption] = Opponent's Resolve -B Cost: A+Bx25 Chakra per post active. Luci Approves
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Posted: Wed Aug 30, 2023 10:30 am
Character Name: Wynn Harrenwell Profile Link: Hidden Substance
{Starter} Technique Name: Deceptive Body Description: Unlike others of her clan, Wynn’s jelly nature is hidden beneath a hardened, more human-like shell. Jutsu Type | Element: Passive Boost Technique Effect: +A Spirit, +B Defense Cost:
Reaver Approves
{10k} Technique Name: Mastered Scientist Description: Dr. Harrenwell has been in practice for quite some time Jutsu Type | Element: Boost Technique Effect: +A Spirit, +B Intelligence Cost: A+Bx25 per post
Reaver Approves {20k} Technique Name: Hardened Body Description: Mastered Scientist II Jutsu Type | Element: Boost Technique Effect: +A Spirit, +B Defense, +C Intelligence Cost: A+B+Cx25 per post
Reaver Approves {30k} Technique Name: Chakra Infusion Serum Description: Wynn produces a substance that with chakra-restoring properties. Jutsu Type | Element: Ninjutsu | Water Technique Effect: restores Spirit+Ax25 chakra on use. Cost: Ax25 to create
Reaver Approves {40k} Technique Name: Substance Infusions Description: Wynn is capable of storing substances she creates for later use. Jutsu Type | Element: Technique Effect: Wynn can store the effects of various jutsu into canisters, which can be activated by anyone in possession of the canister. Costs and actions for these canisters are paid up front, and need not be expended to activate the canister.
Abilities that would normally only effect or be activatable by Wynn can be activated using one of these canisters (such as clan techniques Wynn has prepared)
Stored Jutsu are at a +A bonus Cost: Jutsu Cost +Ax25 per use
Reaver Approves {50k} Technique Name: Aerosolized Canister Description: Wynn prepares her canisters in a way that causes them to disperse their payload in a wide area, rather than a small one. Jutsu Type | Element: ninjutsu Technique Effect: Substance Infusion canisters prepared in this way spread their effects in a 20-foot area upon use, even if the jutsu contained within would normally only effect a single target. Cost: 1000 per use Reaver Approves
{60k} Technique Name: Combat Research Description: Wynn studies her opponents, gathering vital information and relaying it to her allies. Jutsu Type | Element: ninjutsu Technique Effect: For every post Wynn spends interacting with a target, she gains a +A bonus that can be applied to a single ability, once. If she chooses, she can relay this information to an ally and give them this bonus instead. When this bonus is used, this ability goes into a 2 post cooldown Cost: Ax25 per use
Reaver Approves {70k} Technique Name: Just Pretend I’m Not Here Description: Wynn is very good at getting the information she needs without involving herself in a tussle. This is likely how she has survived for so long. Jutsu Type | Element: Genjutsu Technique Effect: Until Wynn makes an attack or attempts to effect someone with a buff or debuff, she is capable of avoiding notice, and is invisible and untargetable. Cost: 1000 per post to stay hidden
Reaver's Pending: This needs a comparison or something similar that will allow someone a chance of noticing her.
{Airship1} Technique Name: Medical Aura Description: Wynn’s airship is medical in nature Jutsu Type | Element: Healing Technique Effect: Allies within 50 feet of the Medivac airship regain Spirit+A HP and/or Mentality, and have their defense buffed by Wynn’s Spirit+B for 2 posts (with a 2 post cooldown between buffs) Cost: A+Bx25 per post Reaver Approves
{Airship2} Technique Name: EMS Description: Wynn’s Medivac Airship is capable of providing lifesaving assistance in ehr allies’ greatest time of need. Jutsu Type | Element: healing. Technique Effect: If an ally is brought to 0 HP or Mentality while within the same thread as the Medivac, they are immediately removed from combat, restored to 1 HP and Mentality, and teleported onboard. An ally can opt out of this service. Cost: 2500 per use
Reaver Approves {Gun1} Technique Name: Canister Shot Description: Wynn’s gun loads and fires her medical canisters to great effect Jutsu Type | Element: Technique Effect: Wynn can load and fire her canisters as if they were firearm ammunition, applying the firearm bonuses (if any) to the canister. Cost: 500 per use Reaver Approves
{Gun2} Technique Name: Medical Drone Description: Wynn’s gun is capable of flying around and operating independently, thanks to a set of rotor blades and a state-of-the-art AI. Jutsu Type | Element: Technique Effect: Wynn’s gun is capable of operating on it’s own within 100 feet of Wynn herself. Cost: passive
Reaver Approves
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Posted: Wed Aug 30, 2023 10:59 pm
Character Name: Phelix Z. Smith Profile Link: The True HeroTechnique Name: Hero's Edge: Dim Mak Heroism Description: Forged by the masters hidden in the confines of the Land of Iron. With their iconic etching along the base of the blade to which reads: 'Mastercraft MAN ; )'. A sign of the creator, and a rather large blemish to what Phelix would consider to be an otherwise perfect blade. Through the blade itself, Phelix can manipulate and charge his chakra into the blade in order to further strengthen the weapon as if he were using the Dim Mak Jutsu, but amplifying it into their normal attacks instead of an attack of it's own. Jutsu Type | Element: Kenjutsu | Chakra Technique Effect: Applies Dim Mak actively onto the weapon combined with Kenjutsu at an increased Intelligence +A in damage. Cost: Dim Mak Cost + Ax25 Chakra per post. Technique Name: Hero's Edge: Heroic Blade Style Description: A Hero's blade should come with a specialized combat style, and that is what this is. A style allowing for Phelix to combat even the greater experienced fighters of the sword. Jutsu Type | Element: Kenjutsu | Chakra Technique Effect: Speed +A, Strength +B, Resolve +C Cost: A+B+Cx25 Chakra Technique Name: Intellect's Boon Description: A smart man makes smart decisions. Jutsu Type | Element: Ninjutsu | Chakra Technique Effect: Intelligence +A Cost: Ax25 Chakra per post Technique Name: Mental Gymnastics; But Physical Description: An intelligent mind will focus physical aspects as well. Jutsu Type | Element: Ninjutsu | Chakra Technique Effect: Speed +A Cost: Ax25 Chakra per post. Technique Name: Rishix: A world of Shadow Description: As a Raven made of Shadow, Rishix becomes capable of manipulating the very light exposure of the world in order to dim and create more shadow around them. Allowing for more opportunities to use it's special abilities. Jutsu Type | Element: Passive | Darkness Technique Effect: Passive: Shadows cannot be completely removed by Lights, allowing them to be still used despite sources of light being on them. Cost: --- Technique Name: Aptitude of Luck Description: An aptitude to which Phelix considers anything other than what it's worth. The aptitude of luck is used in place of a standard defense due to his seemingly lucky nature that simply wants to spite his willingness to die. Jutsu Type | Element: Stat | --- Technique Effect: Creates [Luck] | [Luck] = Intelligence + Defense / 2 [Luck] is used in place of Defense or Mental Defense a number of times per battle equal to his current Death count +1. Once used; it is considered always active towards that particular Attack/Jutsu anytime it is used against him until the battle ends. Cost: --- ~Luci VERY MUCH approves of all~
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